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Member
(01-16-2013, 03:21 AM)
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Nintendo establishing "unified development headquarters" on 2/16
#1
Pretty sure this is old, but the date this is happening might be new. Also note: I'm pretty sure this is strictly for hardware development.
Nintendo will be unifying its previously separated handheld and console development structure under this unified development headquarters. This is Nintendo's first large-scale dev. structural change in 9 years. The unification is being done to promote sharing of know-how, basic skills, and to optimize development. Nintendo also aims to increase linkage between handheld and home consoles, along with raising their (as in their consoles and handhelds') affinity with the internet. Nintendo hopes this structural change will lead to the development of revolutionary new hardware. http://www.inside-games.jp/article/2.../16/62972.html
Last edited by Hobby; 01-16-2013 at 03:27 AM.
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Member
(01-16-2013, 03:24 AM)
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#4
Quote:
The few-games that utilized the GBA-GCN connectivity were pretty neat, like Crystal Chronicles and Four Swords Adventure (Wind Waker a bit too), and it was a shame that died out even though the DS' Wireless capabilities made that connection simplified without the need of additional cables. The only games I recall doing it were Warioware DIY/Showcase, Pokemon Ranch and Battle Revolution. |
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JJ's Glory Hole!
(01-16-2013, 03:24 AM)
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#5
I imagine the next piece of hardware will be a hybrid. But that's still several years away.
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Writing a dinosaur space opera symphony
(01-16-2013, 03:25 AM)
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#6
Handheld-console linking could also refer to the upcoming Nintendo Network/Miiverse integration with 3DS.
Perhaps they're actually going to dare for universal login after all, ala PS3 / Vita having unified PSN account, friends list, etc. |
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Member
(01-16-2013, 03:27 AM)
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#8
My thoughts exactly Kazerei, this reads like they are preparing for a console/handheld hybrid and the DS, 3DS and Wii U were all tests of future connection technology for said super handheld. It makes sense after all in the grand scheme of things. Developers flock to their handhelds but avoid their consoles, why not do it? so it's good they are getting some ground work laid this time.
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Member
(01-16-2013, 03:28 AM)
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#10
I've been speculating if Pokemon X/Y, given that Pokemon has been used to jump various Nintendo linking features in the past (link cable, GBA-GCN connecting, Wi-Fi adapter, proto-Street Pass) might be the first 3DS game to utilize the Miiverse. It seems like a good game to introduce that with.
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Writing a dinosaur space opera symphony
(01-16-2013, 03:30 AM)
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#12
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Member
(01-16-2013, 03:31 AM)
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#13
I wonder if their next console will truly double as both a handheld and home console. The only reason I'd doubt it is because it would result in overall less Hardware sales.
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tagged by Blackace
(01-16-2013, 03:31 AM)
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#14
I always thought 3DS and WiiU linking was always in the cards and that both systems were designed to allow interaction natively rather than some of the more shoddy set ups in the past.
I feel Miiverse is the first step though, and that Nintendo will grow functionality across both platforms from there. This also is probably preceded by a large UI overhaul on the 3DS, despite it not really needing it. |
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Member
(01-16-2013, 03:40 AM)
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#15
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Writing a dinosaur space opera symphony
(01-16-2013, 03:45 AM)
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#17
Adding it to 3DS fully might require a noticeable overhaul of 3DS' OS and interface. Also the small hurdle of finding some way to translate your 3DS friends list to a NNiD friends list. But it seems they could do it without a lot of difficulty. |
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Banned
(01-16-2013, 03:46 AM)
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#18
lets not get ahead of ourselves. combining your handheld and home console divisions doesn't exactly seem like a safe business decision. I think Apple has a pretty ideal situation, with multiple products and many consumers owning more than one (iphone, ipad, macbook, etc)
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Member
(01-16-2013, 03:48 AM)
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#19
Seven for the Microsofties in their halls of stone, Nine for Android doomed to die, One for Iwata on his dark throne In the Land of Nintendo where the Shadows lie. One Hardware to rule them all, One Hardware to find them, One Hardware to bring them all and in the darkness bind them In the Land of Nintendo where the Shadows lie. |
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Member
(01-16-2013, 03:49 AM)
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#20
It looks like Nintendo's been making some big preperations for this generation.
