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angular graphics
Member
(06-18-2013, 06:20 PM)
angular graphics's Avatar
http://www.greenmangaming.com/s/gr/e...plete-edition/

Price: 29.99 €

Minimum Requirements

OS: (32-bit) Windows Vista, Windows 7, Windows 8
CPU: Intel Core Duo, 2.4 GHz / AMD Athlon X2, 2.8 GHz
Memory: 2 GB
Video Card: NVIDIA GeForce 8800 GTS / AMD Radeon 3850
DirectX: DX 10
Windows XP and DirectX® 9.0c and below not supported

Recommended Requirements

OS: (64-bit) Windows Vista, Windows 7, Windows 8
CPU: Intel Core i5 750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
Memory: 4 GB
Video Card: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950
DirectX: DX 11

560 as recommended for a UE3 game? DX11 recommended? No XP support?
We are either looking at a properly upgraded PC port or a rushed PC port.
Isaccard
Member
(06-18-2013, 06:21 PM)
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Wish this was Injustice instead
Jotamide
Member
(06-18-2013, 06:23 PM)
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Inb4 it runs like ass.
scitek
Member
(06-18-2013, 06:26 PM)
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Originally Posted by angular graphics

http://www.greenmangaming.com/s/gr/e...plete-edition/

Price: 29.99 €



560 as recommended for a UE3 game? DX11 recommended? No XP support?
We are either looking at a properly upgraded PC port or a rushed PC port.

It's by High Voltage Software, my money's on the latter.
Iron Badger
Member
(06-18-2013, 06:27 PM)
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Just a little late by 2 years thanks WB
nephilimdj
Member
(06-18-2013, 06:31 PM)
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Have they confirmed/denied the extra vita challenge tower yet?

I want free fruit ninja
PepsimanVsJoe
(06-18-2013, 06:31 PM)
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The recommended specs seem a bit high for a two year old port of an UE3 fighting game.
antitrop
does not much care for
anti-shooter bias
(06-18-2013, 06:33 PM)
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This port is going to suck.
Uriah
Member
(06-18-2013, 06:34 PM)
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Have they said anything about steamworks for multiplayer?
shiftplusone
Member
(06-18-2013, 06:36 PM)
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Good, fuck XP

Most likely a rushed port, however

Can't wait for the game to maybe have resolution options(which won't support my monitors native resolution) and to run like poo

i hope it turns out okay
Poetic.Injustice
Member
(06-18-2013, 06:37 PM)
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Will buy. Want to see more fighting games on PC. Where's KOF XIII at? :(
M*A*S*H
Member
(06-18-2013, 06:44 PM)
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So when this sells poorly because it's a shoddy port, what's the excuse going to be? No market for fighting games on pc or good old reliable piracy?
Sinatar
Official GAF Bottom Feeder
(06-18-2013, 06:44 PM)
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Is the lack of XP support really thread title worthy? It's a 12 year old OS and Windows 7 is 3 years old at this point.
Timeless
Member
(06-18-2013, 06:45 PM)
Why would you run XP on a modern gaming machine?
GitarooMan
Member
(06-18-2013, 06:45 PM)
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Originally Posted by Sinatar

Is the lack of XP support really thread title worthy? It's a 12 year old OS and Windows 7 is 3 years old at this point.

That's what I was thinking, is anybody doing modern 3D gaming on a PC still running that?
Durante
I'm taking it FROM here, so says Mr. Stewart
(06-18-2013, 06:47 PM)
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Originally Posted by angular graphics

We are either looking at a properly upgraded PC port or a rushed PC port.

Or one where they simply thought the additional testing load for a 12 year old OS was not worth it.
Mileena
Banned
(06-18-2013, 06:47 PM)
Mileena's Avatar
$30? Lmao fuck you Boon.
KojiKnight
Member
(06-18-2013, 06:49 PM)
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Now if we could only get developers to move over to 64-bit only versions... It's been over a decade since 64-bit became a thing on PCs... I want to be able to access more than 4GB of memory in my games please! (it's a serious issue when modding many games).
akaoni
Banned
(06-18-2013, 06:50 PM)
I'm guessing it will have the same terrible netcode. One of the worst I've experienced.
SolarPowered
Member
(06-18-2013, 06:53 PM)
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560 and 6950 recommended?

lol
danielcw
Member
(06-18-2013, 06:54 PM)
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Originally Posted by Uriah

Have they said anything about steamworks for multiplayer?

What does that mean?
antitrop
does not much care for
anti-shooter bias
(06-18-2013, 06:55 PM)
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Originally Posted by Durante

Or one where they simply thought the additional testing load for a 12 year old OS was not worth it.

GTX 560, though?

That's the recommended card for Bioshock Infinite, but that seems a bit much for MK9...
TucoBenedictoPacifico
Member
(06-18-2013, 06:55 PM)
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Originally Posted by shiftplusone

Good, fuck XP

Yep.
And fuck other 32bit modern OS as well.
Pachinko
Member
(06-18-2013, 06:55 PM)
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Is anyone still honestly running XP ? It's 2013 , might want to update to win7 atleast .
Oneironaut
Junior Member
(06-18-2013, 06:57 PM)
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You can get it down to $22.50 with the current discount code on the GMG front page(GMG25-2G9OL-15PO7). That's not a whole lot more than a new copy of the console version goes for on Amazon.

