• Register
  • TOS
  • Privacy
  • @NeoGAF

SatansReverence
Member
(Today, 03:43 AM)
SatansReverence's Avatar

Originally Posted by drugstore_cowboy

Is there some angle dependant AF going on?

The P1 shot has what looks like some anistrophic filtering but the bumper cam one doesn't.

AF is actually fine in those pictures.

Absolutely no idea why anyone would think otherwise.
rjcc
Member
(Today, 05:23 AM)
Damn the music in this game sucks. At least it's finally tossing in some bass now that I switched the audio options ingame from TV speakers to home theater, but man I've come to hate it. wish custom soundtracks were still around.
elementalsin
Member
(Today, 08:47 AM)
elementalsin's Avatar

Originally Posted by rjcc

Damn the music in this game sucks. At least it's finally tossing in some bass now that I switched the audio options ingame from TV speakers to home theater, but man I've come to hate it. wish custom soundtracks were still around.

This is annoying the hell out of me as well. For me the music just doesn't fit the game... The only way around it is to snap xbox music...... But the ingame music still plays and now you're stuck with what, 1/4ish of your screen taken up by constantly switching images of band members I could give a shit less about. Why in the fuck can I not minimize or background the fucking music app on this console? I'm actually quite annoyed with this nonsense.

Anyway, been slowly getting the groove back overall, but I still feel like there has to be some pretty intense rubberbanding in random parts. I've had countless straights that i can just watch the little blue dot catch up to me like they're on goddamn steroids in a car rated well under mine.

For the design side of things.. Is there any way to get more precision in the vinyls/painting? For instance on the p1 I'm trying to fill the hood scoops with a vinyl, yet I for the life of me cannot fill the entire inside without it creeping out unto the top section. I've spent hours trying to fiddle with this on various cars. Also, whats with the coordinates not seeming to line up? 0 seems to not be 0 half the time... and if i try to mirror something by simply making it negative... its off... sometimes by a great amount. Am I missing/doing something wrong here or is it just goofy?
JackAubrey
Member
(Today, 09:39 AM)
I like the music. I don't have it on during races - never have music in a racing game on the track. But in the menus it's fine.

There's no rubber banding.
_machine
Member
(Today, 09:52 AM)
_machine's Avatar

Originally Posted by SatansReverence

AF is actually fine in those pictures.

Absolutely no idea why anyone would think otherwise.

What?

There's no AF in the bumper cam shot and it ruins all the texture detail (I know, there's motion blur too, but we've seen plenty of shots were the lack of AF ruin the IQ). There seems to be some texture filtering at effect in the P1 shot, but definitely not AF 8x or 16x (on the front left side where the motion blur ends the texture filtering is not nearly as effective as proper AF). Forza simply doesn't have proper AF.

Otherwise though, those shots look really nice despite the noticeable aliasing and some of the cockpit elements are noticeably low-poly, but thankfully most of the interior looks really nice and the material rendering is pretty good even if not the same tech as in photomode.
G Rom
Member
(Today, 02:05 PM)
G Rom's Avatar
Here is a WIP I have :



First time I'm seriously trying the livery editor in FM game.
drugstore_cowboy
Member
(Today, 02:19 PM)
drugstore_cowboy's Avatar
Great job there Grom.

How do custom liveries look in game, are they noticeably softer than T10's own liveries?
G Rom
Member
(Today, 02:28 PM)
G Rom's Avatar
Thanks.
The liveries still are a bit softer but the resolution is much better than in previous FM.
Here, I took two on-track shots of the 787b :



drugstore_cowboy
Member
(Today, 02:32 PM)
drugstore_cowboy's Avatar
Thanks a lot. They look great, much better than I'd expected.

Thread Tools