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Junior Member
(02-02-2013, 03:49 PM)
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#1001
I like this the best. Add gyro, 360 triggers and make the trackpad clickable on all 4 sides for 4 extra buttons (2 can be start and select) similar to the old iPod touch wheel.
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I'm taking it FROM here
(02-02-2013, 03:49 PM)
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#1002
Also, convex is better than concave. It allows a smoother rolling of the thumb. The only thing they need to change is the shape of the triggers. And ideally use the Vita d-pad. |
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Member
(02-02-2013, 03:50 PM)
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#1004
Sony likes their hard edges and silver finishes, please add some.
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Member
(02-02-2013, 03:53 PM)
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#1007
Lol, wtf? I hate concave sticks and so does millions of other people. Buy some third-party controller if you desperately need those shitty concave sticks, I think they're completely useless.
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Member
(02-02-2013, 03:55 PM)
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#1008
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Member
(02-02-2013, 03:57 PM)
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#1010
I really don't understand the fascination some people have with offset analogues. Why can your right hand be comfortable in that position but your left not be? My only issue with the DS3 sticks is that they're a bit close together and low on the controller. Slightly wider design, which is likely if it has a touchpad, and longer grips would completely alleviate that for me.
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Member
(02-02-2013, 04:03 PM)
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#1015
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Member
(02-02-2013, 04:04 PM)
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#1016
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ADD New Gen Gamer
(02-02-2013, 04:04 PM)
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#1017
It is really simple, they come from a background of playing the 360 primarily and/or playing PC games with a 360 controller. They rarely use the DS3, and when every once in a while they touch one, they think it feels weird, and want it to feel like a 360 controller. I used to have the same problem when all I had was the 360. Me, I use both just about 50-50, or maybe 60-40. Symmetric is the one that makes the most sense. There is no reason to want an offset controller. In modern games, both sticks are used frequently, and in an FPS, both thumbs are practically permanently on the sticks. |
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Member
(02-02-2013, 04:05 PM)
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#1019
The right stick is usually to adjust the camera, wich is secondary and the dpad to switch weapons or the like, which is also secondary. Personally i think it depends on the game. This too. |
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(02-02-2013, 04:07 PM)
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#1022
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Banned from OT
(02-02-2013, 04:09 PM)
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#1023
Might want to read to OP the new DS will be no bigger which is a shame. It could be a tad bit bigger to get the analog sticks futher appart if they insist on using the current lay out.
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Member
(02-02-2013, 04:10 PM)
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#1024
I like this design. Amazing really. |
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Member
(02-02-2013, 04:16 PM)
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#1026
I can see that with this design, but it's ugly. Make the R1 and R2 buttons closer to each other and having the same size. Make the third trigger perpendicular to the others ("vertical" instead of "horizontal") and "lower", as in not on the same level as the others. I can see it in my mind; it's totally doable. I just wish I could illustrate what I'm thinking.
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Banned
(02-02-2013, 04:17 PM)
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#1027
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Member
(02-02-2013, 04:24 PM)
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#1030
Couldn't agree more. While the 360 controller is fine I noticed I did feel some slight strain in my left thumb due to the stick position on their controller. I've never felt that strain using the Dualshock layout.
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Member
(02-02-2013, 04:27 PM)
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#1031
Will be great for navigating websites on the browser, I despise using the sticks as a mouse.
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Junior Member
(02-02-2013, 04:38 PM)
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#1033
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Member
(02-02-2013, 05:15 PM)
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#1035
I never did understand the obsession of concave sticks.
When I use the 360 controller, my thumb is never placed in the middle. I always edge the sticks using my thumbs. This is why I prefer the PS3 design. Also, it makes shooting with FPS/TPS games more precise. Also, an asymmterical design is retarded as hell. By having the sticks in the middle, it's a more natural position for my thumbs to rest. There is nothing 'comfortable' by having your left hand on the top of the control pad. It's also worse for fighting games. |
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Member
(02-02-2013, 05:16 PM)
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#1036
They look like the Vita ones. |
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ADD New Gen Gamer
(02-02-2013, 05:18 PM)
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#1037
One of the things I dislike about the 360 controller. Makes pushing forward uncomfortable. Maybe it will be less of an issue if the surface itself was a bit softer.
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Junior Member
(02-02-2013, 05:59 PM)
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#1041
You can prefer a symmetrical design, convex sticks, having the sticks low on the controller, having all digital shoulder buttons, all those things are valid preferences. But will anyone argue that the overall shape is more ergonomically sound than just about any first party controller design since 1997, especially those from this generation? I seriously doubt that stripped of any concision or unconscious loyalty any one would find the shape of the DS3 more comfortable than the controllers from the other two console manufacturers.
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(02-02-2013, 06:15 PM)
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#1042
Nope, and hopefully that will finally be improved.
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Member
(02-02-2013, 06:23 PM)
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#1044
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MrArseFace
(02-02-2013, 06:23 PM)
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#1045
Why do all the mockups have the touchpad above the sticks? Is it possible to be below the sticks, like the 360 chat pad? Seems like if your primary position is with your thumbs resting on the sticks, rotating them outwards gets to the dpad/buttons, and rotating them inwards would bring them down below the start/select buttons.
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(02-02-2013, 06:29 PM)
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#1047
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Junior Member
(02-02-2013, 06:31 PM)
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#1049
Yes, ergonomics is a science and one shape can be objectively more comfortable than another. Button/stick feel is subjective imo.
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Member
(02-02-2013, 06:33 PM)
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#1050
I'm guessing its more like the PS button but with more functions. "Share" is just a label. Gotta look social.
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