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Nirolak
Mrgrgr
(03-29-2013, 09:44 PM)
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Originally Posted by Game Informer

Eidos Guy 1: So, the question is are we going to have multiplayer? Is that the question?

Game Informer: Yeah, either co-op or some kind of multiplayer, or some other kind of multiplayer.

Eidos Guy 1: Okay, so let's say to, very short answer, the answer is no, uh, competitive multiplayer let's say. Umm... it's uh, the challenge is already uh, it's really demanding just to bring back this franchise and respect the franchise. There is a lot of passion in the uh, in the fans. They are, they are, you know, they know what they want to see. Just to make sure we respect the uh, the, the Thief franchise, it's uh, it's a big job by itself, so no multiplayer competitive multiplayer. That said, we plan to have mode with online component to uh, you know, give you another, another view of what can be Thief, but uh, it's not, but again it's not the big big multiplayer competition multiplayer.

Eidos Guy 2: As he said, our focus is on the singleplayer and we want to give the best experience possible, and focus our energy there.

Eidos Guy 1: Yes.

Source: http://media1.gameinformer.com/media...iefspecial.mp3
Last edited by Nirolak; 03-29-2013 at 10:18 PM.
Voice of Reason
Banned
(03-29-2013, 09:45 PM)
Why the fuck
Miles Quaritch
lemme stick dat Red Ring
(03-29-2013, 09:45 PM)
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If it's anything like Deniable Ops in Conviction then this is brilliant news.
Last edited by Miles Quaritch; 03-29-2013 at 09:48 PM.
Randdalf
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(03-29-2013, 09:45 PM)
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Could be interesting. Co-op stealth worked fairly well in Splinter Cell: Conviction.
Volotaire
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(03-29-2013, 09:46 PM)
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Ok I'm very curious to see some gameplay now. I'm not sure how this will work.
AJ_Wings
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(03-29-2013, 09:46 PM)
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I thought I heard component in that interview, not co-op... huh.

Edit: Yup, I'm pretty sure he said component. @17:55-18:10
Last edited by AJ_Wings; 03-29-2013 at 09:49 PM.
CookTrain
Member
(03-29-2013, 09:46 PM)
Excellent news. Gone from a "maybe" to a dead cert now. The more games that have co-op, the better.
Miker
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(03-29-2013, 09:47 PM)
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Originally Posted by Miles Quaritch

If it's anything like Deniable Ops in Conviction than this is brilliant news.

Originally Posted by Randdalf

Could be interesting. Co-op stealth worked fairly well in Splinter Cell: Conviction.

Yeah, and don't forget that Chaos Theory also had an excellent co-op mode as well.
Woffls
Member
(03-29-2013, 09:47 PM)
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Co-op stealth done right is something I'd be very interested in playing.
Nirolak
Mrgrgr
(03-29-2013, 09:47 PM)
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Originally Posted by AJ_Wings

I thought I heard component in that interview, not co-op... huh.

I listed to it a few times over to be sure.

It's at like 17:55-18:05.
Kouichi
Member
(03-29-2013, 09:48 PM)
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I was actually more interested in a Guards vs Thieves mode, but co-op could be pretty cool too.
Last edited by Kouichi; 03-29-2013 at 09:53 PM.
En Ex
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(03-29-2013, 09:49 PM)
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Co-op could be very interesting. I hope they discuss it in more detail soon.
MTMBStudios
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(03-29-2013, 09:51 PM)
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derrick save us

Originally Posted by Randdalf

Could be interesting. Co-op stealth worked fairly well in Splinter Cell: Conviction.

Co-op in conviction was fucking abysmal.
DieH@rd
Member
(03-29-2013, 09:51 PM)
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Im very interested in coop mode. MP not so much.
shinobi602
(03-29-2013, 09:52 PM)
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Anybody else hear that? It's the sound of derrick's agony.
MR BLACKMAGIK
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(03-29-2013, 09:53 PM)
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I thought the co-op mission in both Chaos Theory and Conviction were really fun. I think Blacklist has a co-op mode also. As long as it's done well, I'm all for it.
MuseManMike
Member
(03-29-2013, 09:53 PM)
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Co-op stealth sounds fine.
symphonask
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(03-29-2013, 09:54 PM)
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Not sure if want.

