Computer
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(03-02-2013, 08:59 PM)

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Jerry Bruckheimer Games closed #1

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Quote:
Jerry Bruckheimer Games closed

Pirates of the Caribbean producer's game incubation studio no longer moving forward after shipping no products since 2007.

Film and TV icon Jerry Bruckheimer's first foray into gaming yielded no products. A Bruckheimer Films representative confirmed with GameSpot today that Jerry Bruckheimer Games, founded in 2007, is no longer moving forward.

"Jerry Bruckheimer Games is no longer active," the representative said.

Asked if "no longer active" should be thought of as dormant with the possibility of returning to operation or simply no longer a functioning entity, the rep was clear: "no longer a functioning entity."

The outfit--once in partnership with MTV Games--was described as a "game incubation studio," one that would conceive games but wouldn't actually develop them. "It'll be an idea [house]," Bruckheimer told GameSpot in 2007. "We'll work with other developers and studios to hire an executive team and come up with something we feel is interesting."

The company's website--www.jbgames.com--now redirects to Bruckheimer's film website.

Jerry Bruckheimer Games had no announced projects, though the company was reportedly developing three different games for Xbox 360 and PlayStation 3. A Bruckheimer Films representative declined to comment on the status of these rumored projects.

Highly touted Jerry Bruckheimer Games founding presidents Jim Veevaert and Jay Cohen have moved on. Veevaert is now a general manager at Zynga, while Jay Cohen left the company last year and is currently chairman of the Academy of Interactive Arts & Sciences.

No comment was given regarding the nature of the pair's departure from the now-defunct game company.

Though Bruckheimer may no longer have a hand in gaming, he is set to produce a number of high-profile upcoming films, including National Treasure 3 and Pirates of the Caribbean 5, among others.

Bruckheimer's film and TV legacy is extensive. In addition to producing the Pirates of the Caribbean films, he has helped create films like Top Gun and Black Hawk Down and shows like C.S.I: Crime Scene Investigation and The Amazing Race
http://www.gamespot.com/news/jerry-b...closed-6404727
Pinko Marx
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(03-02-2013, 09:00 PM)

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#2

GolazoDan
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(03-02-2013, 09:01 PM)

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#3

Quote:
Veevaert is now a general manager at Zynga
Welp.
strafer
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(03-02-2013, 09:02 PM)

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#4

Didn't even know he had a company. :P
RadioActiveLobster
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(03-02-2013, 09:02 PM)
#5

First reply nailed it.
Toa TAK
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(03-02-2013, 09:02 PM)

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#6

What games did they put out?
The Bookerman
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(03-02-2013, 09:03 PM)

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#7

What about Tigon Studios? Vin Diesel's "Video game" studio.

Going to the company's web site is like going back to 2004 when flash was still relevant.
Pinko Marx
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(03-02-2013, 09:06 PM)

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#8

Originally Posted by The Bookerman: View Post
"Vin Diesel and Tigor Studios bring you Melkor, an epic Action-RPG that is best described as a 'hardcore mature take on Zelda 64"
Computer
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(03-02-2013, 09:09 PM)

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#9

Originally Posted by Toa TAK: View Post
What games did they put out?
None.
-Cade
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(03-03-2013, 02:49 AM)

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#10

The only interesting news here was National Treasure 3, but...
Currygan
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(03-03-2013, 02:50 AM)

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#11

this thread made me realize that a company called Jerry Bruckheimer Games existed
antitrop
does not much care for
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(03-03-2013, 02:50 AM)

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#12

Originally Posted by Currygan: View Post
this thread made me realize that a company called Jerry Bruckheimer Games existed
Count me amongst this crowd.
CrunchyB
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(03-03-2013, 02:51 AM)

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#13

Originally Posted by Pinko Marx: View Post
"Vin Diesel and Tigor Studios bring you Melkor, an epic Action-RPG that is best described as a 'hardcore mature take on Zelda 64"
Holy shit, you're not joking! :o
jet1911
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(03-03-2013, 02:51 AM)

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#14

Originally Posted by -Cade: View Post
The only interesting news here was National Treasure 3, but...
I want to know what was on that page.
CronoShot
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(03-03-2013, 02:52 AM)

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#15

Didn't even know this was a thing.
antitrop
does not much care for
MOH: Warfighter
(03-03-2013, 02:55 AM)

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#16

If a game studio shuts down without anyone ever knowing it existed, did it even exist at all?
ToxicAdam
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(03-03-2013, 02:57 AM)

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#17

I bet in 2008, these dudes were sitting in an office laughing their ass off at drawing a paycheck for this venture.

