LOD changes in race. There is no reason to waste that many polygons on stuff you won't see..Originally Posted by Fun Factor
Next gen bullshots day one :(
Can anyone confirm if the cars are the same models or are they a higher LOD models in photo mode like in the previous Forza games?
Just like offsets that is because T10 refuse to scrap that absolutely garbage engine they've been using since FM1.well they still black out interiors :(
They need to actually make a new engine, from scratch, for new hardware. Until then we won't get day/night, weather, offsets, non terribad LoD systems etc etc etc etc.
Hell, we still have that disgusting black blob that's been there since FM1....
but that costs money!!!!!!!!11Originally Posted by SatansReverence
Just like offsets that is because T10 refuse to scrap that absolutely garbage engine they've been using since FM1.
They need to actually make a new engine, from scratch, for new hardware. Until then we won't get day/night, weather, offsets, non terribad LoD systems etc etc etc etc.
Hell, we still have that disgusting black blob that's been there since FM1....
and tbh i doubt they will even for forza 6..not enough people complain about those things, only no lifes like me :(
Also, there is a clear quality difference between on-track and photomode location pics. Which is odd. I think it's the lighting.
Don't think it's possible to upload them at the moment.Looking nice so far. But we need more than just a few shots :P Come on. If I had it, there would be 100+ pictures in here by now.
Also, there is a clear quality difference between on-track and photomode location pics. Which is odd. I think it's the lighting.
Have to wait until relaunch the FM site.
its not as black as previous games but yes the interiors are much darker than they should be to hide the low detail, in early builds the interior was much more visibleNo, they don't actually. Now all AI cars have visible interiors, a simplified version of course, but a rather accurate one from what I've seen.
This has been an issue forever regardless of which major simulator franchise: Gran Turisimo or Forza.
I'm hoping at some point this gen they can rectify this.

new

i can now play forza with my favourite car without closing my eyes until i'm in cockpit view!
I'm not sure but I think the LOD for gameplay and photo mode is the same, this is the one with black grills.
Then there's the AI LOD which I would say is around FM4's gameplay LOD for the player.
It's a shame they don't swap at least the player model with the Forzavista one for photos...
do you think forza 4 photomode cars could have been used for forza 5? i do considering most autovista cars dont even have the engine/trunk modelled anyway..seems like a massive wasteThe highest LOD is displayed in the homespace and at the beginning of the race, that's when you can the engine, spare wheel, etc behind grills.
I'm not sure but I think the LOD for gameplay and photo mode is the same, this is the one with black grills.
Then there's the AI LOD which I would say is around FM4's gameplay LOD for the player.
It's a shame they don't swap at least the player model with the Forzavista one for photos...
Hot damn. Did you say there were problems with the tailights in the newer model though? (I did a quick look between the game model and a photo and it looked good, but it was just a cursory comparison)heres a reminder of how abysmal the previous f40 model was, not the best angle but still
new
i still havent seen a proper picture of the rear end, from that SPA gameplay vid i assumed it was the old model but that was mainly off the incorrect proportions of the car, they can only fix that by starting from scratch which is obviously much more workHot damn. Did you say there were problems with the tailights in the newer model though? (I did a quick look between the game model and a photo and it looked good, but it was just a cursory comparison)
also someone needs to take a picture of the gen 1 nsx, it looks hugely improved also from what ive seen in vids
Gotcha. I want to see how these ended up with some matched-up comparison shots once the upload feature is back up. We're to the point where the difference looking good and looking accurate should really be front and center, with the car selection being so trimmed down. So far I've been pleased, and I know more and more of these are based on actual vehicle scans.i still havent seen a proper picture of the rear end, from that SPA gameplay vid i assumed it was the old model but that was mainly off the incorrect proportions of the car, they can only fix that by starting from scratch which is obviously much more work
But the wheels are still wrong. Am I the only person who is bugged by this? Maybe I have OCD or for wheels or something, but it just bothers me.i can now play forza with my favourite car without closing my eyes until i'm in cockpit view!
For comparison sake. Here is how wrong they are:
yep, theres 2 cars ive seen which still look very off which are the R32 skyline which has had no chages to my eyes and the impreza 22b where it seems they have somewhat fixed the headlights but the rear end still has clown car proportionsGotcha. I want to see how these ended up with some matched-up comparison shots once the upload feature is back up. We're to the point where the difference looking good and looking accurate should really be front and center, with the car selection being so trimmed down. So far I've been pleased, and I know more and more of these are based on actual vehicle scans.
yea theres still quite a bit wrong with it, but its a HUGE improvement, better than nothing when it comes to t10! ive got to give them props for tryingBut the wheels are still wrong. Am I the only person who is bugged by this? Maybe I have OCD or for wheels or something, but it just bothers me.
For comparison sake. Here is how wrong they are:
[IMG]http://i.imgur.com/3XH37sQ.jpg[/IM]
I think so and I'm pretty sure that's what we're seeing. I've always said that models that started to be built specifically for FM3 and beyond were amazingly detailed, they just needed (much) better shaders to showcase that and it's finally happening.do you think forza 4 photomode cars could have been used for forza 5? i do considering most autovista cars dont even have the engine/trunk modelled anyway..seems like a massive waste
For example, they finally got rid of the ugly tail/headlights textures that many many cars had in previous FM and replaced those with real material shaders, which makes a world of difference.
Basically, they have hundreds of great car models that they now need to "paint" with correct material shaders.
I think that's why we have so few cars. While the modelling can be easily outsourced, the material stuff probably need to be kept in-house.
Edit : I have some NSX photos that are waiting for the FM.net relaunch to be shared !

