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J-Rzez
Member
(02-16-2013, 09:45 PM)
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So yeah, after WoWP just not being fun, at all, which pains me because I love WoT I decided to give this one a shot. I was not disappointed. It is actually a lot of fun to play and finally found my not-a-sim WW2-esque air combat game. Controls feel great, especially with kb/m which shocked me here. Visuals are actually pretty fantastic for a F2P game, and you can add some nifty post effects to make it look like various war footage, from sepia to that "colorized WWII" footage you see on History/DC/Mil channels. Sounds pretty good too.

The currency in the game is "Gold Eagles" which is bought via cash-money, OR you can use the earned in game Silver to exchange for Gold. Nice to see this in a F2P game, kind of like GW2. This gold will allow you to buy premium planes, crew skill advance, etc.

If you're an old war buff looking for a fun game to play, this is it. Eventually it seems that land and sea will be playable in the game as well as there's tabs at the bottom. Since it's "open beta" (with no account wipes afaik so if you throw down some cash you're safe) I guess it's just not to that point yet.

Jingles, aka BohemianEagle on YT has some great vids if curious. I'll try to post up some pics later when I reinstall the game, just got a new SSD, case, and toys so I had to redo the rig.

Nice to see Wargamming getting some real competition.

http://warthunder.com/
SapientWolf
Member
(02-17-2013, 01:53 AM)
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Looks neat. I think I saw this on Greenlight. I'm not very good at flight games but the price is right. It kind of reminds me of Heroes of the Pacific.
Sethos
Banned
(02-17-2013, 01:56 AM)
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Me and Corky messed around with it. It sure looks nice but the planes handle like ass, especially for an arcade game and online multiplayer usually boiled down to flying around in some piece of shit rust bucket whilst getting shot down by people who's dumped the mandatory 30 hours into it just to get the 109s and what else you have.

We both uninstalled it.
SJRB
Member
(02-18-2013, 10:14 PM)
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This game has Mozart's Ave Verum Corpus and Beethoven's 7th Symphony as the main menu music, everyone in the world should play this.

But seriously though, I did the tutorial missions just now, game looks stunning but I fear combat will be most troublesome because it's surprisingly difficult to get the plane alligned to targets.
Noisepurge
Member
(02-18-2013, 10:16 PM)
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Originally Posted by Sethos

multiplayer usually boiled down to flying around in some piece of shit rust bucket whilst getting shot down by people who's dumped the mandatory 30 hours into it just to get the 109s and what else you have.

the game doesn't have proper matchmaking to prevent this? Thats why WoT has tank tiers.

edit: well apparently im not even allowed to register :/ just says "Email or password is incorrect"
Last edited by Noisepurge; 02-18-2013 at 10:18 PM.
SJRB
Member
(02-19-2013, 08:35 PM)
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Gave the arcade mode a couple of rounds. The game looks stunning but the controls are wonkey. Too wonkey to actually take solid aim. Another "issue" I ran into was that once you had someone on your tail it is practically impossible to lose him.

Also, high altitude raids are impossible since always-onscreen nametags give your position away at all times.

Arcade mode is basically a "destroy all enemy ground vehicles and airfield" but it immediately turns into a massive free for all frenzy with no teamwork or communication whatsoever. Other than "omg noob teammates, FAIL".

I'll give this game a few more tries, maybe I just need more practice. But as of yet I'm not having much fun.
Sethos
Banned
(02-19-2013, 08:37 PM)
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Originally Posted by Noisepurge

the game doesn't have proper matchmaking to prevent this? Thats why WoT has tank tiers.

edit: well apparently im not even allowed to register :/ just says "Email or password is incorrect"

There's the historical mode and one other besides the awful arcade mode where, when you die you're out and has a more global objective but it also blurs the lines between tiers and makes for an awful experience. So you have to grind up through Arcade and then it's just the usual run-of-the-mill F2P grindfest of playing a lot of modes you don't want to ever get a competitive edge. Plus as mentioned, the planes handle like ass - Even worse than most sims.
FlyinJ
Douchebag. Yes, me.
(02-19-2013, 08:46 PM)
This is the same game as "Birds of Steel" on the 360, right?
PistolPete
Member
(02-19-2013, 09:42 PM)

Originally Posted by FlyinJ

This is the same game as "Birds of Steel" on the 360, right?

The single player stuff, yes. Birds of Steel was awesome. I hope we see a sequel next gen.

To all the people having issues with controls, the sensitivity is adjustable. Yes, it's annoying but it changes the game entirely when it's not as twitchy.
demolitio
Member
(02-20-2013, 07:20 AM)
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Originally Posted by FlyinJ

This is the same game as "Birds of Steel" on the 360, right?

No, a lot better actually. This is a true PC developed F2P game that is going to get content added quite a bit. A lot of the flight models are WIP's but this game really shines in Historical Mode. Arcade feels like an easier combat game similar to Birds of Steel that uses simplified flight and damage models whereas Historical uses all the real data with A LOT more calculations involved. It's basically two different games which is a shame since some friends of mine were scared off by arcade and didn't even give the other mode a chance. Like Pete said, SP is similar but MP is A LOT better thanks to Historical.