Quote:
8:00 - Make coffee

8:05-11:30 - Stare at white board, laugh your ass off

11:30 - Lunch

12:00 - 12:20 - Lurk video game forums for game ideas.

12:30 - Email Jerry's assistant a new idea

12:35 - 4 - Laugh your ass off
Axspell
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(03-03-2013, 02:58 AM)

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#18

Can we get some leaks as to what they were working on, someone? :P
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(03-03-2013, 03:02 AM)

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#19

Originally Posted by The Bookerman: View Post
Tigon didn't really make Riddick: Escape Butcher Bay or Riddick: Dark Athena... that was Starbreeze and Vin consulting, wasn't it?

They released Wheelman (which bombed due to Midway which closed due to too many bombs early this generation), but haven't released anything else since.

Those three projects on their site I haven't even heard of/been announced. I'm not sure if it's due to Vin being busy with Fast and Furious and Riddick, but if nothing is coming from them due to Wheelman bombing which didn't seem that bad from the demo, I should track a copy down at Gamestop and actually play it... that's a bit of a shame as the Riddick games (even if that was mostly Starbreeze's doing) wasn't terrible and I would love to see more games from Vin consulting on them/building universes for them.
Mechazawa
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(03-03-2013, 03:04 AM)

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#20

Wow. A video game studio that is quite literally just an "idea man"

Could you be anymore useless.
speculawyer
clairvoyancy is no excuse for trollin'
(03-03-2013, 03:07 AM)

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#21

Making games is much harder than these Hollywood people realize.
-Cade
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(03-03-2013, 03:08 AM)

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#22

Originally Posted by TheSeks: View Post
Tigon didn't really make Riddick: Escape Butcher Bay or Riddick: Dark Athena... that was Starbreeze and Vin consulting, wasn't it?

They released Wheelman (which bombed due to Midway which closed due to too many bombs early this generation), but haven't released anything else since.

Those three projects on their site I haven't even heard of/been announced. I'm not sure if it's due to Vin being busy with Fast and Furious and Riddick, but if nothing is coming from them due to Wheelman bombing which didn't seem that bad from the demo, I should track a copy down at Gamestop and actually play it... that's a bit of a shame as the Riddick games (even if that was mostly Starbreeze's doing) wasn't terrible and I would love to see more games from Vin consulting on them/building universes for them.
The Wheelman actually had some good ideas and gameplay mechanics, but most of them are utilized better in other games (Sleeping Dogs comes to mind).
Radec
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(03-03-2013, 03:10 AM)

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#23

Oh theres National Treasure 3 and Pirates 5 coming.

Sweet.
faceless007
Member
(03-03-2013, 03:14 AM)
#24

I heard an interview with Bruckheimer around the time he was starting this up. It was pretty clear he didn't know a thing about video games and was throwing money at it just because he wanted to get in on something new and popular.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(03-03-2013, 03:24 AM)

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#25

Originally Posted by -Cade: View Post
The Wheelman actually had some good ideas and gameplay mechanics, but most of them are utilized better in other games (Sleeping Dogs comes to mind).
Hmm, well I'd still like to give it a try. The last news post on their site is from the Wheelman releasing in 2009. So that's been 3-4 years radio silence. Someone from GiantBomb/Kotaku/et. al. should e-mail them and see what is up, you know?
Zeal
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(03-03-2013, 03:25 AM)

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#26

First post nails.....oh wait.
-Cade
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(03-03-2013, 03:27 AM)

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#27

Originally Posted by TheSeks: View Post
Hmm, well I'd still like to give it a try. The last news post on their site is from the Wheelman releasing in 2009. So that's been 3-4 years radio silence. Someone from GiantBomb/Kotaku/et. al. should e-mail them and see what is up, you know?
It's definitely worth a try and it should be pretty cheap to find essentially anywhere. The driving was fun and the airjacking and slow-mo shooting systems are enjoyable. Never hear anyone talk about it, though.
Zeal
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(03-03-2013, 03:28 AM)

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#28

The Melkor game from Diesel's Tigon Studios has an amazing premise. Is this really under development still or is it vaporware? I can't find a single piece of released media anywhere.
Mario
Sidhe / PikPok
(03-03-2013, 03:28 AM)

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#29

I met with Jay a couple of times at their studio a few years back to explore opportunities. What they were working on sounded all very speculative, and it never seemed like they had any momentum unfortunately.

