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Member
(01-17-2013, 03:58 PM)
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#201
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Member
(01-17-2013, 04:00 PM)
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#204
Maybe in R&D and Testing they thought a round 3 digit # was the threshold Mostly in handhelds, there is huge turnover You move from game to game, most gamers in general just delete stuff to make room for new stuff There maybe hoarders (looks like only a few) who want every thing they bought/got since 2006 on their Vita, cause the Vita gives them the goddamn option There are better thing to bitch about, this isn't Sony trying to screw you Now if they somehow raised it 200 and charged you an extra $20 for that option, then I will eat crow Look at how my setup is: ![]() ![]() ![]() ![]() Have 3GB's free from my 8GB card, so it's never a huge undertaking Also with PS+ and Cloud Saves, it's way better now rather than backing up manually |
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Member
(01-17-2013, 04:00 PM)
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#205
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Member
(01-17-2013, 04:01 PM)
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#206
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lapdance transform pants
(01-17-2013, 04:01 PM)
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#207
Adding to the original point, no where in that message does it say "Please connect your Vita to a PC or PS3 to backup your games. Additionally, you can also save your files on PS+."
These are the things that require going to a forum and creating a thread, which I did. Straight up telling to delete a file is a bit negative, IMO. |
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Member
(01-17-2013, 04:01 PM)
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#208
You can argue that the OS should provide the same function like an Android device's 'Move to SD Card', but this thread has already indicated that very few people, a low percentage of the users, will need this in the near future. I have no doubt that Sony was already working on a solution before Vita was even launched. |
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Member
(01-17-2013, 04:03 PM)
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#210
To be honest, I have no problem with media being all over it. If anything, it sheds light on an obvious flaw. They need to fix this.
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Member
(01-17-2013, 04:04 PM)
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#211
Hopefully they patch that up soon because it is a dumb limit (unless it is some because of some RAM issue). So yeah, it is a hindrance but I'm not sure it is worth the anger like the I've seen in the comments of the Engadget article and the like but it should be addressed by Sony regardless, though. I hope they acknowledge this and at least issue a response.
Last edited by MeBecomingI; 01-17-2013 at 04:11 PM.
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Member
(01-17-2013, 04:06 PM)
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#212
When going to "PlayStation Network" (or view via PS3 or 3rd party sites), all should be displayed. Games on your trophy list won't start disappearing since that data is all on the PSN servers.
Last edited by jetsetfluken; 01-17-2013 at 04:14 PM.
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Member
(01-17-2013, 04:07 PM)
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#214
but its how they spin all things vita related. |
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lapdance transform pants
(01-17-2013, 04:07 PM)
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#215
I'm done with this thread. I'm glad a few have similar opinion. Justifying this is silly. Call me a hoarder all you want, but it's about convenience. I don't give a fuck about trophies or welcome parks or audio chat or music or videos or any of that for all it matters. Vita is a "Portable Gaming System". Here's what a portable gaming system should do: Allow you to play games that you want to play, and allow you to save files without the fear of losing it. Not purchasing any more Vita titles until I see one that's worth the "100 bubble list". My concern is voiced. It was a surprise. I guess now I know how it feels to be on the receiving end of a stick, and I apologize if I have ever questioned anyone else's gaming habits before (I know I have).
Last edited by shagg_187; 01-17-2013 at 04:38 PM.
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Member
(01-17-2013, 04:10 PM)
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#217
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Member
(01-17-2013, 04:12 PM)
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#219
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Member
(01-17-2013, 04:14 PM)
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#220
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Member
(01-17-2013, 04:18 PM)
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#222
Like what happened with Xbox 360 and PS3. MS was even more generous to end users by giving them access to tinker with Profiles, and what came of that in terms of achievements is very saddening. Xbox 360 software achievements and PS3 software trophies are equally screwed in their own way now. Hope MS and Sony learn from their mistakes this gen with the new consoles. The Vita is a good indication that Sony may have. Though the PS3+Vita versions with different lists that have "cross save" and pop on opposite version is an oversight by these developers, it's technically trophy manipulation (or "gamesaving") and needs to be told to these devs. It's not something that was originally intended to happen. The original intention was simply to bring your game on the go.
Last edited by jetsetfluken; 01-17-2013 at 04:25 PM.