I thought about making an OP for this game since I've been playing for a long time now and like to help my friends get started since it's easy to write this off right away when it takes time.

Naval and ground combat are still in the works and there will be a mixed mode and separate modes for all three. They're aiming for the same level of authenticity as the flight portion. The latest patch added some more in-depth combat for the current naval A.I. so they're making progress. Next patch will add a new economy system and more planes apparently as well.

This game deserves a lot more attention as it has become my favorite F2P game beating out PlanetSide 2.

Edit: Matchmaking is coming soon as well to where you won't be grouped up with jets at tier 10 anymore. There will be a North American server going up once more people play this game so I'm hoping this catches on.
Last edited by demolitio; 02-20-2013 at 07:56 AM.
demolitio
Member
(03-15-2013, 09:36 PM)
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1.29 Trailer with lots of goodies:

http://www.youtube.com/watch?feature...&v=n9AwT4yoqoo

The next patch will address some of the OP aircraft like the La-5 although no one knows how much, but the big things are the economy changes and selectable ammunition finally which should finally give the American planes their correct loadouts with a variety of rounds on one belt and it SHOULD help out the German cannon since it can finally carry it's appropriate round as well. 14 new planes will be added, especially to the Japanese and American trees which needed fleshed out so now there's more to strive for including the infamous B-25 and the gunship variant of it. Some of the new Japanese bombers are great as well since some of them have cannons for turrets...lol

The economy changes will make the repair costs a lot lower (except for Germany which will still be high for some reason...lol) but it will make the upgrades and the planes more expensive to get outright to offset it a little bit. So if you have any planes you're looking at right now, buy it right away while it's cheaper before it goes up a shitload since it's no small change. Also, buy the upgrades for your favorite aircraft before they go skyrocketing as well, but the repair costs should help out a lot for most nations.

They also have been testing out the North American server wtihout telling anyone and I actually had a few games where I got that server and it was glorious. Talk about a night and day difference in hit detection in a game that was already good at that and it makes a huge difference. Going from 230 ping to 80 was glorious. You can't select the server yet and they plan to make it active once they get more players to flesh out the matchmaking so it's random at the moment but it's a good sign that it's coming soon as well.

If I remember anything else, I'll post it. I just wish this game got more attention here considering it's a solid F2P model and pretty unique. They'll be adding navies and ground vehicles to the game as well down the line so it's looking to be a more authentic alternative to that "other" game out there that's more arcade based. The arcade mode in War Thunder is really good though and a lot easier than Historical, but I do wish more people played Historical since that's where the game shines.

This has become my favorite game these past few months for good reason. Any history buff, aviation fan, or even graphics nuts would love this game. It's simply gorgeous considering the detail they put into the terrain. Britain is amazing to see.
maquiladora
Member
(03-15-2013, 09:39 PM)
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Cool. Gonna get this tonight.
Caleb187
Junior Member
(03-15-2013, 09:48 PM)
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The controls feel unbelievably wonky and unintuitive to me. I felt the Battlefield 1942 mod Desert Combat had the best flying controls whereas this game has some of the worst. Anyway to make the controls for this game more like that and less "free-look that also steers your plane"?
demolitio
Member
(03-15-2013, 10:03 PM)
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Originally Posted by Caleb187

The controls feel unbelievably wonky and unintuitive to me. I felt the Battlefield 1942 mod Desert Combat had the best flying controls whereas this game has some of the worst. Anyway to make the controls for this game more like that and less "free-look that also steers your plane"?

There's plenty of little things to change but you have to remember that this is in no way an arcade game nor is it a modern fighter like Desert Combat so they should be nowhere near the same control wise. They're supposed to have that weight and some of them are meant to be a pain because they were in real life. If it felt like Desert Combat, then it wouldn't be a WWII game and it wouldn't be difficult.

Arcade uses a very simplified model and is a lot more responsive but Historical is meant to be harder and more realistic. I use a joystick so I can't help you with your controls but even then, joysticks are being worked on by the devs so it's easier to line up a shot considering mouse players are laser accurate since their planes easily line up with where the cursor is.

To each their own, but my friend uses a mouse to great success. What mode were you playing and what level of controls? If you weren't using simplified, then you have to trim the aircraft yourself. It's going for authenticity over simplicity but the simplified controls make it easy enough for most people to get into it, especially in arcade where you don't need to worry as much.

Joysticks are extremely touchy in this game right now until they fix it. You either need to turn sensitivity down or risk going into a death spiral or turn it up a bit for more responsiveness, but everyone has a different middle ground which is where the problem is.

