Although i probably wont be able to play much until later this weekend...
Yup, that page has been up for awhile.
was this page up before? It looks like Grace Chan is working behind the background!
If you told me classic Rare from the N64 era got back together to make a Vita game and this was it, I'd believe you, and yep that's a pretty big compliment.
Took some minutes but this game really grew on me. At times it feels Nintendo, and that's got to be the best compliment.
If the game is a short one, it sure doesn't feel like it.
Also, the Weaponised Squeezebox is a lot of fun to use in both action and puzzle areas. Love it.
I've played like 2 hours of Tearaway, and I still feel like a kid in Christmas. MM has done such a good work. I was afraid I may not like the music, but it suits everything perfectly. Drawing and customizing (customize?) other characters, not only yours, is a neat idea. I've spent like ten minutes putting stuff in a pig face. I ended using some weird sun glasses, eyebrows and a lightning scar (like Harry Potter) and it looked like a punk. After that I rode it. Amazing.
For 25 euros, you can't go wrong with it :)
It's pretty cool.
The tocuhpad and touchscreen also feel natural and engaging, and I believe in a large part that is due to you being told from the outset that your world and the game world are fused, so it all feels very believable and significant. Collecting confetti and customizing my dude is fun, and I think I will do a lot of it, even though I usually never care about that in games. The feature I hadn't heard about yet, and which got me really excited, however, is the camera. It's freaking awesome that you can upgrade it with new lenses and filters. The music and voice work is great as well.
To summarize my rant, I was a little skeptical about this game, but only having played 20 minutes, I can tell that this game is something special, and a game I will remember for quite some time. Buy this game!
I had been quite sceptical about the game, as I'd found the platforming aspect of littlebigplanet to be the weakest part, but an hour or so in, and the control is not an issue.
I'd like to be associated with the remarks of the last speaker :)
..[snip].. I am usually a grumpy morning person, but that little session got me in a great mood..[snip]..Buy this game!
4 hours in and I really love this game. The artstyle and music is superb and the presentation constantly puts a big smile on my face.
I don't like that the camera is locked so often. While the camera work is well done, I just hate it when a game takes the controls away from you. Yes, you can keep your angles for presentation readons but please still let me turn the camera when I want to.
While the first levels ran pretty smooth there are some framedrops in the later ones.
I also accidentally skipped some dialogues because I wanted to clean my screen from fingerprints. They should have made skipping button only.
Finished the game, it was a great ride. The playtime was around 5-6 hours so a little bit on the short side. It didn't feel rushed though. Only a last level where all game mechanics were used more together may have been nice.
The use of the Vita inputs didn't feel gimmicky and really added to the experience.
I can't see this game being ported without big compromises so just buy a Vita all you port beggars ;)
contact these guys.. on twitter,,
Just a little heads-up:
I still cannot play the game after 2 re-downloads. At least it doesn't crash anymore but now it freezes through the intro. Haven't had one second of gameplay yet.
What should I do, GAF?
@mmalex @AlexMoyet @rexbox @siobhanreddy @mousenatorx @tearawaygame @mediamolecule
My square button stopped working the week my vita's 1 year warranty ran out. I have no idea why. i don't mistreat it, i don't use it while i'm eating, it's never been dropped or damaged. I did some research and it seems like an extremely rare issue where just one single button stops working. pretty annoying.
whoa, what happened to your square button?