Some routers are set to use it by default, if someone who doesn't have much technical knowledge picks up an Xbox One and they are using IPv6 without realising it they will be stuck with massive issues on Xbox Live.Where the Xbox One was beta tested, yes. All jokes aside this is an oversight but not a huge one, IMO. I honestly dont know anyone using IPV6.
Not to mention that it is a very generic problem that can happen for many different causes, an IPv6 setting would be the last to come to my mind for example.Originally Posted by Conflict NZ
Some routers are set to use it by default, if someone who doesn't have much technical knowledge picks up an Xbox One and they are using IPv6 without realising it they will be stuck with massive issues on Xbox Live.
With IP v4 there is a certain amount of IP addresses you can have on the internet and we will eventually run out of useable IP addresses. IPv6 has enough IP addesses to last a very long time and won't run out in our lifetimes.Originally Posted by Dash Kappei
Pardon my ignorance, what are the benefits in using IPV6?
One uses binary numbers the other uses hex digits.
i had major problems yesterday, until i found a list of the thirteen ports i had to forward on my router. did that, reset and voila strict nat to open nat.... ass-storm averted
http://support.xbox.com/en-US/xbox-o...error-solution
And now my NAT says Open. I don't think this has anything to do with IPv6.
Originally Posted by cormack12
Xbox ::1
You know what? Facebook's IPv6 address has :face:b00c: in it.Originally Posted by Kleegamefan
LOL I see what you did there
IPv6 tunneling can cause forwarding issues which can cause the NAT to be strict, but it does not necessarily depend on IPv6. Still worth disabling IPv6 and see if it changes to open.Hey OP - So like I said before. My NAT said strict and I have IPv6 enabled.... I did a little looking in the Xbox Support area and found this:
http://support.xbox.com/en-US/xbox-o...error-solution
And now my NAT says Open. I don't think this has anything to do with IPv6.
You know what? Facebook's IPv6 address has :face:b00c: in it.
There aren't enough IPV4 IP numbers for everybody. With IPV4 only 4 billion people can go online if everybody uses only one machine.
That much I knew, thanks tho, but I meant the benefit for the end-user, why should I use IPv6 today? Sorry if I'm bothering you guys with my ignorance :)With IP v4 there is a certain amount of IP addresses you can have on the internet and we will eventually run out of useable IP addresses. IPv6 has enough IP addesses to last a very long time and won't run out in our lifetimes.
One uses binary numbers the other uses hex digits.
I didn't use IPv6 functions on my router.
Originally Posted by Deku Tree
But IPv6 is the future.
Only one of them is the correct future. We will see which it is (it's probably the standard meant to allow more internet connections rather than the game console you plug your cable box into.)Originally Posted by crazygambit
Xbox One is future...
If the Xbox One was beta tested in the future but released NOW, then that means that Microsoft has somehow reversed the flow of time. Knowing this, it would only make sense that the Xbox One should be made compatible with IPv4, not IPv6, which will cease to exist within a few days.Originally Posted by TriniTrin
Beta tested in the future no doubt!
I hope you're all ready for dial-up! It's coming back!
What does disabling IPv6 in your router have to do with Teredo?Originally Posted by Conflict NZ
My NAT was stuck at strict and running a connection test would result in an "Unable to obtain Teredo IP address" error. Teredo tunneling allows IPv6 addresses to work on IPv4 internet and Xbox One was unable to properly perform this leading to issues with Xbox Live. After disabling IPv6 on my router it fixed pretty much every Xbox Live related issue I was having and my NAT went to open.
Teredo shouldn't use IPv6 on you end.
On the other hand, why does the Xbox One use Teredo in the first place?
using IPv6 should eliminate the need to use NAT (network address translation) and will make routing faster than IPv4. but it will be years before IPv6 gets any momentum.Originally Posted by Dash Kappei
That much I knew, thanks tho, but I meant the benefit for the end-user, why should I use IPv6 today? Sorry if I'm bothering you guys with my ignorance :)
We ran out of addresses a couple of years ago. There are certain measures being implemented to make sure the internet holds up, but the switch needs to be made or you can't get on the internet anymore because big corporations are buying the available IPV4 addresses.Originally Posted by Dash Kappei
That much I knew, thanks tho, but I meant the benefit for the end-user, why should I use IPv6 today? Sorry if I'm bothering you guys with my ignorance :)
This times ten. I dont know how many hours I have spend helping, friends, family, people that I hardly know but somehow heard that I have computer knowledge with these kinds of issues. Trying to resolve these problems over a phone can be next to impossible. You have to find out what brand and model their router is, the login, where and how you change the correct thing... Couple this with a person with limited computer knowledge and you are in for a nightmare trying to solve issues. To many people their only knowledge of a router is that it blinks and has something to do with the internet.Originally Posted by ShdwDrake
ITT GAF users believe all console owners are computer literate. Tell someone's dad who's pissed that the thing doesn't work for some reason to "forward the ports" lol
For me it is a non issue since I can draw conclusions on my own when facing these kinds of problems but lets face it we who do are a small percentage of the population. People will get angry for not having a fuctional product, get more angry waiting on the phone and rage when the instruction for how to fix this problem is not as easy as to reset the router but includes several steps you have to complete.
People want their new products to work and if MS dont have a fix for this soon media might explode like they did for the broken PS4 even if there where only a few who had that problem.
I remember lot of people had modems sent out in the Netherlands from KPN where you couldnt change the NAT settings I think.
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