Edit: Definitely use simplified if you're looking for tighter controls since the game will automatically time the aircraft for you but it's a pretty quick process otherwise allowing you to automatically climb as well. The more advanced stuff isn't required for controls even in Historical so it's only for real enthusiasts.
Last edited by demolitio; 03-15-2013 at 10:14 PM.
demolitio
Member
(03-19-2013, 06:43 AM)
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Attention all TWO War Thunder fans on GAF: 1.29 has hit in a stealth update of sorts with no announcements on it. I had the dev test build (fun to see the new patches first but it's full of Russian jets) and just copied it over and it seems to be the same build but the server is down for maintenance, but you can actually download it now. It's around 3.6GB.

The update is great from what I tested of it even though bombing is actually more useless even if bombers are more durable again.

The real bonus is the repair costs are drastically reduced making it easier to get money without breaking even all the time at the medium tiers. The new ammo is great and adds a lot of options even if most people will all use the same omni-purpose anyway, but it's still nice to have a choice, especially ones specifically for ground strafing, aerial combat, or "stealth" belt options as they call it which removes tracers making it harder for enemies to know they're about to get rocked.

As always, Historical Battle is where it's at. Add "Eagle9" ingame if anyone wants to play.
GenericBadGuy
Member
(04-13-2013, 08:22 AM)
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I watched a couple Youtube videos of ShackTac playing this and gave it a shot. Been playing for a week now before I thought to do a search on GAF to see if there was a thread.

Its a fun game, and its very pretty. The designers seem to have a hard-on for planes just like that recent PS4 conference had the creepy car guy. Mouse controls work fine after I turned the reverse axis off, and if you know how to fly you are rewarded with gaining the upper hand - as long as your plane doesn't suck. The "true to life" factor cuts both ways since a lot of planes just seem plain terrible. They have a great tutorial to get you started. I get the feeling a lot of the developers focus wanted to be on the "realistic" battles where all the realism and work they put into each plane would come into play, but most people just play Arcade mode, and I think they are going to have to accept that. Like any objective gamemode in a game where you can just shoot the other players...people just shoot the other players.

Their business/unlock model or whatever is a little below the acceptable line in my opinion. Cash can grant you more "crew xp" (stats on aircraft basically), you can buy some planes flat-out, you can grant yourself bonus xp/currency, and you can transfer xp from one countries aircraft to another. Unlocking planes takes a long time. I do average to above-average, and I'm still not close to halfway through a single country's aircraft and there are five countries that you must level separately. If you want a specific plane you have to level that country, level that "branch" of aircraft within the country, buy all the previous planes in that branch, and then pay to use it after buying it. This is your F2P grind, and right now its too much, especially when all your xp/money is based off you performing with the starting aircraft.

All I want is to fly a B17 Flying Fortress...I don't care if its any good I just want to fly it and bomb something since B17s are awesome, but to fulfill those nostalgic childhood fantasies I have to get to rank 13 of 20 in American aircraft and pay a fortune in in-game currency.

The game does have U.S. servers now and they do try and match you by your rank in the aircraft you are flying, you will have fun and its a blast to play but expect to see a lot of people using the same "better" planes and I hope the freemium model changes in the near future.
DTKT
Member
(04-13-2013, 08:39 AM)
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It's unfortunate that they had to screw with the previous economic model. It was a bit too generous, but what we currently have is not fun to play. Basically, there are two currency, XP and Lions. The XP is used to level each of the factions. As you level up, you "unlock" more planes to buy with the Lions you are amassing. It's effectively a double grind model. There is a "premium" account you can buy which boosts your income in significant ways.

The current rewards for a "normal" account are pitiful, even if you have a really good match. On average, you can expect at between 8-12k Lions and 5-10k XP. The issue is that high levels take a ludicrous amount of XP(milion + at level 10 out of 20) and the cost of high-level planes is insane(650k for a level 13 plane). I just don't feel like I'm progressing in a way that reflects my in-game performance or the time I put in. I feel like it's a model that is even more punishing for the free player than World of Tanks.

Also, don't bother with bombers. They aren't worth the Lions you spend on them. They are made of paper and barely break with just ground kills.

War Thunder is a great plane game. It's pretty, controls well and has a plenty of game modes. It's just built around a very restrictive economic model.
Luap
Member
(07-25-2013, 10:47 PM)
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Just downloaded this game a couple nights ago, recommended by my friend. First impressions:

Gameplay: It's a very fun game. I was surprised because I have absolutely no interest in flight simulators or airplane games in general — in fact, I'm pretty sure this is the first one I've ever played. I only play the arcade mode because I read that the other modes are more realistic, which doesn't appeal to me. The arcade controls are pretty straightforward, though landing is still an issue for me. But still, in my very first game I was able to fly around and shoot enemies down, and that's all you can

Graphics: Very pretty. I just built a new PC and it is a treat to play this game on max settings. There's a map where you're in these snowy mountains, and it just looks awesome. I'm very impressed, considering this isn't a AAA game.

Community: It's fine. There are some douchebags who talk a lot of smack, and then there's the jokers who act like Russians defending the motherland. Mostly I've found that people don't say much. Coming from someone who started playing Dota 2 earlier this year, any community that doesn't crucify me for being a beginner is alright in my book.

