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dejay
Member
(08-24-2013, 10:20 AM)
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Can't wait for this game and I can't wait for the beta. Hopefully I'll get in although work wise it's going to be a very busy time for me. Thanks for making the thread OP.

I've just watched all the streams (some I've watched twice now). The tower defence stream in particular made me very happy.

I used to play with a lego robotics kit that came with visual language similar to Spark's. I did find the Lego's language a little limiting after a while (I discovered a more traditional language for it). From what I can tell though Spark seem more sophisticated than the lego one with more procedures so I'm not too worried. It seems to hit the sweet spot for me between depth and ease.

Originally Posted by jond76

Sweet! Thanks for popping in! One question I had was, besides using Kinect as a motion capture device, would we be able to use it as a control input for our game as well?

Another Kinect question (or request). Can you voice search with Kinect in edit mode? I'm probably gonna create most stuff in Windows and using the keyboard search like the people were doing in the streams but it would be cool if you had the capability to search using Kinect if you're editing on XB1.
belucheez
Member
(08-24-2013, 10:28 AM)
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OP, make sure to mention that the game is free!

Though there are talks about content packs (Zombies, Urban, Western, Space-esque if I had to take a guess) which will cost some money. Though I'm about 99% sure they are not required to have fun. Might wanna ask Mike Lescault about that, but I doubt he can answer that at the time.

(yes I'm putting you on the spot Mike :) )
dejay
Member
(08-24-2013, 10:36 AM)
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Originally Posted by belucheez

OP, make sure to mention that the game is free!

Though there are talks about content packs (Zombies, Urban, Western, Space-esque if I had to take a guess) which will cost some money. Though I'm about 99% sure they are not required to have fun. Might wanna ask Mike Lescault about that, but I doubt he can answer that at the time.

(yes I'm putting you on the spot Mike :) )

Yeah, that's the grey area - the big Marketplace button next to Create and Play. I guess the main questions for me are:

- Is all the content shown so far included for free or only a bit?
- If there's a bit of paid for DLC content in someone's level, will I be able to play it if I haven't bought the DLC?

I'm not expecting a lot of stuff for free - people have to earn a living and publishers have to make a profit.
Alx
Member
(08-24-2013, 10:46 AM)
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I just watched the Project Spark game jam video. The three games we see are nice, I would have voted for the zombie-squirrel-football game too. But I liked the boss juggling in the second game too. :)
Vico
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(08-24-2013, 10:48 AM)
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Originally Posted by MrGerbils

Makes me really wanna make a remix on Worms 3d (which, I know people hate, but I love).

I hope we can put pigs into the game. Then I'll ask you to make an hogs of war remake. :p
TechnicPuppet
Member
(08-24-2013, 10:49 AM)
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Makes me wish I had any artistic talent or imagination, but I don't so I'll just enjoy what others make.
Last edited by TechnicPuppet; 08-24-2013 at 01:49 PM.
MCD
Member
(08-24-2013, 10:50 AM)
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It's gonna be fun making Banjo.
Stampy
Member
(08-24-2013, 10:57 AM)
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So what do you guys think when can we realistically expect for this game to be published. If the beta for Xbox one is in January, then I don't think we will play the full game up till March.
nbraun80
Member
(08-24-2013, 10:59 AM)
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Originally Posted by belucheez

OP, make sure to mention that the game is free!

Though there are talks about content packs (Zombies, Urban, Western, Space-esque if I had to take a guess) which will cost some money. Though I'm about 99% sure they are not required to have fun. Might wanna ask Mike Lescault about that, but I doubt he can answer that at the time.

(yes I'm putting you on the spot Mike :) )

Update the OP with a question about the cost. :)
Gowans
(08-24-2013, 11:00 AM)
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I watched the stream where they made a tower defence game, looks great.

