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Corsick
Member
(11-20-2013, 02:22 AM)
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Originally Posted by QisTopTier

Have fun working out bugs with everyone :D

Stuck on account creation, bar is completely full (or almost) and is just sitting there. I'm just gonna wait it out.
theMrCravens
Member
(11-20-2013, 02:24 AM)
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Forgot about the alpha.
Just got my email too.
Shrinnan
Didn't get the memo regarding the 14th Amendment
(11-20-2013, 03:40 AM)
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Originally Posted by Minsc

Pretty sure Alpha has all cards unlocked for testing, no money involved. F2P aspect in Hex comes from PVE which will probably not be in the alpha or beta I'd guess.

Don't people like to complain Hearthstone just is a huge grind after you do your dailies and pretty much forces you to play 50 games or spend real money to continue each round in the Arena?

Honestly, I think Hex is probably going to be the best value for what you get because you technically can get everything by just playing the game - even the premier currency - via the auction house. There is absolutely nothing you cannot get by trading, including services that are traditionally bought with real money (like tickets to tournaments and PVP packs).

Sure, it may be a huge grind to do it, but it is doable. Besides, there's the whole PVE aspect too, which is supposed to be another whole, completely free to play game apart from the PVP game (which is the only thing that could require a money investment).
jersoc
Member
(11-20-2013, 04:43 AM)
Still no email here. Anyone else waiting stil
Ryuukan
Member
(11-20-2013, 05:20 PM)
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games freezing left and right, gonna wait till the patch hits this week before opening the client again
StMeph
Member
(11-20-2013, 05:51 PM)
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Between Hearthstone and the super buggy HEX client, I've barely played any HEX. Really hoping the client gets more stable. Still would rather be playing HEX, so... how is everything now?
Toma
Member
(11-20-2013, 07:22 PM)
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Originally Posted by StMeph

Between Hearthstone and the super buggy HEX client, I've barely played any HEX. Really hoping the client gets more stable. Still would rather be playing HEX, so... how is everything now?

Stable, but I wont tell you for how long.
OniBarubary
Junior Member
(11-20-2013, 08:27 PM)
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Still waiting.

And honestly the whole reason I got this was because it WASN'T Hearthstone which looked...well, really dull to me to be honest.
TimeKillr
Member
(11-21-2013, 12:09 AM)
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I just got my alpha invite, so I'm pretty happy! I can't wait to see what this is like...
Jasconius
Member
(11-21-2013, 04:06 AM)
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Got in yesterday, went in and played a game without reading up on anything with one of the demo decks and won, yay for basically being MTG with different words for things!

I dunno if I'll really play more until they get more stuff added in, though. Most of what sounded really cool to me like leveling up cards and doing PVE stuff doesn't seem to be in yet plus the most exciting part, opening new packs! I might try and make a deck just to get a feel for more cards, I guess.
Corsick
Member
(11-21-2013, 04:16 AM)
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Is anyone else unable to save decks after creating them? I hit save multiple times and it just isn't doing anything when I try to load the deck I just created. It's as if I never saved it.
Last edited by Corsick; 11-21-2013 at 04:18 AM.
OniBarubary
Junior Member
(11-21-2013, 05:25 AM)
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Got in. I am straight astonished at some of the names that were already taken, especially considering that a plural version of my final one was but not the singular. The fuck? Ah well.

That said, Imma have to play against the AI a couple times to feel the game out before messing with deck creation.
Ryuukan
Member
(11-21-2013, 07:14 PM)
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Today's patch notes

Escalation and Demented Demolisher nerfed
NIN90
fish heads fish heads
roly-poly fish heads
(11-21-2013, 08:26 PM)
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Got in. You guys can go ahead and add my keepname I guess? It's Artvandelay
QisTopTier
XisBannedTier
(11-21-2013, 08:27 PM)
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Originally Posted by Ryuukan

Today's patch notes

Escalation and Demented Demolisher nerfed

Aww I cant deck someone in 5 turns now
Minsc
(11-21-2013, 09:09 PM)
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Originally Posted by Ryuukan

Today's patch notes

Escalation and Demented Demolisher nerfed

Pretty huge changes to the escalation cards. Good thing they caught that exploit before it went live with their 'we'll never make changes / nerf cards' stance.
QisTopTier
XisBannedTier
(11-21-2013, 10:49 PM)
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Originally Posted by Minsc

Pretty huge changes to the escalation cards. Good thing they caught that exploit before it went live with their 'we'll never make changes / nerf cards' stance.