F2P Model: Eh, it could definitely be better. I'm only level 4 out of 20 and it already feels like a grind. I could see this being a big issue later on. Dota 2 has spoiled me when it comes to F2P models. I don't get the "pay to win" vibe from War Thunder, which is good. But they could stand to be a little more forgiving with the exp/lion currency.

Overall I'm having a lot of fun so far. I'm surprised this game gets so little attention on GAF. Though maybe everyone got burned out from the grind.
elyetis
Member
(07-25-2013, 11:00 PM)
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The game is nice, but the matchmaking kind of disapointed me, many very unbalanced games, you never know if you were right to pick bombers because many maps have far too few ground objective and you can't choose the maps you will play.

But I'm highly anticipating playable tank and ship ( we still don't have any ETA I guess ? ), and playing it with a 1080p Oculus Rift ( thought I don't think even historical battle force you to play from cockpit view, so you have to put you at disadvantage compared to those in third per. view ).
teepo
Member
(07-26-2013, 09:31 AM)
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Today we have more than 3 million people who registered in War Thunder . The interest to the game is growing each day. We are greatful for your attention and support.

From 27th of July 6am GMT (26th of July 11pm PDT) to 29th of July 6am GMT (28th of July 11pm PDT) War Thunder presents weekend special!

50% special discount for a year's premium account
30% special discount for 90 days premium account
10% special discount for 30 days premium account
Premium will bring 200% more lions for active actions in the game
x5 experience bonus for the first victory
30% special discount for purchase price and repair costs for the following aircraft:

P-39N-0, P-39Q-5,B-25-1, B-25J-20, F6F, Bf.109F-4
Bf.109E-3, Bf.109F-4, Fw.190A-5, Do.217N-1, Ju-87G-2, He.111H-16, La-5FN
MiG-3-15, Yak-1Б, La-5FN IL-2M, Pe-2-359, Yer-2 Ach-30B, P-39K-1
Spitfire Mk.II, Spitfire Mk.Vb, Beaufighter Mk.21, Tempest Mk.V,Hellcat F Mk.I,
A6M2, A6M3, Ki-61-1a, Ki-61-1b, Ki-61-1c, Ki-45 hei, Fw.190A-5"

a year's worth of premium comes out to around 37 dollars.
Luap
Member
(07-26-2013, 08:18 PM)
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^ They emailed me about that (even though I asked not to be emailed with offers, but no company actually listens to that). Good deal I guess. I almost never pay for f2p games. Especially War Thunder for now — I don't really want to encourage their current f2p model.

Originally Posted by elyetis

The game is nice, but the matchmaking kind of disapointed me, many very unbalanced games, you never know if you were right to pick bombers because many maps have far too few ground objective and you can't choose the maps you will play.

This is very true, and it's getting more and more frustrating. I played a match yesterday and I picked a slow bomber. The ground targets were few and far between, and I was too slow to catch up to all the enemy planes, so I just flew around doing nothing for most of the game. Super boring.

I still haven't given up on this game yet. Though I admit I'll be surprised if I last more than 6 months.
Calmine
Member
(07-26-2013, 08:25 PM)
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Beautiful flying game and is fun to play apart from the occasional handful of planes handling like shit.

It has a bit of a learning curve and it kinda demands you get Premium in order to get any benefit out of it.

I enjoy it and I play this as well as World of Tanks which is quite common.

I will say if your a World of Tanks player and want to try out F2P flying game play this and not the recent World of War planes - now that is a crock of shit.
J-Rzez
Member
(07-26-2013, 08:29 PM)
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Originally Posted by Luap

I still haven't given up on this game yet. Though I admit I'll be surprised if I last more than 6 months.

It will. It's superior to WoWP in every regard as is. It'll probably see a rather large boost when the army (land combat) and navy (sea) are implemented. Look how many players WG has in WoT, and I have a feeling there will be a pretty significant chunk of them leaving to WT when they put in their tanks. So many are exclaiming as much just from the screen shots they put out of the tanks, which, look superior visually.

And, it's also going to be on the PS4.
Luap
Member
(07-26-2013, 08:51 PM)
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Originally Posted by J-Rzez

It will. It's superior to WoWP in every regard as is. It'll probably see a rather large boost when the army (land combat) and navy (sea) are implemented. Look how many players WG has in WoT, and I have a feeling there will be a pretty significant chunk of them leaving to WT when they put in their tanks. So many are exclaiming as much just from the screen shots they put out of the tanks, which, look superior visually.

And, it's also going to be on the PS4.

I think you misread my post. I have no doubt that War Thunder will last for a good while. I was saying that I'll be surprised if I am still playing it 6 months from now, because I have a feeling I'm going to get burned out from the grind.
Last edited by Luap; 07-27-2013 at 02:14 AM.
Nameless One
Banned
(07-26-2013, 08:54 PM)
IMHO its an AMAZING game, whoever loves WW2 air combat should try this...Controls seem fine to me , i have no idea what people are talking about lol

Im biased though cause its one my favorite genres.
Rogue_Ledr
Banned
(07-26-2013, 08:57 PM)
Is ir just air combat? I thought it had ground combat too? At least, that they planned to add it.
Rogue_Ledr
Banned
(07-27-2013, 09:43 PM)
They really should add some ground elements to this game, if it doesn't have them.

