It will mostly definitely serve that purpose quite well. I just hope it does well enough to warrant a sequel with some nice improvements.Same here. This is the kinda game you want to show everybody because it looks so damn good.
A hoard-like mode? Now that's entertainment.
Combat:In single player, I managed to battle my way through the first couple of chapters and, my word, this Crytek game is bloody gruesome… and bloody brilliant.
Combos:It is a pretty simple combat mode - sword attack (x), shield bash (y), evade (b) and block (a). But do not fear... this NOT a button-mashing game. The timing of your combat leads to a flurry of activity which needs careful thought - but results in glorious gore and slashing satisfaction (think Batman Arkham series with a generous sprinkle of Assassin’s Creed).
Visuals:Combos are a key ingredient while fighting and timing your strikes (button colour coordinated taps) leads to more XP and more blood. The pre-animated executions are fantastic and varied enough to make you whoop with joy as you watch an arm go flying.
Another nice touch is the Focus mode which slows down attacks while speeding up your combos. One slightly annoying thing about the executions is that if you get the colour-combo wrong (i.e. hit X instead of Y) you only lose XP, as opposed to your attack being broken up and you having to go again at the bad guy. Only a minor gripe though.
Visually, an Xbox game has never looked so bloody good - or bloody. The battle environments consume you, the fires repel you and the grandeur of Rome envelopes you. Armour glistens in battle, smoke thickens and the blood shimmers as it slides down the glinting swords of Roman centurions.
All this without interruption or frame rates struggling to keep up with madness of war. No lagging, no delayed lip-syncing. Everything is seamless and every soldier is an individual - which looks remarkable when you put hundreds of them together on the battlefield.
All of which makes for a spine-tingling experience which leaves you wanting (much) more.
Haha, that should be awesome! Can't wait.no worries senjutsu. you and me are tag teaming the fuck out of that colosseum.
we leave NOTHING breathing! ;)
Originally Posted by Garrett 2U
Someone posted this preview from Mirror on reddit. It covers the first couple chapters of the game.
Combat:
Combos:
Visuals:
I'm...okay with this. Not sure how much stock in reviews from The Mirror though...One slightly annoying thing about the executions is that if you get the colour-combo wrong (i.e. hit X instead of Y) you only lose XP, as opposed to your attack being broken up and you having to go again at the bad guy.
android users holding the world down
Of course :POriginally Posted by Miles Quaritch
I'm...okay with this. Not sure how much stock in reviews from The Mirror though...
And it is only a preview of the first few chapters of the campaign, doesn't touch on multiplayer or anything else.
Obviously, take it with a grain of salt. We'll find out soon enough.
Originally Posted by Garrett 2U
Someone posted this preview from Mirror on reddit. It covers the first couple chapters of the game.
Combat:
Combos:
Visuals:
"In single player, I managed to battle my way through the first couple of chapters and, my word, this Crytek game is bloody gruesome… and bloody brilliant."

I mean no wtf??? this was paid...SHILL!!!!!!!1
/s
http://www.youtube.com/watch?v=_e_IQ_GiV2E&list=UL
Do you trust Jeuxvideo more? The came to the opposite conclusion these guys did, like the total opposite.Originally Posted by Miles Quaritch
I'm...okay with this. Not sure how much stock in reviews from The Mirror though...
http://www.jeuxvideo.fr/jeux/console...-600854-1.html
3 hour campaign? Come on now....lol
You're right. Thanks for posting it though, but I just don't trust any of the red tops.Originally Posted by Garrett 2U
Of course :P
And it is only a preview of the first few chapters of the campaign, doesn't touch on multiplayer or anything else.
Obviously, take it with a grain of salt. We'll find out soon enough.
I'll play it for myself and decide as it's one of the games I'll be getting alongside DR3 next week....hopefully. AndI hadn't heard of Jeuxvideo before that review, so I'm not really sure how reliable they are, etc.Originally Posted by Wishmaster92
Do you trust Jeuxvideo more? The came to the opposite conclusion these guys did, like the total opposite.
http://www.jeuxvideo.fr/jeux/console...-600854-1.html
3 hour campaign? Come on now....lol
Just one minor complaint: as Italian that lily ornament kinda bothers me, since it's very historically inaccurate.
That's definitely a medieval symbol, not something we would ever associate to the Ancient Rome times. :D
Originally Posted by Garrett 2U
Someone posted this preview from Mirror on reddit. It covers the first couple chapters of the game.
Combat:
Combos:
Visuals:
It's weird how mixed the impressions are from this game.
I'm certainly looking forward to it, but I'm curious as to why opinions are so different...
Nah, consoles don't need that. They just need fun games.The game is worth it for the visuals alone. Every new console needs to be accompanied by at least one show-off game, and for the XBO it's Ryse.
I'm looking forward to reading the reviews for this game since opinions are varying wildly.
http://www.youtube.com/watch?v=vlrNz...=UL_e_IQ_GiV2E
Great job OP.
Also:
horrible gameplay, but shows to full extent the responsiveness of the camera and the scope of the scenery http://www.youtube.com/watch?v=Jwq5pQpQ3k8
I used it to represent how diverse the culture of the roman empire was during this time.Amazing OP, really beautiful.
Just one minor complaint: as Italian that lily ornament kinda bothers me, since it's very historically inaccurate.
That's definitely a medieval symbol, not something we would ever associate to the Ancient Rome times. :D
The empire reached across the majority of Europe, and therefor I felt it natural to use one of Europe's most famous design symbols; Fleur-de-lis.
I totally pulled it out of my ass, just to make it pretty
http://www.spike.com/video-clips/9ng...top-pat-curran
http://www.spike.com/video-clips/ois...emanuel-newton
http://www.spike.com/video-clips/ahe...p-brian-rogers
http://www.spike.com/video-clips/4lb...p-brett-cooper





