Gummb
Our lives begin to end the day we become silent about Rayman Legends Wii U.
(01-23-2013, 05:30 PM)

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#101

God it looks gorgeous... and then I look at the ground.

I'm sure they measured each camera angle to help minimize the pain, but the game is so gorgeous, it hurts to see texture work that is so obtuse.
Lunar15
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(01-23-2013, 05:33 PM)

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#102

It's totally built off the Wii version with some graphical upgrades, but I'm still very interested in it.
Hollywood Duo
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(01-23-2013, 05:34 PM)

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#103

Wow, this looks way better than I could have expected.
Jibber Hack
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(01-23-2013, 05:37 PM)

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#104

I thought that the announced camera functionality sounds pretty damn cool. Not something I can see myself messing with for months down the line, but a cool addition nonetheless.
The Lamp
Member
(01-23-2013, 05:38 PM)

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#105

The texture work is so inconsistent. Why do the environments look like blurry horseshit but the enemy and Pikmin models look clean and vibrant?

Originally Posted by Hero of Legend: View Post


Textures CAN look great in this game. O_o

And the lighting and color is FUCKING INSANE!!!

The problem is that this is one pretty rock in a sea of blurry floors and ledges.

The environment needs to be consistent, at least.
BlueSummers
Member
(01-23-2013, 05:38 PM)

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#106

We still don't know what you will be collecting this time other than some fruit that was shown previously. I doubt that's all you have to collect in this one and if it is I will be dissapointed.
Gummb
Our lives begin to end the day we become silent about Rayman Legends Wii U.
(01-23-2013, 05:51 PM)

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#107

Originally Posted by BlueSummers: View Post
We still don't know what you will be collecting this time other than some fruit that was shown previously. I doubt that's all you have to collect in this one and if it is I will be dissapointed.
olimar has scurvy confirmed.
OryoN
Member
(01-23-2013, 07:37 PM)
#108

These pics all seem so... captionable...
Last edited by OryoN; 01-23-2013 at 07:39 PM.
Aguila
Member
(01-23-2013, 07:43 PM)

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#109

Love the eyeballs on the bulborbs
Love the colors
Love the lighting
Love the butterflies/moths
Love the scenic backgrounds

I can't wait *.*
Kouriozan
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(01-23-2013, 07:45 PM)

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#110

Quote:
It looks so kawai, weirdly kawai.
DeaconKnowledge
Member
(01-23-2013, 07:48 PM)

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#111

Looking a lot better than it did before. Much softer and more organic.
Porcile
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(01-23-2013, 07:55 PM)

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#112

Looks like it got a nice graphical boost. Hopefully it gets further refined as it nears closer to release. It's been in development for long enough that the gameplay and design must be fairly set in stone by now.
darkstar0155
Junior Member
(01-23-2013, 08:10 PM)
#113

suprised at the jump in quality since E3, maybe the delay was to soley up the looks.
DrM
Member
(01-23-2013, 08:12 PM)
#114

Originally Posted by Kouriozan: View Post
It looks so kawai, weirdly kawai.
It looks like ultimate forever alone pic :D
guek
Member
(01-23-2013, 08:13 PM)

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#115

Games in motion are like screenshots but at 10x kaioken anyway.

Pikmin 3 gives me more confidence though that despite the vocal minority that would like a prettier game, we're pretty close, if not right at, that level of fidelity that will look "good enough" for 95% of the population, provided the art style is up to par and the hardware is well used.

Maybe that theory will change once PS4/XB3 debut but I'm doubtful.
Whiskeymatt
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(01-23-2013, 08:15 PM)

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#116

Quote:
I can see some good captions coming out of this one.
Hobbestetrician
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(01-23-2013, 08:19 PM)

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#117

So these are all in-game shots that you can take yourself from Olimar/Pikmin level? If so that is a very cool feature and should make good use of the GamePad.