Thief is meant to be a solitary experience.
Nirolak
Mrgrgr
(03-29-2013, 09:54 PM)
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Originally Posted by DieH@rd

Im very interested in coop mode. MP not so much.

Honestly I think co-op makes a lot more sense than competitive for games if you can't compete in the upper echelon.

Co-op is kind of like a campaign in that you can make it unique to your product much more easily.
XANDER CAGE
WELCOME TO THE XANDER ZONE
(03-29-2013, 09:55 PM)
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Actually sounds like it could be fun. System Shock 2's co-op was good for a lark a second time through.
whatsinaname
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(03-29-2013, 09:55 PM)
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Has there been any evidence (teaser clips, developer interviews, etc) that the "Thief experience" is being diluted or are people just getting worried like they did before Deus Ex: HR was released?
SJRB
Member
(03-29-2013, 09:56 PM)
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Sure, why not? It could actually be really cool to sneak through a place with a buddy.
Kuroyume
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(03-29-2013, 09:56 PM)
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Game will be built with co-op in mind. Maybe in single player you will get an AI buddy.
R dott B
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(03-29-2013, 09:57 PM)
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If's the full SP playable with another person then I am DOWN!
Miles Quaritch
lemme stick dat Red Ring
(03-29-2013, 09:57 PM)
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Originally Posted by MTMBStudios

Co-op in conviction was fucking abysmal.

Care to elaborate? Deniable Ops was the only enjoyable aspect of Conviction.
Eusis
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(03-29-2013, 09:58 PM)
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Originally Posted by Nirolak

Honestly I think co-op makes a lot more sense than competitive for games if you can't compete in the upper echelon.

Co-op is kind of like a campaign in that you can make it unique to your product much more easily.

It's even better if these are special co-op stages, much like Portal 2's. There really IS potential for co-op stealth, IE one serving as a distraction or creating a diversion, and it's slow paced enough you could form REAL strategies here I think.
Samurai_Heart
Member
(03-29-2013, 09:59 PM)
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Co-op is waaay better than an online competative multiplayer mode, at least you can play with a friend easily.
Kouichi
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(03-29-2013, 09:59 PM)
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Originally Posted by Miles Quaritch

Care to elaborate? Deniable Ops was the only enjoyable aspect of Conviction.

Definitely agree.
Nibel
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(03-29-2013, 10:00 PM)
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Despite having no clue about its quality..

.. I really, really don't need this.
Suairyu
Banned
(03-29-2013, 10:01 PM)
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Originally Posted by Eusis

It's even better if these are special co-op stages, much like Portal 2's. There really IS potential for co-op stealth, IE one serving as a distraction or creating a diversion, and it's slow paced enough you could form REAL strategies here I think.

Indeed, though we're yet to see any such thing delivered in a game that has a level of organic complexity as Thief.

So nobody here has any reason whatsoever to think this will turn out good, or rather, to a level of quality worthy of the series.
Gozer the Gozerian
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(03-29-2013, 10:06 PM)
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Originally Posted by AJ_Wings

I thought I heard component in that interview, not co-op... huh.

Edit: Yup, I'm pretty sure he said component. @17:55-18:10

Yeah I'm definitely hearing "component" just spoken with a thick accent
MTMBStudios
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(03-29-2013, 10:07 PM)
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Originally Posted by Miles Quaritch

Care to elaborate? Deniable Ops was the only enjoyable aspect of Conviction.

Conviction is not very good in general but the co-op is literally segments from the game with two spawned players instead of one (and doors/switches that take two people to activate). There is zero effort put into it. You can literally chain both of your "I win buttons" (EMP items, melee, instant headshot combo) through the majority of the co-op "campaign" (because these overpowered items respawn at checkpoints). It is not very interesting, even less so than the main campaign. Unless you value just having two people in the same game over anything else.
Last edited by MTMBStudios; 03-29-2013 at 10:14 PM.
Nirolak
Mrgrgr
(03-29-2013, 10:08 PM)
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Originally Posted by Gozer the Gozerian

Yeah I'm definitely hearing "component" just spoken with a thick accent

Well we can slow it down a huge amount, because I'm still hearing "co-op in it" even trying my hardest to hear component.