But I liked playing the trap mine card and making them discard 24 cards and winning instantly :(
Corsick
Member
(11-22-2013, 02:32 AM)
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Anyone know how to save a deck? I've only gotten the "Deck Saved" prompt to come up once. I made a deck with 60 cards and no more than 4 of each except for resources and when I click save it never does anything. Getting a bit frustrated now since I've been in alpha for days with no progress with this problem. I'm assuming it's user error.
QisTopTier
XisBannedTier
(11-22-2013, 02:37 AM)
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Originally Posted by Corsick

Anyone know how to save a deck? I've only gotten the "Deck Saved" prompt to come up once. I made a deck with 60 cards and no more than 4 of each except for resources and when I click save it never does anything. Getting a bit frustrated now since I've been in alpha for days with no progress with this problem. I'm assuming it's user error.

Do you have a hero selected? Honestly I think it's just server side lag
Corsick
Member
(11-22-2013, 02:41 AM)
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Originally Posted by QisTopTier

Do you have a hero selected? Honestly I think it's just server side lag

If it's server side lag then it is gigantic, I have selected a hero and it has not made a difference. I'll try some more, but logging in is taking a while.
QisTopTier
XisBannedTier
(11-22-2013, 03:54 AM)
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OMG mencing Gralk owns so god damn hard it's not even funny
Corsick
Member
(11-22-2013, 04:53 AM)
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So I've actually finished some games now, which is good as it's an improvement for me. I still cannot create and save a deck though. I can delete them sometimes. Will just wait it out as it seems like too simple of a process to be anything but a bug. Game is pretty fun though, polish is all it needs, which will come with time.

http://forums.cryptozoic.com/showthread.php?t=30374

Here are some others with the issue I am having. Hopefully this helps anyone else experiencing it.
Last edited by Corsick; 11-22-2013 at 05:03 AM.
DarthWufei
Member
(11-22-2013, 05:30 AM)
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My friend's first deck in Hex turned out to be a saph/blood control/aggro-flying deck.

I told him to go make a new deck.
QisTopTier
XisBannedTier
(11-22-2013, 06:03 AM)
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Pure blue works shockingly well :P I cant wait for the eventual put card on top of openents deck cards :P
Des0lar
will learn eventually
(11-22-2013, 03:06 PM)
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Oh god there is this hilarious bug, where the enemy AI would constantly use Polymorph on it's own units haha


Edit: Now every turn takes 5 min to synch so I had to quit :(
Last edited by Des0lar; 11-22-2013 at 03:25 PM.
Switters
Member
(11-23-2013, 10:41 PM)
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This priority bug is killing meeeeeee!!! Also, there are no decks listed when I click the drop down box for PVP. Also, where do you create your keep?
Des0lar
will learn eventually
(11-24-2013, 05:42 AM)
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Synching takes forever :(
QisTopTier
XisBannedTier
(11-24-2013, 04:57 PM)
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This was a fun game xD

Shrinnan
Didn't get the memo regarding the 14th Amendment
(11-25-2013, 03:13 AM)
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So the Friday update gave me a lot of confidence in what Cryptozoic is doing to ensure server stability, polish, etc - right now, I believe what was said was that the alpha servers are essentially running on a home computer set-up - they aren't even using their actual server hardware, because they want to make sure all the problems with how they are running the servers are fixed to the point where server stability would be at its lowest and its most vulnerable.
MOPP 4
Junior Member
(11-25-2013, 03:14 AM)
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I'm a Captain backer, and I spent the entire first game confused as hell with how to play this game.

I didn't realize until the middle of the game that it's just magic but better.

I'm a moron.
Boken
Member
(11-25-2013, 04:33 AM)
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Originally Posted by MOPP 4

I'm a Captain backer, and I spent the entire first game confused as hell with how to play this game.

I didn't realize until the middle of the game that it's just magic but better.

I'm a moron.

fighting words son
QisTopTier
XisBannedTier
(11-25-2013, 06:27 AM)
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LOL this sequence I just had.

At 2 HP left

Summon mencing gralk *forces all opposing troops to tap and not untap during next untap step

next turn Mimic mencing gralk

next turn Time ripple gralk back to my hand summon again.

