papersleeves
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(01-21-2013, 02:14 PM)

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#151

Looks pretty yummy to me. Love that prototype!
shagg_187
lapdance transform pants
(01-21-2013, 02:14 PM)

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#152

Originally Posted by i-Lo: View Post
True.

Durante>Durango>Django>Orbis
Not quite.

WiiU > Durante > Durango > Django > Orbis.

I am just surprised at how much closer to the wii u this is than what I was expecting.
onQ123
Junior Member
(01-21-2013, 02:14 PM)

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#153

Originally Posted by Biggzy: View Post
What is a move engine?
I don't know but I think you use this to steer it.

Can Crusher
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(01-21-2013, 02:14 PM)

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#154

Originally Posted by nib95: View Post
This. It should be a good degree cheaper. DDR3 is peanuts, whilst GDDR5 is expensive. Having said that, if Microsoft bundle in Kinect 2.0 or anything like that, things could get pricey again for the consumer.
Once again jumping into conclusions. And isn't Sony gonna sell us a touchpad controller? Those are the rumors. I don't expect that to be peanuts.
bobbytkc
ADD New Gen Gamer
(01-21-2013, 02:14 PM)
#155

Originally Posted by LabouredSubterfuge: View Post
The whole 1080p 4xMSAA is so horribly misaligned it's beyond ridiculous (as far as I can tell). The requirements to do MSAA in deferred renderer games is significantly more taxing.
I don't really think we will see many deferred rendering engines on the Durango.
CrunchinJelly
formerly cjelly
(01-21-2013, 02:14 PM)

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#156

I wonder if Leadbetter will have a Durango article in the next day or two? ;)
nib95
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(01-21-2013, 02:14 PM)

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#157

Originally Posted by zomgbbqftw: View Post
ESRAM is expensive, the total cost for both Orbis and Durango will be around the same.
This is the bit I'm confused about. Why is Esram so expensive then if bandwidth wise it's still potentially less than what GDDR5 can muster (up to 192 GB/s or more? Depending on bus?).

And in terms of manufacturing cost, what amount of GDDR5 would be equivalent to only 32mb of Esram?


Originally Posted by Can Crusher: View Post
Once again jumping into conclusions. And isn't Sony gonna sell us a touchpad controller? Those are the rumors. I don't expect that to be peanuts.
God I hope not. Touch screens and pads, motion controls and all that crap. Not for me. I just want a core gaming machine. Though I appreciate others have differing opinions.
Kimawolf
Member
(01-21-2013, 02:14 PM)
#158

so I guess the question becomes, will developers up port to the PS4 or downport their games to the next Xbox since some of you believe it will be such a huge difference in overall power.
gofreak
GAF's Bob Woodward
(01-21-2013, 02:15 PM)

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#159

Sounds as previously rumoured/expected.

Although colour me 'huh' about the 'magic' 3 blocks. They look pretty ordinary from here, the 'data move' one aside, which I guess is where the whole blitter rumour came from.
Oemenia
Member
(01-21-2013, 02:15 PM)
#160

The GPU sounds really good given that it now has ESRAM on it hopefully the CPU is better than the PC version.

Also no mention of the 3gb OS footprint, which is also great!
jaypah
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(01-21-2013, 02:15 PM)

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#161

Originally Posted by Globox_82: View Post
so in short now Durante > Orbis?
Durante is making his own console? New thread for new news!

also no, I don't think we can call it right now, even with the new article. Still too much that we don't know or just doesn't seem to make sense.
pestul
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(01-21-2013, 02:15 PM)

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#162

Originally Posted by bobbytkc: View Post
I don't really think we will see many deferred rendering engines on the Durango.
I don't think they will use MSAA at all nextgen. MLAA / FXAA etc.
Last edited by pestul; 01-21-2013 at 02:18 PM.
claviertekky
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(01-21-2013, 02:15 PM)

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#163

I don't believe it.

No mention of the legacy PPC cores. How can you translate that to x64 without a decrease in performance through an emulator?

Plus I thought northbridge would be eliminated by now.
jchap
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(01-21-2013, 02:15 PM)

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#164

If MS goes the more conservative route it would be smart. The games will still look great and third party content will be held back to their system specs screwing the more expensive Sony machine. They will be cheaper, have mass market appeal with Kinect, and the average consumer won't be able to tell the difference between it and PS4.
xenist
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(01-21-2013, 02:16 PM)

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#165

This is actually pretty good and logical. What were people expecting? The era of bespoke crazy voodoo magic chips in consoles is loooong gone. Slightly modified mid-range hardware is where it's at now.
gaming_noob
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(01-21-2013, 02:16 PM)

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#166

So is this 170GB bandwidth believable?
gofreak
GAF's Bob Woodward
(01-21-2013, 02:17 PM)

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#167

Originally Posted by gaming_noob: View Post
So is this 170GB bandwidth believable?
It's silly to add them together. It's like adding clockspeeds together on parallel chips.

