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Member
(03-13-2013, 05:46 PM)
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THE NEVERHOOD (claymation, p&c adventure game) developers making a new game
#1
Fanboy squeal!
Give some fucking love to the Indie Games thread, that's where I got this info from and Musiol! :D Facebook: The Neverhood
Quote:
![]() Started on Twitter: ![]() ![]() ![]() ![]() ![]() Pencil Test Studios is the animation company founded in 2009 by Mike Dietz (Aladdin, Earthworm Jim) and Ed Schofield who worked on Neverhood. Neverhood (1996, PC) was my absolutely favorite game from childhood along with Jazz the Jackrabbit and Prince of Persia. It still has one of the best soundtracks in a game, thanks to Terry S. Taylor. The Hall of Records is one of the greatest and nonsensically detailed codices in a game ever. ![]() ![]() ![]() The only other game I know that uses claymation and is a point-and-click adventure is The Dream Machine which is pretty awesome too and you should give it a go.
Quote:
Hey, you forgot to give love to the Indie Games thread!
Last edited by Messofanego; 03-13-2013 at 06:10 PM.
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dude
(03-13-2013, 05:50 PM)
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#5
Oh my god YES.
Kickstart this shit so that I can throw my money on it. Soundtrack by Terry S. Taylor is almost too good to be true as well. EDIT: Fargo... I should have known he'll have something to do with this! He seems to have some sort of sinister plot to revive all my favorite games.
Last edited by dude; 03-13-2013 at 05:53 PM.
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Member
(03-13-2013, 05:51 PM)
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#7
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Member
(03-13-2013, 05:54 PM)
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#11
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Member
(03-13-2013, 06:07 PM)
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#16
Hehe, could you do me (and other Indie Games) a favor and throw the Indie Games thread link somewhere in the OP? :)
http://www.neogaf.com/forum/showthread.php?t=517647 Indie Game threads need to cuddle together to not be forgotten. Something along the lines of "Also, check out more recent and interesting Indie Games if you want to support Indie devs: Link" |
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Member
(03-13-2013, 06:10 PM)
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#20
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Member
(03-13-2013, 06:28 PM)
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#24
The majority opinion in this thread (so far) appears to be that The Neverhood was a great game. In my opinion, however, it was a terrible game, with few puzzles, few examples of good writing, and nary a thing of consequence for the player to do. It reminds me of another all style no substance pseudo-adventure game, Full Throttle. I can appreciate these titles for their artistic merit, but that is where my appreciation ends. The lack of depth kills replay value (besides showing off the art to your friends), and made finishing them even once a challenge.
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dude
(03-13-2013, 06:33 PM)
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#28
I too don't hold Full Throttle in very high regards though. |
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Member
(03-13-2013, 06:47 PM)
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#30
The Facebook post has become more of an AMA. I just read through all 400+ comments, and here's what I got. It'll try to be a spiritual successor: ![]() Right now, no talks of mobile ports: ![]() Why can't have cameos: ![]() ![]() ![]() Ah, the troubles of not fully voiced dialogue like in JRPGs: ![]() 3 tons of clay is still being used! In addition to other material:
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Likely to be eaten by a grue
(03-13-2013, 06:56 PM)
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#35
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Junior Member
(03-13-2013, 07:16 PM)
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#39
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Junior Member
(03-13-2013, 07:27 PM)
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#40
Oh my god, The Neverhood was one of my favorite games as a child. I can still remember when I went to the store to buy it with my mother. I can't remember the store (it wasn't a chain) I just know that she let me pick between 3 games, and I chose The Neverhood and fell in love with that game. I remember reading that damn long wall of mythology. Doubt I ever finished reading the whole thing, but I can remember spending a lot of time just reading that. I got clay and started making my own Klaymen and such. This news has just gotten me so giddy and nostalgic. I need to go listen to the soundtrack!
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Member
(03-13-2013, 07:42 PM)
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#41
Bring on the Kickstarter, Doug, we've been waitin' for ya. |
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Member
(03-13-2013, 07:51 PM)
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#44
A new Neverhood (or Neverhood-like) game? Oh YES!
The game's OST is phenomenal! I have no idea if the game runs on modern day machines, but yes, it is worth playing. It has so-so puzzles, but the unique art style, humor and soundtrack are where the game really shines. |
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Member
(03-13-2013, 07:57 PM)
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#46
and then, at the end of the horribly long corridor - a single disk lying on the floor. That was cruel. |
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Member
(03-13-2013, 07:59 PM)
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#47
When you're younger, you get lost in that mythos. It became a novel for me. I didn't really care there was something at the end of it. |