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Goli
Member
(03-27-2013, 12:18 PM)
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EDIT:

For those unfamiliar with iOS App Store releases, this is available only in New Zealand at the moment, and as the day goes by it'll be released in other markets. The price you see is in New Zealand dollars. The game should be either $15.99 or $16.99 when it hits the US store. It's a universal app by the way.
The game's $15.99 (universal).

Return to the classic medieval tale of magic, monsters and friendship with FINAL FANTASY V!

Twenty years after the original FINAL FANTASY V released in Japan, the classic RPG has found its way to mobile devices!

Embark on an epic adventure as four heroes driven together by fate: Bartz and his chocobo companion, Princess Lenna of Castle Tycoon, the mysterious Galuf, and the pirate captain Faris. The crystals that bring peace and prosperity to the world – earth, water, fire, and wind – have lost their power and are on the verge of destruction.

•Customize characters with an unprecedented degree of freedom with the job and ability system – 26 unique job classes!

•Veteran character designer Kazuko Shibuya has returned to recreate the characters and graphics for a completely enhanced mobile experience!

•Touch-screen controls and active-time battle system are optimized for fluid combat on mobile devices

•This new version also includes “The Sealed Temple” from the 2006 release, as well as the Tetsuya Nomura-designed optional boss Enuo, and an extraordinary soundtrack

•Game Center support and plenty of achievements to be earned.

★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆

The villains of FINAL FANTASY V are coming to Guardian Cross, the popular trading card battle game from Square Enix!

Odin, the mighty warrior in glistening armor, mounted atop his sturdy steed.
Omega, the heartless weapon born forth from roiling skies.
Shinryu, the ancient drake which clutches Ragnarok to its scaly breast.
Siren, the undead songstress who dwells in a temple sunken beneath the sea.

Download it for free on the App Store today!

★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆

https://itunes.apple.com/us/app/id609577016?mt=8
Last edited by Goli; 03-28-2013 at 04:07 AM.
tiggerkiddo
Member
(03-27-2013, 12:21 PM)
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Well maybe people will try it then track down the best port of this...
Kiraly
Member
(03-27-2013, 12:21 PM)
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I hope it comes to Android quick.

I don't give a shit about the styling, does not look that particularly bad.


Haunted
(03-27-2013, 12:26 PM)
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Originally Posted by Kiraly

I hope it comes to Android quick.

I don't give a shit about the styling, does not look that particularly bad.


Stupid sexy Gabor.

anyway, looks like shit to me.
Adam Prime
hates soccer, is Mexican
(03-27-2013, 12:28 PM)
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I really do love FFV... but for $20.

The art style is weird looking too. I dunno, I'd rather pay for a FFIII/IV style remake than this.
polyh3dron
Banned
(03-27-2013, 12:28 PM)
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Ugh that fucking font they use on all their iOS ports makes me want to vomit. It's too sharp and doesn't fit in with the game.

And $20? lol fuck off Squeenix.
RedNumberFive
Xbone credit card reader
(03-27-2013, 12:29 PM)
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Holy shit @ $20!

I don't know what price I was expecting, but it certainly wasn't that.
Man-is-Obsolete
Member
(03-27-2013, 12:30 PM)
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Wow, they made it look worse and are charging $20 for it!? There has to be cheaper ways of playing this in the original art. Isn't FFV on PSN for $10?
Goli
Member
(03-27-2013, 12:31 PM)
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Originally Posted by polyh3dron

Ugh that fucking font they use on all their iOS ports makes me want to vomit. It's too sharp and doesn't fit in with the games.

And $20? lol fuck off Squeenix.

That's the price in New Zealand, it should be $15.99 USD.
TheNamelessOne
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(03-27-2013, 12:33 PM)
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Rlan
Member
(03-27-2013, 12:33 PM)
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Originally Posted by polyh3dron

Ugh that fucking font they use on all their iOS ports makes me want to vomit. It's too sharp and doesn't fit in with the game.