I also would have to assume it refers to bandwidth between the GPU and eSRAM module, not the bandwidth within the eRAM module. Otherwise it would be a rather big downgrade from 360 on that end.
alexandros
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(01-21-2013, 02:17 PM)

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#168

Originally Posted by gofreak: View Post
Although colour me 'huh' about the 'magic' 3 blocks. They look pretty ordinary from here, the 'data move' one aside, which I guess is where the whole blitter rumour came from.
Many people tried to explain that there is no such thing as "magic" chips that double or triple performance. Alas, people want to believe.
charsace
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(01-21-2013, 02:17 PM)

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#169

Originally Posted by iamshadowlark: View Post
I know its not PC, if anything the number is more meaningless on PC because of overhead. As a theoretical peak it is quite disappointing. Both companies are seemingly focusing on GP and parallel computing, the difference here is that it looks like MS is sacrificing power for Kinect and OS functionality.

Sony with a rumored 1.8 TFLOP GPU plus a Compute unit could easily be twice this, with better overall bandwidth going by rumors. Alot more efficient.
Every rumor has MS focusing on efficiency and Sony matching them through raw power. I doubt Sony's system is more efficient. The number means less here because we don't know how the system is engineered like you do with a pc.
pixlexic
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(01-21-2013, 02:17 PM)

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#170

Originally Posted by Kimawolf: View Post
so I guess the question becomes, will developers up port to the PS4 or downport their games to the next Xbox since some of you believe it will be such a huge difference in overall power.
Well that depends on a lot of things I think.

Will pc gaming continue to rise or fall in the wake of the new consoles?

Will both have similar hardware?

Which one gains the most user base the fastest?
Meisadragon
MeisaMcCaffrey
(01-21-2013, 02:17 PM)

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#171

Originally Posted by DieH@rd: View Post
It will probably be X8 throttled down to X6.

I general, X720 looks very much like X360. Shame they've used only 1.2TF part. On paper, I still think that PS4 looks better.

Anyhow, now we know. Multiplatform games will be easily ported between these systems, 1st party devs from both tribes will create great games, and nextgen will trully bring big jump over 7th gen.
Yeah, both should be pretty similar in the end.
shagg_187
lapdance transform pants
(01-21-2013, 02:17 PM)

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#172

Waiting to see what CVG and Karak reveal.
big_erk
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(01-21-2013, 02:17 PM)

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#173

Originally Posted by xenist: View Post
This is actually pretty good and logical. What were people expecting?
Quote:
Something like this
Gemüsepizza
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(01-21-2013, 02:18 PM)

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#174

Originally Posted by jchap: View Post
If MS goes the more conservative route it would be smart. The games will still look great and third party content will be held back to their system specs screwing the more expensive Sony machine. They will be cheaper, have mass market appeal with Kinect, and the average consumer won't be able to tell the difference between it and PS4.
I think many people would be quite happy about 60 fps third party titles on the PS4.
thehypocrite
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(01-21-2013, 02:18 PM)

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#175

Originally Posted by jchap: View Post
If MS goes the more conservative route it would be smart. The games will still look great and third party content will be held back to their system specs screwing the more expensive Sony machine. They will be cheaper, have mass market appeal with Kinect, and the average consumer won't be able to tell the difference between it and PS4.
All the keywords there. Oh the humanity.
dynamitejim
Member
(01-21-2013, 02:18 PM)
#176

I want to know what the GPU is based on. PS4's GPU looks like it's based on the Pitcairn chips (78xx) while the Durango's looks very close to Capa Verde (77xx). That would imply a significant difference in number of ROPs, texture units, and would mean one less geometry engine/rasterizer.
shinra-bansho
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(01-21-2013, 02:18 PM)

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#177

Which one of the floating purple blocks of silicon is supposed to be the magic one?
derFeef
lil' bit tasty
(01-21-2013, 02:18 PM)

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#178

8core x64 cpu is a bit... nonsense?
Hrothgar
Junior Member
(01-21-2013, 02:18 PM)

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#179

So this is basicly reaffirming/rehearsing what we already "knew".
Hindle
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(01-21-2013, 02:18 PM)

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#180

So is going to be a massive jump from the 360? Or more like the Wii was to the GameCube?
Can Crusher
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(01-21-2013, 02:18 PM)

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#181

Originally Posted by nib95: View Post
God I hope not. Touch screens and pads, motion controls and all that crap. Not for me. I just want a core gaming machine. Though I appreciate others have differing opinions.
Right?! For me it's pretty simple, if it's not VR then it's a shitty gimmick.
quest
Banned from OT
(01-21-2013, 02:18 PM)
#182

Originally Posted by mrklaw: View Post
is PS4 rumoured to be 18CUs?
Yes plus a seperate compute unit to help with heavy FPU loads. Just don't see how the next xbox if these 2 set of specs are true can keep up.
shagg_187
lapdance transform pants
(01-21-2013, 02:18 PM)

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#183

Originally Posted by big_erk: View Post
Something like this
Lol. I understand this more than I understand some of the specs here.
Derrick01
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(01-21-2013, 02:19 PM)

