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Despera
Member
(01-17-2013, 09:40 AM)
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Originally Posted by Tenki

ice cold! :lol

What's the reason behind this? Surely not hardware limitations.
magawolaz
Member
(01-17-2013, 09:59 AM)
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Originally Posted by Despera

ice cold! :lol

What's the reason behind this? Surely not hardware limitations.

No reason, Sony being Sony.
Frillen
Member
(01-17-2013, 10:02 AM)
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Originally Posted by Gez

Dam op stole my line.

I expect a PR statement from Carl.

I literally spit out my coffee.
BosSin
Member
(01-17-2013, 10:04 AM)
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Originally Posted by Tenki

Tweet this image to @yosp :)
Tenki
Member
(01-17-2013, 10:17 AM)
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Originally Posted by BosSin

Tweet this image to @yosp :)

Not mine. It was posted here on gaf when the folder update came out.
Kysen
Member
(01-17-2013, 10:41 AM)
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The reason for this limit is because the list of apps is stored on the Vitas internal memory. It seems that Sony was undecided on what to do if the user had multiple memory cards or none. It's also the reason why when you insert another memory card on the same account everything is all messed up.
blu
Member
(01-17-2013, 10:50 AM)
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Originally Posted by Kysen

The reason for this limit is because the list of apps is stored on the Vitas internal memory. It seems that Sony was undecided on what to do if the user had multiple memory cards or none. It's also the reason why when you insert another memory card on the same account everything is all messed up.

This is messed up on so many levels it's not ever funny. Console vendors should stop re-discovering the wheel.
Currygan
Member
(01-17-2013, 12:05 PM)
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Originally Posted by shagg_187

You know what else sucks? Correct me if I'm wrong but deleting a game also deletes save files. Lame...

what? is this true?
fucking terrible decision
softie
Member
(01-17-2013, 12:08 PM)
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Originally Posted by Kysen

The reason for this limit is because the list of apps is stored on the Vitas internal memory. It seems that Sony was undecided on what to do if the user had multiple memory cards or none. It's also the reason why when you insert another memory card on the same account everything is all messed up.

They aren't really "messed up", it's just that the ORDER of apps is only stored inside the internal memory and not the memcard itself and when switching cards, the default order is restored again, which is is determined by the BLES/BLUS/etc. codes of all apps/games. It's not random by itself. Could be easily fixed, if they externalized the order to the memcard.

As to why there are only 100 slots:
It's simply a design decision. Their design guys wanted to place the bubbles in some kind of pattern with a certain size, so they could only fit ten bubbles on a screen. Their design guys wanted to have a manageable size of screens, so they've stuck with ten screens. Voilà 100 app limit was created. ;-)
Delusibeta
Junior Member
(01-17-2013, 12:18 PM)
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Originally Posted by Currygan

what? is this true?
fucking terrible decision

True for Vita native apps. Thankfully, there's a loophole in the form of Cloud Saving, but paying $60/year for the right to delete your Vita games without the saves getting nuked is silly nonsense.
jimi_dini
Member
(01-17-2013, 12:24 PM)
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DOS / FAT16 had a limit of 128 files in the root directory. Just to put this in perspective.
Kup
Member
(01-17-2013, 12:30 PM)
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That seems rather low. It also seems like the sort of thing that will be increased in the future.

Also I suck in MS Paint.
Last edited by Kup; 01-17-2013 at 12:35 PM. Reason: Wanted image in post
NinjaBoiX
Member
(01-17-2013, 12:31 PM)
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Originally Posted by lazybones18

Vita could use some folders

Yep, and more pages. Why are these limits in place? Surely it isn't a technical reason.
M3d10n
Member
(01-17-2013, 12:31 PM)
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Originally Posted by Aquamarine

The 3DS one keeps expanding by 60 when space is running out to accommodate all of your programs. I don't think it has a hard, arbitrary limit.

There is a limit, somewhere. There's a file in the SD card which contains a list of all titles in it and it takes memory, even if the system can unload icons that aren't visible in the screen.
AwRy108
Member
(01-17-2013, 12:42 PM)
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Originally Posted by Sandfox

The Vita needs folders like the 3DS.

/thread
Shin Johnpv
Ninty Ninty Ninty
Ninty Ninty Ninty
(01-17-2013, 12:43 PM)
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Originally Posted by VanWinkle

Yup, hopefully it doesn't take as long to get them as it took 3DS.