On the plus side this thread might elicit a response from the devs.
Derrick01
Banned
(03-29-2013, 10:09 PM)
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Co op in a pure stealth game? That's like having co op in a pure horror game. Fucking stupid.

edit: Oh I forgot this won't be a pure stealth game. Carry on then I guess.
Miles Quaritch
lemme stick dat Red Ring
(03-29-2013, 10:11 PM)
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Originally Posted by Kouichi

Definitely agree.

A similar mode in Thief could be incredible. Hopefully they looked at Deniable Ops and took a lot of notes. No campaign co-op, spin it off into its own separate mode.
Cels
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(03-29-2013, 10:11 PM)
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Originally Posted by Derrick01

Co op in a pure stealth game? That's like having co op in a pure horror game. Fucking stupid.

edit: Oh I forgot this won't be a pure stealth game. Carry on then I guess.

sadly, this never was intended to be nor will it be the Thief game we loved and grew up with
Derrick01
Banned
(03-29-2013, 10:13 PM)
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Originally Posted by MTMBStudios

Conviction is not very good in general but the co-op is literally segments from the game with two spawned players instead of one (and doors/switches that take two people to activate). There is zero effort put into it. You can literally chain both of your "I win buttons" (EMP items, melee, instant headshot combo) through the majority of the co-op "campaign" (because these overpowered items respawn at checkpoints). It is not very interesting, even less so than the main campaign. Unless you value just having two people in the same game over anything else.

Yeah I don't understand what was so special about conviction's co op either. Me and my friend just spent most of the time silent headshotting guards with our pistols and then we'd use our gadgets in some spots. That's all there was to it, it was boring as hell.
Sojgat
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(03-29-2013, 10:14 PM)
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I never ask... you get the idea.
Nirolak
Mrgrgr
(03-29-2013, 10:14 PM)
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I slowed it down a ton and he's either adding syllables to the word component or trying to say co-op in it, so I added the ambiguity to the title.
out0v0rder
Member
(03-29-2013, 10:15 PM)
im an expert on videojames. i say meh.
Tagg9
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(03-29-2013, 10:15 PM)
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Originally Posted by Nirolak

I slowed it down a ton and he's either adding syllables to the word component or trying to say co-op in it, so I added the ambiguity to the title.

I just listened, and IMO it is definitely "component". It's his accent that is the issue.
Robobandit
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(03-29-2013, 10:16 PM)
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I heard comp-onent myself..

They did explicitly say that multiplayer will not be competitive... maybe they're thinking something along the lines of a dark souls type online component where you can help other players during the single player experience... that would be cool.
Kouichi
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(03-29-2013, 10:16 PM)
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Originally Posted by Derrick01

Co op in a pure stealth game? That's like having co op in a pure horror game. Fucking stupid.

edit: Oh I forgot this won't be a pure stealth game. Carry on then I guess.

Care to elaborate? I understand how co-op kills survival horror, but how does sneaking through a mansion with another person kill the stealth?
Nirolak
Mrgrgr
(03-29-2013, 10:17 PM)
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Very well, changing the title.
Sojgat
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(03-29-2013, 10:17 PM)
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So online leader boards or something like that probably.
grimshawish
Banned
(03-29-2013, 10:18 PM)
Competitive Stealth would be so much more interesting.

Sneak into a building; racing the other person but also trying to cause them difficulty.
Shake Appeal
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(03-29-2013, 10:18 PM)
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I think co-op stealth could be fantastic. Splinter Cell has given us a few tastes of it.

I don't hold much hope for Thief, though.
aliencowz7
Member
(03-29-2013, 10:18 PM)

Originally Posted by Derrick01

Co op in a pure stealth game? That's like having co op in a pure horror game. Fucking stupid.

edit: Oh I forgot this won't be a pure stealth game. Carry on then I guess.

Every single game should have story mode coop as an option, including stealth and horror games. It is selfish to try to keep it out of games just because you don't care for it when it is kept entirely to being an option.

The only time it becomes an actual issue is when the game is built in a way that it requires a single person to use an AI partner ala recent resident evil games but that is the fault of a stupid development choice not because coop existed in the game.

There is not a single game I wouldn't get more enjoyment out of doing the story with a friend, but because barely any games have story mode coop I can barely ever enjoy that whereas people wanting to play single player have that option for practically every single game with a story campaign.
Kouichi
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(03-29-2013, 10:18 PM)
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I'm still expecting co-op since they didn't want to deconfirm it

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