I really hope I get in the win 8 beta, so many ideas.
zdravkelja
Member
(08-24-2013, 11:03 AM)
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It was probably the most interesting game at MS E3 presentation. And I'm glad it is coming out on PC.
Blue Ninja
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(08-24-2013, 12:01 PM)
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Damn, I'm getting this. This is fucking awesome.

Got a whole world in mind to build already, damn.
Last edited by Blue Ninja; 08-24-2013 at 12:12 PM.
Miles Quaritch
lemme stick dat Red Ring
(08-24-2013, 12:03 PM)
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Originally Posted by The Flash

I heard that Team Dakota was able to recreate Rogue Squadron using Project Spark. I want this game and I want it now.

Really? Is there any footage or previews of that creation?
m0dus
(08-24-2013, 01:47 PM)
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Originally Posted by birdhammer

Those first four posts are really suspect.

Suspect of what, exactly? Please, enlighten us all.
JaggedSac
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(08-24-2013, 01:56 PM)
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Originally Posted by belucheez

OP, make sure to mention that the game is free!

Though there are talks about content packs (Zombies, Urban, Western, Space-esque if I had to take a guess) which will cost some money. Though I'm about 99% sure they are not required to have fun. Might wanna ask Mike Lescault about that, but I doubt he can answer that at the time.

(yes I'm putting you on the spot Mike :) )

In regards to content packs, if I purchase the Zombie pack and make a game with it. Is that game playable by others without the pack?
Black Mantis
Member
(08-24-2013, 02:10 PM)
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Thanks for creating OP. This game had me from its initial reveal, can't wait to get started in the beta.
Black Mantis
Member
(08-24-2013, 02:20 PM)
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Originally Posted by wwm0nkey

See I don't really see that. It will be the same game across Win 8, 360 and X1

A lot of people still seem to think this is a X1 only game.

Seeing as Kinect 2 will only be on the X1 at launch, it's fair to say that will be the best version to get.
derFeef
lil' bit tasty
(08-24-2013, 02:25 PM)
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This thing will be amazing, I hope I can get into the beta in October.
Miles Quaritch
lemme stick dat Red Ring
(08-24-2013, 03:41 PM)
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Originally Posted by m0dus

Suspect of what, exactly? Please, enlighten us all.

I'd also like to know...
VRMN
Member
(08-24-2013, 03:44 PM)
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This might be my most-wanted game right now. It seems like more of a platform than a game, though, with the cross-platform functionality between the various Microsoft platforms. Every time I've seen it demoed, from the E3 press conference to when they launched Join Project Spark, to the live stream demos, to the stuff they did at Gamescom, I've just gotten more and more hyped for it. I seriously can't wait to get my hands on it.
Silky
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(08-24-2013, 03:51 PM)
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Welp. It's time. TIme to make Jet Set Radio 3 with Spark.

Could multiple people work on a single world online?
Sylver
Member
(08-24-2013, 03:56 PM)
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The game concept really looks awesome I hope this finally don't get release limitations many games suffer (ehem Molyneux ehem) and don't ends being just promises.
First news it will be released on PC, ^^, I thought it was XOne exclusive.
Cannot wait.
Paco
Member
(08-24-2013, 04:21 PM)
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Originally Posted by Silky

Welp. It's time. TIme to make Jet Set Radio 3 with Spark.

Could multiple people work on a single world online?

Would like to know this as well.
Hindle
Member
(08-24-2013, 04:25 PM)
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Creating levels in this seems way more easier then LBP. The tools seem more accessible and therefor the game should be more fun.

Any news of a release btw?
LukasTaves
Member
(08-24-2013, 06:20 PM)
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Originally Posted by Paco

Would like to know this as well.

They said so, but haven't clarified if the game allows concurrent editing... But people taking turns at editing the game is confirmed.
LukasTaves
Member
(08-24-2013, 06:23 PM)
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Originally Posted by VRMN

This might be my most-wanted game right now. It seems like more of a platform than a game, though, with the cross-platform functionality between the various Microsoft platforms. Every time I've seen it demoed, from the E3 press conference to when they launched Join Project Spark, to the live stream demos, to the stuff they did at Gamescom, I've just gotten more and more hyped for it. I seriously can't wait to get my hands on it.

