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HueyFreeman
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(01-23-2013, 05:23 PM)
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Not meant to be negative, but hasn't Zelda been sticking with the basics essentially since it's inception? What is meant by "basics" I guess is my question?
TruePrime
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(01-23-2013, 05:23 PM)
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Originally Posted by nasos_333

They have already confirmed the art will be close to Zelda SS than this

So, get ready to be dissapointed :)

Skyward Sword looked a lot like Twilight for a good period as well.

If the game is as far out as it seems, then the art style could very easily change to something like the gif.
EmCeeGramr
there's no death in cyberspace. i will not allow it.
(01-23-2013, 05:24 PM)
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Originally Posted by Zuhzuhzombie!!

And Twilight Princess.

I have no recollection of this ever occurring.
duckroll
mashadar's neko-mimi slave
(01-23-2013, 05:25 PM)
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Originally Posted by HueyFreeman

Not meant to be negative, but hasn't Zelda been sticking with the basics essentially since it's inception? What is meant by "basics" I guess is my question?

The thread title is kinda bad. What they said was that they were going back to evaluate the roots of Zelda, and attempt to reinvent them.
SykoTech
Member
(01-23-2013, 05:25 PM)
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Meh. I'll give the Smash Bros, 3D Mario, and Mario Kart announcements a pass because they were at least confirmed for E3. This one however is almost the SSB4 "announcement" all over again. They could have at least made "no Wii-mote/Motion Plus required!" one of the bullet points.

And 2015 release? So much for Nintendo not announcing stuff until it's close. Then again....Smash Bros.

Oh well. The rest of the announcements delivered pretty well. Still a good day.
Lord-Audie
Member
(01-23-2013, 05:25 PM)
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Nintendo:

Look at Zelda 2.

Make it prettier with more mechanics and open world.

You can send me the check later.
PapaJustify
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(01-23-2013, 05:26 PM)
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Originally Posted by duckroll

The thread title is kinda bad. What they said was that they were going back to evaluate the roots of Zelda, and attempt to reinvent them.

I am sorry. You may change it if you like.
TruePrime
Member
(01-23-2013, 05:26 PM)
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Originally Posted by EmCeeGramr

I have no recollection of this ever occurring.

Yeah me either.

From the moment we got the reveal trailer Twilight was billed as OoT 2 and how it would be bigger and better.

I don't remember them trying to be different other then saying this WON'T be like WW to get back people who turned their back on that title.
Mike D
Member
(01-23-2013, 05:27 PM)
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Breaking from the linear dungeon order?

Can't wait.

No longer playing by yourself?

As long as it's just something like player messaging like the Souls games or something similar to sharing stuff between games, then I can get behind that. Maybe just Mii Verse integration.

If it's anything more intrusive and it is mandatory for the main game, then I would be pretty anxious/skeptical. Will just wait to see what they mean when they eventually show it off, though.
Servbot24
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(01-23-2013, 05:29 PM)
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The dungeon order thing is promising. Skyward Sword was so linear I didn't even feel like finishing it (and am still only halfway through).
Duxxy3
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(01-23-2013, 05:30 PM)
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If the new Zelda has multiplayer i will burn down nintendo headquarters.
BruceLeeRoy
(01-23-2013, 05:30 PM)
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Originally Posted by nasos_333

They have already confirmed the art will be close to Zelda SS than this

So, get ready to be dissapointed :)

Nintendo sure knows how to dissapoint, first no Bravely Default on 3DS, then a stunning Zelda demo and a confirmation the actual game will look nothing like that

I ask again where do you get this from?
CrisKre
Member
(01-23-2013, 05:30 PM)
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Its pretty obvious this will be 2 player Zelda. Just like the nintendoland concept it will be swordplay motion plus and archer wii u pad. They keep their promises and deliver the best of both worlds.

Im excited.
The Boat
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(01-23-2013, 05:32 PM)
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Originally Posted by BruceLeeRoy

I ask again where do you get this from?

His ass.
PapaJustify
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(01-23-2013, 05:33 PM)
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Originally Posted by duckroll

Okay, I think a direct quote from the presentation makes more sense here. It should also make people read the OP to get more details. :)

Thanks for the change!
duckroll
mashadar's neko-mimi slave
(01-23-2013, 05:33 PM)
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Originally Posted by PapaJustify

I am sorry. You may change it if you like.

Okay, I think a direct quote from the presentation makes more sense here. It should also make people read the OP to get more details. :)
nasos_333
Member
(01-23-2013, 05:34 PM)
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Originally Posted by BruceLeeRoy

I ask again where do you get this from?