I'm really hoping the port is well-done, as I've been wanting a new fighting game on PC for a while. Both Mortal Kombat and Skullgirls look like they could be great.
SolarPowered
Member
(06-18-2013, 07:00 PM)
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Originally Posted by Oneironaut

You can get it down to $22.50 with the current discount code on the GMG front page(GMG25-2G9OL-15PO7). That's not a whole lot more than a new copy of the console version goes for on Amazon.

I'm really hoping the port is well-done, as I've been wanting a new fighting game on PC for a while. Both Mortal Kombat and Skullgirls look like they could be great.

The Beta for Skullgirls starts on Monday. The sprites are even being upped to 1080p for the PC version. It will be good.
Sinatar
Official GAF Bottom Feeder
(06-18-2013, 07:02 PM)
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Originally Posted by antitrop

GTX 560, though?

That's the recommended card for Bioshock Infinite, but that seems a bit much for MK9...

Mortal Kombat is designed to run at 60 FPS, maybe the requirements reflect that.
antitrop
does not much care for
anti-shooter bias
(06-18-2013, 07:02 PM)
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Originally Posted by Sinatar

Mortal Kombat is designed to run at 60 FPS, maybe the requirements reflect that.

That's a fair point, I didn't know MK9 ran 60fps on consoles.
Deadbeat
Member
(06-18-2013, 07:04 PM)
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Originally Posted by Sinatar

Mortal Kombat is designed to run at 60 FPS, maybe the requirements reflect that.

That wouldnt matter because the game is running those 60fps on the same console hardware.
Felix Lighter
Member
(06-18-2013, 07:04 PM)
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Recommending a 560 at this point doesn't seem crazy. If it was the minimum requirement it would be scary.
Khezu
Member
(06-18-2013, 07:04 PM)
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High voltage software is porting it, so I'm not really expecting much

But on the other hand, its UE3, you have to go out of your way to fuck that up.
Teknopathetic
Not even moist right now.
(06-18-2013, 07:06 PM)
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Recommendation is not Requirement.
Jotamide
Member
(06-18-2013, 07:09 PM)
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Originally Posted by SolarPowered

The Beta for Skullgirls starts on Monday. The sprites are even being upped to 1080p for the PC version. It will be good.

What? How wasn't I aware of this?
antitrop
does not much care for
anti-shooter bias
(06-18-2013, 07:09 PM)
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Originally Posted by Teknopathetic

Recommendation is not Requirement.

Which is why I'm comparing it to the Recommendations of other UE3 games and trying to wonder how they came up with a 560.

A UE3 game like Bulletstorm from 2011 only recommends a GTX 260. So what makes MK9 so special?

It's not that I'm mad; I have a GTX 590, I'm not worried about the reqs. I just find it extremely odd.
Last edited by antitrop; 06-18-2013 at 07:42 PM.
Addnan
Member
(06-18-2013, 07:10 PM)
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Seems like pretty standard system requirements..

Core2Duo/8800 as minimum and i5/560 as recommended.

Originally Posted by antitrop

Which is why I'm comparing it to the Recommendations of other UE3 games and trying to wonder how they came up with a 560.

Borderlands 2 recommends GTX560
SolarPowered
Member
(06-18-2013, 07:16 PM)
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Originally Posted by Jotamide

What? How wasn't I aware of this?

Not everyone lives in the OT like I do? :P

Personally, I hope we can use native 1440p. I'd like to know that Skullgirls will look even better two years from now when I upgrade my monitor again.
angular graphics
Member
(06-18-2013, 07:41 PM)
angular graphics's Avatar

Originally Posted by Durante

Or one where they simply thought the additional testing load for a 12 year old OS was not worth it.

But I'm not talking about the XP incompatibility (alone). If the game recommends a GTX 560 they better have put some nice enhancements in it. Because if the improvements over the console version are 1080p and FXAA I'm going to LOL.
antitrop
does not much care for
anti-shooter bias
(06-18-2013, 07:43 PM)
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Originally Posted by angular graphics

But I'm not talking about the XP incompatibility (alone). If the game recommends a GTX 560 they better have put some nice enhancements in it. Because if the improvements over the console version are 1080p and FXAA I'm going to LOL.

Exactly.
alexandros
Member
(06-18-2013, 07:52 PM)
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I think the specs are fine.
kick51
Banned
(06-18-2013, 08:05 PM)
That one guy who still runs XP is gonna be heartbroken
Gez
Member
(06-19-2013, 02:48 AM)
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OP forgot to include the pre-order price.

http://www.greenmangaming.com/s/au/e...plete-edition/

$22.50 if you use the code GMG25-2G9OL-15PO7
Nemesis121
Member
(06-26-2013, 07:16 PM)
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Bump..

It's a week away and no previews, starting to think this port will be trash...please be good..
Nabs
(06-26-2013, 07:25 PM)
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Originally Posted by Nemesis121

Bump..

It's a week away and no previews, starting to think this port will be trash...please be good..

I'm more concerned about the netcode. UE3 is kind of hard to screw up.

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