It always kinds of feels like a Japanese thing. Like, there are a lot of Japanese made XBLA games that almost feel the same way with their weird out of place fonts.
Goli
Member
(03-27-2013, 12:37 PM)
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Originally Posted by Rlan

It always kinds of feels like a Japanese thing. Like, there are a lot of Japanese made XBLA games that almost feel the same way with their weird out of place fonts.

Probably since that's a font versatile enough to be used in all languages the game has. It's better than the font the Advance release had anyway.
OmegaTreeFish
Member
(03-27-2013, 12:42 PM)
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The characters almost have a Nintendo Mii vibe about them. And not in a good way.

I just really don't like this art style. It just looks totally off. Mainly the people. The monsters look OK I guess and so do the environments.

More than likely wont get this.
Exentryk
Member
(03-27-2013, 12:43 PM)
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I don't like this smooth art that they use for iOS ports. Gonna skip, and stick with the PS3 version.
Star Falcon
Member
(03-27-2013, 12:44 PM)
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Not feeling the new art style. Hate to imagine what they've done with Gilgamesh
Minsc
(03-27-2013, 12:51 PM)
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It's amazing how unanimously everyone seems to hate the art style (not a fan either), makes you wonder how in the world they let it go through... especially with how perfect ATB looked compared to this.
squall211
Member
(03-27-2013, 12:51 PM)
Not surprised at the $20 price tag. I love Final Fantasy, but I'm not paying $20 for that.
Minsc
(03-27-2013, 12:53 PM)
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Originally Posted by squall211

Not surprised at the $20 price tag. I love Final Fantasy, but I'm not paying $20 for that.

Good news, if you don't live in New Zealand, you don't have to.
NekoFever
Member
(03-27-2013, 12:55 PM)
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I always assumed the font was some OS-level one being used for the sake of compatibility and laziness. You mean they actually chose that?
Jacobbles
Member
(03-27-2013, 12:56 PM)
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I hate the art as well but I'd let it slide if they put it out on 3DS or Vita. I want to use buttons, goddammit. These kinds of games aren't suited to iOS devices at all.
Talon
Banned
(03-27-2013, 12:59 PM)
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Originally Posted by NekoFever

I always assumed the font was some OS-level one being used for the sake of compatibility and laziness. You mean they actually chose that?

Square Enix is apparently the one game publisher that doesn't want to pay for a decent font.
OmegaTreeFish
Member
(03-27-2013, 01:00 PM)
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Originally Posted by Jacobbles

I hate the art as well but I'd let it slide if they put it out on 3DS or Vita. I want to use buttons, goddammit. These kinds of games aren't suited to iOS devices at all.

menu based combat isnt suited for touchscreen?

I pretty much disagree with this. I played FF3 just fine on my iphone. Worked great.

The price wouldn't be a problem if it wasn't a remake of a really old game.

Saying that I paid £10 for FF3 and thats fine by me. What will this cost in UK?
Kouriozan
Member
(03-27-2013, 01:00 PM)
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I'm still sad that they killed the image I had for a FF V 2D remake :(
Please don't do this to FF VI.
Cheebo
Cheebs
(03-27-2013, 01:01 PM)
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With the new leadership at Square-Enix and mobile being one of their few profitable division we are going to see a lot more titles like FFV. Hopefully it means FFVI very soon. And maybe some PSX ports.
Trojita
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(03-27-2013, 01:01 PM)
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Originally Posted by Kiraly

I hope it comes to Android quick.

I don't give a shit about the styling, does not look that particularly bad.



Last edited by Trojita; 03-27-2013 at 01:03 PM.
Zippedpinhead
Member
(03-27-2013, 01:02 PM)
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I hate the character art for the release. It looks really cheap, especially compared to the FFIV PSP release, heck it looks cheap compared to the FF1&2 releases on iOS that were ports from the psp.

The backgrounds and monsters look fine, but those characters look terrible.

