Looks like it's entirely up for Nintendo to get this project on Wii U. I'm hoping it does get picked up there.Like everybody else, we think that a Wii U version could be awsome! However, as stated, we are not in a position where we can promise anything yet, but we hope that Nintendo is listening to all of the great feedback you are giving!
I was considering backing the project, but this kind of stuff is concerning for a kickstarter.
I'm sorry but the game looks kinda ugly. Like they tried... but the colors are off are something.
I don't know... it's ALMOST there but they need someone to fix up their art.
I'm sorry but the game looks kinda ugly. Like they tried... but the colors are off are something.
I don't know... it's ALMOST there but they need someone to fix up their art.
Looks like it's entirely up for Nintendo to get this project on Wii U. I'm hoping it does get picked up there.
What specifically do you have a problem with?
To be fair, this is a pre-alpha build. I think it looks okay for what it is.Look at this ground texture
To be fair, this is a pre-alpha build. I think it looks okay for what it is.
Yeah I realize that, I just don't get the jizzing over the graphics.
It's well past $30k now. Funded in a day.
Great, now we need 15k more for coop
I hope it goes all the way
This looks nice but I need a guarantee on a U version. I probably can't run it on my PC.
A lot of you are asking why we aren't adding Wii U as a stretch goal, and to be honest, we really want to! But unfortunately, despite the Nintendo eShop's ability to self-publish, our game engine does not support Wii U with the license that we have!
That is why we might need help getting the game on other platforms! As you can hear, it is quite a rut we're in, but we'll definitely let you know when we are ready to support Wii U! We really want to make it possible during the Kickstarter period! Rest assured that we'll do everything to get on the Wii U!
It's well past $30k now. Funded in a day.
We especially want to thank the gentleman who backed the project with $5,000, we'll work together to create an incredible level that everyone will get to enjoy!
$40,000: Developer commentary will be released where we talk about the ins and outs of the development process
$50,000: A co-op mode will be available as free DLC post-release
Annnd co-op goal obtained. Split-screen for consoles, online as well for PC.
I'm sorry but the game looks kinda ugly. Like they tried... but the colors are off are something.
I don't know... it's ALMOST there but they need someone to fix up their art.
Split-screen on PC?
Same, CRAZYWas at $26k when I went to bed and now about 9 hours later it's closing in at $53k...nice!
There's also some good news on the Wii U front! We're currently talking to a publisher who might be interested in providing us with a full UDK license, allowing us to compile the game for the Wii U! We can't guarantee anything yet, and there is a chance it might still be expensive, but we'll keep you posted!
Next up: A whole new chapter and full voice acting!! If you keep at it at this rate, we might have to look at more content we can add to the game! Wow!!
Co-op and developer commentary stretch goals reached!
Heck yeah! We never thought we'd make it to co-op this fast (or even if we would at all)! We definitely think this will be a new experience for a collect-a-thon; to be able to bring a friend!!
There's also some good news on the Wii U front! We're currently talking to a publisher who might be interested in providing us with a full UDK license, allowing us to compile the game for the Wii U! We can't guarantee anything yet, and there is a chance it might still be expensive, but we'll keep you posted!
Next up: A whole new chapter and full voice acting!! If you keep at it at this rate, we might have to look at more content we can add to the game! Wow!!