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Member
(01-17-2013, 04:18 PM)
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#223
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Member
(01-17-2013, 04:20 PM)
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#224
Same goes for Trophies, I like earning them, if Sony told me upfront that after 100 titles, older titles will vanish from your history on your console, yet be available to be seen somewhere else and still count, I might have second thoughts They have kept me satisfied on that front, and I keep rewarding them with my dollars to give me content If that was the case and it was brought upon me on a later update on these choices, then I would e pissed They told you this up front You get 100 Bubbles (-20 due to mandatory, I give you that, I would delete most of them ASAP like the Welcome Park/AT&T and a few others) Your being upset at me for no reason, I'm not trying to troll or fuck with you Your saying your getting cock-blocked, but the thing is Sony already has stated Vita may induce cock-blocking features, whose fault is that?
So you have 80 bubbles to work with, I highly doubt your going through all 80 bubbles with-in a weeks time, hell a month I get it you want all your content in your hands at all times, but until then it truly comes to realization, sacrifices will need to be made
The Vita has a "situation" that closes it off from being a true unlimited handheld Just remove some stuff that is not needed, put newer stuff on PS3 and Vita are different beasts all together, so comparisons don't work there
Last edited by GraveRobberX; 01-17-2013 at 04:27 PM.
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Member
(01-17-2013, 04:22 PM)
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#226
To your edit: I don't see that the Vita is an indication that Sony has learned from mistakes at all. It just seems like they are again reacting to competitors (iOS in this case). I suppose if you use your device like I use my iPhone, plugging into my computer to sync games, podcasts, etc. the whole save issue isn't a big deal, but I've noticed transferring games, saves to be incredibly slow on Vita. It's not nearly as quick or easy as using iTunes is which is really saying something.
Last edited by see5harp; 01-17-2013 at 04:30 PM.
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Member
(01-17-2013, 04:34 PM)
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#227
I have though, recently thought of a solution for people like you (though MS or Sony wouldn't be smart enough to implement): Two types of save data...online and offline.
Now the question would be, then what would stop the user from manipulating the "online saves"? Read back a bit. They wouldn't have access to them because the only place to back up to, or move to and from the console, is the MS/Sony's online cloud. There's then the worry about possible manipulation of offline to online format saves, but this wouldn't be possible either since the online type would use some kind of proprietary coding or something that wouldn't even be possible to see since there is no PC or USB backup, only cloud. Then for XBL's sake there's prevention of Profile manipulation. It's a pretty insulting oversight that this is even still possible, that this stuff is able to be brought back over to XBL. I can imagine this won't be possible with the new console. I can see something like that being a nice middleground between the two sides...people who care about achievements/trophies and want it clean, and people who don't care and just want access to their saves. I can only imagine the only people angered would be people out to cheat the systems. Somehow I hope someone out there at MS or something is reading and gets a clue on how to keep these achievement systems 100% clean. Step it up. The manipulation by children really says something about the professional quality of the company towards that area. The new consoles need to provide more than just a power boost, but a total security boost.
Last edited by jetsetfluken; 01-17-2013 at 04:50 PM.
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Member
(01-17-2013, 04:34 PM)
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#228
It's unthinkable that someone would use their Vita for games. |
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Member
(01-17-2013, 05:19 PM)
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#229
Posted that this hit engadget? Even used OP pic
http://www.engadget.com/2013/01/17/p...plication-cap/ EDIT: nm I'm late per usual lol |
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Member
(01-17-2013, 05:21 PM)
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#230
Are you an OS developer? Don't claim its easy, just like all the people claiming it was easy to sync PS3 trophies with Vita trophies. That took time too. The Vita is already susceptable to lockups and it seems to be related to how many apps you use and memory. If you start adding folders and more app bubbles that is more internal memory needed to access the OS while you have other apps and games open. With time this may be resolved, i'd rather they work on fixing the current lockup issues FIRST before they start adding more but whatever. Simply put the Vita already does more with its apps and OS then iPhones or 3DS which is why you have a bunch of knee jerkers in here just piling on without thinking about the "why"
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Member
(01-17-2013, 05:26 PM)
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#231
^ tell ha
I think you are overreacting. It's an issue and I feel bad for the OP. hope Sony patches it. Although we did know about the limit since the beginning though. Idk |
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Member
(01-17-2013, 05:27 PM)
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#232
Ehh, I am sorry for OP, but seriously I don't blame Sony for setting a limit - maybe due to technical reasons - who knows. Who would ever imagine there are users that have 100+ bubbles on their Vita.
