Take the ideas and scope of DA:O, and the combat of DA2.....and give birth to an awesome game.
or just don't play the rpg?
Please add an option/mode where the best items are automatically equipped for non-action/rpg players. I do not want to have to go through inventory screens to figure out what I need to equip. I just want to play through the game.
After that I'll just hope they don't dumb any RPG elements down on the side. I don't really have a preference for this series because I didn't like either game for different reasons so I'm open to anything that doesn't remind me of Skyrim.
Yeah, haven't they been working on this game for years already?
If they don't know themselves, they are truly doooooooomed.
I can understand why Bioware would want to listen to fan feedback (or at least give the impression that they are) after the ME 3 fiasco, but I'd rather have a game that the DA team thinks is cool than a watered-down, lowest common denominator bore.
Taunting, backstabbing and generally positioning working better would be nice.
Faster movement/animations does not hurt.
I hope they can appease both of these fans, but I don't want another DA2. I'd like some RPG in my RPG. My wife loved DA2, though.
I want to play those type of games, but normally do not because of the menu systems. Mass Effect did an ok job of doing what I am asking Bioware to do, and because of this, my wife and I beat all three games together.
or just don't play the rpg?
The same applies to pure RPGs. What I want and assume would be easy to do is to give the player the option (at the beginning of the game) that would allow the user to just pick up and play through the game without having to grind at all. This would allow non-rpg players the ability to experience the game without any of the hassles associated with rpgs. I think it is money just being left on the table for developers. There has to be many of us who want to experience these type of games but not put in 50 to 80 hours.
I want to be pausing constantly. Sometimes I wish DAI was delayed until Eternity was out just so they can see that and go, 'Oh, we should do something like that but make it more accessible' because that's what DA:O was
Sten, Zevran, Morrigan, and my snobby Tywin Lannister-esque Dwarf Noble. The Tsun crew.
Alistair, Morrigan and Shale for life, yo
Nope. Sten and Zevran were both upper tier Bioware characters once you went through their story. Shale was always overrated.
The first game had such a dreadful lineup full of boring characters. The only semi-decent one it had was held back as DLC.
Awakening had some fun characters too. I would have rather seen a bunch of them over Anders, like Nathaniel, Sigrun(?) and Justice.
I would never play a 30+ hour RPG with a mouse and keyboard, but even if I did, it's still that same KOTOR bullshit where you watch your character attack. But wow, I can press a button and watch him attack four people if my arte has recharged!
console player? because Origins for PC is great in that regard.
I don't get the hype at all. It's about as deep as a puddle, too. Four areas in the game with the same fetch/persuade quests over and over again, same quest structure as every other (better) BioWare game. Only it's somehow five times uglier than Mass Effect, a game that predated it by two years.
But hey, at least it's really buggy and there's an incredibly cliche storyline about overthrowing a tyrant to fight an army of orc.. I mean orc.. I mean Darkspawn.