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Member
(01-23-2013, 03:56 PM)
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#201
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Tragic victim of fan death
(01-23-2013, 03:57 PM)
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#203
Assuming X will follow something along the lines of Xenoblade, this game will release in 2014.
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Junior Member
(01-23-2013, 03:59 PM)
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#204
I think it is not fair to compare FFvsXIII and X(eno*), and the merits of both companies, based on vsXIII's footage released 2 years ago and X's video revealed today. Maybe we should use trailers that are not that far apart, I don't know... Maybe XIII-3 footage and X's footage... Guess which one looks like an HD next-gen game and which one looks like a psx-era game?
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Member
(01-23-2013, 03:59 PM)
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#205
Assuming they can follow the same Announcement to Release timeline then you're probably right. I'd still say a year off from release isn't exactly "about to," though in comparison to SE's dev cycles it certain seems that way.
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Banned
(01-23-2013, 03:59 PM)
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#206
Versus has you fighting dinosaurs,mechas and controlling grounding mechas too just on a smaller scope.
Last edited by Cwarrior; 01-23-2013 at 04:02 PM.
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Member
(01-23-2013, 04:02 PM)
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#210
He's right though Xenoblade on Wii, didn't have HD towns or HD Open worlds If you played on Dolphin, then Xenoblade did have HD towns and HD open worlds :p |
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Member
(01-23-2013, 04:03 PM)
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#211
Well, I honestly think that when SE shows a game, mainly if its a new FF or even Versus, fully running on their Luminous engine X will look like a Wii N64 game and it will probably sell twice if not more than X, so I dont see how Monolith, thats not nearly as relevant as Square, run over such a big company. People are just hyped because the game was just revealed. Sorry to bring you back to reality, but as much as you liked Xenoblade its still not quite there, maybe in some years...
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Member
(01-23-2013, 04:03 PM)
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#212
No it doesn't. No town in the game has enterable buildings (besides Dunbans house) and only the Nopon Village is rendered to scale; the human colonies are about two city blocks long and Alcamoth is basically a park and a couple of skywalks
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Junior Member
(01-23-2013, 04:06 PM)
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#213
Really? Xenoblade has a handful of "towns" in the same way that FFXIII-2 had "towns." That is, areas with NPCs you could talk to with a bunch of buildings scattered around as window dressing that you can't actually interact with/enter (with the exception of a handful of buildings that have explicit story purposes).
And Xenoblade was obviously not an open-world game. You travel from one area to the next following the narrative's linear path. You can go back to old areas you visited before by selecting them from a menu, but there's usually not a whole lot of reason to do so outside of grinding since Xenoblade's sidequests are by and large of the more shallow fetch/hunt variety. Yes, these individual areas have some branching paths and wide fields, but it is definitely not open world in the sense that a game like Skyrim is open world. |
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Member
(01-23-2013, 04:07 PM)
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#214
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Member
(01-23-2013, 04:09 PM)
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#215
It takes people to completely rebuild the shitty MMO you released 2 years ago. At least FFXIV reborn is looking pretty good so far.
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Member
(01-23-2013, 04:11 PM)
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#217
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Member
(01-23-2013, 04:12 PM)
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#218
Graphics in "X" look so much better than Versus.
Last edited by Spongebob; 01-23-2013 at 04:14 PM.
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(01-23-2013, 04:12 PM)
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#219
I need to see versus in the form of a playable demo before I say anything. As it stands now however Monolithsoft is proving to be a better dev. What they accomplished with Xenoblade Chronicles sans HD was phenomenal.
I won't count square out, but my monies on Mono for the time being. Plus that X trailer....BLEW MY MIND!!!!! |
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Member
(01-23-2013, 04:13 PM)
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#220
All I know is that robot is pretty fucking cool. Hopefully Versus shows some signs of life soon, because the wait is just stupid at this point.
