This baddass motherfucker, in my game, IS A ONE MAN FUCKING ARMY!!
No, the Marth map is the the easiest map there is so it could help your really really pathetic characters level. But if you are playing on hard or lower you can just use Mist's spotpass instead.Thanks, I will check them out first. Is one of these the Marth map? Is he all that great?
Can't wait to get this tomorrow!
He's good if you only plan to finish the main game. He really isn't good at all for later DLC because of his stat caps and skills.I am a bit curious. I just rewatched the Giant Bomb Quick Look and they talked about Donnel. Does he ever become good?
Can't wait to get this tomorrow!
Speaking of Olivia, it's weird, usually I always have a dancer or its equivalent in my party in every FE, and I fully intended to keep Olivia at the beginning, but...it just felt more trouble than it was worth without grinding her unlike the other equivalent units I had used before. Anyone else felt the same?
I'm only at 7630 renown. What the fuck, how can anyone get 99999
Originally Posted by YoshiRider123
Yeah, Donnel can quickly become a very good unit. It's common to be surprised at his prowess.
Interesting, he might just be worth to use then. Thanks!He's good if you only plan to finish the main game. He really isn't good at all for later DLC because of his stat caps and skills.
Next time I might be on that list.
Galeforce/Pairing Up/Rescue staff just reduces her value a ton. She's a decent unit but grinding her is so boring.Originally Posted by SolarKnight
Personally, I really liked Marth's map for grinding Olivia and her supports since unlike most spotpass teams, the boss will stay where she is and allow you to just dance forever. Tedious as hell though. Also, the villages give great items (yay free Brave Sword).
Speaking of Olivia, it's weird, usually I always have a dancer or its equivalent in my party in every FE, and I fully intended to keep Olivia at the beginning, but...it just felt more trouble than it was worth without grinding her unlike the other equivalent units I had used before. Anyone else felt the same?
Anyone got that funny counter critical gif?
My galeforce assassin olivia is so much fun. Access to bows and not being a sitting duck after using them is so good.Originally Posted by SolarKnight
Personally, I really liked Marth's map for grinding Olivia and her supports since unlike most spotpass teams, the boss will stay where she is and allow you to just dance forever. Tedious as hell though. Also, the villages give great items (yay free Brave Sword).
Speaking of Olivia, it's weird, usually I always have a dancer or its equivalent in my party in every FE, and I fully intended to keep Olivia at the beginning, but...it just felt more trouble than it was worth without grinding her unlike the other equivalent units I had used before. Anyone else felt the same?
I heard a rant that you get a extra location on the map that you can always visit which in the end means that you can grind (kind of game or at least the original conecept breaking). Is that true?
Is the dlc worth to spend money on / does ot add something really game adding?
Yeah and difficulty..
I was planing to play it on classic in the second run or should I go all in right away? :D
ThanksOriginally Posted by YoshiRider123
Tomorrow.
But the inferior game card art =(Originally Posted by Hot Coldman
Yeah but we get superior box art.
I believe he went crazy answering every question posted on the thread =POriginally Posted by YoshiRider123
how did dakkumauji make so many posts
It is completely true. You can grind your life away with DLC, but that's only up to you if you want to do so. But then again, you don't need DLC to do that anyway.So what's the deal with the dlc?
I heard a rant that you get a extra location on the map that you can always visit which in the end means that you can grind (kind of game or at least the original conecept breaking). Is that true?
Is the dlc worth to spend money on / does ot add something really game adding?D
As a fan of the whole series, I really enjoy the game's DLC for all the classic throwbacks to the older games. There's useful skills and classes that you can only get via DLC, as well as some interesting map scenarios, but in the grand scheme of things, none of it is major and you can play the game just fine without any of it. Ultimately, though, I think it all adds a lot of good value to the game.
Generally speaking, I think it is better to have them together, but after playing Lunatic, I can't say I'd throw a blanket statement saying one is completely better than the other. Sometimes you want those Pair Up bonuses, sometimes you want to have your guys fight independently.One quick question: Is it better to pair up units or have them on the adjacent squares in battles.
Yeah, it is much like Fire Emblem 4.Originally Posted by EndcatOmega
I'd completely ignored this, but read the writeup on a whim- marriage and children?! Is this like Fire Emblem 4 more than the later ones?
Nice numbers. Here's to another long thread.I suppose we should get the wall of shame out of the way
http://i.imgur.com/5FXcTZb.png
#firstworldproblems
Pair Up is generally better, but having characters next to each other allows you to rush through maps quicker.One quick question: Is it better to pair up units or have them on the adjacent squares in battles.
Keeping units paired up increases your rate of survival though.
Chrom and Gaius are my menfu.
| Thread Tools | |