I'm also seeing this as a platform, and I hope MS sees it that way too, so they can keep incrementally increasing it's capabilities instead of releasing new versions and fragmenting the community.
abadguy
Banned
(08-24-2013, 06:26 PM)
Looking to try my hand at a DMC rip off myself.
Prologue
Member
(08-24-2013, 06:46 PM)
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This game looks awesome and I'm not much of a creative person myself. I watched one of their 30 min demos and it really does look straight forward.


Hoping for spring release!
Xamdou
Member
(08-24-2013, 06:52 PM)
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Project Spark looks really impressive, can't wait to play it on the Xbox one!
m0dus
(08-24-2013, 06:57 PM)
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Originally Posted by Miles Quaritch

I'd also like to know...

Well, 6 hours was good a chance as any.
In the future, people, avoid the viral marketer / shill accusations unless you have info backing it up. Otherwise, it's little more than a weak troll.
jond76
Banned
(08-24-2013, 07:56 PM)
Some new info.

http://m.joystiq.com/2013/08/24/proj...says-producer/


answers my question about Kinect as a control input. Answer: yep, eventually.

YES!!!!!
The Flash
Member
(08-24-2013, 08:10 PM)
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Originally Posted by Miles Quaritch

Really? Is there any footage or previews of that creation?

I think they mentioned it in a Twitch livestream. They were also able to recreate The Force Unleashed complete with power ups and such.
ciridesu
Member
(08-24-2013, 08:14 PM)
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Originally Posted by jond76

Some new info.

http://m.joystiq.com/2013/08/24/proj...says-producer/


answers my question about Kinect as a control input. Answer: yep, eventually.

YES!!!!!

Yup. Honestly, this game is in one of the few genres that would actually translate exceptionally well to Kinect. *secretly hoping for a new Black and White*
Prologue
Member
(08-24-2013, 08:19 PM)
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Why is the game free to play? They could have gotten away with selling it at a full retail price.
too much eslim
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(08-24-2013, 08:31 PM)
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Originally Posted by Silky

Welp. It's time. TIme to make Jet Set Radio 3 with Spark.

Could multiple people work on a single world online?

would be cool if they had an anime or cel shaded theme to sell.
flamingotripod
Member
(08-24-2013, 08:34 PM)
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Originally Posted by Prologue

Why is the game free to play? They could have gotten away with selling it at a full retail price.

Because if they charged money for it, the userbase would decrease tremendously compared to it being free. This is a game based on user creations and the more people that own it, the more creations that can be shown to demonstrate the power of the X1.
Fleshfeast
Member
(08-24-2013, 08:47 PM)
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This is one of my most anticipated titles for Xbox One. I've been aspiring to make games for literally decades, but always manage to let something get in my way (my fault, I know). This seems to have almost zero barrier for entry, and I can't wait to see what I can make with it.


the one thing I'm really curious about that I haven't seen talked about, is the creation of custom art assets. Obviously there's not going to be a 3D modeling program embedded, but can you take things apart and use pieces to make new stuff? Can you squash and stretch existing assets?

I want to hear that I can replicate Doom or Quake.
Lebron
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(08-24-2013, 08:50 PM)
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Originally Posted by The Flash

I heard that Team Dakota was able to recreate Rogue Squadron using Project Spark. I want this game and I want it now.

Video? Video? Video?


For the love of god, Video?
SMZC
Member
(08-24-2013, 08:55 PM)

Originally Posted by Sobriquet

I honestly had no idea it was on 360 until this thread.

