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Junior Member
(02-08-2013, 02:53 AM)
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#503
That said, it really does suck for people that bought a Wii u and were looking forward to this. Especially so close to it shipping. I almost bought one for this game, and i'd be pissed if I had I wait another 7 months too. Wouldn't keep me from buying the game in September though. |
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Member
(02-08-2013, 02:54 AM)
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#506
I may - may - still buy the game, but it'll be when it's heavily reduced come early 2014. That's purely hypothetical though, because chances are I'll have moved on by then. I don't have time to endlessly play video games any more, and sadly, this is one that's probably going to be missed as a result. I mean, September when GTA V arrives? Buzzzttt! Nope! That'll be good for me until November - December, when Nintendo roll out some major titles. Is it going to vie for my time with them? Nope. |
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Member
(02-08-2013, 02:54 AM)
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#507
I'd say this manner IS unusual. Usually it's well in advance of release (the original AC apparently, FFXIII) or at least within the last few months (Dragon Age: Origin.) And more often they just release then and port later on, albeit to mixed results. That may be why Ubisoft decided to just delay the Wii U version, but it's also possibly just as big of a mistake at this point in time.
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Member
(02-08-2013, 02:55 AM)
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#510
They are internal developers, so the amount of profit by Rayman will most probably don't affect them much anyway. And yes, it is extremely uncommon to delay a 'prepared' version of a game, for this reason. em, by being under extreme pressure for 6months for no reason? |
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Member
(02-08-2013, 02:56 AM)
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#513
Ricardo (username is Suzaku) I believe. I saw it earlier.
And on an almost unrelated note, did anyone see that Rayman dollar bill on Miiverse? Obscenely detailed.
Last edited by CronoShot; 02-08-2013 at 02:59 AM.
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Member
(02-08-2013, 02:57 AM)
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#517
It's so stupid for those Ubisoft execs to make such a decision. Why delay a Wii U version just so you could release it along with the PS3 and 360 iterations? I think it would've been smarter for Ubisoft to have released the Wii U version this month and the other versions later on.
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Member
(02-08-2013, 02:57 AM)
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#518
Was the game delayed a couple of weeks prior to release and purely so that it can be ported to competing consoles?
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Member
(02-08-2013, 02:58 AM)
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#520
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Will Suck Cock While GDGF Watches
(02-08-2013, 02:58 AM)
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#521
Well, if the dev quote is true, then Ubisoft had them work on a cruch schedule (lots of overtime) pressured to meet the release date for the end of the month. They essentially had the dev team run the last stretch of a marathon, putting in a ridiculously (and often controversial) amount of hours, so they could get a project out the door in the highest quality.
And then turned around and said "oh lol now it isn't coming out until september". It's a dick move. |
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Member
(02-08-2013, 02:58 AM)
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#522
Are you being serious right now?
So you're saying that companies shouldn't be held to a certain standard for how they treat their employees? |
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(02-08-2013, 02:59 AM)
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#523
Really pissed off about this and it puts us as gamers, who vote with our money, in a really unfair position. We want to support the people who MADE the game, and we want to show that games like this have a home on our system. However we do not want to support or condone the mindset behind the decision to delay a finished product. Yet not buying it to stick it to The Man, also fucks over the people who worked so hard to make the game. Awful. Just fucking awful. |
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Member
(02-08-2013, 02:59 AM)
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#524
Sure, Ubi left it late, but Nintendo are doing the exact same thing with Pikmin and they have a history of delaying games just to try and optimise their potential sales. |
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Member
(02-08-2013, 03:00 AM)
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#526
Also I realllllly doubt Pikmin 3 is done and they're just sitting on it. Not that they haven't done that in the past (supposedly Luigi's Mansion 2 has been done for 6+ months), but the Wii U desperately needs games right now and I don't think I've seen any obvious indications that they're just sitting on it or anything like that. |
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Member
(02-08-2013, 03:00 AM)
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#527
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Member
(02-08-2013, 03:01 AM)
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#529
Hell they ported it from Wii to Wii U in the first place. |
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Member
(02-08-2013, 03:02 AM)
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#530
Based off of what evidence? Also, we don't even have a release date for Pikmin 3 that's being abandoned mere weeks beforehand. This argument is ridiculous.
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Member
(02-08-2013, 03:04 AM)
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#533
It's also a much more expensive option.
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Member
(02-08-2013, 03:04 AM)
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#534
The evidence of common sense.
Nintendo do this all the time. You really think their localisation is so inept that it justifies the often comical delays between regions for their games? Yet when it's important they manage to do worldwide releases. This is standard practice for Nintendo, to object to Ubisoft moving a game and not them is hypocritical. Sure, Ubisoft left it late. You can be irritated at that. But it and Pikmin are both "launch window" games being delayed for business reasons. |
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Member
(02-08-2013, 03:05 AM)
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#536
To hell with putting care into the final product so we could enjoy it. Just get it done, collect that check and call it a day! |
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Member
(02-08-2013, 03:06 AM)
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#537
also remember that boycotting the game also reinforces the notion that 3rd party games don't sell on wii u |
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Member
(02-08-2013, 03:06 AM)
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#538
If it arrives at the £9.99 price point it would have to in order to tempt me to purchase between September (GTA V) and Nintendo's inevitable year end offerings, sure.
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Member
(02-08-2013, 03:07 AM)
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#539
Also, if you think they delayed Pikmin for business reasons...I don't know what to say. There's NOTHING left in the launch window. You'd think they'd put Pikmin there if it was ready. Not to mention I'm about 90% sure I read that Miyamoto said the game was being delayed for polishing reasons (but that may be wrong). |
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(02-08-2013, 03:07 AM)
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#540
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Just visiting Planet Fuck
(02-08-2013, 03:08 AM)
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#542
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Member
(02-08-2013, 03:09 AM)
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#543
Last edited by Dave Meltzer; 02-08-2013 at 03:12 AM.
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Member
(02-08-2013, 03:11 AM)
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#546
That's actually a good point, but it's still incomparable to this Rayman situation.
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Junior Member
(02-08-2013, 03:13 AM)
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#549
Ubisoft should apologize by giving the developers an extra 3-4 weeks paid vacation, like in march maybe, since the game is finished (for one platform...). I wonder if that would do enough in the eyes of gaffers, and more importantly the programmers. I don't know what developer contracts are like, but hopefully the developers will at least end up getting more revenue from this increase in the game's customer base. That's why this move was done after all, right? I don't have the info that Ubisoft does, but they must have had a convincing reason to think this move will be more fruitful.
Last edited by mattchuuu; 02-08-2013 at 03:16 AM.
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