I might buy it still, because it would make the Four job Fiesta that much easier to participate in...
DragonSworne
Satoru Iwata and his Trilateral Commission cronies are suppressing the truth about Retro. Wake up, sheeple!
(03-27-2013, 01:02 PM)
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Square-Enix doesn't get the mobile landscape at all.

They need to equally support Andriod and other platforms. It's unbelievable for a company pushing so much for mobile gaming, they give iOS preference. You don't win in the mobile space by doing that. They just don't get it.
Jacobbles
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(03-27-2013, 01:02 PM)
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Originally Posted by OmegaTreeFish

menu based combat isnt suited for touchscreen?

I pretty much disagree with this. I played FF3 just fine on my iphone. Worked great.

The price wouldn't be a problem if it wasn't a remake of a really old game.

Saying that I paid £10 for FF3 and thats fine by me. What will this cost in UK?

My problem is actually more with how I play games like this for hours on end and that iPhones have terrible battery life.
lupin23rd
Member
(03-27-2013, 01:02 PM)
Not out yet in North America?

Like everyone else I'm not sure I like the art style, but having imported the SFC release back before VI came out (my first import) I REALLY want to play this game in English (did not own a PC, have not yet picked up the Advance version) and I may just get it to experience it.
Victrix
*beard*
(03-27-2013, 01:03 PM)
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Those character sprites will have the kongregate fanbase locked up I guess
OmegaTreeFish
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(03-27-2013, 01:08 PM)
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Originally Posted by Jacobbles

My problem is actually more with how I play games like this for hours on end and that iPhones have terrible battery life.

OK i will give you that. Tablets have much better batteries though.

Battery life is screen size is why I moved away from iphone gaming (i got into it until I got my Vita) but I will happily play games on my Nexus 7 if something decent comes out.
Minsc
(03-27-2013, 01:09 PM)
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Originally Posted by Jacobbles

My problem is actually more with how I play games like this for hours on end and that iPhones have terrible battery life.

Battery life should be around 6 hours, but if that's not enough, you are able to charge the device while it is in use, and they also make hundreds of cases and accessories that allow you to charge the device and extend it's battery life if that is a concern.
Tiops
Member
(03-27-2013, 01:09 PM)
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I hope it bombs :)

Do a decent remake, S-E.
OmegaTreeFish
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(03-27-2013, 01:13 PM)
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Originally Posted by Minsc

Battery life should be around 6 hours, but if that's not enough, you are able to charge the device while it is in use, and they also make hundreds of cases and accessories that allow you to charge the device and extend it's battery life if that is a concern.

6 hours? really? On a iphone?

I guess because its a 2d game?
Cheebo
Cheebs
(03-27-2013, 01:13 PM)
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Originally Posted by DragonSworne

Square-Enix doesn't get the mobile landscape at all.

They need to equally support Andriod and other platforms. It's unbelievable for a company pushing so much for mobile gaming, they give iOS preference. You don't win in the mobile space by doing that. They just don't get it.

This is how a lot of the mobile scene operates. iOS is the primary platform, Android has more users but the users on iOS are far more likely to buy paid games.
Devilgunman
Member
(03-27-2013, 01:13 PM)
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Why did they have to change art style? Maybe better just do a direct port of the original game.
Cheebo
Cheebs
(03-27-2013, 01:20 PM)
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Originally Posted by Devilgunman

Why did they have to change art style? Maybe better just do a direct port of the original game.

retina resolution messes with that I believe.
deimian86
Junior Member
(03-27-2013, 01:27 PM)
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WTF? Towns looks ultra-creepy. I thought the game looks like PSP FFIV remake.
.la1n
Member
(03-27-2013, 01:28 PM)
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Originally Posted by Jacobbles

I hate the art as well but I'd let it slide if they put it out on 3DS or Vita. I want to use buttons, goddammit. These kinds of games aren't suited to iOS devices at all.

