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Darth Zandatsu
Member
(10-29-2013, 12:55 PM)
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Originally Posted by MaLDo

This, Naruto @ 30 fps.... Durante going to have to ask a few holidays at work.

I don't see how Durante can fix Naruto locked fps
Gbraga
Junior Member
(10-29-2013, 12:57 PM)
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So no framerate locked at 20 or whatever weird shit I was expecting?

Not defending locked 720p, but I guess it's the lesser evil.

But still, Durante pls
Nillansan
Member
(10-29-2013, 12:57 PM)
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Originally Posted by InfiniteNine

Well how is the performance? If it at least runs competently it's the best version thus far!

Someone in the Steam Community is reporting that the game is running at 60 FPS during gameplay and 30 FPS during cut-scenes. No further information was provided.
Gbraga
Junior Member
(10-29-2013, 01:00 PM)
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Originally Posted by Nillansan

Someone in the Steam Community is reporting that the game is running at 60 FPS during gameplay and 30 FPS during cut-scenes. No further information was provided.

Awesome! Now we must wait for our savior.
Faabulous
Junior Member
(10-29-2013, 01:00 PM)
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You guys can call me whatever you want, but I'm getting this anyway.
Guerrillas in the Mist
Member
(10-29-2013, 01:00 PM)
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Originally Posted by -Cade

Durante Premonition pls?

First post as always.
InfiniteNine
Member
(10-29-2013, 01:01 PM)
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Originally Posted by Nillansan

Someone in the Steam Community is reporting that the game is running at 60 FPS during gameplay and 30 FPS during cut-scenes. No further information was provided.

Sounds good to me! I'm looking forward to playing it when I get paid or break down and buy it in a few hours because I'm weak.
Addnan
Member
(10-29-2013, 01:01 PM)
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Heh, I have been idling all my games selling my cards and I am just about made enough to buy this game now. I guess I won't be.
Corto
Member
(10-29-2013, 01:02 PM)
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Originally Posted by Faabulous

You guys can call me whatever you want, but I'm getting this anyway.

Me too. But it's unfortunate all the same.
Durante
I'm taking it FROM here, so says Mr. Stewart
(10-29-2013, 01:02 PM)
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I should be able to fix this.

Originally Posted by Darth Zandatsu

I don't see how Durante can fix Naruto locked fps

I can't.
dsk1210
Member
(10-29-2013, 01:03 PM)
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Well that's hugely disappointing, I almost bought it the other week, will see how this pans out.
Addnan
Member
(10-29-2013, 01:04 PM)
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Originally Posted by Durante

I should be able to fix this.

To the rescue.
Skelter
Member
(10-29-2013, 01:04 PM)
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Originally Posted by Durante

I should be able to fix this.

I can't.

Looks like I'm buying it!
JBourne
Member
(10-29-2013, 01:04 PM)
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Originally Posted by Durante

I should be able to fix this.

So based.
ambientmystic
Member
(10-29-2013, 01:05 PM)
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Originally Posted by Durante

I should be able to fix this.

I can't.

Dr. Durante is in the house. (You did just get your Ph.D recently didn't you? Congrats.)

Will buy when DPfix is out lol.
Nillansan
Member
(10-29-2013, 01:05 PM)
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Originally Posted by Durante

I should be able to fix this.

Durante, I am willing to throw a copy of Deadly Premonition your way if it is a game that you are interested in playing and if you are willing to take a crack at the locked resolution.

I still need to thank you for the work that you did on Dark Souls.
Gbraga
Junior Member
(10-29-2013, 01:05 PM)
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Originally Posted by Durante

I should be able to fix this.

God's in his haven, all's right with the world
onlyindreams
Banned
(10-29-2013, 01:05 PM)
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Originally Posted by Durante

I should be able to fix this.

<3
MaLDo
Member
(10-29-2013, 01:05 PM)
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Originally Posted by Darth Zandatsu

I don't see how Durante can fix Naruto locked fps




I know it's impossible, but whatever.
9thwonder
Member
(10-29-2013, 01:05 PM)
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It's always Japanese developer that do this non sense,is it hard to add in simple shit like resolution? Maybe it's harder than I think.
Saty
Member
(10-29-2013, 01:06 PM)
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Originally Posted by JaseC

This is exactly how the Dark Souls thread began before people started throwing around "entitled" like a frisbee. Creating an option that adjusts a game's internal rendering resolution is a very trivial thing and there's simply no excuse for it missing in a game powered by a 3D renderer.

Maybe it is trivial. Personally i give more slack to devs in this situation.
elektrixx
Member
(10-29-2013, 01:06 PM)
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The game everyone pretended was good.

Even the "definitive" version is a pile of garbage.
chandoog
Member
(10-29-2013, 01:08 PM)
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It's Deadly Premonition guys !!

if there's not some kind of handicap or jank, it's just not the same thing ;p
Mikeside
Member
(10-29-2013, 01:08 PM)
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Originally Posted by 9thwonder

It's always Japanese developer that do this non sense,is it hard to add in simple shit like resolution? Maybe it's harder than I think.