Would add some diversity to the gameplay.
XANDER CAGE
WELCOME TO THE XANDER ZONE
(07-27-2013, 09:45 PM)
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It's a cool game, but the balance feels all sorts of fucked currently.

It also has an incredibly useless -- or at least poorly worded -- stats system, that includes things like "keen vision" (how far you can identify targets) and "visibility" (which... as far as I can tell increases how far away you can identify targets).
DTKT
Member
(07-29-2013, 05:21 AM)
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Originally Posted by XANDER CAGE

It's a cool game, but the balance feels all sorts of fucked currently.

It also has an incredibly useless -- or at least poorly worded -- stats system, that includes things like "keen vision" (how far you can identify targets) and "visibility" (which... as far as I can tell increases how far away you can identify targets).

To be fair, all of theses stats (besides Vitality) are very slight advantages over an untrained pilot. Don't get me wrong, they might give you the upper hand, but they don't feel overpowered.

I'm more ticked off about the painful grind and the unrewarding feeling you get at the end of most matches. I feel like I'm wasting my time if I'm having an extraordinary performance. That's probably the only way to progress once you get past level 10-11.
sunnz
Member
(07-29-2013, 05:22 AM)
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I kinda wish the planes handled like BF 1943 airplanes with the controller, would have been a lot more fun.

The controls are just...odd.

My fault, something I have to get used to I know, but still.
PistolPete
Member
(07-29-2013, 06:10 AM)
So many people try this and give up because they break out the joystick, or worse a gamepad, and cant fly straight/stall out contstantly. It's a shame really. The game is awesome.

Don't play arcade mode with a joystick or gamepad.
Don't play arcade mode with a joystick or gamepad.
Don't play arcade mode with a joystick or gamepad.

Mouse control works surprisingly well and still gives you the thrill of combat while learning the strengths of different planes. When/if you want to move up to Historical Battles which ups the complexity of the flight model, break out the joystick.

Don't play arcade with a joystick or gamepad.
XANDER CAGE
WELCOME TO THE XANDER ZONE
(07-29-2013, 06:41 AM)
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Originally Posted by DTKT

To be fair, all of theses stats (besides Vitality) are very slight advantages over an untrained pilot. Don't get me wrong, they might give you the upper hand, but they don't feel overpowered.

I'm more ticked off about the painful grind and the unrewarding feeling you get at the end of most matches. I feel like I'm wasting my time if I'm having an extraordinary performance. That's probably the only way to progress once you get past level 10-11.

I've found that the only stat really worth pumping is reload speed.
Luap
Member
(08-02-2013, 08:06 AM)
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In the chance that I do play this game for a while longer, I've made a basic outline of which planes I'm going to be using. I like to plan ahead in games where resources are limited — in this case, the Lions are rather slow to grind.

Right now I'm level 5 (Russia) and my planes are:

SLOT 1: Su-2 M-82
SLOT 2: LaGG-3-35
SLOT 3: IL-2
SLOT 4: Yak-7B
SLOT 5: Su-2 TSS-1
SLOT 6: MiG-3-15

At level 7 I will replace SLOT 1 with the IL-2M.
Lvl 8: Replace SLOT 6 w/ Yak-9T
Lvl 9: Replace SLOT 5 w/ La-5FN

Levels 10 - 12 I'm going to save up my lions and focus on upgrading my new planes.

Lvl 13: Replace SLOT 2 w/ La-7B-20 and SLOT 3 w/ IL-10

Lvl 14: Replace SLOT 4 w/ Yak-9P

15 - 16 are also save-up levels, so my plane lineup will look like this at 16:

SLOT 1: IL-2M
SLOT 2: La-7B-20
SLOT 3: IL-10
SLOT 4: Yak-9P
SLOT 5: La-5FN
SLOT 6: Yak-9T

At level 17 I start to get unsure of what to do. The Yak-15 looks really nice. But I also might just start saving up for the level 18-20 MiGs.

So there's my outline for Russia.
Loxley
Member
(08-07-2013, 07:24 PM)
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Major patch (1.33) out today:

Update 1.33 brings us one step closer to the release and adds some really important gameplay changes, that will provide players with more freedom to choose how they want their aircraft tuned and prepare it to attain wide variety of combat tasks. The most important changes to be introduced in 1.33 are consumables and new modification system. Modification system basically means that a player will be repairing his war-beaten aircaft.

