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ElTorro
I wanted to dominate the living room. Then I took an ESRAM in the knee.
(08-22-2013, 12:50 PM)
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Multiplayer runs at 60 FPS, single-player runs at 30 FPS.

Original Article:

The developers at Guerilla render the game in full HD and target a framerate of 60 fps. "We could have set our game on 30 fps and added more makeup, but how the game feels is important to us", the Dutchmen explained. Killzone is not supposed to be a pure graphics demo but wants to keep players engaged over the long term.

Translated by me from http://www.heise.de/newsticker/meldu...4-1940079.html
Entire article translated by Google Translator: http://translate.google.com/translat...4-1940079.html

Update 1:

PCGames.de (big German gaming magazine) visiting gamescom confirms:
http://translate.google.com/translat...cke-1084704%2F

Update 2:



https://twitter.com/EboltGG/status/370519927624855552

Update 3:

Last edited by ElTorro; 08-22-2013 at 03:54 PM.
AOC83
Banned
(08-22-2013, 12:52 PM)
ricochetguro
Member
(08-22-2013, 12:52 PM)
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If it launches and still holds true to that 60 FPS target I'll buy two copies.

Ugh, casualizing by taking away the weight
Kyoufu
(08-22-2013, 12:53 PM)
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Wait what? I thought it was a 30fps game?
KKRT00
Member
(08-22-2013, 12:53 PM)
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So why is framerate dropping to 20s in the trailer?
stryke
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(08-22-2013, 12:53 PM)
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I don't get this "we're targeting" line. Isn't this a technical design decision that should have been committed to along time ago?
LastNac
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(08-22-2013, 12:53 PM)
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Is this why it doesn't look as good as the reveal?
ElTorro
I wanted to dominate the living room. Then I took an ESRAM in the knee.
(08-22-2013, 12:53 PM)
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Originally Posted by Kyoufu

Wait what? I thought it was a 30fps game?

The demos have been locked at 30 FPS. Apparently the end product is supposed to be 60 FPS.
SniperHunter
Member
(08-22-2013, 12:53 PM)
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Originally Posted by Kyoufu

Wait what? I thought it was a 30fps game?

He is probably talking about the multiplayer
EvilKatarn
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(08-22-2013, 12:54 PM)
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60faps is always better. Hopefully it still keeps the weighty feel.
BruceLeeRoy
(08-22-2013, 12:54 PM)
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Originally Posted by LastNac

Is this why it doesn't look as good as the reveal?

Don't you think it looks better? That MP trailer is bananas.
Law Abiding Stranger
Banned
(08-22-2013, 12:54 PM)

Originally Posted by LastNac

Is this why it doesn't look as good as the reveal?

It looks...better?

Also it was mostly MP.
gofreak
GAF's Bob Woodward
(08-22-2013, 12:54 PM)
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Multi or campaign or both?

I got the impression from the other thread that it was maybe for MP?
Alienous
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(08-22-2013, 12:54 PM)
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Fuck. Yes.

Not only is it the best looking next-gen game, but this too? If they can manage 60fps, even just for the multiplayer, I am satisfied.
LCfiner
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(08-22-2013, 12:54 PM)
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wow, news to me. I thought it was 30fps from the start.

If they can deliver those February reveal graphics at 60 fps, that's be doubly impressive - and from a launch game!
Lagspike_exe
Member
(08-22-2013, 12:55 PM)
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Originally Posted by SniperHunter

He is probably talking about the multiplayer

I don't think they're going to differentiate single and multiplayer in that regard. That would feel very weird.
Zaventem
Member
(08-22-2013, 12:55 PM)
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I dunno why you mother fuckers are nooing for. 60fps for a fps is always a good thing.
mrklaw
MrArseFace
(08-22-2013, 12:55 PM)
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Originally Posted by KKRT00

So why is framerate dropping to 20s in the trailer?

3 months to launch, probably 2 months until going gold (with option for day one patch I guess)

Originally Posted by stryke

I don't get this "we're targeting" line. Isn't this a technical design decision that should have been committed to along time ago?

maybe they went for 30 originally but during development they found they could push a little harder, and now they are close enough to 60 that they want to go for it? It's a launch title so the entire environment is moving all the time (dev kits, SDKs etc) so it is really difficult if not impossible to lock something like that down way in advance.
Awntawn
Member
(08-22-2013, 12:55 PM)

Originally Posted by KKRT00

So why is framerate dropping to 20s in the trailer?

because it's a trailer
Dictator93
Banned
(08-22-2013, 12:55 PM)
SP or MP?

Also, getting a flat 60 is going to be very hard... if you were previously targetting 30 (as the MP footage suggests)
Joeki11a
Banned
(08-22-2013, 12:56 PM)
That hUma factor?
BlackFlip
(08-22-2013, 12:56 PM)
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Originally Posted by KKRT00

So why is framerate dropping to 20s in the trailer?

What an odd question.
DMPrince
Member
(08-22-2013, 12:56 PM)
Driveclub am cry
uncharted86
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(08-22-2013, 12:56 PM)
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SMZC
Member
(08-22-2013, 12:57 PM)
This and the confirmation of all DLC being free may just make me buy this game.
bobbytkc
ADD New Gen Gamer
(08-22-2013, 12:57 PM)
In the newest video from gamersyde, it is pretty obvious that the framerate is unlocked and fluctuates between 30 and 60. I don't know if GG has enough time to get it locked at 60 by launch.
SniperHunter
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(08-22-2013, 12:57 PM)
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Originally Posted by Dictator93

SP or MP?

