Originally Posted by SneakyStephan
I'm trying to remember the last time I played a game in 800x600 or lower.
I think it was 1996.
On a more serious note : Low res images look good on crt displays, low res content looks like dogshit on lcd panels (remember the shock when first seeing SD tv on your new HD tv?)
896x504 will look awful no matter how you spin it.
1996? I doubt that.
The Voodoo graphics chipset first showed up that year and was limited to a maximum resolution of 640x480. The Voodoo jumped that up to 800x600 or 1024x768 in SLI mode.
800x600 was still normal and relatively high in 1996. I played Unreal at 512x384 for christ sakes and that was released in 1998. In 1999, things started improving in that regard, but going beyond 1024x768 was still demanding.
I typically don't play games on an LCD display, though. Either plasma or CRT for me. I use my LCD for quick sessions or work mainly.
Played this on the Sony hmz, arguably the best 3d home experience, and was not impressed.
You weren't impressed? Man, I played through the first few levels on the HMZ and was completely blown away by it. The lower resolution was less pronounced on the headset and the camera work meshed really well with 3D.
Shadow of the Colossus is still my favorite for 3D, though.