Originally Posted by Electronic Theater
“We’ve announced the sequel… I’m glad I can finally talk about!” Stated Horton. “The Tomb Raider sequel is the next chapter of [Lara’s] development… her life is changing. She can’t go back to the way she was.”
Horton stated that the team at Crystal Dynamics had worked hard to create techniques and tools that would exist beyond a single videogame, notably stating the development of TressFX with AMD. Horton keenly stated that TressFX was still being worked on and that it was most certainly a ‘next-gen’ technology. Of Electronic Theatre Imagecourse, Tomb Raider was infamous suggested to be a disappointment for Square Enix despite remarkable sales, and so when Horton was pressed about the budget for the sequel he was noticeably uncomfortable.
“We don’t talk about our budgets… it’s a well financed game,” stated Horton before admitting: “We’re not spending any more on a sequel than on the original game.”
The other thing we know about the game is that they're taking multiplayer in-house this time: http://www.neogaf.com/forum/showthread.php?t=677961