Now that The Cave is done and unleashed on an unsuspecting world (ok, we did do a bunch of PR, so it wasn't exactly unsuspecting), it's time for me to move on from Double Fine and plot my next move.
So many games left to be designed.
I want to thank all the amazing people at Double Fine for all their hard work on The Cave. It was a true pleasure to work with every one of them over the past two years. So much fun. I will miss them all. And of course to Tim for creating the opportunity to come there and make The Cave.
Over the next few weeks, I'm going to post some behind the scenes pictures we took during the game's development and stuff like this...
That's a complete map of The Cave exported from Maya by designer J.P. LeBreton. Bonus points if you can figure out what the pink dots are.
For the short term, Clayton Kauzlaric and I have been toiling away on another iOS side project that I'm going to focus on over the next few months. It's called Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG. I'll post some screen shots in the next few days.
I also have that PAX Australia keynote to write. How did I ever let them talk me into doing that. So much fun. So much pain. Maybe I'll just do a 45 minute Q and A session.
I still think he's a funny guy.
I can't believe he's leaving. I feel like this company was catered for the Tim and Ron duo. Is he leaving the video game business entirely?
Guess this means no DLC. :(
nothing, he wasn't involvedNoooooo.....what does this mean for the Kickstarter game???
I mean sure he probably looked at it once and said "yeah I like this, I dont like that" but he has nothing to do with the project
also..
how about reading the OPIs he leaving the video game business entirely?
Was he involved at all in the kickstarter? Besides basic idea throwing around?Noooooo.....what does this mean for the Kickstarter game???
I can't believe he's leaving. I feel like this company was catered for the Tim and Ron duo. Is he leaving the video game business entirely?
Ron is a rambling man. I never felt like he was a double fine member. Rather a friend who they wanted to make one specific game with
Ron Gilbert...we need you working with Tim Schafer. :-(
They even joked in the Kickstarter pitch about his contribution to the project being close to nothing.Originally Posted by SalsaShark
nothing, he wasn't involved
I mean sure he probably looked at it once and said "yeah I like this, I dont like that" but he has nothing to do with the project
Schafer: "We also have Ron Gilbert. Maybe he will help".
*Gilbert gives a grumpy look and closes the door of his office*
Schafer (faking confidence): "Yeah, he will help".
ha, yeah, I remember thatOriginally Posted by TucoBenedictoPacifico
They even joked in the Kickstarter pitch about his contribution to the project being close to nothing.
Schafer: "We also have Ron Gilbert. Maybe he will help".
*Gilbert gives a grumpy look and closes the door of his office*
Schafer (faking confidence): "Yeah, he will help".
I took that as an implication that he would be helping, actually.Originally Posted by TucoBenedictoPacifico
They even joked in the Kickstarter pitch about his contribution to the project being close to nothing.
Schafer: "We also have Ron Gilbert. Maybe he will help".
*Gilbert gives a grumpy look and closes the door of his office*
Schafer (faking confidence): "Yeah, he will help".
The most that likely could've happened (and probably did, and still will) were jokes being bounced off of Ron Gilbert along with everyone else working there to see how good they were. Unofficial QA I guess.I never got the impression from the Kickstarter campaign that Gilbert was going to be significantly involved.
DF will be fine. They have a pretty steady stream of downloadable titles going thanks to their in-office game jams.Wonder what DF is going to do after the kickstarter game. Tim said they would be looking at investment options for Psychonauts 2 right?
Ron will have a Kickstarter going before the end of the year.