Are there even enough Apps and Games to create 100+ Bubbles? lol |
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Member
(01-17-2013, 05:28 PM)
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#233
Considering that PS1 and PSP games count towards that? Absolutely.
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Member
(01-17-2013, 05:28 PM)
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#234
I'm guessing the majority are minis.
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Junior Member
(01-17-2013, 05:33 PM)
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#236
Dear Diary,
Today I learned that the Vita actually has over 100 apps to use. In all seriousness, does this count the apps that are created when you put a game in? If so, couldn't you just delete some of those? Or do they hold save data? I have no idea, I have only had a vita for about a month. |
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Member
(01-17-2013, 05:39 PM)
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#237
Probably a couple thousand counting all the Vita, PS1, PSP, and minis.
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Member
(01-17-2013, 05:44 PM)
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#239
I think there's too many icons by default anyway, many of which I don't use. Just throw on a couple games and a few typical apps (Netflix, Twitter, Facebook) and I'd already want some folders. |
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Banned
(01-17-2013, 05:54 PM)
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#240
Didn't the Vita just have an update or am I making that up?
Anyway this seems like a bad thing for all parties so am sure Sony will get around to fixing it. Don't know how people manage so many pages with just a few icons on them. My 3DS is displaying about 45 (plus a few more to the side, but there a preview type affair) on page one. Oversight I guess. My 3DS was cluttered for a long time before I embraced folders. Telling people to delete stuff is pretty much 'don't buy from us!'; surprised no one realised this in development. |
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Member
(01-17-2013, 06:09 PM)
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#242
2) Consider that a game itself creates a bubble, and that bubble holds the save progress for that game. (And if people are unsure of this, I just tried deleting a bubble and yep, it's asking me to start a new game rather than resume my progress.) So say you play Tony Hawk once every few weeks for fun. You play Burnout. You play Lumines. You play Soul Survivor with your friends when they're in town. You have a handful of games you play now and then. NONE of those bubbles can ever be removed or else you will have none of the stages unlocked and none of your progress tracked. Unlike with a Game Boy where I can plug in a game from 15 years ago and pick up and play it because the save is right there on the card, with Vita I have to either keep that save and possibly not download more content to my card if I max out, or transfer it and transfer it back or else it is gone. 3) Remember that it's not just Vita games, it's also PSP games, social apps, demos, episodic games, PS Mobile, and all the little apps that could easily and readily fit on the 32GB card you paid for that cannot be stored on your readily-available space. 4) Also keep in mind that the Vita comes pre-installed with by my count 15 apps that cannot (or at least should not) be deleted. Those apps are Settings, PlayStation Store, Trophies, Content Manager, Network Operator (for 3G), Friends, Group Messaging, Remote Play, Videos, Photos, Music, Party, Welcome Park, Near, Browser. (Maps and Email also are on my machine, but I can't recall if I added those or if they were pre-installed with the 3G version.) So right off the bat, you're down to 85% capacity for games and apps. 5) Vita's content manager does not work on Linux. It obviously doesn't work with Android or iOS or Chromebook either (I'm also going to guess no Windows RT as well) and won't synch with a home NAS, and given that people are moving away from traditional computers to tablets and cloud-based devices, the PC-based content manager may become less an option with this generation of computer users. I already know families who have just a work laptop and then an iPad for the family, and I'm not sure they'd be happy with storing all the kids' games on their company computer. I'm not pointing out these facts to berate Sony, and I don't consider this a true crisis "system's broken!" situation at this very moment (though I understand those that do,) but it's certainly something Sony needs to address as even a casual Vita user will max out their system in due time.
Last edited by CamHostage; 01-17-2013 at 06:20 PM.
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Member
(01-17-2013, 06:25 PM)
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#244
Luckily with PSP games, the save files are actually separate from the bubble and can be accessed from settings. This is on account of emulation necessity and not common sense though. Strangely enough they sometimes see fit to separate update and install data in the settings menu for some vita games as well. It's super inconsistant.
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Member
(01-17-2013, 06:28 PM)
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#247
Huh? I have several memory cards that I swap between all the time. Doubt I have 100 apps between them though.
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Member
(01-17-2013, 06:44 PM)
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#250
Difference between Vita and 3ds is the 3ds you need 1 icon for all your cart games, on Vita you have to have an icon for each of the physical carts that you own
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