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Ushojax
Should probably not trust the 7-11 security cameras quite so much
(02-21-2013, 08:45 AM)
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I'm amazed people still get excited over bullshit target renders.

Never forget that Madden demo from 2005.
civilstrife
Oyster Oyster Oyster!
OI OI OI!
(02-21-2013, 08:46 AM)
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Originally Posted by Ushojax

I'm amazed people still get excited over bullshit target renders.

Never forget that Madden demo from 2005.

These were quite clearly realtime.
Ushojax
Should probably not trust the 7-11 security cameras quite so much
(02-21-2013, 08:47 AM)
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Originally Posted by civilstrife

These were quite clearly realtime.

I'm sure they were. And I'm also sure the final games will look much worse. They always do.
civilstrife
Oyster Oyster Oyster!
OI OI OI!
(02-21-2013, 08:58 AM)
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Originally Posted by Ushojax

I'm sure they were. And I'm also sure the final games will look much worse. They always do.

That's another question entirely.

The renders from the PS3 reveal revealed no hint of being in realtime. They were technically flawless. Meanwhile, today's demos displayed several flaws like flickering, tearing and weird DOF issues. They dont contain any effects that arent already being done in high end PC games. The only possibilty of foul play is that they were pre recorded off of prototype hardware and touched up or sped up.
Ahmed360
Member
(02-21-2013, 09:13 AM)
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Go to Yooutube > Deep Down > Play at 1080p > See jagged edges? Yes

In-Game...or atleast realtime! Believe!
nib95
Banned
(02-21-2013, 09:14 AM)
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Originally Posted by Ushojax

I'm sure they were. And I'm also sure the final games will look much worse. They always do.

No they wont lol. KZ SF and Watchdogs if anything will look better.
Yasae
Banned
(02-21-2013, 09:22 AM)
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Deep Down is obviously real-time. EatChildren went over the numerous (i.e. not that many) artifacts present, so unless they were intentionally added, it wasn't CGI. It does seem like a target and/or conceptual mock-up, though, so there may be a downgrade. Anything in the vicinity of that is still exceptional.

The whole talk of movie level CGI is an insane expectation. Saying games are inching ever closer to CGI is reasonable. This gen is actually starting to blur the lines, at least in regards to lower budget or older CGI references (even that kind of performance is amazing; we're expecting 100 times too much this go around I see...)
nelsonroyale
Member
(02-21-2013, 09:25 AM)
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CGI is a moving target, so it is not a very fair expectation for games to look as good as high end current cgi. Most of these games look better than CG from the PS2 era however.
RiverBed
Banned
(02-21-2013, 09:50 AM)
Knack could have fooled me for an animation movie. Nitpickers, grow up. It's about the appearance however you do it (smoke and mirrors or the real thing). If Capcom's demo is what they can do year one, then the answer is a 'yes' to finally having in-game assets that could be passed as CGI or CGI-ish.
I mean, I sometimes accidentally get fooled into thinking a FIFA game is a real match and that is current gen.
Last edited by RiverBed; 02-21-2013 at 09:52 AM.
Servbot24
Uncharted 4 is years ahead of its time when it comes to storytelling in the way it communicates a feeling of unease through bad pacing
(02-21-2013, 09:52 AM)
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Originally Posted by FordGTGuy

Compared to a downsized GIF of a video that looks way better than GT5 actually does in motion? By the way the smoke is hilariously bad looking in that GIF.

That looks way better than it actually does and oh yeah it also sucks big time!

Hehe :P
TheD
The Detective
(02-21-2013, 09:53 AM)
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Originally Posted by RiverBed

Knack could have fooled me for an animation movie. Nitpickers, grow up. It's about the appearance however you do it (smoke and mirrors or the real thing). If Capcom's demo is what they can do year one, then the answer is a 'yes' to finally having in-game assets that could be passed as CGI or CGI-ish.
I mean, I sometimes get fooled into thinking a FIFA game is a real match if I happen accidentally sometimes and that is current gen.

It is not nitpicking!
The "it looks like CGI" bullshit is flat out wrong!

Hyperbole is Hyperbole.

Get over it!
Last edited by TheD; 02-21-2013 at 09:55 AM.
dan2026
Member
(02-21-2013, 09:55 AM)
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The only one that actually screamed gameplay to me was Watchdogs.