Also, getting a flat 60 is going to be very hard... if you were previously targetting 30 (as the MP footage suggests)

Mp was running at unlocked frame rate
S1kkZ
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(08-22-2013, 12:57 PM)
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didn't they confirm 30 fps for single-player at e3? pretty sure he is talking about multiplayer.
Metalmurphy
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(08-22-2013, 12:58 PM)
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Originally Posted by upJTboogie

What an odd question.

It's KKRT00, you can expect that on anything on consoles and not done by Crytek.
Perkel
Banned
(08-22-2013, 12:58 PM)
I will believe it when i see it.
darkwing
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(08-22-2013, 12:58 PM)
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noooooo i'd prefer 30fps with lots of eye candy
i-Lo
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(08-22-2013, 12:58 PM)
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I am confused. If the game shown during reveal and hence have been at 30fps with "make up", then where did they show off a footage that was representative of "target 60fps".
BurnOutBrighter
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(08-22-2013, 12:58 PM)
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They'll compromise with 45fps and horrible screen tearing.
CassidyIzABeast
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(08-22-2013, 12:58 PM)
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Good. 30fps is no longer acceptable among the big boy shooters.
SomethingInTheSea
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(08-22-2013, 12:59 PM)
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Originally Posted by KKRT00

So why is framerate dropping to 20s in the trailer?

Plus, promotional material like trailers and even demos is often produced way in advance and could be as much as 6 months old.
SMZC
Member
(08-22-2013, 12:59 PM)

Originally Posted by S1kkZ

didn't they confirm 30 fps for single-player at e3? pretty sure he is talking about multiplayer.

Even at E3 there were times when the (single player) demo went up to 60fps. Not always, but it happened.
MercuryLS
Member
(08-22-2013, 12:59 PM)
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I might keep my pre order if they hit a stable 60fps.
benny_a
extra source of jiggaflops
(08-22-2013, 12:59 PM)
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Originally Posted by Perkel

I will believe it when i see it.

The feel of a targeted 60 FPS.
uncharted86
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(08-22-2013, 12:59 PM)
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Originally Posted by darkwing

noooooo i'd prefer 30fps with lots of eye candy

whynotboth.gif
Alienous
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(08-22-2013, 01:00 PM)
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Call of Duty. Killzone. Battlefield. Halo. Titanfall. Heck, fucking Wolfenstein.

We might be heading into the golden age of 60fps shooters. No turning back now.

And, when these consoles get Rift support, we won't be looking at sub-30fps performance.

I'm stoked.
Wishmaster92
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(08-22-2013, 01:00 PM)
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KKRT00
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(08-22-2013, 01:01 PM)
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Originally Posted by upJTboogie

What an odd question.

How is that odd question? Game is aiming suddenly for 60 fps, but cant hold up 30fps in simple scenes in trailer?

Originally Posted by Metalmurphy

It's KKRT00, you can expect that on anything on consoles and not done by Crytek.

Yeah, cause i dont believe that DICE wont deliver 60fps...
Last edited by KKRT00; 08-22-2013 at 01:03 PM.
Perkel
Banned
(08-22-2013, 01:01 PM)

Originally Posted by DMPrince

Driveclub am cry

They also target 60... And new build looks amazing
Theecliff
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(08-22-2013, 01:01 PM)
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If the initial demo shown at the February reveal was supposed to be running on the 4gb devkits, I wonder if it'd be possible to pull of the same sort of visuals at 60fps with the final devkits. Here's hoping that it remains visually stunning!
i-Lo
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(08-22-2013, 01:01 PM)
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Originally Posted by KKRT00

How is that odd question? Game is aiming suddenly 60 fps, but cant hold up 30fps in simple scenes in trailer?

What scenes are you talking of?
Dusky
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(08-22-2013, 01:01 PM)
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People actually complaining about this? Jesus...
EuropeOG
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(08-22-2013, 01:01 PM)
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I'd be surprised if true because it looks so pretty.

But that would explain the unlocked framerate in the gamescom conference; a lot of times it was hitting a smooth 60fps.
NBtoaster
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(08-22-2013, 01:02 PM)
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Originally Posted by Theecliff

If the initial demo shown at the February reveal was supposed to be running on the 4gb devkits, I wonder if it'd be possible to pull of the same sort of visuals at 60fps with the final devkits. Here's hoping that it remains visually stunning!

No, the initial reveal used more than 4GB.
BlackFlip
(08-22-2013, 01:02 PM)
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Originally Posted by KKRT00

How is that odd question? Game is aiming suddenly for 60 fps, but cant hold up 30fps in simple scenes in trailer?

What's your conclusion then? Final game wont meet the target?
BleachAndPepsi
Banned
(08-22-2013, 01:02 PM)

Originally Posted by bobbytkc

In the newest video from gamersyde, it is pretty obvious that the framerate is unlocked and fluctuates between 30 and 60. I don't know if GG has enough time to get it locked at 60 by launch.

Correct me if I'm wrong, but aren't these demos made up of vertical slices taken out of the game and polished up months before the demo is to be shown? Meaning the actual and would be a damn sight further along in development than even the trailers/demos show.

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