We bring new elements that will give an opportunity to tune your aircraft to get the best results for you. Historically during WWII, a new pilot in the Squadron did not receive a new plane when he joined but most likely he would get a worn craft. While flying his steel bird a pilot and his fellow mechanic adopted the plane to specific tasks the pilot needed to attain, they replaced and added parts of the craft, tuned armament and customized defenses of a plane. So we are implementing this scenario for War Thunder – the player will be replacing worn parts with new ones, thus his aircraft could reach the characteristics of a reference model. Read more details about modification system and consumables in the Devs Diaries.

New aircraft

USSR

-LaGG-3 8th series
-LaGG-3 11th sreies
-Yak-9 К
-Yak-17

Britain

-De Havilland DH.100 Vampire FB.Mk.5.

USA

-Grumman F9F-5 Panther
-Douglas BTD-1 Destroyer
-Lockheed F-80C Shooting Star
-Grumman F8F-1 Bearcat
-Grumman F8F-1b Bearcat
-Republic P-47D-28 Thunderbolt

Interface

-Completely new tab for modifications
-Clear display of influence of modifications on aircraft performance
-Added selection of colour for the crosshair and several interchangeable crosshairs (colour selection and crosshair selection wil be updated)
with approaching of flutter speed instrumental speed will appear
during display of Speed and altitude, units of measurement have been added
added display of negative influence of externally carried armament

Graphics

-New metal shading.
-«Cloud quality» option will affect the quality of their reflections in the water as well
-Cloud rendering in 3d mode is fixed
-Propeller Disappearance has been fixed
-The whole rendering system has been optimized,the whole rendering process has been made faster as well as rendering for grass.

Audio

-Added new sound effects for Browning M3 MG
-Added new sound effects for Hispano MK II cannon
-Added new sound effects for Hispano MK V cannon
-Added new sound effects for NS-45 cannon

Gameplay

-Lots of new modifications for different planes. Almost all the modifications are upgrades for the planes, replacing old, worn parts with new ones … .. Some modifications are different, but they are the minority of what is planned (eg lendlease fuel, rear armor plate replacement).
-New modifications added that will allow installation of gun and rocket pods
-New approach to modifications' and armamament's research
-Crew that took part in the battle are now blocked in the game for five minutes after quitting the battle. (or until the battle ends if it ends earlier). 5 minutes lock for all who leave in first 5 minutes in AB and HB, no lock for FRB
-Players can now buy camo and decals with Golden Eagles (without achieving the needed requirements for unlock)
-Shell racks are now consumables and should be replenished.
-Ammo, rockets, torpedoes and bombs are spent after they are used in battle, not after the battle is over.
-Weapons won't reload if there are no more purchased shell racks left. (except for «default» shell racks – they are free and unlimited but not that efficient)
-When hitting with no damage – player won't receive rewards, but will get the message that no damage was done.
-If your premium is over, after the battle is over in a debriefing window you will have an opportunity to buy premium for a week and thus get all the rewards you should receive if you were playing with premium.
-You have an opportunity to buy modifications with golden eagles.
-Healing speed Skill is replaced with weapon maintenance skill
-Rockets for German and American planes added.
-No air kills will be awarded with air collisions.
-Requirements for unlocking skins and decals have been changed, option to buy any skin/decal with Golden Eagles added.

Economy

-Aircraft Purchase Price lowered by 30%
modification purchase price lowered
-Cost of the repair now depends on the installed modifications (Cost of repair of un-modified planes will be even lower, by 10-20%)
-Reduction of repair cost of un-modified planes by about 10%
-Experience requirements for unlocking new modules have been lowered
-Repair Cost of Aircraft tier 11 to 18, have been lowered even further

FM changes:

-MiG-15 bis WEP is fixed
-La-5FN and LA7 performance at critical angles is fixed
-Plane performance will be negatively affected by cannon pods
-All externally carried armament (rockets, bombs, torpedoes and cannon pods) has been adjusted so that they affect aircraft performance more historically correct.
-F4U Corsair's climb and turn rates have been fixed
-P-47 FM has been fixed

DM changes:

-Damage of Mg’s and cannon shells increased, damage caused by the real kinetic energy of a shell is more accurate.
-For the planes that have 1st and 2nd pilot DM is changed, so both pilots should be knocked out in order to lose the plane. That applies to:
-B-17E
-B-17E late
-B-17G
-B-24D
-B-25
-YeR-2 ACh30B
-G4M1
-G5N1
-G8N1
-PBY-5
-PBY-5a
-SM-79
-А-26С
-Flame protection modelling/simulation is added. After a fire outbreak in the engine area, the pilot is not injured while the fire seal is whole (20 seconds).

Armament

-New bomb load options for Ju-87B2, Ju-87R2, Ju-87D3, Ju-87D5.
-New bomb load options for Ju-88A4.
-New bomb load options for IL-4 including external load. Overall bomb load can reach up to 2 tons.
-Load-out of the «default» shell racks for ShVAK and B-20 cannons is changed to HI-T/AP-I (in 1 to 1 proportion)
-Load-out of the «default» shell racks for МК-108 has been changed to historically accurate — HEF-T/ I(in 1 to 1 proportion)
-Fuse for incendiary shells for МК-108 and МК-103 has been fixed. When hitting oil tank shell has a good chance to cause denotaion of the tank and aircraft explosion as a result.

