during the Sega conference today, Sega announced that Seaman 2 for PS2 is under development
http://www.famitsu.com/game/news/200...43155,0,0.html

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BUDDHA AND JESUS
ROLLED INTO ONE (09-09-2005, 12:26 PM)
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Seaman 2 for PS2
#1
posted??
during the Sega conference today, Sega announced that Seaman 2 for PS2 is under development http://www.famitsu.com/game/news/200...43155,0,0.html ![]() |
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Member
(09-09-2005, 01:46 PM)
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#18
This is my amusing but so horribly tragic you shouldn't dare to laugh at it Seaman story ...
Sega was kind enough to rent out the San Francisco aquarium (the one near Pier 39) to celebrate the North American release for Seaman on Dreamcast. I was suitably ill, but attended anyway, and went with Next Generation magazine's former managing editor -- a woman we will henceforth refer to as Mrs. X. Yoot Saito, creator for Seaman, was in attendance. He was signing stuff, including a very neat tchotchke Sega had sent to promote the game, an empty can decorated with a Seaman label. The can had a voice chip inside; remove the can's top, and the thing would speak... It had been my plan to have Saito sign the can I'd brought. The line to meet him was fairly long, however. Laziness and a pokey bladder lead me away from Saito and toward the bathroom. My young friend Evan appeared as a savior. He was on line already, and graciously offered to present my tchotchke to Saito for his signature. I went off, safe in the belief that all is well with the world. Later, I found it odd I had to hunt Evan down. He presented me with the can and I looked at it. There was a decidedly nervous moment -- my friend X was beside me, and I couldn't well strangle Evan in front of her. Evan, bless his soul, perhaps thought I wouldn't actually look at the can. X, for her part, had seen the can and was now puzzling at my apparent inability to move. The can was signed, "To Evan, Yoot Saito." |
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I have a foreskin yet I do not have AIDS
(09-09-2005, 02:28 PM)
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#24
Originally Posted by Sho Nuff:
agreed. boycott microphones on handhelds for games. put a cell phone in there or something, but voice input for games suck. and the blow as hard as you can games suck as well. |
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Member
(09-09-2005, 02:45 PM)
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#25
Remember when I first got the game, I had to go out of town for a week and entrusted seaman's care unto a close gaming friend of mine. I explained he had to be fed & tank regulated daily. "No problem" my friend told me.
When I came back, asked my friend how seaman was and he said "I dunno. Never checked him I'm sure he's alright." I quickly loaded the game up, only to have Leonard Nemoy tell me "Your Seaman...has died." My jaw dropped and my friend looked at the screen aghast. Still give him grief about it to this day. Anyway, glad to see Sega making a sequel to this one. Such a fun and unique game. Would rather have an Xbox version with some kind of Live support. Think more Xbox owners already have a microphone. |
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Itagaki - HELP ME
(09-09-2005, 04:11 PM)
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#27
Originally Posted by olubode:
Yeah, truth. While were at it, how about a Phantasy Star designed from the ground up as a single player epic, and a shining force that is actually a strategy rpg with a compelling story. I fucking hate spinoff bullshit/squareff7debacle/ |
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Member
(09-09-2005, 04:21 PM)
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#28
Originally Posted by Birbo:
![]() Man I loved this game, I really wish they'd do it for X-Box or something, though. |
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Formerly Wakune
(09-09-2005, 05:11 PM)
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#30
I really liked this game
I showed it to my mom and she liked it, too Until the Seaman called her a jackass within 20 seconds I also loved how the thing was programed to hate Sony (or was it the Playstation? either way...I thought that was a great touch) |
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it's going to come out of you and it's going to taste so good
(09-09-2005, 05:15 PM)
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#31
Seaman: "Do you love yourself?"
Me: "Sure." Seaman: "I bet you love yourself several times a day." The memories of that game's awesomeness just came flooding back... if you can call it a game. Better voice recognition in the new one would be nice, but honestly I didn't have too many problems with even the old one's. It seemed to me like they managed to design around the recognition limitations in the old one by asking questions with only a very limited amount of possible answers. |
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(more a nerd than a geek)
(09-09-2005, 05:46 PM)
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#32
Originally Posted by Sho Nuff:
You know, I hate to be a spoilsport, but the DS can do real voice input. Just thought I'd mention that. |
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Member
(09-09-2005, 06:18 PM)
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#33
Seaman: What is your occupation?
Observer (cutting in, shouting): PORN STAR! Seaman: Do you work in the Adult Industry? -------------------------------------------------------- Me: Semen! Seaman: Its SEA-man! -------------------------------------------------------- Me: Playstation Seaman: Yeah nice guys but their office smells So what did the original PS2 version say when Playstation was mentioned? Will the sequel get a Western release? |
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Banned
(09-09-2005, 06:19 PM)
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#34
Originally Posted by Sho Nuff:
Uh, the DS can do that. :\ But this shouldn't be on DS. Big PS2 sequel is what it should be. |
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drunk, naked and uncooperative
(09-09-2005, 07:03 PM)
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#35
Originally Posted by Disco Stu:
HAHA! Shamowned! |
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Member
(09-09-2005, 07:12 PM)
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#37
Originally Posted by DavidDayton:
I think the original poster was simply noting that no DS games so far do real voice input very well. And I would agree. It's a big reason that I haven't played Nintendogs very much. The DS microphone is just horrible. I'm sure voice recognition would work better if Nintendo released a headset...after all, the DS has already has a port for it. |
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Banned
(09-09-2005, 07:32 PM)
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#38
Originally Posted by Zeo:
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Not Enough Gun.
(09-09-2005, 07:40 PM)
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#39
I guess if you like a little more attitude with your virtual pets, this is for you! No rubbing the screen, though! If anything comes out of this, I hope Seaman takes digs at Nintendogs for fun like the Dreamcast version made fun of PlayStation.
Edit: And I agree with Ruzbeh, if you actually like these types of "games" it should be on DS. Perfect fit, and they work better anyway on-the-go. |
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PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS oh god i am drowning in them
(09-09-2005, 09:07 PM)
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#44
Originally Posted by Zen:
Metroid 2 wants to have a word with you. |
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Member
(09-09-2005, 09:25 PM)
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#46
I doubt it'll be released in Australia but I hope it is, with Aussie accent recognition. Having to put on an American accent to answer Seaman's questions got old after a very short time, and because I don't do accents on a daily basis (well I didn't until I got Seaman) I had a real hard time getting him to understand me.
Seaman: What month were you born in? Me: June. Seaman: January? Me: No. Seaman: Aaah, you share the same birth month as <insert famous figure here> Me: Fuck, no, no. June. Oh, for Pete's sake. *throws controller* |
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I AM A STALKER - DON'T TELL ME PERSONAL SHIT ABOUT YOU
(09-10-2005, 04:36 PM)
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#49
Originally Posted by Birbo:
![]() Last edited by JoshuaJSlone : 09-10-2005 at 04:42 PM. |
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Member
(09-10-2005, 04:44 PM)
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#50
Originally Posted by Zen:
But isn't a Seaman the type of game which you have to check up on daily, play with daily, to fully appreciate what you can do with him? Wouldn't a portable game benefit from this? I mean, sure, it's not exactly a game you'll end up playing on the Bus [but then, neither is Wario Ware Twisted and Touched ], but if you need to check up on him a few times a day, it'd be easy to check up on him during a break or something. |