dogmanstaruk
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(02-18-2013, 06:16 PM)

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#151

Originally Posted by ShellyDeKiller: View Post
Looks like we're a rare breed or something. :(
I'm just waiting for my copy to arrive then my 7970 Lightning will test it out. The card is running at 1200/1500.
Catatonic
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(02-18-2013, 06:17 PM)

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#152

Well, I actually feel pretty good, if my i5 2320 3.4ghz is running close to what you guys are getting at max settings.

Just means (as you guys put it), game isn't optimized properly. So later driver updates should get things set right.
Corky
Nine out of ten orphans can't tell the difference.
(02-18-2013, 06:19 PM)

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#153

Don't see many single-gpu testimonies, how's the 670/680 performance?
therealminime
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(02-18-2013, 06:20 PM)

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#154

Originally Posted by Corky: View Post
Don't see many single-gpu testimonies, how's the 670/680 performance?
680 with a 2600k at 3.8, 1080p, everything at very high I basically get a locked 30fps. I have yet to update my drivers either.
Sid
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(02-18-2013, 06:20 PM)

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#155

Originally Posted by Spazznid: View Post
Playing at max gives my 580 25-30 fps and turning shadows and water down a bit gives me a 5-10 frame increase.
Thx,GTX 580 is still a well performing card.
Catatonic
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(02-18-2013, 06:22 PM)

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#156

Originally Posted by Corky: View Post
Don't see many single-gpu testimonies, how's the 670/680 performance?
What resolution are you?

Well, I tested out my GTX 680 with SLI disabled. However, i'm at 2560x1600p resolution. With everything maxed out just using a single GPU, I was getting abysmal 15-25FPS (with dips below 15). That said, after playing a bit it started to open up to 25-30FPS but never staying constant.

Using the exact same settings with SLI, it was around 35-44 FPS (with dipping to no lower than 30 FPS). But again, 2560x1600p resolution, you have to factor in other things, like my overall PC setup. (I was also using MSAA x2)

EDIT: Someone above at 1080p said they were getting locked 30FPS with a single (and everything Maxed out). Although he hasn't updated his drivers.
Last edited by Catatonic; 02-18-2013 at 06:24 PM.
Damian.
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(02-18-2013, 06:23 PM)

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#157

Originally Posted by therealminime: View Post
680 with a 2600k at 3.8, 1080p, everything at very high I basically get a locked 30fps. I have yet to update my drivers either.
This is my setup but I want to play at 1080p60. Can you pull this performance with everything at High with a sprinkling of Very High on a couple settings? I will only be using FXAA.
Corky
Nine out of ten orphans can't tell the difference.
(02-18-2013, 06:24 PM)

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#158

Originally Posted by therealminime: View Post
680 with a 2600k at 3.8, 1080p, everything at very high I basically get a locked 30fps. I have yet to update my drivers either.
Sounds perfect, that's pretty much what I was hoping for performancewise on a 670/80. Capped 30 with all settings max and basic AA.

Hopefully some tweaking will lead to doors opening for downsampling but I ain't holding my breath.
Smokey
Just ordered 2 Laker car flags on Amazon.com
(02-18-2013, 06:24 PM)

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#159

Titan save us
legacyzero
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(02-18-2013, 06:25 PM)

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#160

Originally Posted by therealminime: View Post
680 with a 2600k at 3.8, 1080p, everything at very high I basically get a locked 30fps. I have yet to update my drivers either.
Could the FPS lock be from Vsync?
schennmu
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(02-18-2013, 06:26 PM)

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#161

bububut?

From the DF thread:

Originally Posted by KKRT00: View Post
I have steady 60fps on my 560, what are You talking about?
therealminime
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(02-18-2013, 06:26 PM)

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#162

Originally Posted by legacyzero: View Post
Could the FPS lock be fron Vsync
No because I have had it jump up to 60fps a couple of times.
legacyzero
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(02-18-2013, 06:29 PM)

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#163

Originally Posted by therealminime: View Post
No because I have had it jump up to 60fps a couple of times.
Huh.... I remember turning it off in the Beta and getting a nice even 50. But that's MP though.
Eideka
Banned
(02-18-2013, 06:30 PM)
#164

Originally Posted by schennmu: View Post
bububut?

From the DF thread:
So ? He's not talking about 1080p/very high settings.
BloodMoney
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(02-18-2013, 06:31 PM)

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#165

Originally Posted by therealminime: View Post
680 with a 2600k at 3.8, 1080p, everything at very high I basically get a locked 30fps. I have yet to update my drivers either.
bodes well for my 670 OC'd to 1300 MHz (core) & 3600 MHz (vram) on a 2600K @ 4.4 GHz.
fingers crossed

plan to preload and VPN when i get home
SoundLad
Junior Member
(02-18-2013, 06:32 PM)

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#166

I was playing the beta with at 1080p with all settings maxed except water and shadows at HIGH and the least demanding AA (FXAA iirc?) with ingame V-sync off (adaptive vsync instead) and I was getting 50-60fps.
My rig is i7 3770 @ 4.1Ghz, 8Gb 1600Mhz RAM, Palit GTX 680 2Gb Jetstream using the 310.90 drivers.

