Is there any chance GOG will pick them up? I played the first game back in the day and really enjoyed it.God damn at Homeworld, I can't still believe my disc got stolen :( and those screens aren't even in the most beautiful scenarios of the game.
We've been talking about this in great length in the other treads about THQ's auction. The state of the IP is currently as follows:Is there any chance GOG will pick them up? I played the first game back in the day and really enjoyed it.
- Sega didn't pick up the IP from THQ's studio auction yesterday, but it is scheduled to be sold off on the coming THQ's legacy IPs auction.
- If no one picks up the IP and does something with it, Homeworld 1, Cataclysm, and 2 will probably be stuck in IP limbo.
- Even if the IP is picked up, there's the question of how to collect and distribute the games - do you use the source code and all of the assets? Do you just use ISO's of the CDs and wrap them into an installer? And so on.
Thanks for letting us know about this game. Tried the demo and im hooked. Consider it bought.Defender's Quest is 60% off today, down to $6. It's really an incredible game (I'm working through new game +), and even if you don't normally like tower-defense games, it's got a fun story (best in the genre) and a bunch of rpg elements to it that are very well done. You earn gold from the battles as well as experience, and each level has 4 difficulty settings, you get special bonuses for perfectly clearing them on normal through the hardest, and the game has a nice variety of units that allow for various strategies. After battles you can recruit additional units or purchase better weapons/armor. The levels are a lot of fun and mix it up a bit as they go on and even the boss fights are well done.
If you ever found yourself enjoying Plants vs Zombies, Defense Grid, Kingdom Rush, or any other of the top-tier TD games, for $6 you can't go wrong with this one.
Hey, I actually kinda recognize that effect; Spyro the Dragon on the PS1 does the same thing with its skies. Instead of a textured skybox, it tints the vertices to kinda look like a really smudgy, indistinct texture. YMMV on how well that's pulled off, of course, but I don't think it looks that bad.Originally Posted by Alextended
I run Homeworld recently and it looks quite bad most of the time in my opinion. Low poly planets, paper crafty ships that seem to be flat shaded, visible warp points in the skyboxes, etc. I guess if I squint it can all look like a fantasy space blur... Like in this screenshot where one might assume it's just some weird/cool space background but in reality it's just... something... weird... warped polygons that don't look good when you're rotating the camera and playing as normal.
Oh, and a sale on a bunch of stuff I don't care about but you might.
Eh, it's a game from 1999 and the colorful sci-fi art style more than makes up for the technical limitations. The textures on the ships are incredibly detailed despite the low resolution, the amount of polygons fit the concept designs, and the skyboxes look sufficiently like the nebulas they are supposed to emulate. I mean, you really think the below looks "bad"?Originally Posted by Alextended
I run Homeworld recently and it looks quite bad most of the time in my opinion. Low poly planets, paper crafty ships that seem to be flat shaded, visible warp points in the skyboxes, etc. I guess if I squint it can all look like a fantasy space blur... Like in this screenshot where one might assume it's just some weird/cool space background but in reality it's just... something... weird... warped polygons that don't look good when you're rotating the camera and playing as normal.
Compared to the other games in 1999:
Just saying that you have to consider the context of the particular game and its contemporary standards. Personally I still think Homeworld 1 holds up, but I am also a kid of that 90's era, so I might be more accustomed to putting myself in that particular context.
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But to each their own, I guess. I don't think HW looks bad, even from the point of view of pure technical graphics. The only thing that I would change would be the draw distance. Otherwise, I think it holds up very well, and it shows how art style can compliment 3D graphics, and vice versa.
Yes that is what I mean. I hear how good MOTB is, but I always heard that I have to play NWN2 to "get" MOTB. NWN2 is way too long from the sounds of it.It requires vanilla to run as Minsc said, but you can start the MotB campaign without having touched the vanilla campaign first if that is what you are asking.
That's some nice COPYwriting @GamersGate #copypaste http://twitpic.com/bz1gdk
Looks like Gamersgate just took the text direct from GoG's writeup? Is that what they're alluding to? Or is that generic text from another source?
Being pretty new still to stuff like Might and Magic, what's better to get, the Might and Magic 6 pack or Heroes of Might and Magic?
They are completely different genres. Might & Magic 6 is a first person dungeon crawling RPG. Heroes of Might & Magic is turn based strategy.Can someone help me out.
Being pretty new still to stuff like Might and Magic, what's better to get, the Might and Magic 6 pack or Heroes of Might and Magic?
I love first person dungeon crawling (I have Ultima Underworld)They are completely different genres. Might & Magic 6 is a first person dungeon crawling RPG. Heroes of Might & Magic is turn based strategy.
Hmmm...I'm terrible at turned base stuff but everyone says it's great.
Think I'll get six pack for now.
Are we not counting the "WE'RE SHUTTING DOWN" (to relaunch our site!) fiasco?Originally Posted by Last Baron
When have they ever been?
I'm trying to recall that huge flub they had a year or two ago but it escapes me.
Edit: Also, Minsc, is Defender's Quest really that good? I remember playing the demo on Kongregate, and one thing that bothered me immensely was how it felt that all of the characters aside from the main didn't matter after their initial chapter, as you could buy generic mooks with the same abilities. Plot seemed all right, but it wasn't a big incentive for me back then.