If there is any genre other than RPGs better suited for this type of control style I would be hard pressed to think of one. I would agree with you if it were, say, Megaman but FF V? Do not see how touch vs buttons on this one is going to be a game changer. Yes the art style is horrendous.

edit: apologies was posting this reply and have now seen you have clarified in the time it took me to type this out.
ArtHands
Member
(03-27-2013, 01:29 PM)

Originally Posted by DragonSworne

Square-Enix doesn't get the mobile landscape at all.

They need to equally support Andriod and other platforms. It's unbelievable for a company pushing so much for mobile gaming, they give iOS preference. You don't win in the mobile space by doing that. They just don't get it.

Why not?
Talon
Banned
(03-27-2013, 01:31 PM)
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Originally Posted by DragonSworne

Square-Enix doesn't get the mobile landscape at all.

They need to equally support Andriod and other platforms. It's unbelievable for a company pushing so much for mobile gaming, they give iOS preference. You don't win in the mobile space by doing that. They just don't get it.

...what?
wrowa
Member
(03-27-2013, 01:32 PM)
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Why does it have these terrible borders on the iPhone? Edit: Nevermind, I mixed up the iPhone and iPad screens.

Also, while looking through the screenshots of the other 2D FF games on the App Store, I've found this screen of FF Dimensions:

It's like they are making fun of their font choice, lol.
Last edited by wrowa; 03-27-2013 at 01:43 PM.
OccamsBlender
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(03-27-2013, 01:34 PM)
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Originally Posted by Minsc

It's amazing how unanimously everyone seems to hate the art style (not a fan either), makes you wonder how in the world they let it go through... especially with how perfect ATB looked compared to this.

I'm sure they will charge you another $20 to play the game with ATB's sprites...

Last edited by OccamsBlender; 03-27-2013 at 01:41 PM.
RoyalFool
(03-27-2013, 01:38 PM)
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Looks like one of those fan-made things that gets pulled within a week.

The font is annoying but I'm pretty used to it by now, the graphics however- those characters look a lot more 'blurred' than the ones in the previous ports, it's definitely taken a step backwards and in no way warrants even a quarter of that price.
Mailenstein
Member
(03-27-2013, 01:46 PM)
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It's gonna be pretty much $10.99/9,99€, guys. Don't get fooled by the NZ dollar...
Mindwipe
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(03-27-2013, 01:48 PM)
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Originally Posted by DragonSworne

Square-Enix doesn't get the mobile landscape at all.

They need to equally support Andriod and other platforms. It's unbelievable for a company pushing so much for mobile gaming, they give iOS preference. You don't win in the mobile space by doing that. They just don't get it.

Buh? Are we living in opposite of reality land today?

This looks fugly. I find it hard to justify the cost of this without a IV style 3D remake.
Minsc
(03-27-2013, 01:48 PM)
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Originally Posted by OmegaTreeFish

6 hours? really? On a iphone?

I guess because its a 2d game?

It doesn't seem unreasonable, at a low (which is normal for me) brightness. I'm guessing it should be a little less stressing than Infinity Blade, or some other 3D game, and those last for around 4 hours on an iPhone 4. So somewhere between 4-6 hours I'd guess on a full battery, sometimes simple looking games are surprisingly draining on the battery, while other times you can play for a long time and still have a good amount left. I generally believe if you are going to be gaming for over 4 hours straight, you probably have a way to charge the device or can plan ahead and bring a spare battery for an extra 200% or so battery life.
SolsticeZero
Junior Member
(03-27-2013, 01:49 PM)
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$15.99? Not with that art style. Just port the classic sprites, and I'll give you $10 tops.
Phonomezer
Banned
(03-27-2013, 01:51 PM)
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★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆

Oh its $20 lol.

★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆
storafötter
Member
(03-27-2013, 01:52 PM)
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Damn those backgrounds look bad. It looks even worse than dimensions at times. However I think the battle screens look good at least. The style mesh very badly when looking at the npcs, buildings and colours.
Last edited by storafötter; 03-27-2013 at 01:57 PM.

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