What helped stunt their efforts was hitching themselves to MTV Games

http://www.mtv.com/news/articles/157...tnership.jhtml


On related film director gets into game development news, Peter Jackson announced his game studio years ago too, Wingnut Games. They have never hired an employee (probably good for me being based in the same town).
Juan29.zapata
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(03-03-2013, 03:31 AM)

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#30

Just remembered this existed.

Originally Posted by Mario: View Post
On related film director gets into game development news, Peter Jackson announced his game studio years ago too, Wingnut Games. They have never hired an employee (probably good for me being based in the same town).
Doesn't that sound a bit shady? And wasn't that company working on a Halo project too?
TucoBenedictoPacifico
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(03-03-2013, 03:32 AM)

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#31

Originally Posted by Pinko Marx: View Post
"Vin Diesel and Tigor Studios bring you Melkor, an epic Action-RPG that is best described as a 'hardcore mature take on Zelda 64"
I would play the shit out of this.
in some sense I already did, because it sounds a lot like Dark Souls.
FyreWulff
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(03-03-2013, 03:34 AM)

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#32

Originally Posted by Juan29.zapata: View Post
Just remembered this existed.



Doesn't that sound a bit shady? And wasn't that company working on a Halo project too?
They were working on a game called Halo Chronicles. Got cancelled.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(03-03-2013, 03:34 AM)

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#33

Originally Posted by Zeal: View Post
The Melkor game from Diesel's Tigon Studios has an amazing premise. Is this really under development still or is it vaporware? I can't find a single piece of released media anywhere.
Honestly, we don't know. I mean that's the first I've heard of it and I don't think any sites or magazines talked about it. They've been silent for 3-4 years now. So who the hell knows what is going on. Someone should e-mail them/ask Vin about it.
Mario
Sidhe / PikPok
(03-03-2013, 03:35 AM)

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#34

Originally Posted by Juan29.zapata: View Post
Doesn't that sound a bit shady? And wasn't that company working on a Halo project too?
Weta Workshop was working on pre-production for the Halo film, and I think Peter himself was writing for a Halo game side project but that was being developed by some other team. Both those projects were cancelled.

I don't think Wingnut Games ever received funding for anything. The idea was they would produce original IP that I think Microsoft would fund. But when everything else fell apart and Peter continued to be busy with films, nothing ever got off the ground.
Juan29.zapata
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(03-03-2013, 03:37 AM)

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#35

Originally Posted by Mario: View Post
Weta Workshop was working on pre-production for the Halo film, and I think Peter himself was writing for a Halo game side project but that was being developed by some other team. Both those projects were cancelled.

I don't think Wingnut Games ever received funding for anything. The idea was they would produce original IP that I think Microsoft would fund. But when everything else fell apart and Peter continued to be busy with films, nothing ever got off the ground.
That makes me wonder, is there any movie director that is directly associated to a game where it didn't fall apart?

Medal of Honor does not count.
Mario
Sidhe / PikPok
(03-03-2013, 03:38 AM)

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#36

Originally Posted by Juan29.zapata: View Post
That makes me wonder, is there any movie director that is directly associated to a game where it didn't fall apart?
Spielberg - Boom Blox.
Zeal
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(03-03-2013, 03:39 AM)

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#37

Originally Posted by TheSeks: View Post
Honestly, we don't know. I mean that's the first I've heard of it and I don't think any sites or magazines talked about it. They've been silent for 3-4 years now. So who the hell knows what is going on. Someone should e-mail them/ask Vin about it.
Just tweeted his ass about it. Lets see what happens.
Juan29.zapata
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(03-03-2013, 03:39 AM)

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#38

Originally Posted by Mario: View Post
Spielberg - Boom Blox.
Ah yes. Of course. EA had to do that game with Spielberg instead of LMNO.
cuyahoga
Dudebro, My Shit is Fucked Up So I Got to Shoot/Slice You II: It's Straight-Up Dawg Time
(03-03-2013, 03:42 AM)

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#39

Originally Posted by Axspell: View Post
Can we get some leaks as to what they were working on, someone? :P
Nothing. Just a bunch of documents with concepts. No prototyping.
Juan29.zapata
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(03-03-2013, 03:44 AM)

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#40

Originally Posted by cuyahoga: View Post
Nothing. Just a bunch of documents with concepts. No prototyping.
5 years of doing pretty much nothing?

