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Junior Member
(01-23-2013, 03:27 PM)
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#151
I think people are jumping the gun a little bit with HD towns and huge open worlds. Neither of those things were suggested in that trailer, and neither of those things were present in Xenoblade. This looks very, very much like HD Xenoblade with guns and mechs. That's not a bad thing, mind you -- Xenoblade was my favorite RPG of this generation. But I think there is a lot of blind optimism being thrown around about what this game will be.
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<3 BioWare <3
(01-23-2013, 03:29 PM)
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#154
Even though Xenoblade has the exact same things, lol!
But seriously, it just looks like an "upgraded" Xenoblade. (that already had mechas anyway) Those are wonderful CG trailers of games that don't exist/we are no going to see in years! |
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Member
(01-23-2013, 03:30 PM)
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#156
Other people are comparing a developer that has released at least 50 games this generation to a developer that has released 6-7 (only one of which people actually care about). Square-Enix has released several good games this past generation. Unfortunately, their flagship Final Fantasy titles were not included on that list.
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Member
(01-23-2013, 03:30 PM)
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#157
What we saw is much larger than the largest single zone in FF XIII. (also we know that Wii U is quite closer to 360/PS3 in terms of graphics) |
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(01-23-2013, 03:30 PM)
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#159
![]() No, I think not. That being said, taken by it's own merits it does look pretty damn good! |
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(01-23-2013, 03:31 PM)
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#160
No. I'm talking about a company that still has a tremendous stable of artists and tech wizards; not the 'gameplay' aspect of it. They should be embarrassed by the way Wada is currently running the company, but they are still producing some stunning looking products. |
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Member
(01-23-2013, 03:33 PM)
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#164
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Gilgamesh Fan Annoyance
(01-23-2013, 03:34 PM)
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#167
Don't think Type 0 can really be compared to a console game.
Despite Type 0 being the only good new FF in recent years. And yes comparing a tech demo to a game will get you nowhere. It's not like they will make use of the engine they pride themselves on. |
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(01-23-2013, 03:34 PM)
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#168
see my last comment to kayos...
...and how do you know my secret identity? :p Shoot me a PM!
Last edited by TheJollyCorner; 01-23-2013 at 03:37 PM.
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Member
(01-23-2013, 03:37 PM)
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#170
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Member
(01-23-2013, 03:38 PM)
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#171
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Romanes Eunt Domus
(01-23-2013, 03:38 PM)
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#172
Under this ideology then Square Enix's inability to put out Versus in a timely manner in a console from a "lesser" generation than the WiiU is even more shocking.
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Tragic victim of fan death
(01-23-2013, 03:39 PM)
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#174
HEY! Academia was fucking awesome. |
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Member
(01-23-2013, 03:40 PM)
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#176
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Member
(01-23-2013, 03:40 PM)
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#177
I think that MonolithSoft could overtake Square Enix if X if it plays as well as it looks and has an engaging story line. SE has really disappointed this last gen in the RPG department on home consoles with sequels no one really wanted and unreleased gems fans are still clamoring for.
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Member
(01-23-2013, 03:40 PM)
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#178
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Member
(01-23-2013, 03:40 PM)
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#180
Hm. Well what we've seen of X looks a lot like Versus' outdoor areas...except better visuals, larger spaces, and of course, mechs.
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Tragic victim of fan death
(01-23-2013, 03:41 PM)
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#182
You try not to listen? I try not to be there bro. |
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Member
(01-23-2013, 03:42 PM)
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#183
The game has some shinning moments, but a great part of it is incredibly dull with almost constant framedrops... Academia constantly runs at 20fps... |
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(01-23-2013, 03:42 PM)
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#184
With Nintendo publishing Dragon Quest outside Japan to better promote the series, maybe Square-Enix can publish (and advertise/push) X in Japan to better promote the game.
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Stupid Member
(01-23-2013, 03:42 PM)
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#185
It's Tetsuya Takahashi and this game already has a transforming mech. There will be sci-fi.
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Member
(01-23-2013, 03:42 PM)
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#186
Quote:
The water doesn't even react when you walk in it, I won't ever shut up about that because games in the fucking PS1 era can get that right but this game just fucking couldn't handle something that advanced I guess.
Last edited by Meccanical; 01-23-2013 at 03:45 PM.
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Member
(01-23-2013, 03:43 PM)
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#187
Could be a futuristic space colony. Highly-advanced town but untamed wilderness beyond the walls.
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Member
(01-23-2013, 03:44 PM)
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#188
In case you haven't seen it. |
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Member
(01-23-2013, 03:44 PM)
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#190
Technically the towns weren't HD in Xenoblade, but they were huge, so that isn't a great point.
However, Xenoblade wasn't open world in the same way that something like Skyrim or Fallout New Vegas is. Areas were still segregated into maps, and you were still shunted to specific paths, even if the maps were larger than is typical for jrpgs. |
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Member
(01-23-2013, 03:44 PM)
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#191
You got me. This made me laugh. I also completely agree. I'm about 18 hours into Xenoblade and it's the best RPG I've played since FF7 (possibly better than Skies of Arcadia even) so far.
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<3 BioWare <3
(01-23-2013, 03:44 PM)
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#192
Every comparison is unfair. For Monolith.
They are a small company that managed to release a game with fucktons of content and huge areas, and they are about to release a second one. Meanwhile, one of the biggest Japanese company can barely release a gameplay trailer for one of their most hyped game because they are too busy (according to Nomura) redoing Noctis's eyebrows or whatever. It's pretty insulting for Takahashi and co. |
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An blind dancing ho
(01-23-2013, 03:48 PM)
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#194
Note sure if Mono run over SE.
but I think that in 6 months Nintendo japan studios did better job jumping into the HD era than what SCE Japan Studio done in 6 years. tech-wise - on similar hardware too-this game for en example blow everything from SCEJ,which tell a lot about how bad SCEJ was this gen. |
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Romanes Eunt Domus
(01-23-2013, 03:48 PM)
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#195
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Member
(01-23-2013, 03:51 PM)
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#198
Versus is very likely to have an outdoors segment as shown in the video, so your point is completely lost on me. the dudes in the video are using mechs. mechs use fuel. this game looks much more sci-fi to me than FF does.
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Member
(01-23-2013, 03:56 PM)
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#200
I think, however, this speaks more to SE's Creatives over complicating things rather than just following through. |