Pretty much already too late. Folders would have had to have been released in December for that. Since technically it was launched 2 months later in the rest of the world, they'd have to have them by the middle of February. Otherwise they'll fall in the same 13 month from release period. (which it's technically already in since it launched in December in Japan)
AwRy108
Member
(01-17-2013, 12:45 PM)
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Originally Posted by Delusibeta

True for Vita native apps. Thankfully, there's a loophole in the form of Cloud Saving, but paying $60/year for the right to delete your Vita games without the saves getting nuked is silly nonsense.

Who pays $60?

Also, saves can be backed up in seconds FOR FREE to a PC or PS3 by using the Content Manager app that's included on every Vita.
I NEED SCISSORS
Banned
(01-17-2013, 12:46 PM)

Originally Posted by SapientWolf

Vita has 100 games?

Knew it was coming, did not disappoint.
mrklaw
MrArseFace
(01-17-2013, 12:47 PM)
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folders would be great. I'm not yet full, but I have pages per game type (apps, Vita, PSone, minis etc) with custom wallpaper, so I have an effective self-imposed limit of 20 games for vita. With folders I could keep that layout but with more games.
Cheech
Member
(01-17-2013, 12:47 PM)
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Vita got 99 problems but games ain't one

I am genuinely curious what these games are. I can't even justify keeping a dozen games on my PC at any given time, and that's a platform with hundreds of thousands of games. GOOD games.
May16
(01-17-2013, 12:53 PM)

Originally Posted by Sandfox

The Vita needs folders like the 3DS.

It needs a lot of things like the 3DS.
Like games...
and sales...
Hanmik
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(01-17-2013, 12:54 PM)
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Originally Posted by May16

It needs a lot of things like the 3DS.
Like games...
and sales...

games..? .. no ... it has lots of games.. it needs Games that are worthwile the purchase of the Vita..
Dragon
Member
(01-17-2013, 12:55 PM)
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Originally Posted by Currygan

what? is this true?
fucking terrible decision

This has been known for over a year now. You can easily back up your saves to the cloud or to a device depending if you have plus or not. It's also the same way iOS works unfortunately. I think the save thing should be addressed before the 100 app thing.
May16
(01-17-2013, 12:57 PM)

Originally Posted by Hanmik

games..? .. no ... it has lots of games.. it needs Games that are worthwile the purchase of the Vita..

As someone who owns 20 Vita games, I know that it HAS games.
It needs games that'll sell the system to more people -- kind of like what you said and kind of like what people often mean when they say something "has no games." You're basically saying the same thing I did, with more words and extra terms and an increase in wordiness and also more terminology too as well additionally.
Chiaroscuro
Member
(01-17-2013, 12:57 PM)
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The limitation is really 10 pages of 10 bubbles each.

I am around 90 bubbles and that is worring me also.

Plus the limitation applies also to cart games. Each time you play a card it creates a bubble, which usually stores the savegame. I do not want to backup/delete/restore my games that much.
Hanmik
Member
(01-17-2013, 12:58 PM)
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Originally Posted by May16

As someone who owns 20 Vita games, I know that it HAS games.
It needs games that'll sell the system to more people -- kind of like what you said and kind of like what people often mean when they say something "has no games." You're basically saying the same thing I did, with more words and extra terms and an increase in wordiness and also more terminology too as well additionally.

ok.. what now..? do I shake your hand.?
PrivateRyan
Member
(01-17-2013, 12:58 PM)
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I'm surprised you can put over 100 things on there without hitting a memory limit. The biggest memory card is 32GB, right?

Not defending Sony here because seems to be a bizarre, arbitary limit. Just surprised.
May16
(01-17-2013, 12:59 PM)

Originally Posted by Hanmik

ok.. what now..? do I shake your hand.?

Only if it's super awkward XD
Dragon
Member
(01-17-2013, 12:59 PM)
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Originally Posted by PrivateRyan

I'm surprised you can put over 100 things on there without hitting a memory limit. The biggest memory card is 32GB, right?

Not defending Sony here because seems to be a bizarre, arbitary limit. Just surprised.

There are tons of minis which don't take that much space at all.
Nilaul
Member
(01-17-2013, 01:06 PM)
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Originally Posted by Chiaroscuro

The limitation is really 10 pages of 10 bubbles each.

I am around 90 bubbles and that is worring me also.

Plus the limitation applies also to cart games. Each time you play a card it creates a bubble, which usually stores the savegame. I do not want to backup/delete/restore my games that much.

This all done obviously to boost Vita sales, to force people by a 2nd vita :P
MegaKungFuRadio
Member
(01-17-2013, 01:09 PM)
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Originally Posted by whitehawk

PRO TIP

Add an "L" to the end of your imgur.com image to resize it automatically

http://i.imgur.com/ESWENl.jpg

=

This may be the first time I've seen a "pro tip" that actually resembles a "pro tip".

