• Register
  • TOS
  • Privacy
  • @NeoGAF

TheExecutive
Member
(11-05-2013, 03:09 AM)
TheExecutive's Avatar
I am sure it's fine for a UFC game. No real reason for it not to be 1080/60. Doesn't EA make this game? If so they should share some tech for Christ sakes.
Maxy
Banned
(11-07-2013, 12:25 AM)
Still no real gameplay but hey it's a sign of life :)

http://www.youtube.com/watch?v=bxAWh_Agx0Q
Raydeen
Banned
(11-07-2013, 12:34 AM)
Raydeen's Avatar

Originally Posted by JB1981

They didn't focus test Gaffers

They probably wanted to release before 3014.
stfuppercut
Member
(11-24-2013, 08:01 PM)
stfuppercut's Avatar

Originally Posted by rjc571

Fighting games at 30 fps... LMAO

Can you imagine if Capcom announced Street Fighter V, and decided to make it run at 30 fps because a bunch of children told them that they liked it better with motion blur?

This comparison post is worse than the fact that a MMA game is 30fps.
LegoArmo
Member
(11-24-2013, 08:03 PM)
LegoArmo's Avatar
Looks a lot like THQ's game.
Cizeta-Moroder
Member
(11-24-2013, 08:10 PM)
Cizeta-Moroder's Avatar

motion blur had an enormous impact on visual quality

Then why do use it?

...oh, focus testing.
Ninja Scooter
bow down to the
Kings in Raider hats
(11-24-2013, 08:12 PM)
Ninja Scooter's Avatar

Originally Posted by MagnetoWned

http://www.youtube.com/watch?feature...&v=ltLg1dVc-AQ

http://i.imgur.com/bUX8tuM.jpg

http://i.imgur.com/hrA6nfu.jpg

http://i.imgur.com/asGC2oV.jpg

http://i.imgur.com/BF1S8Ti.jpg

Only 10 seconds of gameplay

Looks good, I just have my doubts that it will play well. I think with these games (especially boxing/MMA games in the past) the developers seem more concerned with making it look real, rather than making it fun. This was my problem with the Fight Night/Knockout Kings games. I'd sacrifice some realism for a game that simply played well and was tons of fun (though it's not exactly a "sport", I think this was the case with the AKI wrestling games). I've said it before, but I'd like to see them hire some fighting game developers, or hell just hand the license over to a fighting developer, to work on these games. Treat then like fighting games rather than sports games, if that makes any sense.
SapientWolf
Member
(11-24-2013, 08:17 PM)
SapientWolf's Avatar

Originally Posted by i-Lo

While I generally prefer that sports game be 60fps, esp. while only displaying two high poly characters, you can always just stick to PC version.

I don't think this game is getting a PC port. Unless I missed something.
Vio-Lence
Member
(11-24-2013, 08:17 PM)
Vio-Lence's Avatar
Sports entertainment games in HD.
Meccanical
Member
(11-24-2013, 08:18 PM)
Meccanical's Avatar

Originally Posted by SapientWolf

I don't think this game is getting a PC port. Unless I missed something.

It's not.
Naminator
Member
(11-24-2013, 08:19 PM)
Naminator's Avatar
If a game is slow and doesn't have great animations, or doesn't have excellent animation transitions then I can see how choosing 30FPS with better visuals would be better.

60FPS is great, but I kinda agree that this game might not benefit it at all.

And I'm a PC guy that games on a 120Hz monitor.
CarbonRevenge
Junior Member
(11-24-2013, 08:22 PM)
CarbonRevenge's Avatar
Focus testing is so Next Gen. Can't you just feel it?
Meccanical
Member
(11-24-2013, 08:23 PM)
Meccanical's Avatar
Focus testing and micro transactions baby.
rvy
Member
(11-24-2013, 08:25 PM)
rvy's Avatar
lol @ EA Sport's MMA kick animations. Such terrible, terrible quality.
vio
Member
(11-24-2013, 08:26 PM)
vio's Avatar

Locked 30fps and hq motion blur looks fine.
SapientWolf
Member
(11-24-2013, 08:26 PM)
SapientWolf's Avatar

Originally Posted by Naminator

If a game is slow and doesn't have great animations, or doesn't have excellent animation transitions then I can see how choosing 30FPS with better visuals would be better.

60FPS is great, but I kinda agree that this game might not benefit it at all.

And I'm a PC guy that games on a 120Hz monitor.