And that terrible screen tearing killed it, v-sync people v-sync!

Oh and Knack looked cool as well.
Ushojax
Should probably not trust the 7-11 security cameras quite so much
(02-21-2013, 09:58 AM)
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Originally Posted by nib95

No they wont lol. KZ SF and Watchdogs if anything will look better.

lol

People have been saying that for 15 years. It never happens.

These games look nice but are they an order of magnitude better than the best from this gen? Not to me. I'm sure they are pushing all kinds of fancy shit behind the scenes but the end result is nothing mind blowing. If you'd told me that Deep Down was a PS3 trailer I wouldn't dispute it.
zoukka
Member
(02-21-2013, 10:01 AM)
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Originally Posted by Ushojax

If you'd told me that Deep Down was a PS3 trailer I wouldn't dispute it.

Welp. Time to get an eye surgery then.
nib95
Banned
(02-21-2013, 10:03 AM)
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Originally Posted by Ushojax

lol

People have been saying that for 15 years. It never happens.

These games look nice but are they an order of magnitude better than the best from this gen? Not to me. I'm sure they are pushing all kinds of fancy shit behind the scenes but the end result is nothing mind blowing. If you'd told me that Deep Down was a PS3 trailer I wouldn't dispute it.

Huh? Happens every time with Guerrilla Games, that is, the final game being graphically improved over everything they'd shown of the game prior. Also lol at Deep Down being a PS3 game.
Ushojax
Should probably not trust the 7-11 security cameras quite so much
(02-21-2013, 10:03 AM)
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Originally Posted by zoukka

Welp. Time to get an eye surgery then.

I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.

It's just not that big a leap to me. When we get a playable demo with those animations and an environment that isn't dark, underground and with three characters, I might be impressed.
Feature
Banned
(02-21-2013, 10:04 AM)
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I want to see what Rockstar can do on the playstation 4 with GTA.
nib95
Banned
(02-21-2013, 10:06 AM)
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Originally Posted by Ushojax

I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.

It's just not that big a leap to me. When we get a playable demo with those animations and an environment that isn't dark, underground and with three characters, I might be impressed.

Firstly, those PS3 demo's you speak of were CGI, these demo's were all running in real time or actual gameplay.

Secondly....have you actually played KZ2/KZ3? They went above and beyond graphical expectations imo. If you're talking about gameplay, well that's even more subjective and too soon to judge imo.
zoukka
Member
(02-21-2013, 10:07 AM)
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Originally Posted by Ushojax

I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.

Fair enough.

Killzone was clearly a real game being played at the stage.

Deep Down was basically in-engine cinematics. And I don't expect fire to look like that in the end product.
TUROK
Banned
(02-21-2013, 10:14 AM)
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We're getting pretty damn close to this, maybe even surpassed it in some aspects.
Quinton McLeod
Banned
(02-21-2013, 10:15 AM)

Originally Posted by Ushojax

I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.

It's just not that big a leap to me. When we get a playable demo with those animations and an environment that isn't dark, underground and with three characters, I might be impressed.


This.
So far, I haven't seen any actual gameplay. Just trailers.
Quinton McLeod
Banned
(02-21-2013, 10:18 AM)

Originally Posted by nib95

Firstly, those PS3 demo's you speak of were CGI, these demo's were all running in real time or actual gameplay.

Secondly....have you actually played KZ2/KZ3? They went above and beyond graphical expectations imo. If you're talking about gameplay, well that's even more subjective and too soon to judge imo.


What game play did you see? You mean 'Deep Down' that had a little hub on the bottom left, yet the camera never stayed behind the character?
nib95
Banned
(02-21-2013, 10:19 AM)
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Originally Posted by Quinton McLeod

What game play did you see? You mean 'Deep Down' that had a little hub on the bottom left, yet the camera never stayed behind the character?

Killzone Shadow Fall. And it was mentioned that Agni's philosophy and Unreal 4 were running in real time. I'm also pretty confident Deep Down was too.
Quinton McLeod
Banned
(02-21-2013, 10:20 AM)

Originally Posted by nib95

Killzone Shadow Fall. And it was mentioned that Agni's philosophy and Unreal 4 were running in real time. I'm also pretty confident Deep Down was too.

