Engadget.com has an inside-look-video on the development of the Xbox One, watched it and the following line caught my attention:
"We purposefully did not target the highest end graphics. We targeted it more as a broad entertainment play." (at the 5:43-minute-mark)
Link to the article: http://www.engadget.com/2013/05/21/b...n-inside-look/
Direct link to the video: http://www.viddler.com/v/10738ac4?secret=81714898
What do you think about this approach? How will it affect the battle with Sony?
EDIT: Another interesting tidbit:
"(Microsoft wouldn't give us specifics other than to say, "The system is designed for an SoC up to about 100W, but will vary on the scenario.")" - out of the article to the video from above.
For comparison's sake: this is slightly above the power draw of the current Xbox 360 Slim and PS3 Slim (source).
Still, you got to somehow offset the cost of a high-end camera device in there.
Still a pretty dumb thing to say in a hype video.
it doesn't really mean anything cause guess what, ps4 is nowhere near the highest end graphics either (MID TO LOW TIER pc gpu etc)
Well, everything pointed to this.
But it's still disappointing. And I think it showed in what was presented.
also, how did it show in what was presented? only ghosts looked crap, and i'm sure that'll look the same on both next gen platforms.
the other stuff was either non-gameplay angle (thus hard to judge) or looked at least on par as any other next gen stuff teased yet.
I'm getting both.
What's really going to matter is the price of the console, I think. Even if the PS4 is far and away the superior choice for hardcore gamers.
bu-bu but for the past few weeks I've heard nothing but how much moar munnies MS has than Sony which will allowz them to buy all teh hardwearz and geamz!!!!
The price is still going to be expensive because of that stupid Kinect. They didnt target the highest end because they couldn't afford to. Also mandatory instalations means a mandatory HDD. What a crock.
because honestly, that's what matters in the first two years of a consoles life cycle, where is the improvement and where is the hint at what we could expect in the future of the console.