You get less frames to read animations. If the game is slow enough that it doesn't matter then I guess it won't effect gameplay, but then that's a problem in and of itself. Why should a game about professional martial arts be slow?
Meccanical
Member
(11-24-2013, 08:33 PM)
Meccanical's Avatar

Originally Posted by rvy

lol @ EA Sport's MMA kick animations. Such terrible, terrible quality.

Yeah, I hope that's a placeholder.

I'm tired of the trend of EA needing a sequel or 2 for them to get their shit together
Majukun
Member
(11-24-2013, 08:35 PM)
Majukun's Avatar
my god this gen has just begun and i'm already tired to hear about resolution and frame rates :/
v1lla21
Member
(11-24-2013, 09:00 PM)
v1lla21's Avatar
Anyone think we'll get a trailer at the vgx?
RetroStu
if MS brings back their DRM policies on Xbone during the new console cycle, please alert Batman immediately
(11-24-2013, 09:02 PM)
RetroStu's Avatar

Originally Posted by Majukun

my god this gen has just begun and i'm already tired to hear about resolution and frame rates :/

Its so tedious, especially when like 50% of all threads on here turn into a resolution or framerate war.
Its amazing how little about the actual games gets talked about on here, hopefully it will all wind down after the first year or so.
Xater
Member
(11-24-2013, 09:08 PM)
Xater's Avatar

Originally Posted by Opus Angelorum

Have we have any media/footage of this yet?

They have shown it behind closed doors at Gamescom. It looks alright.

I think it's funny that they have to point out that the simulation runs at 60. I'd rather have the frame rate there as well.
Chamber
love on your sleeve
(11-24-2013, 09:08 PM)
Chamber's Avatar

Originally Posted by rvy

lol @ EA Sport's MMA kick animations. Such terrible, terrible quality.

Yup, you had to figure EA wouldn't start over when they already had that game as a base. I'm pretty much expecting EA MMA with better graphics and the UFC roster.
DerZuhälter
Member
(11-24-2013, 09:13 PM)
DerZuhälter's Avatar
Animation quality looks current-gen. Disappoiting.
bad
Junior Member
(11-24-2013, 09:16 PM)
bad's Avatar
I hope they Ninja Tune this game like they did with FNChampion.

I prefer the slickness of Fight night round 4, which was 60 fps. For a fighting game, GAMEPLAY Mechanics are more important than it running 30fps or 60. Let's hope they got it right, because Fight Night Champion turned into a mess.
GekigangerV
Member
(11-24-2013, 09:17 PM)
GekigangerV's Avatar

Originally Posted by MagnetoWned

http://www.youtube.com/watch?feature...&v=ltLg1dVc-AQ

http://i.imgur.com/bUX8tuM.jpg

http://i.imgur.com/hrA6nfu.jpg

http://i.imgur.com/asGC2oV.jpg

http://i.imgur.com/BF1S8Ti.jpg

Only 10 seconds of gameplay

Damn, the video cut off before they go into depth about the ground game. I was really disappointed with the direction Undisputed 3 took with the cat and mouse on screen thing.
TheRealTalker
Member
(11-24-2013, 09:18 PM)
TheRealTalker's Avatar
You can bump it up to 60 right?

Guess it is too time consuming
RetroStu
if MS brings back their DRM policies on Xbone during the new console cycle, please alert Batman immediately
(11-24-2013, 09:18 PM)
RetroStu's Avatar

Originally Posted by bad

I hope they Ninja Tune this game like they did with FNChampion.

I prefer the slickness of Fight night round 4, which was 60 fps. For a fighting game, GAMEPLAY Mechanics are more important than it running 30fps or 60. Let's hope they got it right, because Fight Night Champion turned into a mess.

It was the gameplay that stuck out with Fight Night Champion for me, it felt so slow and sluggish compared to Round 4 (or even Round 3), i got used to it but it still wasn't as fun imo.
bad
Junior Member
(11-24-2013, 09:21 PM)
bad's Avatar

Originally Posted by RetroStu

It was the gameplay that stuck out with Fight Night Champion for me, it felt so slow and sluggish compared to Round 4 (or even Round 3), i got used to it but it still wasn't as fun imo.

no, it wasn't fun.. Defense was dumb down, yet offense got a boost. Auto-blocking? WTF. GIve me FNrd3 defense any day.


