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Dartastic
Member
(07-12-2013, 07:20 PM)
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Just announced on the main Evo stream. WOOT. Preorders go live August 1st. Don't know if this has already been announced, but I haven't heard anything about it sooooo...
enzo_gt
tagged by Blackace
(07-12-2013, 07:20 PM)
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Also mentioned pre-orders on Steam go up August 1st.
Nabs
(07-12-2013, 07:21 PM)
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Awesome. The PC port is already really good, and it's getting major fixes every day.
SolarPowered
Member
(07-12-2013, 07:22 PM)
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That totally came out of nowhere. Can't wait so I can finally move the majority of my fighting to the PC.
impact
Member
(07-12-2013, 07:27 PM)
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Don't like the game but its good to see more fighting games on PC. Hopefully the online isn't as dead as MK9s
Tizoc
Banned
(07-12-2013, 07:27 PM)
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Any word on a 2 or 4 pack?
Het_Nkik
Member
(07-12-2013, 07:28 PM)
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I have the beta release right now; love Squiggly's unfinished frames that are still pen & ink mode. I want a whole "rough draft" mode.
Nabs
(07-12-2013, 07:30 PM)
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Originally Posted by impact

Don't like the game but its good to see more fighting games on PC. Hopefully the online isn't as dead as MK9s

It takes like 5 seconds to find someone (with a good ping) and it's the beta.
Delusibeta
Member
(07-12-2013, 07:34 PM)
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For the impatient people willing to splash quite a lot of cash in order to get in now, do note that Lab Zero is still taking slacker backers. $36 will get you immediate access to the latest PC build of the game, plus the soundtrack, plus wallpapers.

FYI, the game will retail at $15, so only do this if you're really impatient (or really want to give Lab Zero 34 bucks).
El Sloth
Banned
(07-12-2013, 07:37 PM)
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Cool.

Originally Posted by Nabs

It takes like 5 seconds to find someone (with a good ping) and it's the beta.

And everyone who is in the beta is already confirmed to have the full version in the end too.
Masaki_
Member
(07-12-2013, 08:15 PM)
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It's a good game, you guys should buy it.
Ravidrath
Lab Zero Games
(07-12-2013, 09:17 PM)
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Originally Posted by Tizoc

Any word on a 2 or 4 pack?

Both are extremely likely.
Jotamide
Banned
(07-12-2013, 09:21 PM)

Originally Posted by Ravidrath

Both are extremely likely.

Ravi, any chances you'll improve the framerate on integrated graphics? I know it's not meant for gaming, but I can run SFIV at a constant 30 FPS. I only want Skullgirls to be the same. :(
ambientmystic
Member
(07-12-2013, 09:30 PM)
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Originally Posted by Jotamide

Ravi, any chances you'll improve the framerate on integrated graphics? I know it's not meant for gaming, but I can run SFIV at a constant 30 FPS. I only want Skullgirls to be the same. :(

How can you tolerate SFIV @ 30 FPS? I don't even....

Skullgirls is a 2D fighter that should be able to run on toasters.

Ontopic:- Great news. PC gets yet another awesome fighter.
TDLink
Member
(07-12-2013, 09:30 PM)
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So is it safe to say this is also the day Squigly releases for consoles?
Ravidrath
Lab Zero Games
(07-12-2013, 09:41 PM)
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Originally Posted by Jotamide

Ravi, any chances you'll improve the framerate on integrated graphics? I know it's not meant for gaming, but I can run SFIV at a constant 30 FPS. I only want Skullgirls to be the same. :(

Have you tried the 2D backgrounds? We put those in there for people with slower GPUs.

There isn't much more we can do if your GPU has sub-PS3 performance, though.


Originally Posted by TDLink

So is it safe to say this is also the day Squigly releases for consoles?

It's not safe to say this.

We're running a little behind on Squigly's stage and story mode, and all of those need to be finished before we can test and submit the console versions. And then there's the console testing process, which is often times unpredictable.