From reading this thread it seems that the performance is suffering greatly compared to the beta :(
SapientWolf
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(02-18-2013, 06:32 PM)

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#167

Originally Posted by SoundLad: View Post
I was playing the beta with at 1080p with all settings maxed except water and shadows at HIGH and the least demanding AA (FXAA iirc?) with ingame V-sync off (adaptive vsync instead) and I was getting 50-60fps.
My rig is i7 3770 @ 4.1Ghz, 8Gb 1600Mhz RAM, Palit GTX 680 2Gb Jetstream using the 310.90 drivers.

From reading this thread it seems that the performance is suffering greatly compared to the beta :(
It's more likely that the SP has more eye candy than the MP.
SalsaShark
Trust no one!
Keep your laser handy!
(02-18-2013, 06:33 PM)

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#168

ass on sli 680 huh

looks like my single 680 has encountered its first true enemey
SlaughterX
(02-18-2013, 06:34 PM)

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#169

Damn, so I should only expect sub 30 FPS at medium settings on my 660? The MP beta ran better than that I thought... does the SP game look that much better?
Sethos
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(02-18-2013, 06:34 PM)

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#170

You can't compare a multiplayer Beta with single-player performance ... C'mon!

Load up the MP maps in the retail and they're running straight 60, they are nowhere near as intensive as the SP section.
ColonelColon
Member
(02-18-2013, 06:35 PM)
#171

Originally Posted by therealminime: View Post
No because I have had it jump up to 60fps a couple of times.
It sounds like V-sync is locking your framerate to 30 FPS when the game dips below 60 FPS, then locking it to 60 FPS when the game runs at 60 or above. You'd probably get a higher framerate with V-sync disabled or V-sync enabled with forced triple buffering.
Krabboss
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(02-18-2013, 06:35 PM)

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#172

Originally Posted by therealminime: View Post
No because I have had it jump up to 60fps a couple of times.
You'll have to explain further, because what you just said sounds like vsync. If you have vsync on and you dip below 60fps, you will be locked at 30. It's all 60 and 30 with vsync on, with nothing in between.
Addnan
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(02-18-2013, 06:36 PM)

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#173

So I turned off vsync and it seems to be getting better performance. Odd.
SalsaShark
Trust no one!
Keep your laser handy!
(02-18-2013, 06:37 PM)

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#174

whenever I play this game my OC demons will come back and i'll end up with the GPU that BSODs every 20 minutes all over again
SoundLad
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(02-18-2013, 06:39 PM)

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#175

Originally Posted by Sethos: View Post
You can't compare a multiplayer Beta with single-player performance ... C'mon!

Load up the MP maps in the retail and they're running straight 60, they are nowhere near as intensive as the SP section.
I see, can't wait to have a go at the SP once the game comes out here then. So there's a huge leap in graphics quality compared to the MP section? And I thought the MP beta looked gorgeous...
Sethos
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(02-18-2013, 06:41 PM)

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#176

Anyone working on a config yet?

Here's what I have so far

// Particle Collisions
e_ParticlesObjectCollisions = 2
// Real-time Volumetric Cloud Shadows
r_FogShadows = 1
// Texture Pool Size (MB)
r_TexturesStreamPoolSize = 512
// Ambient Occlusion Method
r_ssao = 0
// Chromatic Aberration
r_ChromaticAberration = 0
// Tessellation
e_Tessellation = 0

Trying to trim the fat and add effects that you can really see.
therealminime
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(02-18-2013, 06:42 PM)

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#177

Originally Posted by Krabboss: View Post
You'll have to explain further, because what you just said sounds like vsync. If you have vsync on and you dip below 60fps, you will be locked at 30. It's all 60 and 30 with vsync on, with nothing in between.
Oh yeah, so I did have vsync on and with it turned off I get a solid 35-40fps outside. So that's pretty good.
AllIsOneIsNone
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(02-18-2013, 06:43 PM)

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#178

Originally Posted by Krabboss: View Post
You'll have to explain further, because what you just said sounds like vsync. If you have vsync on and you dip below 60fps, you will be locked at 30. It's all 60 and 30 with vsync on, with nothing in between.
I'm pretty sure that isn't true.

