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Member
(01-05-2013, 07:11 PM)
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#151
Crazy how many of you are already jizzing just because Valve/Steam and even Linux is in it. But w/e, ill enjoy the tears when this bombs. If not, ill enjoy playing on this too. |
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Member
(01-05-2013, 07:11 PM)
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#152
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Member
(01-05-2013, 07:12 PM)
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#153
It'll be interesting to see what they do in terms of promoting it. Exclusive tf2 hats! EDIT: I wonder if this is what that hardware sign up thing was about(or possibly a controller.) |
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(01-05-2013, 07:13 PM)
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#158
rofl cant wait for pc fanboys to cry when wii u destroys steam and valve is bought out by EA
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Member
(01-05-2013, 07:14 PM)
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#160
Last edited by JaseC; 01-05-2013 at 07:16 PM.
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Member
(01-05-2013, 07:15 PM)
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#162
Yeah the linux thing throws me.
I mean if they are making a console like the PS4 and 720 that will run its own exclusives and not the steam backlogs people already have, then what ace in the hole do they have to make it worthwhile? Half-Life 3 is a great start, but even it can't do it alone. Especially since it would be on PC as well. I mean, me, with near 200 Steam games and a High end PC. (also all consoles) What incentive do I have to buy this thing? Then there is someone who doesn't have steam or a gaming PC, but they see Steambox, what is the incentive for them to go with Steambox over 720 and PS4? Unless it is vastly more powerful. I just dont see where this is going. As excited as I was about the idea of a Steambox, it being linux really hampers it IMO. Yeah that's normal for Playstation because they are consoles and always have been. Getting into the console market new, without some sort of ace in the hole only means death IMO. |
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Member
(01-05-2013, 07:15 PM)
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#164
Using Linux they can tailor the OS to be an optimised Gaming Os, not like android or Windows.
The existing games will be ported on that Linux version, during they years. Not every linux distro which could become a nightmare. It has already happened with Mac. Most engines already supports OpenGL and SteamBox could be an interesting market. Anyway don't forget that when you will buy a game on steambox you will have it also on windows. They won't transfer games like Nintendo. |
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Member
(01-05-2013, 07:17 PM)
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#168
Valve could be pursuing a strategy that won't necessitate the need for such a large library but you have to admit that the risk is still there. I don't think people are necessarily poo pooing on Linux but people are definitely concerned about keeping their existing library and what other customers will think of that. |
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Member
(01-05-2013, 07:17 PM)
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#169
Like I mentioned earlier, I'll be very relieved if crossplatform play is commonly pushed on this box. The only thing that makes me nervous is the fact that Steam is now a very important aspect of the PC gaming community at this point and if Valve pulls some portion of the audience to this new machine while others remain on PC, it could end up having a very negative impact on both platforms, unless both groups can in most cases play together.
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extra source of jiggaflops
(01-05-2013, 07:17 PM)
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#170
So unless Valve came up with a silver bullet to make every Windows game compatible with Linux, it will have a very small library at launch. |
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Member
(01-05-2013, 07:18 PM)
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#175
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Member
(01-05-2013, 07:19 PM)
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#179
If it uses Linux, there is a pretty good chance that you will be able to reformat the harddrive and install Windows on this thing if you really want to. There's certainly nothing wrong with Linux, you can still run a lot of windows games through Wine. But unfortunately, of you want a platform to play steam games on, Windows is still the best way to go....
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Member
(01-05-2013, 07:21 PM)
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#185
That's the million dollar question. Obviously Valve's own stuff will be OpenGL-based and will work just fine on Linux, but the matter of third parties, namely the likes of the large multinational publishers, is nothing but a big unknown at the moment. Valve has to prove that porting to Linux is relatively painless and, more to the point, worth the investment, however slight it may be.
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Member
(01-05-2013, 07:22 PM)
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#187
I would very much like to see a console that used Steam's practices for continued updates and support, distribution and sales rather than the archaic shit we can expect from Sony, Nintendo and Microsoft. That is the entire point of this box.
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Member
(01-05-2013, 07:22 PM)
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#189
I'd say even less likely than Wii U killing the competition.
Isn't it that archaic retail mode that has kept at least parts of the industry alive ? |
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Member
(01-05-2013, 07:23 PM)
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#190
Linux is my main OS but I can understand why some people are upset. Valve games are a small portion of the Steam library so not having access to about 95% of what's currently on Steam is a big negative. Aside from some of the indies there isn't much. It's the same situation with the OSX version.
That said if they're treating it like a new platform then I'm sure they've already got some deals in the works and content coming going forward in the future. The big publishers may also already be porting games like AC3 but are working with Valve to release it once the SteamBox launches. |
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Member
(01-05-2013, 07:24 PM)
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#193
Depends how many studio's are prepared to re-engine their Steam games for Linux support, I guess? We had that news story only a couple of weeks ago about THQ working a lot with Linux, which ties in pretty nicely with this. If even THQ are doing it (who you have to assume have pressing issues elsewhere right now) then I don't think it's a huge stretch to imagine other publishers with content on Steam are doing the same thing behind the scenes.
I don't think anyone who already owns a good gaming PC has any reason to show concern for this either. My interpretation of this entire idea is a simplified system and a one box solution to break down the barrier to all those people who would be interested in PC gaming yet have absolutely no desire to ever build their own rigs. PC gaming for the people who never game any further beyond the £300 box they walk into Gamestop every 5 or 6 years to buy. It's potentially a lucrative move for Valve. I just built a new PC (like, literally finished it about 4 hours ago) but I'm excited to see what Valve have got planned this year hardware wise, be it the Steambox, controller hardware or both. |
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Member
(01-05-2013, 07:24 PM)
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#194
Its primary target audience is console exclusive gamers, not PC gamers.
Last edited by Shion; 01-05-2013 at 07:26 PM.
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Member
(01-05-2013, 07:25 PM)
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#195
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extra source of jiggaflops
(01-05-2013, 07:26 PM)
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#196
Then they should not call it a Steambox because if it can't play the vast majority of games you currently buy on Steam, what's the point?
Yet another console created by a very small hardware team from a company that has no experience doing retail business. Sounds like a winner. |
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(01-05-2013, 07:28 PM)
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#199
JUST HOOK IT TO MY VEINS!
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