Iwata said this back in July 2012 regarding t publishing third-party games:
Quote:
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Member
(01-16-2013, 03:55 AM)
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#24
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minna ni naisho dayo
(01-16-2013, 03:58 AM)
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#25
Was thinking about this the other day. Seems almost certain their next console will be some kind of merging of the 3DS and Wii U philosophies. A handheld that also connects to the TV to act as a console.
That or they'll make their own cell phone. (Or both?) More likely the former IMO. |
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Member
(01-16-2013, 04:01 AM)
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#26
"Unified Development Headquarters" seems like it has more to do with Nintendo creating an ecosystem for their consoles and handhelds. It was pretty messy last generation with the Wii having the Wii Shop and it's own Wii Menu and the DS not really having an interactive OS until the DSi and then having a DSiWare Shop ... thing.
Ever since the 3DS they've focused on a standard eShop store, Nintendo Network IDs and Miiverse -- IIRC they stated that Miiverse would be coming to the 3DS, so I'm assuming they'll try to implement NNiD's on the 3DS too (though, not sure how). I think they'll combine their new Nintendo ecosystem with games that utilize the strengths of both platforms while still managing to find creative ways to make them work together. |
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Junior Member
(01-16-2013, 04:03 AM)
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#27
Of course, that could only be great if DD purchases were linked to accounts and not hardware... |
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Member
(01-16-2013, 04:03 AM)
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#28
Just got activated! Whoo! Thought it'd never happen haha.
Anyone else think that their first order of business as it were would be to bring the 3DS and Wii U to Miiverse parity? Like giving the 3DS the Miiverse to begin with, and having the singular NNID? I feel if they have a single hardware dev branch, then all the devs who work on handhelds and consoles (ie, 3DS and Wii U) would be under the same roof, doing hardware related things such as firmware, and then they'd be able to get together and talk about how to cross integrate things in together. I know that 1st party companies are ALWAYS trying to figure out how to improve their hardware, but there's no reason they can't work on FW and such before things make it out of concept-land. |
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Member
(01-16-2013, 04:10 AM)
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#30
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任天堂 の 忍者
(01-16-2013, 04:12 AM)
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#31
Iwata's original mention of the new R&D building was to expand and make efficient the development staff at Nintendo.
Since... EAD and IRD Divisions are at the Central Office SPD, RED Divisions are at the Kyoto Research Institute. Then I always figured the new R&D Building would combine all those 4 divisions into one building. This could also mean that the development staffs will more balanced. EAD, IRD, SPD, RED all in the new R&D building. For addional reference. The EAD Division has had circa 600+ developers. The SPD division has had 100+ developers. This new arrangement might potentially mean that Yoshio Sakamoto's developers get a bit more man power now. |
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Member
(01-16-2013, 04:19 AM)
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#32
http://www.neogaf.com/forum/showthread.php?t=495509
In addition, we know Monolith Soft hired more staff. They are currently working on a 3DS and Wii U projects. Also, Retro Studios hired some more staff as it lost some while working on DKC Returns. It also moved into a bigger building recently.
Last edited by Hiltz; 01-16-2013 at 04:28 AM.
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Member
(01-16-2013, 04:38 AM)
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#39
Wouldn't it be more likely that they'd just be more likely to be used on EAD projects? |
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Banned
(01-16-2013, 04:44 AM)
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#43
It would be hardly any different than a 3DS plus GamePadless Wii U. It would just involve interconnectivity and streamlined design and branding. |
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Member
(01-16-2013, 04:47 AM)
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#46
Hrm. I'm imagining a handheld system with a dock, that has a seperate GPU, or maybe even just extra VRAM ala the Expansion Pack and HDD, if they were to do a hybrid system. It would make sense, from the perspective of the increased VRAM/GPU would give it the boost to do higher resolution TV quality power, with the HDD for storage of extra games, but that would introduce latency, which I don't think Nintendo would be too keen on, given that they designed much of the Wii U's MCM around reducing latency. But, if the speeds of such could be improved between now and then, it's a sensible option assuming they go that route.
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Member
(01-16-2013, 04:50 AM)
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#47
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Writing a dinosaur space opera symphony
(01-16-2013, 04:52 AM)
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#48
Nintendo doesn't ever do what anyone else does = "Great job Nintendo, you can't figure how to make games in 2012!" Nintendo takes cues from others and reorganizes = "Great job Nintendo, you can't figure out how to do anything original!" |
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Member
(01-16-2013, 04:56 AM)
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#49
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Member
(01-16-2013, 04:57 AM)
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#50
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