-USA Browning 12.7 mm Mgs have new shell types, the old ones got their own names:

M1 – incendiary bullet
M23 — incendiary bullet (appeared in 1945, has starting speed of 1000 m/s, incendiary material's weight is 5 g)
M2 – armor piercing bullet
M20 – armor piercing incendiary tracer bullet
M8 – armor piercing incendiary bullet
M1 – tracer bullet
M23 and M20 bullets are available for the aircraft that served during the end of WWII and after.
BR-21 rocket added for German planes

«Tiny Tim» anti-ship rocket added for US planes

Additional weapons added:

-Ruestzustand 1 (R 1) for Bf.109 F -4 (2x20 mm MG.151/20 gun with ammo load of 125 rounds per each gun)
-Ruestzustand 6 (R 6)) for Bf.109 G -2, G -6, G -10 (2x20 mm MG.151/20 gun with ammo load of 125 rounds per each gun)
-MG.151/20 with 125 rounds ammo load for Fw-190A-5
-Rüstsatz 3 (R3) for Fw-190F-8 (2x30-mm MK -103 gun with ammo load of 35 rounds per each gun)
-BR20 Rockets for Bf.109 G -6 / W — 2 rails under the wing panels
-Ruestzustand 6 (R6) rockets for Fw-190A-5 — 2 rails under the wing panels.

Bug fixes

-Penetration issue for 20mm AP-I shells for ShVAK fixed. For 50 m distance it is increased from 20m to 30 mm.
guidance angle for IL-4 turrets fixed
default bomb load for IL-4 is changed from 2x250 kg bombs to 10x100 kg or 10x50
-Damage model of TBF-1C fixed. (ailerons durability is increased)

New features

-You can select the shell racks for all planes that have defensive/turret armament
-For all gun and rocket pods armament (rockets, bombs torpedoes and cannon pods) — their aerodynamic resistance affects performance of the aircraft.
-New pilot models are added for the following aircraft:
a-20g
a-26c
b-17e
b-17e_late
b-17g
b_24d
b_25
beaufighter mk21
beaufort mkviii
boomerang mki
boomerang mkii
wirraway
f-86a-5
f9f-5

Maps and missions.

[Domination]
Stalingrad winter: 3rd airfield is added, amount of tickets for both teams is increased.

Zhengzhou. 3rd airfield is added, amount of tickets for both teams is increased.

Peleliu. Ticket loss speed is reduced if both teams have captured airfields.

Mozdok. Ticket loss speed is reduced if both teams have captured airfields.

Krymsk. Time to capture airfield on this map is the same as for other maps

[Ground strike]
Cliffed coast — spawning points for the teams is changed to improve balance.

Stalingrad — spawning points for the teams is changed to improve balance.

Ground units are now divided into 2 groups – attacking and supporting, The victory comes after destroying the attacking group, support units are not required to be destroyed (but it still brings income). That means that «gremlins» will hardly affect the battle – ground units kill each other only on the line of contact.

No more getting kills by ramming other players :D
Luap
Member
(08-10-2013, 08:52 PM)
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This update left a really bad taste in my mouth.

It feels like this game is edging closer toward a "pay to win" model. The aircraft purchase price being lowered by 30% seems nice, but with all this new stuff/repairs we now have to buy, it seems like it's just a distraction. I'm only level 6 and it's already a serious grind to get new planes, especially with all the Lions I just had to dump in order to repair my current planes.

Man, I just want to fly planes and shoot stuff.
JetBlackPanda
Member
(08-14-2013, 07:50 PM)
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I started playing this 3-4 days ago and I am hooked. Every night for 2+ hours I have been grinding arcade mode.

such a fun game.
Luap
Member
(08-14-2013, 07:54 PM)
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A question for the higher-level players in here (if there are any).

Do you buy every new plane that you unlock, or do you hold on to the ones you have for a while and save up Lions?

I've been doing the latter, because I'm Russia level 6 and already the prices of planes are getting quite high.
Uninspired
Member
(08-14-2013, 08:21 PM)
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Tried the game yesterday and it was pretty fun, although I do admit I wish I could make the control scheme similar to that in how it is with jets in BF3.

Game seems a really grindy too from a quick glance, was hoping I could manage to get the Sabre at some point but goddamn that thing is expensive.
JetBlackPanda
Member
(08-15-2013, 08:51 PM)
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Looks like War Thunder is on steam now guys.

thread I started for it.

