EDIT: Wow, those particle effects O_O.
We'll be uploading it in 1080p ASAP, but in the meantime we've switched the archive from Private to Unlisted so you guys can watch it:
Yeah I caught that. He mentioned that 60 fps is necessary with this game, he didn't get into it with the resolution though (but I know he was thinking it).
Did anyone else notice Adam mention something about the resolution and it not being important next to gameplay.... Then he was corrected by the guy from Housemarque who said, that they couldn't achieve the reflex type gameplay at anything less than 1080p/60fps
Ah that's great, sorry just watched some of the pretty graphics as in work and have no sound.
It's talked about in the video. 3d support coming along with other additional things they can come up with, also looking to the community for any ideas. It will have ongoing support.