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novenD
Junior Member
(11-18-2013, 04:41 PM)
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Does it have the feel of 60?
PepsimanVsJoe
(11-18-2013, 04:41 PM)
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Can't remember the last time I bought a Need For Speed game anyway.

Fuck EA.
Dan27
Member
(11-18-2013, 04:42 PM)
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I'm probably missing an U here but an anagram of Frostbyte is "Test for by"
Sub_Level
Banned
(11-18-2013, 04:42 PM)
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Originally Posted by novenD

Does it have the feel of 60?

It's almost Shakespearean.
Visualante2
Member
(11-18-2013, 04:43 PM)
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This was known in August, http://www.eurogamer.net/articles/20...mes-per-second

Guess some more bad press can't do 'em any harm.
chickdigger802
Banned
(11-18-2013, 04:43 PM)
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so weird... was nfs the run 30fps?
Nokterian
Member
(11-18-2013, 04:43 PM)
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Originally Posted by chickdigger802

so weird... was nfs the run 30fps?

Yes afterwards they have put a patch when you turn v-sync off then it was 60fps.
ghst
thanks for the laugh
(11-18-2013, 04:44 PM)
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it's a weird thing to do just coming from a marketing perspective. PC is perhaps inordinately represented on community taste-makers like reddit and any issue like this always becomes a louder narrative than any discussion of the game's qualities. people who had no interest in your game in the first place will be mobilised against it in what's deemed an attack on their favourite platform's sensibilities. however unfair you might consider this situation, you sure as shit don't make decisions which will invite it without good reason.
Last edited by ghst; 11-18-2013 at 04:46 PM.
sixteen-bit
Member
(11-18-2013, 04:44 PM)
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Motherfuckers be putting Durante on overtime.
Poetic.Injustice
Member
(11-18-2013, 04:45 PM)
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Originally Posted by Visualante2

This was known in August, http://www.eurogamer.net/articles/20...mes-per-second

Guess some more bad press can't do 'em any harm.

We've had some misinformation floating around recently which is why clarification was needed.
Kazuma Kiryu
Member
(11-18-2013, 04:47 PM)
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Man, what a bummer. I remember we had "confirmation" the framerate would be unlocked on PC a month or so ago, really disappointing to hear this :\
chickdigger802
Banned
(11-18-2013, 04:49 PM)
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Originally Posted by Nokterian

Yes afterwards they have put a patch when you turn v-sync off then it was 60fps.

so it could happen post launch.


i think ill just wait for this to pop up on a humblebundle or w/e someday.

And just ya know, this isn't gonna be a 30min fix for durante lol
iNvid02
Member
(11-18-2013, 04:49 PM)
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thought they would have learned something by now

Chacranajxy
Member
(11-18-2013, 04:49 PM)
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Won't pretend like I was planning to buy it, as Hot Pursuit bored the shit out of me after about 30 minutes, but wow. This just shouldn't be happening.
Nokterian
Member
(11-18-2013, 04:50 PM)
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This really pissed me off, unbelievable....

BigBadShamoo
Member
(11-18-2013, 04:50 PM)
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PC games usually have an editable file that let you bypass the FPS. So it shouldn't be a problem for someone trying to achieve 60 FPS. This is usually and simply done just by opening up a file in Notepad.
Dreams-Visions
I'm mad as hell but this sandwich is delicious
(11-18-2013, 04:51 PM)
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Are the PS4 and One versions 30fps as well?
Felix Lighter
Member
(11-18-2013, 04:51 PM)
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Frostbite certainly isn't limited to 30 fps on consoles or PC. This is a developer absolutely deciding to make framerate a lesser priority, which is ridiculous for a racing game, especially an arcadey racing game that is supposed to give you an exaggerated sense of speed.

Originally Posted by Dreams-Visions

Are the PS4 and One versions 30fps as well?

Yes
LiK
Member
(11-18-2013, 04:51 PM)
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Originally Posted by Dreams-Visions

Are the PS4 and One versions 30fps as well?

yes
Poetic.Injustice
Member
(11-18-2013, 04:52 PM)
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Originally Posted by Dreams-Visions

Are the PS4 and One versions 30fps as well?

Yes.
Trogdor1123
Member
(11-18-2013, 04:52 PM)
I really dont see why they would do this on PC... makes no sense. What is the reason for this? Can someone fill me in?
antitrop
does not much care for
anti-shooter bias
(11-18-2013, 04:52 PM)
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I threw up in my mouth when I read the thread title.
Nokterian
Member
(11-18-2013, 04:53 PM)
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Originally Posted by antitrop

I threw up in my mouth when I read the thread title.

I had hope for a better PC version then MW2012 and that little hope died along the way in a trench.
ComputerMKII
Member
(11-18-2013, 04:54 PM)
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Fuck you, EA.
Baron_Calamity
Member
(11-18-2013, 04:54 PM)
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Whats next? NFS with speed limits?
kudoboi
Member
(11-18-2013, 04:54 PM)
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Originally Posted by chickdigger802

isn't this game a online only experience or something?

it has a offline single player. it is only recommended to be played online
Dreams-Visions
I'm mad as hell but this sandwich is delicious
(11-18-2013, 04:54 PM)
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Originally Posted by Poetic.Injustice

Yes.