I wonder if you can get a shot of the inside of a Bulborb.
Net_Wrecker
(01-23-2013, 08:49 PM)

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#118

Quote:
Game looks good.
ohlawd
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(01-23-2013, 08:50 PM)

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#119

Originally Posted by Net_Wrecker: View Post
Game looks good.
LOL

I approve.
Anth0ny
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(01-23-2013, 08:52 PM)

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#120

cool when's it out
StreetsAhead
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(01-24-2013, 12:40 AM)

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#121

Pikmin! Pikmin! Pikmin!

Some of those shots look simply stunning.
Refreshment.01
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(01-24-2013, 12:46 AM)

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#122

It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
The Boat
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(01-24-2013, 12:49 AM)

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#123

Originally Posted by Refreshment.01: View Post
It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
What the hell are you talking about.
ArynCrinn
Member
(01-24-2013, 12:49 AM)
#124

Originally Posted by Refreshment.01: View Post
It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
Game should look relatively close though. Bullshots or not.

The game looks great for what it is, now it just needs to finally release.
Izayoi
(01-24-2013, 12:55 AM)

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#125

Originally Posted by Refreshment.01: View Post
It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
Uhhh...
Refreshment.01
Member
(01-24-2013, 12:55 AM)

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#126

Originally Posted by The Boat: View Post
What the hell are you talking about.
Originally Posted by Izayoi: View Post
Uhhh...
{^_^}
Originally Posted by ArynCrinn: View Post
Game should look relatively close though. Bullshots or not.

The game looks great for what it is, now it just needs to finally release.
If we are talking about the screen caps in the OT maybe the "enhanced" IQ is due because of downsampling. So maybe they arent bullshots in the strict sense of the word. So yea, bearing some extra aliasing the game will look like that. Texture improvements from the E3 version are a galaxy apart and some enhanced lighting effects too. The extra time is being put to good use.
Last edited by Refreshment.01; 01-24-2013 at 12:58 AM.
Zoramon089
(01-24-2013, 01:05 AM)

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#127

Originally Posted by Refreshment.01: View Post
It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
What are you even talking about?!
IceDoesntHelp
Member
(01-24-2013, 01:08 AM)

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#128

Originally Posted by Refreshment.01: View Post
It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
Err..uh, wut?
Amir0x
demodded, not denutted
(01-24-2013, 01:11 AM)

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#129

Originally Posted by Refreshment.01: View Post
It looks amazing because its taken from the feature CG film NIntendo will release close to or along side the game.

Here's hoping for some actual "in game" screenshots. Tired of all the pre rendered cinematics BS to advertise games.
i am not even sure i get the joke, since this looks so far even from mid-tier Xbox 360 titles that to confuse it for a CG title must mean there's some joke I'm missing
zashga
Member
(01-24-2013, 01:13 AM)

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#130

Looks great to me. I really love the monster designs, and the pikmin themselves look amazing. Hopefully we'll get a release date sometime soon.
MrCunningham
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(01-24-2013, 01:40 AM)

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#131

Originally Posted by TheCongressman1: View Post
Why do the ground textures suck so much? Don't they know they can use bump mapping? At least use a higher resolution texture...
The latest screenshots are a big improvement over what they showed at E3 2012, but those stretched out blurry textures still need some work...
leroidys
Member
(01-24-2013, 01:41 AM)

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#132

Looking good. Those new bulborbs are strange.
PG2G
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(01-24-2013, 01:45 AM)

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#133

Is this co-developed by Instagram?
Thoraxes
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(01-24-2013, 02:08 AM)

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#134

I keep jizzing over the cute animations everything has. It's so fluid.

New screens look hot too.
BigTnaples
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(01-24-2013, 02:16 AM)

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#135

I'm suprised at all the people saying this looks good graphically. It looks like shit to me.


Low polygon count, horrible IQ, rough textures, etc etc. looks horrid.
Kaako
Felium Defensor
(01-24-2013, 02:20 AM)

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#136

Some of them screens sure be purrrty.
StreetsAhead
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(01-24-2013, 02:23 AM)

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#137

Originally Posted by BigTnaples: View Post
I'm suprised at all the people saying this looks good graphically. It looks like shit to me.