This is the same studio that promised a lot of improvements, and features for Fight Night Champion, that never came.... Like, not being able to throw 3445 straight jabs, because each muscle would get tired... yeah, how did that work out?
Rayge
Member
(11-24-2013, 09:28 PM)
Rayge's Avatar
A 30 fps fighting simulator... hah hah hah.

Well as long as they don't make arcade fighting games at 30fps I guess I'm still good.
SapientWolf
Member
(11-24-2013, 09:29 PM)
SapientWolf's Avatar

Originally Posted by RetroStu

Its so tedious, especially when like 50% of all threads on here turn into a resolution or framerate war.
Its amazing how little about the actual games gets talked about on here, hopefully it will all wind down after the first year or so.

They're not saying much about the actual game, and framerates have a huge effect on gameplay.

Plus, people spending hundreds of dollars on next gen consoles probably expect some improvement in the graphics.
Pistolero
Member
(11-24-2013, 09:33 PM)
Pistolero's Avatar
I still don't understand how a two characters only brawling game couldn't hit 60 fps...
That's the thing that has puzzled me the most since the PS3- Xbox360 launch. Fighting titles, which to my ignorant brain, should look the most impressive due to their extremely limited scope, have on the contrary been less and less so over the years.
a916
Member
(11-24-2013, 09:39 PM)
a916's Avatar

Originally Posted by Pistolero

I still don't understand how a two characters only brawling game couldn't hit 60 fps...
That's the thing that has puzzled me the most since the PS3- Xbox360 launch. Fighting titles, which to my ignorant brain, should look the most impressive due to their extremely limited scope, have on the contrary been less and less so over the years.

Some people just don't get it... they want it to look better than it does at 60fps. It's a design choice based on the power of the consoles.

Are next gen titles supposed to mindlessly all by 60FPS 1080P?
Fusebox
eternally victimized by the Common Sense Hit Squad
(11-24-2013, 09:42 PM)
Fusebox's Avatar
It could have the worlds best graphics and a free million dollar note from Dana White in ever game case but if they don't manage to figure out how to make the ground game enjoyable the game will never, ever get big. They haven't made the ground game enjoyable to play since UFC was on the DC and developed by Anchor.
Pistolero
Member
(11-24-2013, 10:04 PM)
Pistolero's Avatar

Originally Posted by a916

Some people just don't get it... they want it to look better than it does at 60fps. It's a design choice based on the power of the consoles.

Are next gen titles supposed to mindlessly all by 60FPS 1080P?

No, I absolutely understand it...but 60 fps is a must have for a fighting game.
What I was getting at is that the fighting genre was the way to go to display the expected generational leap. Virtua Fighter and Tekken; VF2 on Saturn; Soul Blade and Soul Calibur...Not anymore.
Silky
Member
(11-24-2013, 10:09 PM)
Silky's Avatar
A fighting game that isn't 60FPS

Haha

Fuck off

Originally Posted by a916

Some people just don't get it... they want it to look better than it does at 60fps. It's a design choice based on the power of the consoles.

Are next gen titles supposed to mindlessly all by 60FPS 1080P?


You're goddamn right they are supposed to be 1080/60

To hell with looks. Performance is what matters. 60 or bust
Last edited by Silky; 11-24-2013 at 10:12 PM.
rvy
Member
(11-24-2013, 10:17 PM)
rvy's Avatar

Originally Posted by Silky

A fighting game that isn't 60FPS

Haha

Fuck off

Well, not really. Playing this is not like playing SF or Tekken. I would obviously prefer 60, but I'm far more worried about the re-use of animation from the previous game, which was fucking terrible.
Majanew
Member
(11-24-2013, 10:19 PM)
Majanew's Avatar
1080p/30 is fine for MMA.

From the looks of this early footage, it looks like EA's shitty Ignite Engine is not going to wipe its turds all over the game.
hesido
Member
(11-24-2013, 10:22 PM)
hesido's Avatar
60fps is broadcast standard, and heck, I'm glad most sports games embrace it.

UFC may not be street fighter twitchy, but 60fps provide double the amount of temporal resolution and motion fidelity over 30fps. Blurring things shouldn't be the goal of a sports game.

Oh, maybe they should also go with 30fps on Fifa and NBA live, and see what happens then.