I think they each have some areas that look more impressive, but we have barely seen anything of X and barely seen anything of Versus. I'm sure they're both going to be pretty amazing. The characters in X so far kind of look like shit, especially that close up at the very end. The UI looks like shit. The spell effects don't look impressive at all. The music sounded like shit. The combat looks like Phantasy Star, which has been done before but the vehicle stuff looks fucking amazing. X has awesome environments, awesome vehicles. Versus looks better on pretty much everything else, and that was 2 years ago. As far as Lightning Returns, we all know it's a sequel to a 2009 game reusing some assets, being made on a lower budget. They're not really comparable. Lightning Returns will be cool too, and looks far better than the Tales of series shit that comes out. |
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An blind dancing ho
(01-23-2013, 04:14 PM)
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#221
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Member
(01-23-2013, 04:15 PM)
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#223
The difficulty is not particularly Versus XIII's development itself, but what has been going on with Square Enix's HD development in general. For some reason Square Enix gives precedence to every other game over Versus. XIV 2.0, in particular, has been crippling its development most recently.
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Member
(01-23-2013, 04:16 PM)
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#225
Pretty much.
And it's not entirely fair to compare X to Versus media that's over 2 years old. It definitely looks different than it did then by now. X certainly looks more interesting than Lightning Returns. But that's not saying much at all. Might as well say Level 5 ran over SE with Ni No Kuni. |
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Member
(01-23-2013, 04:18 PM)
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#228
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Member
(01-23-2013, 04:22 PM)
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#229
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Member
(01-23-2013, 04:22 PM)
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#230
Main Monolift staff worked for Square back in the glory days Also the problem with Square development is leadership President Wada I'm looking at you and your FF milking focus |
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Junior Member
(01-23-2013, 04:26 PM)
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#231
"Pfft, HD towns? We create those in our sleep."
Can I name my mechs after the Judges? Because I'm all for pseudo-religious undertones that really get shoehorned in later in the game. (I have yet to play Xenoblade, but Monolith can do no wrong in my eyes.) |
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Oh, bitch bitch bitch.
(01-23-2013, 04:28 PM)
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#235
I didnt see any HD towns in that trailer.
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Member
(01-23-2013, 04:32 PM)
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#238
Also, I just saw the trailer of X and the only thing that looks better than Versus is the lighting and some textures, but then again we know Versus' lighting engine has been improved from that 2011 trailer & there are very likely other improvements as well. I don't think the environments looked too good, especially the parts where the character is running near water looks kinda bad. The environments were kinda empty and the combat looked stiff as hell. Those couple of gifs are the most impressive parts, otherwise this still looked really unfinished. |
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Member
(01-23-2013, 04:34 PM)
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#241
Versus has better character designs and aesthetics, as in I prefer it :P
but technically I think X is far better than what square enix managed in that 2 year old video, maybe magically it's different now, not holding my breath considering how incompetent they've been. there is real open world in X, versus wasn't like that. the combat looks janky in both, I take it it's early. |
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Member
(01-23-2013, 04:35 PM)
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#244
Which I think was a bad idea. Versus has hype behind it. Sure it's not easy to spot now because like 70% of the people interested in it are convinced it's never coming out, but people still want it. While I'm not interested in Versus myself, I admit that what was shown from it looked pretty impressive, and I think it would have really helped to clean up whatever damage FF13/14 did to the brand's image. But instead of doing that, they just continue to push things that people feel lethargic about. FF13-2 fell off the radar incredibly quick after release. I don't think the 13-3 scenario will go any differently. Square Enix is looking bad because they are still stuck on FF13 while the rest of the JRPG industry is moving forward and has been since FF13 came out. We're getting ready to shift generations and they are still stuck back in 2010. Not to mention their localization practices, which are absolutely dismal to virtually non-existent. It's just really frustrating to watch this happen to a beloved company, and it's almost entirely all their own fault. |
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Member
(01-23-2013, 04:36 PM)
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#245
Square Enix is irrelevant. The past couple of weeks have really shown that to me. Between games like project x zone being localized, Nintendo dropping these huge megatons at their latest Direct, and smaller publishers like Xseed and Atlus bringing over the games we want, it just paints SE as out of touch and unnecessary. That their flagship game this year is LR:FF13 makes it all sadder. While that title looks ok, it's nowhere near enough to really save face with all their shenanigans these past couple of years. It's sad, but when there is so much awesomeness coming from other devs, who needs them and their vapor ware (ff versus).
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Member
(01-23-2013, 04:37 PM)
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#246
Which reminds I want a dq10 NA release date! |
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Member
(01-23-2013, 04:38 PM)
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#248
And I don't know why anyone is pumping up Atlus. Would be nice if they even manage to put out a single console RPG this gen. It's nearly over. They don't even really do much on the publishing side. XSEED, Aksys and Gung Ho are all doing a lot more lately. |