We're of course trying to get them to hit as close to each other as possible. There's a decent chance that the PC version will launch with Squigly w/o her stages and story mode, and then we'd release those when it hits console.
Last edited by Ravidrath; 07-12-2013 at 09:47 PM.
wildfire
Member
(07-12-2013, 09:47 PM)
Good news. People are going to enjoy this game.
SalsaShark
Trust no one!
Keep your laser handy!
(07-12-2013, 09:48 PM)
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day 1

close to my bday

still sad I couldnt fund it
zoku88
Member
(07-12-2013, 09:49 PM)
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I wonder when the Linux port will be done...
VariantX
Member
(07-12-2013, 10:00 PM)

Originally Posted by Het_Nkik

I have the beta release right now; love Squiggly's unfinished frames that are still pen & ink mode. I want a whole "rough draft" mode.

Yeah, its going to be a little sad when the artists clean up the remaining untouched frames. I've gotten so used to squigs's jumping HP to see it suddenly colored in made my heart sink a little.
SolarPowered
Member
(07-12-2013, 10:18 PM)
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Originally Posted by Ravidrath

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash4/1073939_536908196376679_630383669_o.jpg

Just made 1920x1080 and 1366x768 versions of this baby. I was hoping this image would be released at a nice size for wallpaper purposes.

Originally Posted by Ravidrath

It's not safe to say this.

We're running a little behind on Squigly's stage and story mode, and all of those need to be finished before we can test and submit the console versions. And then there's the console testing process, which is often times unpredictable.

We're of course trying to get them to hit as close to each other as possible. There's a decent chance that the PC version will launch with Squigly w/o her stages and story mode, and then we'd release those when it hits console.

Not that big a deal. All that matters is few bugs, good online and good fighting. The port will have those in spades and missing a single character's story mode isn't the end of the world.
Tizoc
Banned
(07-12-2013, 10:22 PM)
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Originally Posted by Ravidrath

Both are extremely likely.

Neat I'm planning on doing giveaways to further support you guys =D

What's the ETA on the DLC characters for the PS3 version BTW?
El Sloth
Banned
(07-12-2013, 10:33 PM)
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Originally Posted by ambientmystic

How can you tolerate SFIV @ 30 FPS? I don't even....

Skullgirls is a 2D fighter that should be able to run on toasters.

Ontopic:- Great news. PC gets yet another awesome fighter.

Skullgirls beta won't even boot on my toaster. Video card says lolno

My laptop is from 2008ish. Mike was wrong.
Roubjon
Member
(07-12-2013, 10:35 PM)
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Originally Posted by Ravidrath

Have you tried the 2D backgrounds? We put those in there for people with slower GPUs.

There isn't much more we can do if your GPU has sub-PS3 performance, though.

Holy shit, thanks so much for mentioning this. I had no idea it had this feature and now the game runs perfectly.

So awesome!
Last edited by Roubjon; 07-12-2013 at 10:41 PM.
Ravidrath
Lab Zero Games
(07-12-2013, 11:01 PM)
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Originally Posted by Roubjon

Holy shit, thanks so much for mentioning this. I had no idea it had this feature and now the game runs perfectly.

So awesome!

keikaku.jpg
Astarte
Member
(07-12-2013, 11:03 PM)
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The wait for squiggly is killing me; send the patch to my grave pls
Jotamide
Banned
(07-13-2013, 06:27 AM)

Originally Posted by El Sloth

Skullgirls beta won't even boot on my toaster. Video card says lolno

My laptop is from 2008ish. Mike was wrong.

Mine's from 2009, I feel your pain. No regrets though.
Quadraphonic
XBONE Detective
(07-13-2013, 06:31 AM)

Originally Posted by ambientmystic

How can you tolerate SFIV @ 30 FPS? I don't even....

Skullgirls is a 2D fighter that should be able to run on toasters.

Ontopic:- Great news. PC gets yet another awesome fighter.

2D fighters require a TON more memory to hold all the frames needed. 3D fighters just need animation lists, textures and polygon positions.
Mauricio_Magus
Member
(07-13-2013, 06:34 AM)
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I've been playing it and the PC port is fantastic.

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