Originally Posted by SoundLad: View Post
That's how regular V sync works if I'm not mistaken. That's why adaptive vsync is a god-send: Dip below 60 and vsync switches off, go above 60 and vsync kicks back in.
Ah, most vysnc must be adaptive these days then. I use d3doverrider and when I fraps it, it caps at 60 but will go lower without going straight to 30. I feel like that would look awful.
Last edited by AllIsOneIsNone; 02-18-2013 at 06:54 PM.
SoundLad
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(02-18-2013, 06:46 PM)

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#179

Originally Posted by AllIsOneIsNone: View Post
I'm pretty sure that isn't true.
That's how regular V sync works if I'm not mistaken. That's why adaptive vsync is a god-send: Dip below 60 and vsync switches off, go above 60 and vsync kicks back in.
Eideka
Banned
(02-18-2013, 06:49 PM)
#180

Originally Posted by Addnan: View Post
So I turned off vsync and it seems to be getting better performance. Odd.
You can use D3D overrider to force triple buffering. Crysis 2's in-game vsync was borked.
aegies
Member
(02-18-2013, 06:50 PM)

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#181

For those asking about 7970 impressions, I'm running the following:

Core i7 3770 3.4ghz
Sapphire 7970 OC 3GB
8GB DDR3 + OCZ 256GB SSD

I played through the game at 1920x1080 on very high with 2xTSAA, which is AMD's recommended settings for that card. I was getting wild fluctuations in framerate for the first hour or so until I finally forced a 40hz framerate cap and Vsync through RadeonPro. At the very end of the game I had to lower the resolution to get above 20fps. This is using the current beta drivers.
brogan
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(02-18-2013, 06:57 PM)

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#182

Originally Posted by Eideka: View Post
IIRC yes.
Okay thanks!

Originally Posted by codhand: View Post
dont see why not, C2 did, 1's supported it, but it wasnt great.
I played warhead with the 360 controller but it wasn't great. Played Crysis 2 on the PS3 too, so not sure how the controller support for Crysis 2 was on PC. Still need to replay that on PC actually, probably do that before playing 3.
antitrop
does not much care for
MOH: Warfighter
(02-18-2013, 06:58 PM)

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#183

New Nvidia drivers specifically for Crysis 3 just released today, Monday Feb 18: 314.07.
Probably pretty much the same as the Beta drivers (313.96), but still worth upgrading for everyone hookin' up with Crysis 3 early.

http://www.geforce.com/drivers/results/57096

Quote:
Release Highlights
This is the GeForce Game Ready driver for the Crysis 3. It delivers a smoother gaming experience, improves single GPU performance by up to 5%, and boosts SLI performance by up to 65% (compared to GeForce 310.90 WHQL driver).

Instantly apply optimal game settings for Crysis 3 with GeForce Experience

EA’s recommended GeForce GPU for Crysis 3 is a GeForce GTX 560 or higher. For the Hi-Performance PC Specification, EA recommends GeForce GTX 680.

GeForce R313 drivers also provide significant performance increases in other top games like Assassin’s Creed III, Call of Duty: Black Ops II, and Far Cry 3.

New in GeForce 314.07 Drivers
Increases performance by up to 5% in Crysis 3 (measured with GeForce GTX 680 at 1920x1080 high settings).
Last edited by antitrop; 02-18-2013 at 07:00 PM.
KKRT00
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(02-18-2013, 06:59 PM)

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#184

Originally Posted by aegies: View Post
For those asking about 7970 impressions, I'm running the following:

Core i7 3770 3.4ghz
Sapphire 7970 OC 3GB
8GB DDR3 + OCZ 256GB SSD

I played through the game at 1920x1080 on very high with 2xTSAA, which is AMD's recommended settings for that card. I was getting wild fluctuations in framerate for the first hour or so until I finally forced a 40hz framerate cap and Vsync through RadeonPro. At the very end of the game I had to lower the resolution to get above 20fps. This is using the current beta drivers.
You meant 2xSMAA?

---
Ps. I'm using this config right now, its Very High feature set with higher than 'High' LOD settings
http://pastebin.com/HYS63Ess

I have quite stable 30fps in 1280x1024 with SMAA T2x, High textures and Medium Motion Blur on GTX 560, but in later levels with more action, i'm pretty sure i'll have to decrease some settings ;\
Last edited by KKRT00; 02-18-2013 at 07:06 PM.
-COOLIO-
The Everyman
(02-18-2013, 06:59 PM)

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#185

i wonder when a low watt $200 card will be able to max this as 1440p. i might upgrade then. as for whether or not i buy crysis. well that depends on how good it turns out to be.
aegies
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(02-18-2013, 07:00 PM)

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#186

Originally Posted by KKRT00: View Post
You meant 2xSMAA?
Yes. Derp.
Metal-Geo
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(02-18-2013, 07:00 PM)

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#187

Originally Posted by Sethos: View Post
Anyone working on a config yet?