Still a douche bag sounding term to use, though.
tkscz
Member
(01-17-2013, 01:14 PM)
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Originally Posted by Seraphis Cain

If you're havin' Vita problems I feel bad for you, son

You got ninety nine games, not a hundred and one

Best post in thread ignored by gaf :(

OT: Like most people said just delete some stuff. Maybe some minis.
DemonNite
Member
(01-17-2013, 01:22 PM)
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shagg_187
lapdance transform pants
(01-17-2013, 01:26 PM)
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^^ Oh God! ^^ :lol :lol
LiK
Member
(01-17-2013, 01:27 PM)
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lol, they better fix that with a FW update
Rollo Larson
aka Glute.Belly
(01-17-2013, 01:32 PM)
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Wow I never imagined that many apps would fit on 32 gb
KalBalboa
Member
(01-17-2013, 01:45 PM)
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Originally Posted by Delusibeta

True for Vita native apps. Thankfully, there's a loophole in the form of Cloud Saving, but paying $60/year for the right to delete your Vita games without the saves getting nuked is silly nonsense.

It's $49/year for PS+ if you pay full price.
Harlock
Member
(01-17-2013, 01:47 PM)
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You are probably the first person in the world without of sony R&D seeing that.
sajj316
Member
(01-17-2013, 02:00 PM)
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Originally Posted by Rollo Larson

Wow I never imagined that many apps would fit on 32 gb

It's a combination of mini + psp + psone titles. Certainly a good problem to have that can be addressed with folders. Sony knows the issue and will (I'm confident) in a future firmware update.
KalBalboa
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(01-17-2013, 02:01 PM)
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Originally Posted by May16

It needs a lot of things like the 3DS.
Like games...
and sales...

Vita has plenty of games. In fact, this thread is about how it might have too many.
Zee-Row
Member
(01-17-2013, 02:04 PM)
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What the fuck are you putting in there that takes 100 bubbles? I have a 32gb and I have like 5 vita games 7 PSP games and 5 PS1 games and I've only got 2 gigs of space left.
jetsetfluken
Member
(01-17-2013, 02:07 PM)
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I don't even think you can fit 100 with the 10 page limit they give.
Or maybe that adds to exactly 100.

Yeah, it's something that needs to be looked into and page/bubble capacity needs to be increased to accommodate however much space you have on your memory card.

In fact, not only does the capacity need to be increased, there needs to be a folder feature. Some kind of way of categorizing the type (Vita, PS1, PSP, etc) of content, either manual folders or automatic. The same way you can sort by manual folders or automatic platform-specific ones by pressing Square on the Games tab on the XMB on PS3.

It gets messy and fast by just dropping everything on one vertical column page-by-page, and type-sorted content that cover more than one page but not quite the next one is a waste of a page.

The Vita library alone (games+apps) is getting larger and larger, and people with even a medium amount of PS1, TurboGfx, NeoGeo, PSP, PS Mobile, Minis, etc. games combined with that will fill up the limit soon enough.
Last edited by jetsetfluken; 01-17-2013 at 02:23 PM.
Carl
Member
(01-17-2013, 02:08 PM)
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Originally Posted by Gez

Dam op stole my line.

I expect a PR statement from Carl.

Fuck you :p
Nemo
Will Eat Your Children
(01-17-2013, 02:09 PM)
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100 games/apps on even a 32GB card sounds impressive as hell IMO :p
Robso
Member
(01-17-2013, 03:15 PM)

Originally Posted by Kup



That seems rather low. It also seems like the sort of thing that will be increased in the future.

Also I suck in MS Paint.

That's fantastic. It's going on a minute and I'm still chuckling.
Famassu
(01-17-2013, 03:17 PM)
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According to all the idiotic haters, Vita has no games, how on Earth can you have reached the limit?
Pai Pai Master
Member
(01-17-2013, 03:18 PM)
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It's already taken way too long for Vita to get a folders system. They need to hurry it up.
Diablo Rosso
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(01-17-2013, 03:19 PM)
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Yeah this does suck indeed. It needs to be sorted.
entrement
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(01-17-2013, 03:19 PM)
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Originally Posted by Zee-Row

What the fuck are you putting in there that takes 100 bubbles? I have a 32gb and I have like 5 vita games 7 PSP games and 5 PS1 games and I've only got 2 gigs of space left.

It's apps as well. Not just games. Also physical retail games create bubbles.
nonnocere
Member
(01-17-2013, 03:21 PM)
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Maybe Kevin Butler, VP of App Caps, will address it in two years.

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