That "gameplay" footage (where your actually holding the gun), didn't really look all that impressive to me.
Yasae
Banned
(02-21-2013, 10:25 AM)
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We need better sourcing. The compressed conference streams just aren't cutting it quality wise, and this time around resolutions are consistently high enough to justify IQ ballyhoo.

500 MB files or bust.
C.T.
Member
(02-21-2013, 10:29 AM)
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The most impressive thing about Killzone is the color palette. Next gen has more colors than brown, dark green, olive green, sepia and black!
Raist
Banned
(02-21-2013, 10:34 AM)

Originally Posted by Ushojax

I'm sure they were. And I'm also sure the final games will look much worse. They always do.

Well...

DeFiBkIlLeR
Banned
(02-21-2013, 10:34 AM)
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Originally Posted by C.T.

The most impressive thing about Killzone is the color palette.

Nah...the draw distance was where it's at, 8Gb of RAM in full effect, no pop up or streaming from HD install is the true significance of it.

Also the amount of physics on show was pretty incredible.
cyberheater
PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
(02-21-2013, 10:37 AM)
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Originally Posted by DeFiBkIlLeR

Nah...the draw distance was where it's at, 8Gb of RAM in full effect, no pop up or streaming from HD install is the true significance of it.

Also the amount of physics on show was pretty incredible.

Actually. The lack of destructible environments was a concern but it's early days and it looks stunning. Can't wait to play this.
zoukka
Member
(02-21-2013, 10:37 AM)
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Originally Posted by DeFiBkIlLeR

Also the amount of physics on show was pretty incredible.

Like what? If anything I would've loved seeing some more physics or destruction.
iamshadowlark
Banned
(02-21-2013, 10:39 AM)
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Originally Posted by TheD

I was not talking about lighting!
And no! It is not close to CGI!

It is. Not all CGI is Pixar level. Unless you are on about IQ or texture resolution or something...
CaptainTiptop
Member
(02-21-2013, 10:52 AM)
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Originally Posted by Quinton McLeod

This.
So far, I haven't seen any actual gameplay. Just trailers.

Killzone? Watch_Dogs?
dragonelite
Member
(02-21-2013, 10:56 AM)
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Originally Posted by iamshadowlark

It is. Not all CGI is Pixar level. Unless you are on about IQ or texture resolution or something...

I think most people expect ILM,WETA and Pixar level as CGI not some sweat shop somewhere in the middle of nowhere as cgi doing $10 smoke effects. :)

It was cool to see more natural lighting in those demo with 8gb it should give them more options to bake in the lighting. Maybe between different times(day/night) and interpolate between them to fake dynamic lighting i don't even know that is possible.
orioto
Good Art™
(02-21-2013, 10:58 AM)
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So many crows will be eaten...
The amount of butthurt and damage control today i swear :p

From "oh it's target render again" to "oh but it's not avengers cgi, boooouuu" lol

Basically a bunch a people trying to convince themselves they don't need a new console.
Would be good for your wallet (and mine) if next gen was totally disappointing and the leap so small you wouldn't see the diff with the WiiU, but this is not going to happen. Each generation brings its share of mind fuck, and this one won't change that...

I really don't know where does that "videogame are dead, we won't be impressed anymore" fad came from...
Mr.Squirrel
Tom
(02-21-2013, 11:15 AM)
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Originally Posted by Codeblew

Yeah, visiting Gaf the past two generations, it is best to view these early releases with high scepticism. I am still hyped but I don't believe any of the graphics that were not clearly gameplay. Also, I expect the graphics to improve as the generation improves. Plus, we still haven't seen a lot of major upcoming first party PS4 titles.

I want to see PD.

I'm pretty sure your memory is a bit hazy. Do what I did. Go back and read the comments from the PS3 launch. People were saying the exact same thing and that there's no way the PS3 could achieve what it did.

If this gen is any indication, I'm 100% confident that the PS4 will go way beyond what we've seen so far.
Kaako
Felium Defensor
(02-21-2013, 12:20 PM)
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Originally Posted by orioto

So many crows will be eaten...
The amount of butthurt and damage control today i swear :p

From "oh it's target render again" to "oh but it's not avengers cgi, boooouuu" lol

Basically a bunch a people trying to convince themselves they don't need a new console.
Would be good for your wallet (and mine) if next gen was totally disappointing and the leap so small you wouldn't see the diff with the WiiU, but this is not going to happen. Each generation brings its share of mind fuck, and this one won't change that...

