BC2 was my favourite last-gen MP game. Spent over 400 in it.
It was just enough over the top to be fun, but still close to reality.
Planting tank mines in the river and then watching a jeep fly over you was fun fun fun.
BF3 was disappointment, I think I have less than 50 hours in it.
DICE please make BC3.
Edit: I should add that going super-serious would be okay if DICE had any skill at writing that kind of game, but it seems that they don't.
Humor in shooters is great! But it should stay with franchises that actually do it well like TimeSplitters. Hardcore BF fans who started playing 1942 on the PC stayed away from BFBC games for the most part. Nothing "dudebro" about it... people just don't appreciate when someone shits in their cereal. BFBC is to the franchise the same as taking something like Mario and making a dark, visceral beat-em-up out of it. It just doesn't fit IMPO.Originally Posted by Poetic.Injustice
Dudebros want a visceral, cold experience. No place for humor anymore.
Edit: although the Mario beat-em-up actually sounds cool lol
I disagree. Rush took the large "battlefield" and gameplay, chaos, and larger strategies from earlier BF games and threw it out the window. It literally put the game into a full time chokehold mode that negatively impacted the larger gameplay.Originally Posted by endlessflood
I've played every BF game apart from BF2142, and my favourite MP is actually BFBC2. Rush mode in that game delivered a level of intensity coupled with a requirement for teamwork which hasn't been matched by any other game in my opinion. BF3 was a big step backwards in my opinion. I really miss BFBC2 as it was at its height - I still jump on from time to time, but full Rush matches are a thing of the past in my region :(
The SP is still pretty dull and now the only saving grace (which was the humor) that kept me playing through is gone. Didnt even bother going past the first hour of BF3. Whenever I get BF4 I doubt I will be boot up the campaign.
Could not agree with this more. Well put.Originally Posted by Wthermans
I disagree. Rush took the large "battlefield" and gameplay, chaos, and larger strategies from earlier BF games and threw it out the window. It literally put the game into a full time chokehold mode that negatively impacted the larger gameplay.
I'm going to guess because at the time, BC1 sold well enough that a sequel was justified.Originally Posted by MormaPope
You're misinterpreting context. If Bad Company 1 appealed to a small audience, why was Bad Company 2 greenlit? Why was the Vietnam expansion greenlit if the audience for Bad Company 2 was small?
Better to have a niche fanbase of your single player rather than no fans of your single player.
MP guys will still be there, if I recall, BC2 did well for its MP community.
Better yet, I know some guys who never touch MP games in their lives and bought BC1 for its singleplayer... and loved it! they bought the second one just for that, although they were a bit disappointed with that one.
Still refused to try MP, no matter how hard I try to convince em.
Well BF 3's being the single worst campaign I have ever played regardless of genre.Originally Posted by jediyoshi
In the context of what? Literally any other genre's campaigns?
With all that effort being thrown at it and it can't even top titles at the bottom of the FPS barrel in anything other than graphics.
When you make something for everybody, you make it for nobody.
Personally I'd take Bad Company over what we have now any day of the week, and twice on Sundays.
I loved BF1942 and BF1943.
I really liked BF: Bad Company 1.
I laughed at BF3 and went back to Team Fortress 2.
BF4? I haven't really thought about it all. I downloaded the beta, got complaints from the game that it couldn't find the web browser plugin, and then I didn't bother with it at all.
Rush needs teamwork to function properly. If you play it with a group of mic'd up friends it delivers an experience that I enjoyed more than any other mode I've played in a BF game. I prefer conquest if I'm playing on my own because only a very basic level of teamwork is required (and so your enjoyment isn't as dependent on the randoms you're playing with)... but with friends it's all about the co-ordinated strategy of Rush, and BFBC2 had fantastic Rush maps.Originally Posted by Wthermans
I disagree. Rush took the large "battlefield" and gameplay, chaos, and larger strategies from earlier BF games and threw it out the window. It literally put the game into a full time chokehold mode that negatively impacted the larger gameplay.
If they're that mindless they'll buy it anyway as long as it has guns.
How about you stop making excuses for your shitty single player campaigns of recent years and fucking fix BF4? My PS4 turns up with a copy of it next week. I expect it to work.
I think they're refering specifically to the singe player. The multiplayer is probably what shifted the majority of those 12 million sales (I think that's safe to assume), but they're suggesting the SP (where the humour was situated) was only appreciated by a niche audience.12 million copies of BF:BC2 according to wikipedia, sourcing EA's own reports (which I can only find reference to 9 million sales in). Real fucking niche. :/
So their response was to make BF3 and 4's SP as generic as possible to appeal to more in a general sense but not really satisfying anyone craving something more unique.
The worst thing is that they try to be so fucking serious and melodramatic That it's totally ridiculous. The scene with those guys drowning in the beginning of BF4 was so dumb.Man, fuck those people. BF's multiplayer can stay the same for all I care, but have some god damn fun with the campaign. It's all so soulless and homogenised. Ugh.
That has nothing to do with these comments from supposedly BF fans or randoms who were specifically talking about SP. I'm pretty sure the Bad Company spinoff was made for a console audience but eventually placated to the PC fans with Bad Company 2.Originally Posted by Wthermans
Bad Company had forgettable single player and some of the smallest BF Multiplayer in the franchises history. It pissed off gamers who we're wanting BF3 and the scale of early BF games. The fact they wasted time on console exclusives just pissed off PC gamers who were their primary fan base up to that point.
Not surprising that DICE just doesn't get it.
And this is why we have the soulless BF 3 and 4 campaigns.When we did the original Bad Company and the sequel, we got a lot of criticism. Why would I play this? It's not a serious shooter, I don't care about this. I want a serious shooter with a more hard-boiled angle.
You get those hints of the humour in there. I mean, total eclipe of the heart is inspired. But jesus christ, enough of the seriousness.The worst thing is that they try to be so fucking serious and melodramatic That it's totally ridiculous. The scene with those guys drowning in the beginning of BF4 was so dumb.
I think the game structure, mechanics and visuals are what sold Borderlands. You could have made that game completely devoid of humor and upped the violence etc and it still would have sold amazingly well.Originally Posted by Corleth the Fey
I guess all those copies of Borderlands that were sold were a fluke eh DICE?
I always found that you had to actually rush in BFBC2. If you hung back and tried shoot from a far to try and get kills you would never advance. There are some maps that make that painfully obvious when the entire tree line for example could be destroyed leaving you with no cover because you didn't push fast enough and in big enough numbers. That seemingly everything could be destroyed made that mode far more interesting. Can't get pass that build because snipers are in it, etc? Just bring the damn thing down and watch as they try to jump out in time. I still remember being amazed at how a map looked after a match compared to how it started.Originally Posted by endlessflood
Rush needs teamwork to function properly. If you play it with a group of mic'd up friends it delivers an experience that I enjoyed more than any other mode I've played in a BF game. I prefer conquest if I'm playing on my own because only a very basic level of teamwork is required (and so your enjoyment isn't as dependent on the randoms you're playing with)... but with friends it's all about the co-ordinated strategy of Rush, and BFBC2 had fantastic Rush maps.
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