War Thunder - Now On Steam
Uninspired
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(08-15-2013, 09:08 PM)
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2 days after I download War Thunder separately from Steam. Oh well.
JetBlackPanda
Member
(08-15-2013, 09:15 PM)
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Originally Posted by Uninspired

2 days after I download War Thunder separately from Steam. Oh well.

if you make a War Thunder folder in Steam/Steamapps/common you can copy your install over and run the installer in steam and it will patch (about 900 mbs) and you are good to go.
FlyinJ
Douchebag. Yes, me.
(08-15-2013, 09:22 PM)
This game looks really good in the Rift.
Uninspired
Member
(08-15-2013, 09:24 PM)
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Originally Posted by JetBlackPanda

if you make a War Thunder folder in Steam/Steamapps/common you can copy your install over and run the installer in steam and it will patch (about 900 mbs) and you are good to go.

Oh, didn't know you could do that. I'll try doing this later probably, thanks.
DrBo42
Member
(08-17-2013, 01:36 AM)
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Game looks fantastic visually. Still trying not to be terrible online (seems like a big part of that is not using the default mouse aim version). So much to learn...people are so good.
DTKT
Member
(08-17-2013, 01:49 AM)
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If anyone wants to invest some money, the ACE pack on Steam is currently an awesome deal. I'm not particularly happy with the state of the game or the in-game economy, but I've played WT more than a hundred hours and this seems like a small price to pay. Plus, I love planes and tanks and naval ships. With tanks coming soon-ish, investing 30$ doesn't seem that bad.

Plus, I bought it as a gift so that I can start the two month premium when I have more time.

For 29.99$, you get:

- 10,000 Golgen Eagles (50$ worth of in-game currency)
- 2 Premium planes. Typhoon Mk.IB and the PE-2. The Typhoon is okay but the PE-2 is a great Silver grinder.
- 2 months of premium. Worth about 25-30$

Originally Posted by DrBo42

Game looks fantastic visually. Still trying not to be terrible online (seems like a big part of that is not using the default mouse aim version). So much to learn...people are so good.

Mouse aiming is very effective in both Arcade Battles and Historical Battles. It takes a bit to get used to, but it gives you more finesse than a stick.
DrBo42
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(08-17-2013, 03:11 AM)
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Originally Posted by DTKT

If anyone wants to invest some money, the ACE pack on Steam is currently an awesome deal. I'm not particularly happy with the state of the game or the in-game economy, but I've played WT more than a hundred hours and this seems like a small price to pay. Plus, I love planes and tanks and naval ships. With tanks coming soon-ish, investing 30$ doesn't seem that bad.

Plus, I bought it as a gift so that I can start the two month premium when I have more time.

For 29.99$, you get:

- 10,000 Golgen Eagles (50$ worth of in-game currency)
- 2 Premium planes. Typhoon Mk.IB and the PE-2. The Typhoon is okay but the PE-2 is a great Silver grinder.
- 2 months of premium. Worth about 25-30$



Mouse aiming is very effective in both Arcade Battles and Historical Battles. It takes a bit to get used to, but it gives you more finesse than a stick.

This can't be true. Really? That's depressing as fuck.

Edit: Wait, we get to control tanks and ships at some point?
DTKT
Member
(08-17-2013, 05:06 AM)
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Originally Posted by DrBo42

This can't be true. Really? That's depressing as fuck.

Edit: Wait, we get to control tanks and ships at some point?

Joystick are still a must in Full Real Battles ( the simulator-esque difficulty level). It's just that Arcade and HB are much more forgiving in terms of aerodynamics and flight model. There is also something called the "Instructor" that handles many aspect and components of your flight.

Yep, War Thunder will include both tanks and naval vessels. Tanks will be the first introduced with the beta rumored to start this fall. They have also teased a gameplay trailer soon.The end goal is a "World War" mode where players in ships, tanks and planes are all fighting in the same map. So, you might get a map where a small ship escort controlled by players must defend a carrier against player controlled planes.

I'm pretty pumped about that but it's going to be a long wait.
Last edited by DTKT; 10-30-2013 at 05:22 AM.
Valygar
Member
(08-18-2013, 09:50 PM)
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I started this game today and I'm 6 hours in - pretty fun.

I like the arcade mode a lot, I've tried one historical battle and I did well (shooting an enemy plane with a shitty biplane), but it is much slower.

What I don't like now is that I don't have a clue which army to level up. I'm not a big aircraft fan, thought I know the more popular ones... but I don't know if the big fighters / bombers / jets will be fun or boring as hell.

So far I'm levelling the germans, they seem to have a little of everything.
Llyranor
Member
(08-19-2013, 04:03 AM)
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Been playing this a lot lately (with GAFers Teepo and Nickiepoo, amongst others). Love it! Granted, I've only been playing arcade so far, but it's so much fun.

Originally Posted by DTKT

For 29.99$, you get:

- 10,000 Golgen Eagles (50$ worth of in-game currency)
- 2 Premium planes. Typhoon Mk.IB and the PE-2. The Typhoon is okay but the PE-2 is a great Silver grinder.
- 2 months of premium. Worth about 25-30$

This is a really good deal, btw. I bit.
maniac-kun
Member
(10-16-2013, 04:23 PM)
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Tried the game yesterday and its a lot of fun. Also supports my Logitech 3d Extreme pro which is a plus point :D

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