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Pranay_
Member
(05-17-2013, 03:32 PM)
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Big news since this was what most gaf members wanted
Mulligan
Member
(05-17-2013, 03:33 PM)
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Woo, no listen mode for me.
StuBurns
Banned
(05-17-2013, 03:33 PM)
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The Gods were listening...
zoukka
Member
(05-17-2013, 03:33 PM)
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The power of GAF.
pharmboy044
Member
(05-17-2013, 03:33 PM)
No listen mode for me!
Katana_Strikes
Member
(05-17-2013, 03:33 PM)
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What is Listen Mode?
Alienous
Member
(05-17-2013, 03:34 PM)
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I think this might be the first game where I feel obliged to go as HUD-less as I can.
Jawmuncher
(05-17-2013, 03:34 PM)
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Glad naughty dog did this.
Ill be playing this with most of that stuff off.
Want to be fully immersed.
Pai Pai Master
Member
(05-17-2013, 03:34 PM)
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Originally Posted by Katana_Strikes

What is Listen Mode?

If you stay still you can "hear" people and infected moving around via sillhouettes through walls and such. Only if they are moving though, like active sonar in MGS3.

I would use it for normal playthrough but turn it off for Hard. In the demo it was useful in some situations but could be a problem if you become too dependent on it.
aganu
Member
(05-17-2013, 03:34 PM)
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'violence' aside, everything turned off on that list for me.

thank you ND.
Loris146
Member
(05-17-2013, 03:35 PM)
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Amazing news.
Hanmik
Member
(05-17-2013, 03:35 PM)
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Originally Posted by Katana_Strikes

What is Listen Mode?

Impeccable
Member
(05-17-2013, 03:35 PM)
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A perfect little world of angry gamers... that makes games better for everyone after tar and feathering bad decisions.
Katana_Strikes
Member
(05-17-2013, 03:36 PM)
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Oh cool. Thanks.

Nice to be given the option. Makes sense.
SmithnCo
Member
(05-17-2013, 03:36 PM)
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Great news.
semiconscious
Member
(05-17-2013, 03:36 PM)
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Originally Posted by Katana_Strikes

What is Listen Mode?

:)

yeah, pretty easy to recognize those of us who've opted to go black-out. my first question as well...
Hanmik
Member
(05-17-2013, 03:36 PM)
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Originally Posted by Pai Pai Master

If you stay still you can "hear" people and infected moving around via sillhouettes through walls and such. Only if they are moving though, like active sonar in MGS3.

I would use it for normal playthrough but turn it off for Hard. In the demo it was useful in some situations but could be a problem if you become too dependent on it.

and that is wrong...

you just press R2, and Joel crouches and the world goes into black and white, and you can see the silhouettes of alle the enemies that are within the range of the Listen-mode. You can even move around (crouched and a bit slow)
Nothing1016
Member
(05-17-2013, 03:37 PM)
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Hard mode with everything turned off except subtitles. Thats the only way to play.
Pai Pai Master
Member
(05-17-2013, 03:37 PM)
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Originally Posted by Hanmik

and that is wrong...

you just press R2, and Joel crouches and the world goes into black and white, and you can see the silhouettes of alle the enemies that are within the range of the Listen-mode. You can even move around (crouched and a bit slow)

Yeah, you can move slowly. But it's not an all around wallhack like some people claim. It's useful at times but not game breaking.
Dragon1893
Member
(05-17-2013, 03:38 PM)
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This is great news, everything off for me.
Giving options to the player is always the right move, thanks ND.
-Cade
Member
(05-17-2013, 03:41 PM)
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"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken? :p
DMPrince
Member
(05-17-2013, 03:42 PM)
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Originally Posted by -Cade

"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken? :p

makes the blood shoot out glitter purple.
plutoknight
Member
(05-17-2013, 03:42 PM)
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Good! I knew this was coming (I swear they've already said Listen Mode would be 100% optional), but glad to see it in a screenshot confirmed. Love that.
paperheart
Member
(05-17-2013, 03:43 PM)
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That's great news. Options are always good to have.
Square Triangle
Kratos can kill Zeus
but not Pam Anderson?
(05-17-2013, 03:43 PM)
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Thank god for the optional listen mode, when I played the demo and watched others. I got yelled at for not using it while everyone else did. This isn't Perfect Dark yo.
AHA-Lambda
Member
(05-17-2013, 03:44 PM)
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Good news but still the game may be designed around it and we could end up with Hitman Absolution where turning off instinct mode didn't make things any better.
M_Night
Member
(05-17-2013, 03:44 PM)
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OPTIONS!
BloodMoney
Banned
(05-17-2013, 03:45 PM)
hardcore!
stryke
Member
(05-17-2013, 03:45 PM)
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Where's my credit bitch, and more deservedly for AKyemeni who found the videos. (Yeah I'm being salty :P ).

It's great that ND can give us these options.
Andrew.
Banned
(05-17-2013, 03:45 PM)
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Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.
Hanmik
Member
(05-17-2013, 03:47 PM)
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Originally Posted by Andrew.

Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.

there is,.,,.

SniperHunter
Member
(05-17-2013, 03:47 PM)
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Originally Posted by Andrew.

Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.

I don't think this is true, you don't even have enough ammo in this game...
Andrew.
Banned
(05-17-2013, 03:47 PM)
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One of the dudes in the preview thread stated that the enemies tend to soak up the bullets Uncharted style. Granted, it could be false info but I was under the impression it would only take a couple good shots to bring at least a human enemy down.
Last edited by Andrew.; 05-17-2013 at 03:50 PM.
dragonflys545
Junior Member
(05-17-2013, 03:47 PM)
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Originally Posted by Andrew.

Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.

ROFL are you serious... There is always one.
sunnz
Member
(05-17-2013, 03:47 PM)
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Great news, was annoying to see it in but not really gonna affect my purchase ( would affect my experience) so knowing it can be turned off is fantastic.
Drencrom
Member
(05-17-2013, 03:48 PM)
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Really glad they listened put all that stuff in the options

Originally Posted by Impeccable

A perfect little world of angry gamers... that makes games better for everyone after tar and feathering bad decisions.

:salute
Gbraga
Junior Member
(05-17-2013, 03:52 PM)
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YEEEEEEEEEESSSSSS

Thank you ND!

I think I'll keep the melee prompts at least for my first playthrough, but hints, listen mode, popups and lock-on? All gone.
jiggles
Member
(05-17-2013, 03:53 PM)
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Originally Posted by -Cade

"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken? :p

AranhaHunter
Banned
(05-17-2013, 03:54 PM)
Good. Listen mode can fuck right off.

My first play through will be:

Difficulty - Hardest one I can select
Subtitles - off
Game hint - off
Strategic tips - off
Tutorial hints - off
Violence - on
Lock on aiming - off
Listen mode - off
melee prompt - off
show tag pop ups - off


I expect this to be the game I die the most since playing Demon's Souls.
Andrew.
Banned
(05-17-2013, 03:55 PM)
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Originally Posted by dragonflys545

ROFL are you serious... There is always one.

Im not 100% serious and something like that wouldnt deter me completely from the experience, but if it's in there it would be slightly disappointing. The only foootage Ive seen was that e3 demo and from there it looked like dudes could be put down with one or two well placed shots, which is what it should be.
Coulomb_Barrier
Member
(05-17-2013, 03:56 PM)
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Turn off the unlimited ammo section in the demo, and all/any other unlimited ammo 'set-pieces' in the game thereafter. Can't understand why you are ammo limited during the game but during that set-piece you aren't.

Breaks tension and immersion, see.
Square Triangle
Kratos can kill Zeus
but not Pam Anderson?
(05-17-2013, 03:57 PM)
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Originally Posted by Andrew.

Im not 100% serious and something like that wouldnt deter me completely from the experience, but if it's in there it would be slightly disappointing. The only foootage Ive seen was that e3 demo and from there it looked like dudes could be put down with one or two well placed shots, which is what it should be.

For someone nick picking gun combat, you sure loved Bioshock Infinite's arena shooter.
Chuck Norris
Member
(05-17-2013, 03:57 PM)
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Originally Posted by Andrew.

One of the dudes in the preview thread stated that the enemies tend to soak up the bullets Uncharted style. Granted, it could be false info but I was under the impression it would only take a couple good shots to bring at least a human enemy down.

The zombies soak up bullets, the humans get demolished
borghe
Loves the Greater Toronto Area
(05-17-2013, 03:58 PM)
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Originally Posted by -Cade

"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken? :p

as a dad, even though my daughter is almost a teen, I WISH I would have had these violence/profanity options more prevalent when she was younger. It basically meant a ton of games I simply couldn't play while she was awake/around.

violence/language options aren't to curtail the violent video games condemning.. there so that people with kids can actually feel comfortable about playing these games while their kids are in the room or around.
Hanmik
Member
(05-17-2013, 03:59 PM)
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Originally Posted by Chuck Norris

The zombies soak up bullets, the humans get demolished

not quite... humans can take a couple of bullets, unless it is a bullet to the head
Kinyou
Member
(05-17-2013, 03:59 PM)
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Hm, seems like there is a lot of stuff that wasn't shown during the first gameplay demo. Maybe I shouldn't have gone for a media blackout.

Well at least you can turn it off.
Tricky I Shadow
Member
(05-17-2013, 04:00 PM)
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Ewwwww. Who would play with lock on aim on?!
AstroZombie
Member
(05-17-2013, 04:00 PM)
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Originally Posted by Andrew.

Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.

A tad ironic from a guy that's a fan of Bioshock.

I hope the game wasn't designed in a way that assumes players will use listen mode.
StuBurns
Banned
(05-17-2013, 04:00 PM)
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Originally Posted by borghe

as a dad, even though my daughter is almost a teen, I WISH I would have had these violence/profanity options more prevalent when she was younger. It basically meant a ton of games I simply couldn't play while she was awake/around.

violence/language options aren't to curtail the violent video games condemning.. there so that people with kids can actually feel comfortable about playing these games while their kids are in the room or around.

But you're still virtually murdering people. Isn't it the act of murder which they shouldn't see, not the little spats of blood?
pargonta
Member
(05-17-2013, 04:01 PM)
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and so they shall

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