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Chairhome
Member
(04-18-2013, 06:55 PM)
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Thanks! just watched sessler's impressions. Looks great! I wonder if this will change anyone's mind about the game (anyone who doesn't think the game will be good).
MasterBalls
Member
(04-18-2013, 06:55 PM)
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Looks way better in action. Really want this game, possibly more than Animal Crossing.
GulAtiCa
Member
(04-18-2013, 06:56 PM)
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Liking the impressions so far, can't wait to try it for myself! Too bad that will prob be 6ish months though
Gooster
Member
(04-18-2013, 06:56 PM)
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I don't doubt the game looks better with the 3D at full depth.
Skilletor
Member
(04-18-2013, 06:57 PM)
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Link moves really fast. I approve.

http://www.youtube.com/watch?v=CZtU94oOfuc

This vid @ about :45. That's awesome! I can see some wicked cool implementations of mural Link.
brandonh83
(04-18-2013, 06:57 PM)
Fireblend
No Member
(04-18-2013, 06:58 PM)
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Very, very encouraging impressions.
KeeSomething
Member
(04-18-2013, 06:59 PM)
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Classic 2D Zelda with a focus on fast-paced action and platforming?

This pleases me.
Like the hat?
Member
(04-18-2013, 06:59 PM)
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I don't get why Nintendo doesn't put stuff like the Zelda demo on the eshop
Neiteio
Member
(04-18-2013, 07:00 PM)
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This sounds absolutely heavenly. I mean, WOW.
MasterBalls
Member
(04-18-2013, 07:00 PM)
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You see how fast Link can slash his sword?! Definitely a LttP sequel.
Ignis Fatuus
Banned
(04-18-2013, 07:00 PM)
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Can we get some quotes up in here? That's a lot of articles.
Kouriozan
Member
(04-18-2013, 07:01 PM)
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Looks really good, great impressions so far!
Can't wait!
SonicMegaDrive
(04-18-2013, 07:01 PM)
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It looks absolutely incredible.

Hopefully the dungeons are all creative and interesting.
brandonh83
(04-18-2013, 07:02 PM)
On one hand it's cool hearing the same boss music.

On the other hand, I would have liked different boss music. Maybe it's the first boss and it's just a throwback and then there will be different boss tunes after that.
XenodudeX
Member
(04-18-2013, 07:02 PM)
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Originally Posted by Like the hat?

I don't get why Nintendo doesn't put stuff like the Zelda demo on the eshop

It shouldn't be too hard right? Give the rest of us a taste.
MasterBalls
Member
(04-18-2013, 07:03 PM)
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Originally Posted by XenodudeX

It shouldn't be too hard right? Give the rest of us a taste.

They'd probably say something about devaluing the main game, etc. etc. They've had demos for other games and not bothered eShop'ping them. There's no first party title demos except Fire Emblem, and that's because it's a B title, Zelda sells whatever.
Vane_MagicCity
Banned
(04-18-2013, 07:03 PM)
Paper Link doesn't really interest me right now.
Chairhome
Member
(04-18-2013, 07:03 PM)
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Originally Posted by Like the hat?

I don't get why Nintendo doesn't put stuff like the Zelda demo on the eshop

Probably cause a lot of stuff can change since its early. Its better to have journalists talk about the game they played in a controlled environment than to have thousands of people download it then get mad when the game glitches or something is totally changed in the final release.
PunjabiPlaya
Member
(04-18-2013, 07:04 PM)
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Originally Posted by Like the hat?

I don't get why Nintendo doesn't put stuff like the Zelda demo on the eshop

I'm guessing they'll put up some demos and 3d videos during E3. Isn't that what they did last year?
Axispowers
Member
(04-18-2013, 07:04 PM)
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I WANT IT NOW!
brandonh83
(04-18-2013, 07:04 PM)

Originally Posted by XenodudeX

It shouldn't be too hard right? Give the rest of us a taste.

for what it's worth (probably not much) I asked "Trintran" about it on Twitter. :p
EviLore
Expansive Ellipses
(04-18-2013, 07:05 PM)
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Gameplay footage looks pretty solid.
methodman
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(04-18-2013, 07:05 PM)
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Game play wise it looks really fun. Loving it
H3xum
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(04-18-2013, 07:06 PM)
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In Sess I trust
ShockingAlberto
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(04-18-2013, 07:06 PM)
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Originally Posted by Like the hat?

I don't get why Nintendo doesn't put stuff like the Zelda demo on the eshop

Vertical slices people can keep can be easily broken

If a demo unit crashes and bricks a unit at Nintendo's event, a demo crashes and no one really cares. If it happens to consumers, then that is bad.

They may have major changes planned they can explain to journalists that might turn people playing off.
campfireweekend
Member
(04-18-2013, 07:06 PM)
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Originally Posted by EviLore

Gameplay footage looks pretty solid.

