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Member
(01-22-2013, 03:06 PM)
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THQ and South Park Studios battling over South Park: Stick of Truth's fate/ownership
#1
South Park Studio's Objection: http://www.thesangreal.net/gafpics/sps_object.pdf THQ's response: http://www.thesangreal.net/gafpics/thq_sps_response.pdf
Last edited by sangreal; 01-22-2013 at 03:09 PM.
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Super Adventure Boxing
(01-22-2013, 03:16 PM)
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#10
In my opinion yeah, since THQ isn't developing it, so there's no reason that Viacom can't fund and launch the game.
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jerking off to field goals
(01-22-2013, 03:16 PM)
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#11
What a potential nightmare for one of the best looking games of this year.
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jerking off to field goals
(01-22-2013, 03:18 PM)
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#16
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Super Adventure Boxing
(01-22-2013, 03:18 PM)
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#18
They want this specific game back to publish on their own since THQ is bankrupt and presumably the rights to the game reverted at that point. |
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mashadar's neko-mimi slave
(01-22-2013, 03:19 PM)
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#21
Either way, I doubt there is any outcome where the game ends up in actual limbo, unless there is NO outcome. |
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Banned
(01-22-2013, 03:19 PM)
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#23
I thought the reason why they went with a real publisher is because they wanted someone with more experience with funding and shipping a game? I wonder if they're confident they can handle the distribution.
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An blind dancing ho
(01-22-2013, 03:19 PM)
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#26
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mashadar's neko-mimi slave
(01-22-2013, 03:21 PM)
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#28
They won't distribute it themselves. What they probably want to avoid here is being locked in a deal with a publisher not of their own choosing. For example, if Warner buys THQ wholesale, and if South Park is part of it, there could be a conflict of interest since Warner and Viacom are competitors.
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XBLAnnoyance
(01-22-2013, 03:22 PM)
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#29
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Member
(01-22-2013, 03:24 PM)
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#32
Well that, and they want the $2.3M THQ owes them
Last edited by sangreal; 01-22-2013 at 03:31 PM.
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Banned
(01-22-2013, 03:25 PM)
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#34
Same. It's probably my most wanted game this year. |
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Member
(01-22-2013, 03:25 PM)
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#35
How badly would it hurt them to go digital only? I feel like that would solve most of the distribution issues.
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XBLAnnoyance
(01-22-2013, 03:26 PM)
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#36
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Super Adventure Boxing
(01-22-2013, 03:27 PM)
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#38
You lose a relatively low amount of margin doing something like that and avoid the costs of setting up a distribution arm for one game. |