(Cut down for an easier A-to-B comparison)
It seems like the view angle is different enough in the FM5 shot that it might explain part of that difference, or at least exaggerate an existing problem. My selection is a little sloppy, but you get a sense of the difference.But the wheels are still wrong. Am I the only person who is bugged by this? Maybe I have OCD or for wheels or something, but it just bothers me.
For comparison sake. Here is how wrong they are:

Anyone with the game up to taking some precise reference photos?
You can take a picture at any angle. They are still wrong. Turn 10 have just copy and pasted the front wheels onto the back again.It seems like the view angle is different enough in the FM5 shot that it might explain part of that difference, or at least exaggerate an existing problem
There must be some huge technical reason for it, because I'm sure they would correct it if they could. It's been complained about for the last three games.
Now if you look close, you can tell the real-world reference photo was shot with a longer lens from a greater distance (all the wheels appear to be the same size) than the Forza 5 shot, which is a shorter virtual lens from closer (so the difference in wheel-size is exaggerated), but I see underlying problems that it doesn't necessarily account for.ah thanks, man there is so much wrong with this model i dont even know where to start, a shame considering how revered it is
You...object to getting the same angles for a comparison? o_OYou can take a picture at any angle. They are still wrong. Turn 10 have just copy and pasted the front wheels onto the back again.
There must be some huge technical reason for it, because I'm sure they would correct it if they could. It's been complained about for the last three games.
i do think you exaggerate how much these angles change the image, but yes the wheels are big, and incorrect, but honestly thats the least of the problems, i feel sick looking at it lollNow if you look close, you can tell the real-world reference photo was shot with a longer lens from a greater distance (all the wheels appear to be the same size) than the Forza 5 shot, which is a shorter virtual lens from closer (so the difference in wheel-size is exaggerated), but I see underlying problems that it doesn't necessarily account for.
I'm not saying there aren't inaccuracies, but we know intuitively that those tires are the exact same size on the model, but based on that image, you would say they are not. I'm just saying take that into account.i do think you exaggerate how much these angles change the image, but yes the wheels are big, and incorrect, but honestly thats the least of the problems, i feel sick looking at it loll
I agree as well. I threw that up just as a closer-to-useful comparison than the incompetently arranged comparison Farrow posted. It's just insane to me that even suggesting getting matching angles and lighting is objectionable to him, considering how in photo mode that would be such an easy thing to get. Particularly in a game that just released today. Someone confident in a criticism and going out of their way to try to highlight it sure wouldn't be demanding less evidence of it.Originally Posted by pop_tarts
Same angle and same lighting as well that dark room is horrible comparison.
Edit: Wait Farrow, you were talking about the lack of the inset rear-wheel alloy? Yeah, I absolutely see that.
But the error is so big that you can look at it from lots of angles and still see it lol. It's right there in your face, as clear as day in my comparison. It is not a small difference that requires pinpoint viewing angle accuracy.incompetently arranged comparison Farrow posted.
I feel like I'm dreaming or something :/ Can anyone else confirm that they could see the wrong wheels in my "Incompetent" comparison?
If you're talking about the lack of inset rear-wheel allow, I totally see it. That wasn't highlighted in your original pic the way I would have, and you just kept saying "wheel." I (think) I understand you now.But the error is so big that you can look at it from lots of angles and still see it lol. It's right there in your face, as clear as day in my comparison. It is not a small difference that requires pinpoint viewing angle accuracy.
I feel like I'm dreaming or something :/ Can anyone else confirm that they could see the wrong wheels in my "Incompetent" comparison?

They still messed up on the rim's depth but this is as close of an angle as I could fine just on the opposite angle =/
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