This is for Epic North Carolina specifically.
Originally Posted by Epic Games
Would you like to be responsible for designing the systems that will be integral to the success of one of our next great games? Work with a small team taking a new project from pre-production through release or jumping into a project already in development? Work with the tools and technology that are shaping the next generation of games? Or maybe be a part of creating something Epic? If you answered ‘yes’ to any of those questions we would like to talk to you about joining our team, where everything we do is Epic.
Epic Games is looking for a Systems Designers to join one of two projects. One of the teams is working on an unannounced competitive online action game that includes player progression, heavy itemization, and a dynamic economy; the other is for Fortnite. In either of these roles you’ll be working on the biggest most important systems and will have a hand in designing everything from economics and itemization to balancing combat mechanics. You’ll be responsible for general design, balance, rules, interface, etc. and will play an integral role in defining the outcome of the project.
The ideal candidate will have the following:
Passion for game and systems design, and the desire to work with the biggest data sets possible
Experience and Passion for building and/or playing Shooters, MMO’s, RPG’s, or RTS games
Excellent math and analytical skills
Ability to work well within a team environment
5 plus years in a design role
Demonstrated experience with advancement, itemization and progression based systems
Experience developing best practices on building scalable and maintainable systems and be comfortable educating others as to their value
Experience with competitive multiplayer balance a plus