Here's what I have so far

// Particle Collisions
e_ParticlesObjectCollisions = 2
// Real-time Volumetric Cloud Shadows
r_FogShadows = 1
// Texture Pool Size (MB)
r_TexturesStreamPoolSize = 512
// Ambient Occlusion Method
r_ssao = 0
// Chromatic Aberration
r_ChromaticAberration = 0
// Tessellation
e_Tessellation = 0

Trying to trim the fat and add effects that you can really see.
Perhaps a bit nitpicking of me, but I personally also prefer r_sharpening = 0. (default is .25) Never was much of a fan of sharpening.
BearPawB
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(02-18-2013, 07:02 PM)

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#188

do i have a chance of running it at all with a GTX 295? At lowish settings?
Eideka
Banned
(02-18-2013, 07:04 PM)
#189

Originally Posted by BearPawB: View Post
do i have a chance of running it at all with a GTX 295? At lowish settings?
If I'm not mistaken the GTX295 is not DX11 compatible.
dk_
Member
(02-18-2013, 07:06 PM)

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#190

660 Ti ... I'm fucked right? I'm going to try high settings @ 1080p, I think.
joesmokey
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(02-18-2013, 07:06 PM)

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#191

Originally Posted by MikeE21286: View Post
prospects are dismal at best given the tone of this thread
Time to pretend this thread and game don't exist :(.
ricochetguro
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(02-18-2013, 07:07 PM)

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#192

Know a lot of people aren't fans of it in general but how is the TXAA implementation? Performance and maybe a shot or two?
BearPawB
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(02-18-2013, 07:09 PM)

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#193

Originally Posted by Eideka: View Post
If I'm not mistaken the GTX295 is not DX11 compatible.
oh yikes, DX11 only?
I should probably still hold out on upgrading.
KKRT00
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(02-18-2013, 07:09 PM)

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#194

Originally Posted by Eideka: View Post
So ? He's not talking about 1080p/very high settings.
That was High settings in 1280x1024 in MP beta.
Eideka
Banned
(02-18-2013, 07:13 PM)
#195

Originally Posted by BearPawB: View Post
oh yikes, DX11 only?
I should probably still hold out on upgrading.
Yes, the game is DX11 only.
schennmu
Member
(02-18-2013, 07:14 PM)

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#196

Originally Posted by KKRT00: View Post
That was High settings in 1280x1024 in MP beta.
I still find that hard to believe as the game didn't even run at 60 fps locked in all medium on my 680. That was 1080p though.

edit: maybe using the performance fix?
professor_t
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(02-18-2013, 07:16 PM)

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#197

Originally Posted by Sethos: View Post
Yeah and I'm running 2560x1600.

Running a 3930k @ 4.5 GHz and the 680s are two 4GBs - Not sure if it makes any difference though. Then everything Very High + 2x SMAA

Still, overall performance isn't that impressive. The constant dips are annoying, game is almost more enjoyable at 3840x2400 + 8 x MSAA because the FPS stabilizes.
That's what I'll be going for -- not those parameters, but the most stable possible performance. I'd rather cap it at a constant 30 than bounce from the high 30s to 60. That shit drives me crazy.

I'm hoping my 670 will be able to run everything on high at 1080p with a little AA at 30 fps.
aegies
Member
(02-18-2013, 07:21 PM)

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#198

It's worth mentioning that I think Crysis 3 is a 32 bit executable. At a certain point it's just not going to be able to use all the video memory that people are throwing at it.
bro1
I don't want to think,
I just want to kill, bro.
(02-18-2013, 07:21 PM)

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#199

Originally Posted by professor_t: View Post
That's what I'll be going for -- not those parameters, but the most stable possible performance. I'd rather cap it at a constant 30 than bounce from the high 30s to 60. That shit drives me crazy.

I'm hoping my 670 will be able to run everything on high at 1080p with a little AA at 30 fps.
Turn down shadows, forget AA and use half refresh rate and you should be ok. I have a similar setup (3570@4.2 and a 670) and I've been told that this is doable
LiquidMetal14
hide your water-based mammals
(02-18-2013, 07:22 PM)

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#200

Originally Posted by SalsaShark: View Post
whenever I play this game my OC demons will come back and i'll end up with the GPU that BSODs every 20 minutes all over again
haha, that's the urge I fight too. I just was offered a custom bios for my MSI 670's to unlock more voltage but every time I play with it on these reference cards, I can't get anywhere so I lowered my volts to +50mV instead of the 100 I had it for the mere 100 extra HURTZ on the core.

Originally Posted by aegies: View Post
It's worth mentioning that I think Crysis 3 is a 32 bit executable. At a certain point it's just not going to be able to use all the video memory that people are throwing at it.
Hmmm, may need to employ a LAA fix ala Skyrim.

Could someone test? I'm about to buy this if I can get the vpn tricks to work.
Last edited by LiquidMetal14; 02-18-2013 at 07:28 PM.