More:
https://xboxuncut.squarespace.com/new-page/
https://xboxuncut.squarespace.com/rysegif2/
Bwahahah, probably only a few Italians could tell.I used it to represent how diverse the culture of the roman empire was during this time.
The empire reached across the majority of Europe, and therefor I felt it natural to use one of Europe's most famous design symbols; Fleur-de-lis.
I totally pulled it out of my ass, just to make it pretty
Nevertheless, amazing job buddy, it does look pretty!
I just want to enjoy the game's story, really come away liking or absolutely hating certain characters (hating them in a good way), and I want the combat, which I already know for a fact I like, to continue feeling fun over the long haul. I want to see nice enemy variety that makes me have to think a bit more, or even sweat just a little bit during the fights, and I'm really, really counting on the executions being as varied as I hope. I already know there's lots of them, since we caught a glimpse of the upgrade tree for executions.Originally Posted by Garrett 2U
Of course :P
And it is only a preview of the first few chapters of the campaign, doesn't touch on multiplayer or anything else.
Obviously, take it with a grain of salt. We'll find out soon enough.
I personally feel that how much a person likes or hates this game will ultimately hinge on how much fun they have using the executions to kill enemies in cool ways, especially the environmental executions. It isn't the only way to fight, but I really like it as a mechanic in this game because it takes enemies that would otherwise be killed no different than how they are in most games of this nature, and actually allows you to turn their death into quite the stylish spectacle with more cinematic scenarios. That's what makes them so awesome for me. You get to pull off moves with camera angles that you would normally only ever see in a cutscene, and I like the idea of not being able to fail them, too.
I think they understand that QTE in a traditional sense aren't hard to begin with. They're rarely, if at all, challenging in any of the games they're in, so no point going that route. You took the effort to make them (executions) look awesome, so let them play out as they should every single time without missed button presses getting in the way. If people really want to get something out of them, they can use them to gain combat bonuses for greater damage, more XP, health restoration and focus restoration. If they want to make things a bit more interesting, turn off the colored prompts that help you decide which buttons to press. That might not seem like an interesting way to add challenge, but you never truly know which execution you'll end up triggering sometimes, and if you aren't as familiar with a certain set of executions, you won't really know which button to press, or when to press it, which could mean the difference between getting that much needed health boost Marius needs to stay alive, and not getting it at all. I can definitely see disabling those prompts making things interesting.
Not that much better quality than Your off-screen phone videos :POriginally Posted by CassidyIzABeast
Turns out all those Bellator clips have been on spike's website this whole time lol
http://www.spike.com/video-clips/9ng...top-pat-curran
http://www.spike.com/video-clips/ois...emanuel-newton
http://www.spike.com/video-clips/ahe...p-brian-rogers
http://www.spike.com/video-clips/4lb...p-brett-cooper
Jesus, you are doing your game a huge disservice.
Game looks solid but I am still very wary about making it a day one purchase.
And don't get the hate this game has gotten on this board. Looks great.
Jeff Canata was crucified for liking it for example.
I bought Ryse for $5 (had some credit card reward points I used for the rest), so I'm hoping it'll fulfill that same bloody combat niche.
And 21 playable animations of Marius. Most are ones he uses in direct combat, some are executions without the slo mo.
http://www.xbox.com/en-US/xbox-one/g...ACORE468465267
And, yes, I see enemies sometimes warping to get into position for the cool looking execution. :P
Dat #19 execution haha.
For example some reviews are bashing Knack for being a bit short, but I am playing on hard and to me, not being the best of players, normal seemed way too easy and I never died. Hard has been perfect and been dying on occasion...to me this added challenge Is welcomed and I wonder if this holds true for Ryse as well.
Press X to GlitchOriginally Posted by Roland1979
Press A to be entertained.

What? Nobody get's that joke??? Come on......I played through half the game with this button prompt on my screen, just for fun.
It's a pretty innocent glitch. It happens if you trigger one of Knacks sunstone abilities while being "captured" by an enemy attack.
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