Low polygon count, horrible IQ, rough textures, etc etc. looks horrid.
Safe to assume most people are judging the overall aesthetic and design, rather than the technical achievements.
guek
Member
(01-24-2013, 02:23 AM)

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#138

Originally Posted by Refreshment.01: View Post
{^_^}

If we are talking about the screen caps in the OT maybe the "enhanced" IQ is due because of downsampling. So maybe they arent bullshots in the strict sense of the word. So yea, bearing some extra aliasing the game will look like that. Texture improvements from the E3 version are a galaxy apart and some enhanced lighting effects too. The extra time is being put to good use.
Seriously now, are you trying to be an ass or not? If so, be more overt with it goddamnit!
Kunan
Member
(01-24-2013, 02:31 AM)

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#139

Originally Posted by BigTnaples: View Post
I'm suprised at all the people saying this looks good graphically. It looks like shit to me.


Low polygon count, horrible IQ, rough textures, etc etc. looks horrid.
Should look good at its normal camera angle. No AF is odd though.
peace in palestine
Member
(01-24-2013, 02:33 AM)

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#140

these screenshots look magnificent to me.
Kaako
Felium Defensor
(01-24-2013, 02:35 AM)

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#141

Originally Posted by StreetsAhead: View Post
Safe to assume most people are judging the overall aesthetic and design, rather than the technical achievements.
Absolutely.
Cramoss
Member
(01-24-2013, 02:36 AM)

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#142

Looking good!
Tathanen
Get Inside Her!
(01-24-2013, 02:40 AM)

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#143

Boy I REALLY hope that this "take pictures with the GamePad" thing is how you flesh out your Piklopedia, like some cross between Wind Waker's figure gallery and Pokemon Snap, where it detects good photos and identifies the enemies in them.
Diddy Kong
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(01-24-2013, 02:42 AM)

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#144

Looks beautiful
thelongdarkriversofhell
Member
(01-24-2013, 04:02 AM)
#145

Well, it's no Watch_dogs now is it? And we all know that game is awesome. With AAA ground textures.

Who does Miyamoto think he is? Focusing on gameplay? Nothing nextgen about that... /s

Game looks really fun, with amazing art direction. Some really cool dof and lighting.
Ryoku
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(01-24-2013, 05:55 AM)

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#146

Low poly count and anisotropic filtering leave more to be desired.

However, since the game will be played from a top-down perspective, the low poly count will be less noticeable, and the lack of anisotropic filtering even less so (especially the ground textures, which I'm sure are much sharper than these screenshots may have you believe).

On the other hand, it would be nice of Nintendo to go ahead and add anisotropic filtering so that shots like the one of the rock would be able to shine much more, and the photo-mode would be greatly improved because of it. I personally don't mind the low poly count. It may be one of the legacies that the original Wii development has left us. Performance hit on the GPU may be very miniscule.

ANYWAYS, the game looks to be shaping up nicely. I can't wait until I grab myself a Wii U sometime in spring or summer. Or a 3DS. Maybe both. Fuck, Nintendo, so many games I want! Pokemon, HNNGG
Margalis
Member
(01-24-2013, 06:14 AM)
#147

AF in photo mode would be nice. For the actual game it would make almost no difference the vast majority of the time.

Still think Halo Wars looks better though.*

* = lol
?oe?oe
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(01-24-2013, 06:19 AM)

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#148

Some of the shots have a Mario Galaxy vibe to them. Mmm.
TheBatman
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(01-24-2013, 06:20 AM)

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#149

Is there any reason to go back and play Pikmin 2 now that this is almost out? Only beat the first one.
GCX
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(01-24-2013, 06:27 AM)

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#150

Originally Posted by TheBatman: View Post
Is there any reason to go back and play Pikmin 2 now that this is almost out? Only beat the first one.
Yes.

The reason being it's a really, really, really great game.