Get back to work on FEZ 2, Phil :P
Seanspeed
Member
(10-29-2013, 01:08 PM)
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Originally Posted by Durante

I should be able to fix this.

This is getting embarrassing.
ViviOggi
Member
(10-29-2013, 01:09 PM)
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Originally Posted by Durante

I should be able to fix this.

Our lord and savior

Looks like I'll be donating once more
PetriP-TNT
Member
(10-29-2013, 01:09 PM)
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Well, at least I can definitely run it 60 fps now... but hoping for DPFix just in case!
Durante
I'm taking it FROM here, so says Mr. Stewart
(10-29-2013, 01:10 PM)
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I can't say for sure yet of course, please don't buy the game expecting a fix!!
Alvarez
Member
(10-29-2013, 01:10 PM)

Originally Posted by Saty

For a Japanese developer's first effort on the platform, i'm less bothered with that. Would you rather no game at all? And it's a learning experience for them. Look how good the PC version of Dark Souls 2 is shaping to be.

Step 1) Allow the resolution to be affected by the initialization file.

That's it. There are no other steps. It takes less than five minutes for this to be done. The recompiling of the application would take more time than the actual edit.

Please stop defending Japanese devs because they are Japanese. This is RPG Maker-level shit and they should know better.
Eusis
Member
(10-29-2013, 01:11 PM)
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Originally Posted by 8bit

Would higher resolutions make a big difference to this? It wasn't exactly a pretty game, IIRC.

It's a post 32-bit game. Those almost always benefit from a higher resolution.

And people do need to remember Durante wasn't responsible for the FPS fix, just the resolution fix in Dark Souls... which DOES make it valid to hope he provides a fix here. Still, it sounds like here they simply don't offer resolution options, whereas Dark Souls did but rendered internally at 1024x720 anyway.
Gbraga
Junior Member
(10-29-2013, 01:11 PM)
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Originally Posted by 9thwonder

It's always Japanese developer that do this non sense,is it hard to add in simple shit like resolution? Maybe it's harder than I think.

I think it has more to do with them not being used to PC gaming and what people expect out of PC versions of games. I'm glad they're trying though, I love me some japanese games and I'd love to have all of them on Steam. From is using the PC as the base platform for Dark Souls after their wonky port of the first one because they learned from their mistake, and that's pretty cool.

I'm still completely ok with people refusing to buy games because of this though, and I think it's ridiculous when people call gamers entitled for demanding quality. Although I do think it's unrealistic to expect quality from this particular game. As I said, something stupid like a 30fps lock with frequent dips even with high end hardware wouldn't surprise me at all (doesn't mean I'd like it, but wouldn't surprise me).
ComputerMKII
Member
(10-29-2013, 01:13 PM)
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Originally Posted by Durante

I can't say for sure yet of course, please don't buy the game expecting a fix!!

Thanks for the honesty
Big_Al
Member
(10-29-2013, 01:14 PM)
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Originally Posted by Durante

I should be able to fix this.

I can't.

You're the best
ComputerMKII
Member
(10-29-2013, 01:15 PM)
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So how many minutes/hours will it take for Durante to fix the resolution?

Wanna take bets?
TucoBenedictoPacifico
Member
(10-29-2013, 01:15 PM)
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Originally Posted by 8bit

Would higher resolutions make a big difference to this? It wasn't exactly a pretty game, IIRC.

It's not strictly a matter of higher resolution looking always better (and it does).
It's more about non-native resolution looking always shit (and it does).
Gbraga
Junior Member
(10-29-2013, 01:15 PM)
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Originally Posted by Eusis

It's a post 32-bit game. Those almost always benefit from a higher resolution.

And people do need to remember Durante wasn't responsible for the FPS fix, just the resolution fix in Dark Souls... which DOES make it valid to hope he provides a fix here. Still, it sounds like here they simply don't offer resolution options, whereas Dark Souls did but rendered internally at 1024x720 anyway.

"just the resolution fix"

wtf? Durante saved the entire world, and gave my life a purpose: Post "Durante pls" in every bad port thread.
angular graphics
Member
(10-29-2013, 01:16 PM)
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Originally Posted by Gbraga

I think it has more to do with them not being used to PC gaming and what people expect out of PC versions of games. I'm glad they're trying though, I love me some japanese games and I'd love to have all of them on Steam. From is using the PC as the base platform for Dark Souls after their wonky port of the first one because they learned from their mistake, and that's pretty cool.

I'm still completely ok with people refusing to buy games because of this though, and I think it's ridiculous when people call gamers entitled for demanding quality. Although I do think it's unrealistic to expect quality from this particular game. As I said, something stupid like a 30fps lock with frequent dips even with high end hardware wouldn't surprise me at all (doesn't mean I'd like it, but wouldn't surprise me).

They have a western publisher, which should (and maybe did) inform them so again no excuses.
9thwonder
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(10-29-2013, 01:16 PM)
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Originally Posted by Gbraga

I think it has more to do with them not being used to PC gaming and what people expect out of PC versions of games. I'm glad they're trying though, I love me some japanese games and I'd love to have all of them on Steam. From is using the PC as the base platform for Dark Souls after their wonky port of the first one because they learned from their mistake, and that's pretty cool.