Originally Posted by LiK

yes

Originally Posted by Felix Lighter

Yes

yuck.

If there are only a few genres that 60fps really feels necessary for, the racing genre is certainly among them. I remember disliking PGR because of the 30fps limitation compared to Burnout: Revenge. No backwards steps.
SparkTR
Member
(11-18-2013, 04:56 PM)
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Originally Posted by Trogdor1123

I really dont see why they would do this on PC... makes no sense. What is the reason for this? Can someone fill me in?

Mutliplayer is apparently dependent on 30fps, or something.
Nethaniah
Member
(11-18-2013, 04:57 PM)
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Seeing how Criterion stuck their heads in the sand after the all the complaints about their shitty pc versions i will make the assumption that Ghost (criterion in disguise) will do the exact same thing,

they'll issue a BUT WE STILL CARE ABOUT PC GAMERS THOUGH! statement in about a month.
Alej
Member
(11-18-2013, 04:59 PM)
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Originally Posted by Trogdor1123

I really dont see why they would do this on PC... makes no sense. What is the reason for this? Can someone fill me in?

We'll know when someone test it unlocked.
Maybe it makes no sense, maybe it makes sense, lol.

Seriously inconsistent framerate can kill competition in an online racing game...
dino1980
Member
(11-18-2013, 04:59 PM)
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Well NFS:The run was also at first 30fps locked, and EA got alot of bad critic for this. Is it the same developer that is doing NFS: Rivals?
Dahaka
Member
(11-18-2013, 04:59 PM)
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Locked + Origin.

Where's that gif of the confused black wrestler(?)
BPoole
Member
(11-18-2013, 05:00 PM)
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How ridiculous. I was planning on buying this for PC since I'm in the mood for a racing game, but I am not going to play it at 30fps when there is no reason it can't be 60. I'll just go back and play Grid 2 or something
Thacker
Member
(11-18-2013, 05:01 PM)
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It's a frostbite 3 game, so someone figure out how to get the console open and use gametime.maxvariablefps 60 or more and see what happens
dmr87
Member
(11-18-2013, 05:01 PM)
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Old news but still awful.
CSX
Member
(11-18-2013, 05:01 PM)
Welp someone needs to find the hex address for the framerate limiter , LA noire style
Nethaniah
Member
(11-18-2013, 05:01 PM)
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Originally Posted by dino1980

Well NFS:The run was also at first 30fps locked, and EA got alot of bad critic for this. Is it the same developer that is doing NFS: Rivals?

No.
Alej
Member
(11-18-2013, 05:02 PM)
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Originally Posted by Thacker

It's a frostbite 3 game, so someone figure out how to get the console open and use gametime.maxvariablefps 60 or more and see what happens

This.
Visualante2
Member
(11-18-2013, 05:02 PM)
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Good test case for Origin's 24 hour refund policy though.
Wonder how EA will respond.
Maxrunner
Member
(11-18-2013, 05:03 PM)
EA challenge everything indeed....even stupidity...
2San
Member
(11-18-2013, 05:07 PM)
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Originally Posted by dino1980

Well NFS:The run was also at first 30fps locked, and EA got alot of bad critic for this. Is it the same developer that is doing NFS: Rivals?

Wait so EA are making the same mistake twice? EA really are jokes. I really wish they didn't have a talent of snapping up good studio's. :|
Horp
(11-18-2013, 05:09 PM)
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What a joke. Seriously, what an embarrassment. Shame.
Baron_Calamity
Member
(11-18-2013, 05:10 PM)
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Originally Posted by SparkTR

Mutliplayer is apparently dependent on 30fps, or something.

That kinda makes sense. Another reason to hate multiplayer.
Felix Lighter
Member
(11-18-2013, 05:13 PM)
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Originally Posted by SparkTR

Mutliplayer is apparently dependent on 30fps, or something.

They made some strange design decisions at some point if some aspect of the multiplayer is dependent on the clients framerate.
vio
Member
(11-18-2013, 05:14 PM)
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Originally Posted by shinobi602

Chezzymann
Member
(11-18-2013, 05:17 PM)
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I mean, how stupid of a developer would you have to be to lock a game's frame rate to 30 on a open ended platform?
Xanadu
Banned
(11-18-2013, 05:17 PM)
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i thought EA didnt want to be viewed as the worst company in america again?
Thacker
Member
(11-18-2013, 05:17 PM)
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Originally Posted by Felix Lighter

They made some strange design decisions at some point if some aspect of the multiplayer is dependent on the clients framerate.

Because of the way frostbite handles its netcode, a lot of it actually is FPS dependent due to its clientside nature. You can totally break BF4 and BF3's netcode by lagging a machine to 1 FPS. You can literally feed a guy for bullets for 5 minutes while he shoots nonstop at you due to his machine lagging behind and only calculating at one FPS. With that said, I can't imagine more FPS behind bad, only if it was worse than 30.
CambriaRising
Member
(11-18-2013, 05:18 PM)
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That's just...whhhyyyy?

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