Slowly changing you initial impression? ;)
TheNatural
My Member!
(04-18-2013, 07:07 PM)
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Notice no item numbers next to the arrows. Confirms my theory: the green meter depletes for everything instead of having an arrow count.
Lord_Byron28
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(04-18-2013, 07:07 PM)
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It seems strange that this game is being developed by the same team as the recent zeldas. Not too say that I haven't enjoyed them but they usually have things slower paced and more hand holdey. Meanwhile this game takes a lot of effort in speeding things up such as autoscrolling text, no awkward pauses like when Link morphs, no npc companion, and overall faster gameplay.
Zoramon089
Banned
(04-18-2013, 07:07 PM)
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The only irk I have about the 2D Zeldas is shielding. I could never really get it down and didn't bother with it when I could get away with that
Sendou
Member
(04-18-2013, 07:08 PM)
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Nice to see Nintendo take a step "back" to older 2D Zelda games. I have a good deal of excitement for this title.
antti-la
Junior Member
(04-18-2013, 07:08 PM)
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Looks too good.

MasterBalls
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(04-18-2013, 07:08 PM)
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Originally Posted by Zoramon089

The only irk I have about the 2D Zeldas is shielding. I could never really get it down and didn't bother with it when I could get away with that

Unlike the original LttP where you used your shield simply by remaining stationary, it appears LttP2 will have its own designated button (R).

Originally Posted by Lord_Byron28

It seems strange that this game is being developed by the same team as the recent zeldas. Not too say that I haven't enjoyed them but they usually have things slower paced and more hand holdey. Meanwhile this game takes a lot of effort in speeding things up such as autoscrolling text, no awkward pauses like when Link morphs, no npc companion, and overall faster gameplay.

Maybe they're *gasp* listening to criticism?
Snkfanatic
Member
(04-18-2013, 07:08 PM)
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Oh man this looks amazing. Can't wait for this!!
metalslimer
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(04-18-2013, 07:09 PM)
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Artstyle debate aside(please guys) the actual game looks great. Wonder if EAD3 is making this alone
Dascu
(04-18-2013, 07:09 PM)
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Turning into a mural to dodge incoming floating tile attacks (3:09 in the Sessler video). Clever. I could definitely see that being used in a boss fight at some point.
Maedhros
Member
(04-18-2013, 07:09 PM)
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Gameplay looks great. Fast, feels like it is 60FPS, which I can see it being.

Still bitter about the plastic look, though.
brandonh83
(04-18-2013, 07:09 PM)

Originally Posted by Lord_Byron28

It seems strange that this game is being developed by the same team as the recent zeldas. Not too say that I haven't enjoyed them but they usually have things slower paced and more hand holdey. Meanwhile this game takes a lot of effort in speeding things up such as autoscrolling text, no awkward pauses like when Link morphs, no npc companion, and overall faster gameplay.

Probably because of the handheld game design philosophy, I'd imagine. That or they're looking into speeding things up in general after all the complaints about recent 3D Zelda's. Or, it could just be this "type" of Zelda.
Aaron Strife
Honk if you love cookies.
(04-18-2013, 07:10 PM)
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Looks really fast, and fun. Definitely looking forward to it.
jyoung188
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(04-18-2013, 07:10 PM)
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Just watched Sesslar's impressions, looks great!
Green Wiggly
Member
(04-18-2013, 07:11 PM)
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Dope. Can't wait. Anybody want to help me pull a Cartman and hibernate till x-mas?
metalslimer
Member
(04-18-2013, 07:12 PM)
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The increased speed sounds great. That's been a big issue i've had with zelda recently especially on handhelds
brandonh83
(04-18-2013, 07:12 PM)
This makes me want to finally finish Spirit Tracks.

I think.
methodman
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(04-18-2013, 07:12 PM)
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Originally Posted by brandonh83

Probably because of the handheld game design philosophy, I'd imagine. That or they're looking into speeding things up in general after all the complaints about recent 3D Zelda's. Or, it could just be this "type" of Zelda.

Hope this is a stepping stone for Wii u. C'mon Nintendo, just do what you did in this game!
A good poster
Banned
(04-18-2013, 07:13 PM)
Looks insanely good. Artstyle is also slowly growing on me.
ASIS
Member
(04-18-2013, 07:13 PM)
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What? Already? What gives?

Anyway, I already said I wanted Zelda 3DS to be 3D and not 2D.

I am dead wrong, it looks outstanding!
-Pyromaniac-
(04-18-2013, 07:13 PM)
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Zelda looks great.
Dascu
(04-18-2013, 07:15 PM)
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Originally Posted by brandonh83

This makes me want to finally finish Spirit Tracks.

I think.

The last boss fight(s) made me hate the touch screen controls. Most infuriated I have ever been in a Zelda game. So glad they're dropping that style for this one.
Lord_Byron28
Member
(04-18-2013, 07:15 PM)
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Originally Posted by MasterBalls

Maybe they're *gasp* listening to criticism?

I guess we will find out with Zelda Wii U. Hopefully they have as I love all of the 3D Zeldas but sometimes it takes a lot of effort to get into it again due to constant gameplay interuptions/taking control away from the player. I overall like them but there are definetly smaller things they could fine tune to make the games better.

Originally Posted by brandonh83

Probably because of the handheld game design philosophy, I'd imagine. That or they're looking into speeding things up in general after all the complaints about recent 3D Zelda's. Or, it could just be this "type" of Zelda.

Well TMC, PH and ST would disagree with you as those were slower and shared some of those things that console zeldas do. Although I really enjoyed TMC.

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