GG xD
theMrCravens
Member
(11-25-2013, 05:16 PM)
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Game seems a bit too slow for my taste, and I'm not talking about Alpha quirks and lag.

End phase, End phase, End phase, End phase...

They should streamline it to make it faster like Hearthstone.
Keep the depth (which Hearthstone lacks), but seriously cut down on the huge downtime.

It feels even slower than Magic: Duels of the Planeswalkers.
Minsc
(11-25-2013, 05:30 PM)
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Originally Posted by theMrCravens

Game seems a bit too slow for my taste, and I'm not talking about Alpha quirks and lag.

End phase, End phase, End phase, End phase...

They should streamline it to make it faster like Hearthstone.
Keep the depth (which Hearthstone lacks), but seriously cut down on the huge downtime.

It feels even slower than Magic: Duels of the Planeswalkers.

I think all they can really do is change the optional end phase action to a timed event (3-5 seconds long) to interrupt a recent action like in DotP. There's no way to keep the depth of being able to play outside of your turn without adding a lot of extra time to the game. If you do something weird like only prompt when the opponent actually has a usable card, then you may as well make everyone play with their cards face up. Hex will never feel as fast as Hearthstone or SolForge.
KniveSmith
Member
(11-25-2013, 08:46 PM)
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Originally Posted by Minsc

I think all they can really do is change the optional end phase action to a timed event (3-5 seconds long) to interrupt a recent action like in DotP. There's no way to keep the depth of being able to play outside of your turn without adding a lot of extra time to the game. If you do something weird like only prompt when the opponent actually has a usable card, then you may as well make everyone play with their cards face up. Hex will never feel as fast as Hearthstone or SolForge.

Yep, that's the hidden cost to interaction on your opponent's turn. You can only do so much to streamline it. There's another game in development I'm interested in that's going to try only allowing interaction during the opponent's combat phase.
QisTopTier
XisBannedTier
(11-25-2013, 10:08 PM)
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Originally Posted by theMrCravens

Game seems a bit too slow for my taste, and I'm not talking about Alpha quirks and lag.

End phase, End phase, End phase, End phase...

They should streamline it to make it faster like Hearthstone.
Keep the depth (which Hearthstone lacks), but seriously cut down on the huge downtime.

It feels even slower than Magic: Duels of the Planeswalkers.

Use spacebar or just press in advance. My games dont normally last more than 12 mins

Originally Posted by Minsc

If you do something weird like only prompt when the opponent actually has a usable card, then you may as well make everyone play with their cards face up.

exactly
Minsc
(11-25-2013, 10:14 PM)
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Is 10-15 minutes short or long though? Hearthstone games can last just a few minutes or less with rushing.

The idea of only allowing opponent interaction during the battle phase is an interesting idea for a compromise too, but I just don't know if you're gaining enough to make it worthwhile at that point, it's probably just better to let it be full blown MtG style instant anytime than a watered down version, but I guess we'll see.
charlequin
Faster, stronger, smarter and has a wife who plays more games than you
(11-26-2013, 05:26 AM)
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Originally Posted by theMrCravens

They should streamline it to make it faster like Hearthstone.

Holy God no. Keep Hex based on the good foundation of MtG (which requires a slower-playing digital game to be fully realized) please.
QisTopTier
XisBannedTier
(11-26-2013, 07:26 AM)
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Originally Posted by Minsc

Is 10-15 minutes short or long though? Hearthstone games can last just a few minutes or less with rushing.

Kinda the average as far as card games go.

The problem I have with Hearthstone is that there really isnt much strategy to it, it's pretty much all determined when you make your deck. At that point it kind of plays itself
Last edited by QisTopTier; 11-26-2013 at 07:32 AM.
DarthWufei
Member
(11-26-2013, 07:45 AM)
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I don't wanna gum up the thread much. But there is a reason people still play Magic. Hex doesn't need to be Hearthstone. It plays just fine as is and I don't mind the priority system as it allows you to play at every moment without your opponent knowing what you have.
QisTopTier
XisBannedTier
(11-27-2013, 05:21 AM)
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Cast sabotage
use nin's ability
Top 2 cards are mines *blows up for the win*

LOL I feel like I cheated

Edit:oh god these rage quits
Last edited by QisTopTier; 11-27-2013 at 08:05 AM.
QisTopTier
XisBannedTier
(Today, 11:54 AM)
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New cards in the newest patch :D More stuff for my deck out/control deck :D

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