You can buy extras of all the characters (and will want to), but they level up separately and you choose skills for them individually, so they will each have their own build. Since most characters have a variety of roles they can play in battle, you will end up experimenting with different skillsets for the extras. For example, you are going to want to have a Berzerker who is specialized in doing moderate damage to lots of enemies and another one specialized in giving the effect "bleed" to all the enemies it meets. One Ice-mage who focuses on slowing the enemies, another who does area of effect damage, etc. This is true even more so in New Game+ since you get unique weapons and armor that add special abilities. Since the price of each additional unit increases with every unit you buy, I ended up buying only a few at the beginning, so those were obviously at a higher level than the ones I bought later on. I ended up a with a few tiers of each type of unit, where I would put the ones with a higher level in a more critical spot.Originally Posted by RPG Wizard
Edit: Also, Minsc, is Defender's Quest really that good? I remember playing the demo on Kongregate, and one thing that bothered me immensely was how it felt that all of the characters aside from the main didn't matter after their initial chapter, as you could buy generic mooks with the same abilities. Plot seemed all right, but it wasn't a big incentive for me back then.
On the other hand, the extra units don't effect the plot at all. The main ones are the only ones to show up in the cut scenes. So there is a bit of plot/gameplay dissonance, but it's not a bit deal.
Fake edit 'cause I refreshed in time: The Bard's Tale! That's the recent(ish) game, plus the original trilogy.
Actual edit: Also Geneforge on Mac
Bards Tale is also available at 2$ for iOS right now. Its the same game, but for your iPad/iPHone.Dunno if this is today's 'release' - probably not - but they've just formally dropped the ARMA2 price to $25.
Fake edit 'cause I refreshed in time: The Bard's Tale! That's the recent(ish) game, plus the original trilogy.
Actual edit: Also Geneforge on Mac
Yes and no. I beat it for the first time last year and it's still a very good game although at this point I would prefer to play Civilization IV or V.Does Alpha Centauri hold up and if so, is it worth playing over something like Civ V (which I haven't put nearly enough time into)?
I actually beg to differ. I played Civ IV first, and then found out about Alpha Centauri. While some of the mechanics are clunky due to age, not only does the game hold up, but I'd say the game is simply more compelling that Civ IV ever was. (including expansions)Originally Posted by archnemesis
Yes and no. I beat it for the first time last year and it's still a very good game although at this point I would prefer to play Civilization IV or V.
Alpha Centauri has a quality of setting that really hasn't been seen since in the Civ series, as far as I can tell.
As far as Civ games go? Eh, don't know about that. Stack of doom is still pretty prevalent there, if you don't care for it.
But as far as TBS 4X games go? Absolutely fantastic. Expansion adds some new fun tweaks as well. (...and Artillery life forms...ugh)
I suggest tossing a coin. The answer will be just as useful.
Omerta: City of Gangsters (they've been doing a prerelease promo for a while, so this was inevitable)
Balls of Steel (Pinball sim. Most notable for the fact that it includes a Duke Nukem table.)
Newspost's up for BoS although it seems to be actually 404ing right now.
Edit: Settlers II remake, I'm seeing. Was that a typo?
BoS page is working again now, and the release includes a handful of tables, and they're for the most part all actually really good pinball tables, definitely recommend grabbing it if you like pinball games. It'll be nice that I can finally replace my discs since I believe it used a 16-bit installer so it was a pain to get running, had to use VMs and there were sometimes graphic issues to work around. It's more in the line of fantasy pinball like Zen Studios' Pinball FX than authentic simulation like the Pro Pinball games or Pinball Arcade, but good fun either way.Releases:
Omerta: City of Gangsters (they've been doing a prerelease promo for a while, so this was inevitable)
Balls of Steel (Pinball sim. Most notable for the fact that it includes a Duke Nukem table.)
Newspost's up for BoS although it seems to be actually 404ing right now.
Anyway, I love this game!! Back when it first came out I couldn't get a playable framerate but now with my GTX 670 I'm smashing it. The gameplay is amazing, the music is amazing, and the graphics really, really, hold up! Sure, the companion AI kind of sucks and some of the loot gathering is antiquated, but the game play is top notch. The game so reminds me of my D&D days back in the late 80's and the awesome sessions that my friends and I used to play. THACO, +5 Holy Avenger, and Saving Throws!!!
Jagged Alliance
Jagged Alliance: Deadly Games
Jagged Alliance 2
Sacred Gold
Patrician 3
Ghost Master
Disciples: Sacred Lands Gold
Disciples 2 Gold
Port Royale 2
FlatOut
Darkstar One
Combat Mission: Beyond Overlord
Strategic Command: European Theater
Pro Pinball Big Race USA
Pro Pinball Fantastic Journey
Pro Pinball Timeshock
Comanche vs. Hokum
Apache vs. Havoc
Combat Chess
... it amuses me slightly that, through buying IPs and stuff, a company named "Strategy First" ends up owning the rights to a pinball game.
edit: Say I were to get only JA game, which should I get?
2) It's a bad port of a bad version: The PS1 version with missing frames and shit. Has the original arcade music, at least.
3) Why would you want to just play SFA2 against the computer?
Eh I could always play offline with friends when they visit~1) It's a bad port. Zero options including resolution.
2) It's a bad port of a bad version: The PS1 version with missing frames and shit. Has the original arcade music, at least.
3) Why would you want to just play SFA2 against the computer?
A shame its a bad port though.
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