SirIgbyCeaser
Banned
So I have a passive 3d monitor, which I will continue to recommend as the best 3d experience in your home because the passive glasses do not stress the eyes and, are light on one's face.
I must look like an idiot with headphones and glasses on in front of my desk, but damn. Uncharted 3 in 3d is a damn good experience for the case of depth. And the only reason why is because the character is always centered with flooring for you to distinguish where he is in 3d space at all times. And after having that settled in your mind, You start to look at the background, and the shape of the models. You take in where drake is standing and you get sucked into all of it. The only set backs by the PS3 are the slowdowns and draw distance in shadows. Otherwise, the realtime cutscenes are spilling off the screen with the wonderful models of the characters, you can even take in the characters on stage blocking, and subtle motions of body language. It's all right there, and at its best of times it's like watching digital theater, as if you're an audience member with a controller.
The game's amazing art assets are really a step above everything else. And enjoying it in 3d makes me realize that this is what next gen will be about. Games with great textures, unique models for ever environment. And a 3d mode for your fancy new 3d/4k monitors/tvs. No other game i've played in 3d actually has me excited to switch on that stereoscopic mode. I even do great playing online with it turned on. I just finished the Chateau single player mission, and watching that building collapse in-itself as the fire spreads and you're fist fighting with guards while bullets zip past drake and onto you the player. It is pretty good sign of things to come. It reminds me of God of War 2 on PS2, or Resident Evil 4 on gamecube. It's just got some ahead of the generation excitement in it.
Naughty Gods indeed. Please let me enjoy the last of us in 3d as well! Would be grand.
Runner up to great 3d i'd give it to the God of War Collection 2, only because the fixed camera in that game gives you enough time to always calculate the space that kratos is in.
Games like socom 4 have a really ineffective 3d with no depth on characters and only in the background. Mortal Kombat 9 uses it smartly again with backgrounds being the main use of depth, and characters standing out because of it. The lack of it in the story cutscenes is upsetting though. Batman Arkham City has a terrible 3d implementation at least with my monitor. It feels faux, like how tv's do 2d -> 3d conversion on the fly. I have yet to try the ico collection and grand turismo in 3d. First person shooters demos of killzone 3 and resistance do not impress because they sacrifice a lot of resolution for the effect. Uncharted 3 manages to at least give the illusion each eye is receiving its unique 720p image.
I must look like an idiot with headphones and glasses on in front of my desk, but damn. Uncharted 3 in 3d is a damn good experience for the case of depth. And the only reason why is because the character is always centered with flooring for you to distinguish where he is in 3d space at all times. And after having that settled in your mind, You start to look at the background, and the shape of the models. You take in where drake is standing and you get sucked into all of it. The only set backs by the PS3 are the slowdowns and draw distance in shadows. Otherwise, the realtime cutscenes are spilling off the screen with the wonderful models of the characters, you can even take in the characters on stage blocking, and subtle motions of body language. It's all right there, and at its best of times it's like watching digital theater, as if you're an audience member with a controller.
The game's amazing art assets are really a step above everything else. And enjoying it in 3d makes me realize that this is what next gen will be about. Games with great textures, unique models for ever environment. And a 3d mode for your fancy new 3d/4k monitors/tvs. No other game i've played in 3d actually has me excited to switch on that stereoscopic mode. I even do great playing online with it turned on. I just finished the Chateau single player mission, and watching that building collapse in-itself as the fire spreads and you're fist fighting with guards while bullets zip past drake and onto you the player. It is pretty good sign of things to come. It reminds me of God of War 2 on PS2, or Resident Evil 4 on gamecube. It's just got some ahead of the generation excitement in it.
Naughty Gods indeed. Please let me enjoy the last of us in 3d as well! Would be grand.
Runner up to great 3d i'd give it to the God of War Collection 2, only because the fixed camera in that game gives you enough time to always calculate the space that kratos is in.
Games like socom 4 have a really ineffective 3d with no depth on characters and only in the background. Mortal Kombat 9 uses it smartly again with backgrounds being the main use of depth, and characters standing out because of it. The lack of it in the story cutscenes is upsetting though. Batman Arkham City has a terrible 3d implementation at least with my monitor. It feels faux, like how tv's do 2d -> 3d conversion on the fly. I have yet to try the ico collection and grand turismo in 3d. First person shooters demos of killzone 3 and resistance do not impress because they sacrifice a lot of resolution for the effect. Uncharted 3 manages to at least give the illusion each eye is receiving its unique 720p image.