I really don't know where does that "videogame are dead, we won't be impressed anymore" fad came from...

From their arse, of course! Looking forward to more gameplay demonstrations at this E3, especially some open world games(hopefully).
Bread
Whole Wheat
(02-21-2013, 12:29 PM)
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The gif of the guy walking through the cave is awe-inspiring, if we get anything close to those graphics in the next 2 years, I'll be ecstatic. I just wish consoles were on board with Oculus Rift.
Krabardaf
Member
(02-21-2013, 12:31 PM)
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Originally Posted by HockeyDud

If Deep Down isn't CGI, I will shat my pants.


Well shit it now cause it sure ain't CG.

Probably not in game gameplay neither though.

Why so much suspicion? It's almost like the overwhelming negativity of GAF last months ruined any hope of seeing games graphically better than what we have. Next gen is a big leap, games are improving accordingly.

Originally Posted by dragonelite


It was cool to see more natural lighting in those demo with 8gb it should give them more options to bake in the lighting. Maybe between different times(day/night) and interpolate between them to fake dynamic lighting i don't even know that is possible.

If anything, this gen is going to be the one of dynamic lighting and GI, so i doubt we'll see many tricks with lightmaps, we're heading into fully dynamic everything. Even those reflections, just look at KZ, they're everywhere. At the moment we knew we were heading to DX11 equivalent GPUs, we could already have called that.
Last edited by Krabardaf; 02-21-2013 at 12:37 PM.
Road
Member
(02-21-2013, 12:36 PM)

Originally Posted by bangai-o

all these can already be done on PS3



=P
Wanny
Member
(02-21-2013, 12:40 PM)
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Then PC will have even more CGI-like graphics since we'll get ports.
TheDanger
Member
(02-21-2013, 12:42 PM)
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How do you guys know Watch Dogs was running on PC ?
TheD
The Detective
(02-21-2013, 12:44 PM)
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Originally Posted by iamshadowlark

It is. Not all CGI is Pixar level. Unless you are on about IQ or texture resolution or something...

Movie CGI, as the OP stated.

Even for other budget CGI it would be bad.
cajunator
Banned
(02-21-2013, 12:47 PM)
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looks alright.
Not impressive but as expected.
Very clean which is good.
SuperŅ
OptionN, ShiftN
(02-21-2013, 12:51 PM)
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DriveClub: CGI
The Capcom thing: Blatant CGI
Agni Philosophy: CGI
Knack: meh
Killzone: CGI too, don't get fooled again.
Watchdogs: not that impressive after playing Sleeping Dogs on PC


Yeah, im very skeptical about what i saw last night.
childplease
Banned
(02-21-2013, 12:52 PM)

Originally Posted by orioto

I really don't know where does that "videogame are dead, we won't be impressed anymore" fad came from...

People playing pc games and not being impressed by what pc gamers have gotten accustomed to the last 2 years.
Tricky I Shadow
Banned
(02-21-2013, 12:53 PM)
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Originally Posted by SuperŅ

DriveClub: CGI
The Capcom thing: Blatant CGI
Agni Philosophy: CGI
Knack: meh
Killzone: CGI too, don't get fooled again.
Watchdogs: not that impressive after playing Sleeping Dogs on PC


Yeah, im very skeptical about what i saw last night.

Not only are you sceptical, but you also seem to be clueless/misinformed.
Pachterballs
Banned
(02-21-2013, 12:54 PM)
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Originally Posted by TheD

Movie CGI, as the OP stated.

Even for other budget CGI it would be bad.

I specifically mentioned some examples of movies in the OP.

it is movie level cgi. also : see:



easily doable on ps4.

wurstkind
Banned
(02-21-2013, 12:55 PM)
oh god, people really think this is realtime just because there is a fake hud?

how delusional.
Zaventem
Member
(02-21-2013, 12:56 PM)
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That's a 2003 direct-to-video film though.That's pretty embarrassing if it couldn't.
CorrisD
badchoiceboobies
(02-21-2013, 12:57 PM)
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Originally Posted by NiklausMikaelson

How do you guys know Watch Dogs was running on PC ?

A Ubisoft told Geoff on their live aftershow, they have it running on PS4 hardware, but this was a fuller version of the game running off of PC, I can't see them having any problems with PS4 hardware at this point though when this is a cross-gen game.

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