I'm not digging the animations (mostly movement, interaction with the environment). It doesn't look a step above (or even match) what Ubisoft is doing.
That frame rate 0_o
Why even release a preview with it looking like that. Man that is rough
How do you know it's releasing like that?
That frame rate 0_o
Why even release a preview with it looking like that. Man that is rough
Capcom Vancouver - Please FUCKING get rid of that stupid Call of Duty blood jelly on the screen. Nobody liked that shit in 2005 and nobody likes it now. Game Design 101 : Decreasing screen visibility as a "reward" for killing zombies doesn't make sense.
How do you know it's releasing like that?
Yah, every preview has mentioned it, it seems to get worse as the game gets along. I hope they can fix it, I really hope.
It's not new gameplay, it's the same demo that was shown at E3.
It's not new gameplay, it's the same demo that was shown at E3.
That frame rate 0_o
Why even release a preview with it looking like that. Man that is rough
It's extended for sure, I don't think we saw the sewers for example.
Sewer footage was in the E3 demo. The ViDoc has new footage, this is the exact same demo shown at E3.
Isn't the quality of animation mostly depending on the amount of work put into it and not the hardware? I'm afraid that Ubisoft level of animations will not become standard for next gen.I'm not digging the animations (mostly movement, interaction with the environment). It doesn't look a step above (or even match) what Ubisoft is doing.
Man if they get a stable 60 FPS at launch, this and Forza 5 both at 60 FPS will be hard to beat!
Then my memory is getting worse, I was not sold as much at E3, but with this I was.
Was the E3 demo that long as well?
That "gunshots from the air" is new for sure...
Sewer footage was in the E3 demo. The ViDoc has new footage, this is the exact same demo shown at E3.
There was another 24 min E3 floor demo of DR3 and it was almost exactly what they showed here, including the sewer part.
I find this ridiculous amount of pop-ins even much more annoying than the framerate
That weapons locker kinda drew me off a little bit. So you can choose your weapons you want now as long as you've picked it up before? The funnest part of Dead Rising was going into areas just to get a specific weapon or finding old weapons to discover an upgrade.
I'm not digging that part. Everything else looks ok I guess.