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#184

Originally Posted by Gemüsepizza: View Post
I think many people would be quite happy about 60 fps third party titles on the PS4.
Everyone would. Too bad that's not what would happen lol.
DieH@rd
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(01-21-2013, 02:19 PM)

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#185

Originally Posted by derFeef: View Post
8core x64 cpu is a bit... nonsense?
You can buy one now, and high powered one.
f@luS
Member
(01-21-2013, 02:19 PM)
#186

im not so much tech guys....but looking at the next god of war, last of us and few other game, next gen will be crazy with even mid/high (not extreme ) hardware
nib95
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(01-21-2013, 02:19 PM)

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#187

Originally Posted by Can Crusher: View Post
Right?! For me it's pretty simple, if it's not VR then it's a shitty gimmick.
This.
shagg_187
lapdance transform pants
(01-21-2013, 02:19 PM)

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#188

Originally Posted by The Crusty Juggler: View Post
So is going to be a massive jump from the 360? Or more like the Wii was to the GameCube?
More like Wii to Wii U without being 3 years too late.
Kenka
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(01-21-2013, 02:19 PM)

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#189

The architecture used seems to indicate that downporting to WiiU will be eased ?
I can't tell, I am no techie.
Gemüsepizza
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(01-21-2013, 02:19 PM)

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#190

Originally Posted by charsace: View Post
Every rumor has MS focusing on efficiency and Sony matching them through raw power. I doubt Sony's system is more efficient. The number means less here because we don't know how the system is engineered like you do with a pc.
This whole drivel about efficency and raw power is just nonsense. What does that even mean? Of course devs will fully utilize Sonys hardware.
derFeef
lil' bit tasty
(01-21-2013, 02:20 PM)

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#191

Originally Posted by DieH@rd: View Post
You can buy one now, and high powered one.
I know, that's what I mean. 8 discreet cores, and not the rumored Jaguar?
gofreak
GAF's Bob Woodward
(01-21-2013, 02:20 PM)

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#192

Originally Posted by dynamitejim: View Post
I want to know what the GPU is based on. PS4's GPU looks like it's based on the Pitcairn chips (78xx) while the Durango's looks very close to Capa Verde (77xx). That would imply a significant difference in number of ROPs, texture units, and would mean one less geometry engine/rasterizer.
It'll be either GCN or GCN2, not Cape Verde I'm sure.
BruceLeeRoy
(01-21-2013, 02:20 PM)

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#193

Wow looks pretty identical to rumors. Hdmi in is really making it clear how Microsoft wants to position this console.

Did Karak ever post anything?
Death Dealer
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(01-21-2013, 02:20 PM)

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#194

Originally Posted by Y2Kev: View Post
This looks pretty similar to the earlier leaks, right?
Yes. It's amazing how close all these latest leaks match up to the rumors from a long time ago. Like the one that said PS4 was 1.8TF and X720 was 1-1.5TF. 18cu vs 12 cu etc. I guess they were correct after all.


But are the specs incomplete ? What about special sauce ?
lefantome
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(01-21-2013, 02:20 PM)

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#195

fluffydelusions
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(01-21-2013, 02:20 PM)

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#196

I haven't been following the orbis leaks...how do they compare?
Audioboxer
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(01-21-2013, 02:20 PM)

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#197

Originally Posted by jchap: View Post
If MS goes the more conservative route it would be smart. The games will still look great and third party content will be held back to their system specs screwing the more expensive Sony machine. They will be cheaper, have mass market appeal with Kinect, and the average consumer won't be able to tell the difference between it and PS4.
If the hardware overall is similar to each other (like two PC's one slower, one faster, but both with AMD CPU/GPU), then wouldn't scaling (up and down) be quite "easy" ?

And by scaling up I mean adding extra effects/textures/resolution/AA or whatever can be done. Just like how a PC game works across differing hardware.

Hardware last gen was pretty different hence porting/development parity issues.
JaggedSac
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(01-21-2013, 02:20 PM)

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#198

Originally Posted by gofreak: View Post
It's silly to add them together. It's like adding clockspeeds together on parallel chips.

I also would have to assume it refers to bandwidth between the GPU and eSRAM module, not the bandwidth within the eRAM module. Otherwise it would be a rather big downgrade from 360 on that end.
Can the 360 access both edram and main ram in parallel?
iamshadowlark
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(01-21-2013, 02:21 PM)

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#199

Originally Posted by Can Crusher: View Post
No he wasn't probably talking about that at all. Why would he be talking about Nvidia?

Here and before you question it.
That is quite interesting. But what he seems to be talking about is from a port perspective, basically, you are running the same code on two different systems. Code that would have the same sort of requirements, shadows in his example. Its true but its not what im talking about...
pestul
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(01-21-2013, 02:21 PM)

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#200

Originally Posted by f@luS: View Post
im not so much tech guys....but looking at the next god of war, last of us and few other game, next gen will be crazy with even mid/high (not extreme ) hardware
Exactly. Look at the late life output of these current generation consoles. Nextgen games are going to be balls to the wall crazy.. They didn't even need to max these out with highend PC specs.