I'm still completely ok with people refusing to buy games because of this though, and I think it's ridiculous when people call gamers entitled for demanding quality. Although I do think it's unrealistic to expect quality from this particular game. As I said, something stupid like a 30fps lock with frequent dips even with high end hardware wouldn't surprise me at all (doesn't mean I'd like it, but wouldn't surprise me).

Yeah definitely, hopefully Eidos does the FF15 PC port.
RibbedHero
Member
(10-29-2013, 01:17 PM)
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Japanese devs are so frequently incompetent on the technical side. It baffles me.
Corto
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(10-29-2013, 01:18 PM)
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Originally Posted by Durante

I should be able to fix this.

I can't.

I'll buy you a coffee. Thanks in advance Durante. You're awesome.


Shard
XBLAnnoyance
(10-29-2013, 01:18 PM)
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Originally Posted by Raytow

You know what is funny, everybody goes "oh japanese developers" but forget that freaking Capcom made three of the best console ports with DMC4, RE5 and RE6, this is just laziness.

I will note that Capcom has been putting out amazing ports for years though, Devil May Cry 4 is still one the best PC ports ever and that hails from 2008 I believe.
I H8 Memes
Member
(10-29-2013, 01:18 PM)
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Originally Posted by angular graphics

edit bah I messed up the title as always! Mods fix it please!

Buyers beware: http://steamcommunity.com/app/247660...4952946860943/





Japanese devs strike again. whyyy

Durante pls

It's a talent problem. PC gaming is much more difficult to program for. Most of these companies in the East are struggling, and failing, to keep up with the west even in console development.


I'm pretty surprised to find out this is a port of a 2010 game. I seriously thought this was an HD port of a Sega Dreamcast game.
Gbraga
Junior Member
(10-29-2013, 01:18 PM)
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Originally Posted by angular graphics

They have a western publisher, which should (and maybe did) inform them so again no excuses.

You're absolutely right.

Originally Posted by 9thwonder

Yeah definitely, hopefully Eidos does the FF15 PC port.

That would be amazing. I still can't wrap my head around the possibility of FF XV on PC. I've been waiting for this fucking game for so long. Bought my PS3 for it, haha
Joshua Hull
Member
(10-29-2013, 01:21 PM)
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Great.

I preordered this.

And now I'm typing up a refund request to steam. Here comes the jerk around.
Shard
XBLAnnoyance
(10-29-2013, 01:21 PM)
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Originally Posted by Gbraga

You're absolutely right.



That would be amazing. I still can't wrap my head around the possibility of FF XV on PC. I've been waiting for this fucking game for so long. Bought my PS3 for it, haha

Kingdom Hearts III should also make an PC appearance, given that as I understand its development is similar to Final Fantasy XV.
Arthea
Member
(10-29-2013, 01:23 PM)
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Originally Posted by Gbraga

I think it has more to do with them not being used to PC gaming and what people expect out of PC versions of games. I'm glad they're trying though, I love me some japanese games and I'd love to have all of them on Steam. From is using the PC as the base platform for Dark Souls after their wonky port of the first one because they learned from their mistake, and that's pretty cool.

I'm still completely ok with people refusing to buy games because of this though, and I think it's ridiculous when people call gamers entitled for demanding quality. Although I do think it's unrealistic to expect quality from this particular game. As I said, something stupid like a 30fps lock with frequent dips even with high end hardware wouldn't surprise me at all (doesn't mean I'd like it, but wouldn't surprise me).

ya, I'm definitely in a camp, better they try than don't.
It's a pity that PC gaming still isn't popular in Japan.
Last edited by Arthea; 10-29-2013 at 01:28 PM.
InfiniteNine
Member
(10-29-2013, 01:24 PM)
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Originally Posted by Arthea

ya, I definitely in a camp, better they try than don't.
It's a pity that PC gaming still isn't popular in Japan.

People just seemed to latch onto phones instead of computers there.
RibbedHero
Member
(10-29-2013, 01:31 PM)
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Originally Posted by I H8 Memes

It's a talent problem. PC gaming is much more difficult to program for. Most of these companies in the East are struggling, and failing, to keep up with the west even in console development.


I'm pretty surprised to find out this is a port of a 2010 game. I seriously thought this was an HD port of a Sega Dreamcast game.

Wut? It's different to develop for, but if anything it's an easier platform to program for.
s_mirage
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(10-29-2013, 01:33 PM)
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Originally Posted by I H8 Memes

It's a talent problem. PC gaming is much more difficult to program for. Most of these companies in the East are struggling, and failing, to keep up with the west even in console development.

The only really potentially problematic area of PC game development is maintaining compatibility between hardware configurations. That has nothing to do with adding a resolution option. Either they're being very lazy or whoever ported it has taken the instructions to port it extremely literally.
dreamfall
Member
(10-29-2013, 01:35 PM)
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Goodness, I really do hope Durante has a a go at this.

How they manage to mess up the resolution is beyond me- it had so much more time to come to the PC too :/

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