Same here. I'm not getting an Xbox One, but this game had caught my attention. Guess I will be picking it up on the 360.
dejay
Member
(08-24-2013, 09:31 PM)
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Originally Posted by Fleshfeast

This is one of my most anticipated titles for Xbox One. I've been aspiring to make games for literally decades, but always manage to let something get in my way (my fault, I know). This seems to have almost zero barrier for entry, and I can't wait to see what I can make with it.


the one thing I'm really curious about that I haven't seen talked about, is the creation of custom art assets. Obviously there's not going to be a 3D modeling program embedded, but can you take things apart and use pieces to make new stuff? Can you squash and stretch existing assets?

I want to hear that I can replicate Doom or Quake.

Yes you can pull apart assets and reuse the pieces. The mech in the E3 demo was made from the pieces of a house if I remember correctly.
Fleshfeast
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(08-24-2013, 09:42 PM)
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Originally Posted by dejay

Yes you can pull apart assets and reuse the pieces. The mech in the E3 demo was made from the pieces of a house if I remember correctly.

I'd heard that before, but I was just looking for confirmation I guess. I know (from one of the livestreams) that you can also change the colors of objects. Squash and stretch I'd like to hear about also though.
Stampy
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(08-24-2013, 09:50 PM)
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Originally Posted by Fleshfeast

the one thing I'm really curious about that I haven't seen talked about, is the creation of custom art assets. Obviously there's not going to be a 3D modeling program embedded, but can you take things apart and use pieces to make new stuff? Can you squash and stretch existing assets?

I think there is really low chance we will be able to custom create objects (other than gluing exiting ones. The strategy is clear, the game is free, but they will be releasing new content for us to buy. If there would be an advanced sculpting and animating tool, the need for DLC would not be as high.
too much eslim
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(08-24-2013, 10:18 PM)
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Originally Posted by Stampy

I think there is really low chance we will be able to custom create objects (other than gluing exiting ones. The strategy is clear, the game is free, but they will be releasing new content for us to buy. If there would be an advanced sculpting and animating tool, the need for DLC would not be as high.

I hope what they are selling are themes. For instance I want an anime/ cel shaded look theme. I would pay for that.
R dott B
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(08-24-2013, 10:24 PM)
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Originally Posted by jond76

Some new info.

http://m.joystiq.com/2013/08/24/proj...says-producer/


answers my question about Kinect as a control input. Answer: yep, eventually.

YES!!!!!

Nice!
TheSpoiler
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(08-24-2013, 10:26 PM)
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Why did they make a PC version?

Now I have no reasons to buy an Xbox One.
PG2G
Member
(08-24-2013, 10:29 PM)
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Would be nice if there was a way for some of the higher rated or more popular spark games to be compiled for release as standard XBLA games.
jond76
Banned
(08-24-2013, 10:31 PM)

Originally Posted by TheSpoiler

Why did they make a PC version?

Now I have no reasons to buy an Xbox One.

Mo-cap is exclusive to the XOne if you wanted to use that.
hydrophilic attack
Member
(08-24-2013, 10:46 PM)
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This is the most interesting XBO (console) exclusive to me.

A couple of questions that were not in the OP:

How are they planning to monetize this thing? If they do it in a bad way, it could be a dealbreaker.

Is it fully F2P, or do you need a Live subscription on 360 and XBO? I am assuming no subscription on PC, at least.
nbraun80
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(08-24-2013, 11:38 PM)
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Originally Posted by Silky

Welp. It's time. TIme to make Jet Set Radio 3 with Spark.

Could multiple people work on a single world online?

yeah they really haven't spoken about editing in the same project at the sane time. They have said in the live streams that they aren't ready to talk about multiplayer, not sure if they mean simultaneous editing or actually making a co-op game both would be awesome.
JaggedSac
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(08-25-2013, 12:01 AM)
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Originally Posted by Stampy

I think there is really low chance we will be able to custom create objects (other than gluing exiting ones. The strategy is clear, the game is free, but they will be releasing new content for us to buy. If there would be an advanced sculpting and animating tool, the need for DLC would not be as high.

They could allow content creators to sell the custom objects and TD could take a cut of the profit.

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