House of Moves is a Motion Capture and Animation studio. (eg Epic's testimonial: “House of Moves did mo-cap clean up, targeting, facial and secondary animation for Gears of War 3. They were by far the best vendor we've ever had.)Costume Designer
House of Moves
November 2012 – January 2013 (3 months) Los Angeles
Costume Designer for the video game Resident Evil 7
That's not encouraging.
I just finished Resident Evil 6 and let me tell you, if I have to endure another longwinded, painful, unfun mess of a game like that again I'm going to be fuming. Just one mention of "chasing the Call of Duty crowd" from any Capcom exec and I'm bloody well done with the series.
If costume design merely refers to the game's motion capture costumes in this case, then an outside source is quite plausible.
In-game though, write it off as an error or a lie.
edit: I'm the first guy in this thread who liked RE6 smh
While I agree with, most likely Capcom will be stubborn and ask Michael Bay for advice.Originally Posted by Yoshichan
I better not see ANYTHING from RE6 in RE7, Capcom.
Head Office at Capcome: "Hello, Mr. President, I think we should have cyborg ninjas in RE7 - Metal Gear Rising was very popular."Originally Posted by freshmendontod
Ugh, I already see them going in this direction. Some type of corporate- produced diseased half robot/ half human enemy.
Seriously Capcom. Please do it right this time... RE6 was terrible.
RE6 wasn't terrible, it just wasn't what people wanted.
Buy three green herbs for 0,99 $ on psn to survive the first out of ten fights against Wesker.
One fight at the end of each chapter. New mutations every time. Fun guaranteed.
How far did you get? I finished Jake's campaign by sheer force of will, then I started up Chris' campaign and played for an hour, and knew I couldn't take any more of that crap so I moved on to Leon's campaign before I just completely lost interest.Originally Posted by Steverulez
Hopefully a return to form, I played RE5 and enjoyed it but really hated 6 and didn't finish it.
Speaking of money... I spent $2100 on this shit. Still less than cvxfreak, but god damn that's a lot of money that could've gone to charity... or anything at all, actually :_:the series is absolute shit now, rather spend my money elsewhere for a much superior experience. still, hoping capcom turns it around.
Originally Posted by cj_iwakura
I liked 5 & 6, but for the love of god, remove co-op.
Yes, co-op has no business in a real RE game. There could be plenty of other modes that accompany it.Originally Posted by Trick_GSF
No more co-op. Stick that garbage in Mercs and let the single player be single again. Fuck waiting for shitty AI to turn a crack or whatever.
Panta Rhei.
This could be something great.
I know you're being sarcastic, but 4 players having to rely on each other in a true survival horror game would be awesome. Characters have to split up, find each other (no HUD telling you where they are) , complete their own objectives while trying to survive as a group.Originally Posted by legacyzero
Now with FOUR PLAYER CO-OP!
Seriously Capcom. Please do it right this time... RE6 was terrible.
It just needs to be executed well.
But we all know they won't so... Don't really care! And to think, RE's future was looking so bright after RE4 re-energized the series.
So Resident Evil has succumbed to the Sonic cycle. Sad world we live in.Originally Posted by UltraGunner
I think we all know how this is gonna go: Capcom says they've learned their lesson from the previous game, promises to go 'back to the roots of the series', show a promising trailer that sways the fanbase, release gameplay footage of lots of shootbang, promises 'multiple ways to play for every fan of the series', game comes out, its shit, it gets ravaged by fans who wish death on Capcom, fans say they will never buy another resi game again, repeat process until eventual series reboot.
It could actually be amazing when there's like a really limited amount of bullets and you bicker about sharing it equally. And murder team mates for items when shit is really hitting the fan: Sure, we'll manage just fine without Billy. Three's a crowd anyway. And he has a lot of shotgun shells but really poor aiming". Now that's survival horror.Take the action down a notch.
Panta Rhei.
This could be something great.
I know you're being sarcastic, but 4 players having to rely on each other in a true survival horror game would be awesome. Characters have to split up, find each other (no HUD telling you where they are) , complete their own objectives while trying to survive as a group.
It just needs to be executed well.
Fake edit: forgot about Operation Raccoon City. What a clusterfuck that was.