Next gen consoles have enough power to have 2 characters on screen with lots and lots of eye-candy, at 1080p. If you can't make it look good at 60fps for such a setup, you are not trying hard enough.
a916
Member
(11-24-2013, 10:22 PM)
a916's Avatar

Originally Posted by Pistolero

No, I absolutely understand it...but 60 fps is a must have for a fighting game.
What I was getting at is that the fighting genre was the way to go to display the expected generational leap. Virtua Fighter and Tekken; VF2 on Saturn; Soul Blade and Soul Calibur...Not anymore.

Fair enough. That's a legit criticism.
Majanew
Member
(11-24-2013, 10:28 PM)
Majanew's Avatar

Originally Posted by hesido

60fps is broadcast standard, and heck, I'm glad most sports games embrace it.

UFC may not be street fighter twitchy, but 60fps provide double the amount of temporal resolution and motion fidelity over 30fps. Blurring things shouldn't be the goal of a sports game.

Oh, maybe they should also go with 30fps on Fifa and NBA live, and see what happens then.

Next gen consoles have enough power to have 2 characters on screen with lots and lots of eye-candy, at 1080p. If you can't make it look good at 60fps for such a setup, you are not trying hard enough.

It's no secret that they can make the game look better at 30fps vs 60fps. That's what they're going for since they're taxing the systems already with 1080p.
polyh3dron
couldn't find a lab with German shepherds
(11-25-2013, 11:24 PM)
polyh3dron's Avatar

Originally Posted by Majanew

1080p/30 is fine for MMA.

From the looks of this early footage, it looks like EA's shitty Ignite Engine is not going to wipe its turds all over the game.

30 is fine for MMA? Fuck no. There is a lot of fast motion and twitch reflexes involved in MMA. Every UFC game since the original Dreamcast Ultimate Fighting Championship has run at 60. Only the PS1 port of that original game ever ran at 30. This is a huge step backwards IMO and having seen these new EA Sports games on the new consoles I am having less and less faith in this game being good,

I bet they could run the PS4 version at 60 if they wanted but MS may not be happy with such a disparity.
Pristine_Condition
Member
(11-25-2013, 11:31 PM)
Pristine_Condition's Avatar

UFC is running at 1080p. The game sim is running at 60 FPS, but rendering at 30 FPS with motion blur.

So, the responsiveness of a 60FPS game with the extra graphic effects of a 30FPS game?

I'm ok with this.

As a big UFC fan, I'm looking forward to a new game on next-gen. I'm not a fan of EA Sports at all, but the fight night games have always looked good and been pretty strong, so I have hopes.
GoofsterStud
Member
(11-25-2013, 11:32 PM)
GoofsterStud's Avatar
30 frames for a fighting game...pass.
Linkin Park
Junior Member
(11-25-2013, 11:46 PM)
Linkin Park's Avatar
Disappointed, I was actually considering buying this, but not now. The motion blur in FN Champion made me sick and it just looked awful in my opinion. I'm not going through that again. Can they not keep a steady 60fps on the consoles or something? If they're dragging the PS4 version down because the XB1 can't handle it then that'll be some serious BS. No reason the PS4 shouldn't be able to handle a 1080p/60fps on a fighting game. "Next-Gen" but we're already off to a 30fps norm for games.
Bgamer90
Member
(11-25-2013, 11:47 PM)
Bgamer90's Avatar

Originally Posted by Linkin Park

If they're dragging the PS4 version down because the XB1 can't handle it then that'll be some serious BS. No reason the PS4 shouldn't be able to handle a 1080p/60fps on a fighting game. "Next-Gen" but we're already off to a 30fps norm for games.

Is this how things are going to be this gen? ::sigh::
Digital-Hero
Member
(11-25-2013, 11:50 PM)
Digital-Hero's Avatar
Graphics Nerd GAF, how gpu intensive is the motion blur effect in 3d games?
dem
(11-25-2013, 11:52 PM)
dem's Avatar
If Fight Night Champion was 30fps.. then stop complaining.

FNC was great. I never had any issue with framerate there.
Cousteau
Member
(11-25-2013, 11:52 PM)
Cousteau's Avatar
Shoulda tested focusers
BronsonLee
Member
(11-25-2013, 11:55 PM)

Originally Posted by Chamber

Yup, you had to figure EA wouldn't start over when they already had that game as a base. I'm pretty much expecting EA MMA with better graphics and the UFC roster.

AKA the best goddamn MMA game ever made

Let's do this yo. Bring Live Fight Cards back (hell you don't need to do shit now that we can do Twitch built in) and LET'S ROLL

Thread Tools