Here, it is all around the net

http://www.egmnow.com/articles/news/...skyward-sword/
duckroll
mashadar's neko-mimi slave
(01-23-2013, 05:36 PM)
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Originally Posted by nasos_333

Here, it is all around the net

http://www.egmnow.com/articles/news/...skyward-sword/

Step 1) Claim something was already confirmed.

Step 2) Post an unsubstantiated rumor to support those claims.

Step 3) ??????????

Step 4) Profit?

:P
Hi i'm Caleb
Member
(01-23-2013, 05:36 PM)
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If the game pad player gets a, "Hey Listen!" button then I'm on board.
TruePrime
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(01-23-2013, 05:37 PM)
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Originally Posted by nasos_333

Here, it is all around the net

http://www.egmnow.com/articles/news/...skyward-sword/

That isn't a confirmation at all. Why even try to use that Astor of what the final game will or won't look like?
Anth0ny
Member
(01-23-2013, 05:37 PM)
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they say this EVERY time

don't believe aonuma's lies. we're gonna get a new partner character that's even worse than fi.
Linkhero1
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(01-23-2013, 05:38 PM)
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Originally Posted by nasos_333

Here, it is all around the net

http://www.egmnow.com/articles/news/...skyward-sword/

That's not a confirmation of anything. Considering it's still in a conceptual stage, I doubt the rumors are true.

Originally Posted by Anth0ny

they say this EVERY time

don't believe aonuma's lies. we're gonna get a new partner character that's even worse than fi.

That can't be possible. No way.
panda21
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(01-23-2013, 05:38 PM)
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since Wii U is basically Demon's souls the console, I reckon they will do something awesome with this. even just demon's souls style online would be amazing.
RagnarokX
(01-23-2013, 05:39 PM)
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Originally Posted by DjangoReinhardt

You don't have to reduce the puzzle complexity at all. What you have to do is reduce your reliance on the formula/structure that has been beaten death. Moving away from the strict reliance on items (that are often used heavily in one dungeon then forgotten) would be a start.

The reliance on items is a huge part of Zelda. The items add multiple things to the game; they allow you to solve puzzles, and they give you a sense of gaining power in a more natural progression than with experience points. You can traverse more areas and defeat enemies faster because you are better equipped.

To make dungeon order non-linear, they'd have to make the dungeons completable with just the sword and maybe some basic items like the bow and boomerang that they could give you at the outset and the dungeon's item. This would relegate dungeon items to pretty much exclusive use in their own dungeon. If they make sections in a dungeon that require another dungeon item, that would mean dead ends or tedious backtracking.

If they made dungeons change based on your inventory, that could work, but they couldn't half ass it. They could have puzzles have multiple solutions, but I think they can make puzzles more complex if they have more control over the solution.
789shadow
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(01-23-2013, 05:39 PM)
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A new Zelda exists!
ASIS
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(01-23-2013, 05:39 PM)
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Originally Posted by Anth0ny

they say this EVERY time

don't believe aonuma's lies. we're gonna get a new partner character that's even worse than fi.

His points have all been reflected on the game, in one way or the other. Your problem is with their design to appeal to the non-fans.
The Real Abed
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(01-23-2013, 05:39 PM)
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Didn't they try to rethink Zelda when SS came out? And before that when TP came out? And before that when they went with a completely unexpected art style for WW? But hey, I loves me some Zelda so bring it on. I mean, we all knew it would be coming.
TalesOfWin
Banned
(01-23-2013, 05:39 PM)
Release in 2015?

Noooooooooooooo.jpg
Flame Lord
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(01-23-2013, 05:39 PM)
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The only way I'll be ok with multiplayer in Zelda is if it's just some optional time trials or something.
CorvoSol
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(01-23-2013, 05:40 PM)
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Originally Posted by Anth0ny

they say this EVERY time

don't believe aonuma's lies. we're gonna get a new partner character that's even worse than fi.

The Legend of Zelda: Navi Returns?
EmCeeGramr
there's no death in cyberspace. i will not allow it.
(01-23-2013, 05:40 PM)
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Originally Posted by Anth0ny

they say this EVERY time

EVERY time = one time where they said that they would change the relationship between overworld and dungeon and actually did that.
TruePrime
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(01-23-2013, 05:41 PM)
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Originally Posted by The Real Abed

Didn't they try to rethink Zelda when SS came out? And before that when TP came out? And before that when they went with a completely unexpected art style for WW? But hey, I loves me some Zelda so bring it on. I mean, we all knew it would be coming.

Again no with Twilight Princess. That game love or hate it, is exactly what they claimed and set out to make. OoT2.
Chinner
(01-23-2013, 05:42 PM)
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didnt they say the same about ss?
The Boat
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(01-23-2013, 05:42 PM)
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Originally Posted by The Real Abed

Didn't they try to rethink Zelda when SS came out? And before that when TP came out? And before that when they went with a completely unexpected art style for WW? But hey, I loves me some Zelda so bring it on. I mean, we all knew it would be coming.