Anyone can write docs with concepts. What a sinkhole for money. Wow.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(03-03-2013, 03:48 AM)

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#41

Originally Posted by Juan29.zapata: View Post
Ah yes. Of course. EA had to do that game with Spielberg instead of LMNO.
LMNO sounded amazing on paper, but you have to ask yourself: Would it have been able to be done with the PS3/360 hardware (or was it X-box/PS2?) in 2007-2008.

That said, the 1950's decor art-set pieces that leaked looked AMAZING.
EmmanuelMunoz
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(03-03-2013, 03:51 AM)

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#42

Originally Posted by The Bookerman: View Post
Seems like Tigon Studios and One Race Films are one and the same company. So they may have just put games to the side while they focus on movies like....well, Riddick and Fast and the Furious.

http://www.oneracefilms.com/index2.html
http://www.linkedin.com/pub/samantha-vincent/6/4b0/7b0
Juan29.zapata
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(03-03-2013, 03:56 AM)

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#43

Originally Posted by TheSeks: View Post
LMNO sounded amazing on paper, but you have to ask yourself: Would it have been able to be done with the PS3/360 hardware (or was it X-box/PS2?) in 2007-2008.

That said, the 1950's decor art-set pieces that leaked looked AMAZING.
It was current-gen. Was supposed to be a short, but sweet game. Did you ever see the concept video?

I strongly suggest you read this article from 1UP about the game, it was amazing: http://www.1up.com/do/feature?pager....=0&cId=3182177 (BTW, will this article disappear once 1UP is closed?).
tauroxd
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(03-03-2013, 03:59 AM)

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#44

Originally Posted by Juan29.zapata: View Post
It was current-gen. Was supposed to be a short, but sweet game. Did you ever see the concept video?

I strongly suggest you read this article from 1UP about the game, it was amazing: http://www.1up.com/do/feature?pager....=0&cId=3182177 (BTW, will this article disappear once 1UP is closed?).
Wait, what? I hate to be that guy but 1UP is gonna close?
Ether_Snake
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(03-03-2013, 04:00 AM)

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#45

Maybe it was a front to get government subvention money, if there was any.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(03-03-2013, 04:03 AM)

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#46

Originally Posted by Juan29.zapata: View Post
It was current-gen. Was supposed to be a short, but sweet game. Did you ever see the concept video?

I strongly suggest you read this article from 1UP about the game, it was amazing: http://www.1up.com/do/feature?pager....=0&cId=3182177 (BTW, will this article disappear once 1UP is closed?).
Yes, I know of that article. And like it stated in it, it was trying to do First Person Pakour in an age/time before Mirror's Edge. While hind-sight is 20/20 and all that, you have to ask yourself: Would that concept have worked/been possible in that time-frame? Somehow, I doubt it and that's why EA canned it.
sant
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(03-03-2013, 04:12 AM)

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#47

So they were just jerking around for 6 years?
Juan29.zapata
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(03-03-2013, 04:14 AM)

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#48

Originally Posted by TheSeks: View Post
Yes, I know of that article. And like it stated in it, it was trying to do First Person Pakour in an age/time before Mirror's Edge. While hind-sight is 20/20 and all that, you have to ask yourself: Would that concept have worked/been possible in that time-frame? Somehow, I doubt it and that's why EA canned it.
It kinda read to me more like "we already have another dev that has more percent complete of the same kind of game, you're out". If they had given it a chance it would've been great. And you know, it was in the good years of EA (of the few they had).
wenis
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(03-03-2013, 04:16 AM)

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#49

An idea house..... LOL!
Zarx
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(03-03-2013, 04:25 AM)

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#50

Originally Posted by Juan29.zapata: View Post
That makes me wonder, is there any movie director that is directly associated to a game where it didn't fall apart?

Medal of Honor does not count.
Some people like Clive Barker's games don't they? I heard some bad things about Stranglehold but it did get released.