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Member
(01-23-2013, 03:15 PM)
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#152
Do you expect every PSN title to be compatible with Move on PS4? There's also the cost of adding Miiverse integration. If you want to play VC titles for free, you can. If you want to play the games with new features, you have to pay. |
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Member
(01-23-2013, 03:17 PM)
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#155
Wow, a 1.50 to support developers going in an adding content / features to a game... yeah, that's not bad. It's cheap as can be, really. If "free" to consumers = developers don't do it at all, and a few dollars = "highly likely all your favorites will show up", then I'll quickly take the monetized route.
There are SO many ways this could have been horrible. They could force a fee to transfer over from Wii in general. They could force the purchase of a flat price emulator for the service. They could have not bothered with BC at all, and all the games could have been locked to Wii. The idea of seeing Miiverse communities, and having a bump to actual art and conversation for this classic games is actually rather exciting, really. That's easily worth the buck or so per game, for the ones I cherish. Hopefully, this also means they'll continue to release even more new games from the Nintendo and SNES catalogues. I felt nothing negative for this while watching Direct. All I could think about is how nice it'll end up being to possibly have a place to post comments an art for things like River City Randsom, Secrets of Mana, Treasure games, old shooters and adventure games, and maybe even TG16 releases in the future. It'll be great times on the Miiverse... |
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Member
(01-23-2013, 03:19 PM)
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#159
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Member
(01-23-2013, 03:19 PM)
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#160
So anyway since I missed the beginning did they specify which Donkey Kong was the one that is coming? Is it the original NES version of the Arcade one or is it the Gameboy version of Donkey Kong? You can't go wrong with either one but it would be nice to know which it is.
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bow down to the
Kings in Raider hats (01-23-2013, 03:22 PM)
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#167
I shouldn't be surprised that Nintendo dropped the ball with the VC stuff, i kind of saw it coming (and have a sinking suspicion Sony and MS could do something similarly stupid with carrying over XBLA and PsN stuff next gen) but its always surprising when companies can be so out of touch with the current market trends and technology. Can you imagine if every time you bought a new iOS or android device, you had to pay to carry your old apps over, and the app stores started fresh and everything wasn't available anymore? It's ludicrous. And people acting like playing off tv is some grand feature that Nintendo has to charge for, as if its hard work to stream a rom to a controller. Give me a break. Sucks too because VC was such a big bullet point for me but Nintendo can't ever seem to get it right.
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(01-23-2013, 03:23 PM)
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#168
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ὁ αἴσχιστος παῖς εἶ
(01-23-2013, 03:23 PM)
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#170
Button reassignment is a nice bonus over the 3DS VC, will make the NES Marios much more playable.
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Member
(01-23-2013, 03:24 PM)
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#172
I don't think streaming is nearly as complicated to add as Move would be. And we don't even know what the Miiverse integration is. To me it just sounded like the were going to add communities for VC games.
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Member
(01-23-2013, 03:24 PM)
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#174
Uh, yes, most VC titles shipped with their own emulator optimizes to ensure timing was the sames as the original. They specifically updated Star Fox 64's emulator to restore the original's slowdown. |
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Writing a dinosaur space opera symphony
(01-23-2013, 03:26 PM)
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#179
Flying off the handle about Nintendo ripping you off seems misplaced here. They have to perform fresh development for these titles to add not insignificant new features.
Charging a buck to upgrade seems reasonable. Because you can still play ALL your VC games on Wii U. They are not charging for being able to transfer and use your library on Wii U. They are charging a small fee for upgraded versions with a lot of new features - and it's not like they're holding a gun to your head to force you to upgrade every single game. Just pay the buck for the games you really want to play with the new features / on the gamepad, when you feel like it. |
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Member
(01-23-2013, 03:26 PM)
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#181
This is what I am having trouble understanding. Nintendo should be able to create an emulator that has off screen support, and load up the roms as it needs to.
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Member
(01-23-2013, 03:30 PM)
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#182
They should have released the entire VC library over the year, not this 1 game a month bullshit. Also, no N64 plans at all? No Earthbound for NA? No account system? Pay more to play already purchased games? You get an F Nintendo. 0 gold stars for you. Do not pass go. Get out and only come back when you have decent plans for Virtual Console.
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Member
(01-23-2013, 03:31 PM)
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#183
Damn, I'm hesitant to use this word but some of you guys are being entitled as hell right now.
Nintendo doesn't owe you anything. You can fully play ALL of your Wii Virtual Console titles on your Wii U at NO COST to you. They are upgrading VC titles to be playable on the Game Pad and who knows what else they have to do in the background to make this work. A dollar fee to convert your Wii VC game to a Wii U VC version is dirt cheap. |
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Member
(01-23-2013, 03:34 PM)
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#191
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Member
(01-23-2013, 03:34 PM)
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#192
Pretty much. I don't mind paying the fee, but it's still kind of bullshit. Sony doesn't charge extra to play your PSP/PS1 games on Vita.
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Writing a dinosaur space opera symphony
(01-23-2013, 03:35 PM)
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#193
That you don't have to pay, to play your VC games on Wii U. The only significant criticism of Nintendo here is that they may fall back on their "trickle down" strategy and be too slow with releases - but at the same time, they do have to develop and test the Wii U upgrades individually. This is a fair point. But nothing is perfect. Sony didn't give most of the world a way to upgrade or import their UMD library to Vita. There's always tradeoffs. Nintendo's strategy here isn't preventing people from playing their VC games on Wii U. The way the VC is designed, with wrappers for each game and its emulated platform, requires more work to port each package to the U native in order to add new features.
Last edited by Kai Dracon; 01-23-2013 at 03:41 PM.
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Banned
(01-23-2013, 03:36 PM)
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#195
Nintendo always aims for pixel perfect emulator so each game has its own version of the emu embedded to make it work 1:1. Proof can be seen in N64 games for the Wii, where injecting ROMs in different VC games gave different results depending on the VC channel used.
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nods at old men
(01-23-2013, 03:38 PM)
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#199
Do people not get that it's not the cheap upgrade price that people are perturbed about?
That's the only silver lining. Barely.
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Member
(01-23-2013, 03:38 PM)
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#200
Wait, I thought the 30 cents was for a trial, then you had to pay the rest of the full price if you wanted to keep the game.
But do you just pay 30 cents and get to keep it? So if I went to the eShop and downloaded Balloon Fight, I'd get to keep it forever for that price? |