Not really with TP. It was always supposed to be OoT2 in many ways because that's what everyone was asking for. Of course, we "all" know that you should not listen to Zelda fans when it comes to ideas.
GANGSTERKILLER
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(01-23-2013, 05:43 PM)
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Edit: never mind.
Last edited by GANGSTERKILLER; 01-23-2013 at 05:48 PM.
Linkhero1
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(01-23-2013, 05:44 PM)
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Originally Posted by Chinner

didnt they say the same about ss?

Yes and it was addressed in the direct.

Originally Posted by GANGSTERKILLER

I don't know about this remake, the art doesn't look that amazing to me. I prefer the art of the original WW.

wrong thread :P
TruePrime
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(01-23-2013, 05:46 PM)
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Originally Posted by The Boat

Not really with TP. It was always supposed to be OoT2 in many ways because that's what everyone was asking for. Of course, we "all" know that you should not listen to Zelda fans when it comes to ideas.

They listened, made an amazing game that is the best selling one since OoT and now we are getting hopefully a new experience and a WW HD (Can't say I want it but I know others do) so it seems like listening proved a positive experience to me.
Mileena
Banned
(01-23-2013, 05:47 PM)
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Originally Posted by 7Th

This thread depresses me; open world is the CANCER killing gaming. You can be non-linear without being open world.

This post is cancer. Play Dark Souls and get back to me on open world, Zelda could learn quite a few things from the brilliant design in Dark Souls.
Chinner
(01-23-2013, 05:47 PM)
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i'm still waiting for a zelda game that doesnst follow the footprint that is OoT. something more like LA, and less like OoT plx.
Anth0ny
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(01-23-2013, 05:47 PM)
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I can't get hype over another Aonuma/EAD 3 Zelda. I just don't have it in me.

I bet the trailers, art and gameplay are going to look impressive when we see it... but once we get the game in our hands we'll see all the baffling, awful ideas implemented once more. Fetch quests, forced tutorials, bloated opening, annoying partner character...

give it to koizumi already
cyberheater
PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 XBOX PS4 PS4
(01-23-2013, 05:48 PM)
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2015. No way. I simply can not wait that long. Surely 2014.
Linkhero1
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(01-23-2013, 05:48 PM)
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Originally Posted by Chinner

i'm still waiting for a zelda game that doesnst follow the footprint that is OoT. something more like LA, and less like OoT plx.

I salute you sir. We'll never get something as good as LA unfortunately.

Originally Posted by cyberheater

2015. No way. I simply can not wait that long. Surely 2014.

Seriously. I need it in my veins as soon as possible.
GANGSTERKILLER
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(01-23-2013, 05:48 PM)
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Originally Posted by Linkhero1

wrong thread :P

Haha, indeed. :')
Ithil
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(01-23-2013, 05:50 PM)
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Originally Posted by JazzmanZ

isn't this what they said about skyward sword? lol

He said that in the video, that they tried out new gameplay stuff (which they did), but weren't able to break the linear feel, which is what he means when pointing out completeing dungeons in a linear order as a Zelda convention.
PKrockin
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(01-23-2013, 05:50 PM)
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Originally Posted by Chinner

i'm still waiting for a zelda game that doesnst follow the footprint that is OoT. something more like LA, and less like OoT plx.

Can you explain what you mean by this? Link's Awakening had quite a bit of story, handholding in the form of the owl, and IIRC it was somewhat linear (possibly moreso than OoT).
CorvoSol
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(01-23-2013, 05:51 PM)
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Originally Posted by Chinner

i'm still waiting for a zelda game that doesnst follow the footprint that is OoT. something more like LA, and less like OoT plx.

I'm still waiting for handheld Zeldas that are as good as the GB/GBC trilogy.
Fireblend
No Member
(01-23-2013, 05:52 PM)
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Next Zelda to be like Journey confirmed.
SoulPlaya
more money than God
(01-23-2013, 05:52 PM)
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2015? I hope Wii U is cheap by then.
drspeedy
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(01-23-2013, 05:52 PM)
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Originally Posted by Miizy F Baby

Yeah, to echo, they say this every time. Ill believe it when I see it.

Open world Zelda with seamless loading and a catchy ost. That'd actually be enough.


Someone replace "Zelda" with "Metroid" and call me when it's true...
RealityExists
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(01-23-2013, 05:53 PM)
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Originally Posted by Lord-Audie

Nintendo:

Look at Zelda 2.

Make it prettier with more mechanics and open world.

You can send me the check later.

my man.

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